Index: compositor/xrender/xrender_visitor.h |
diff --git a/compositor/xrender/xrender_visitor.h b/compositor/xrender/xrender_visitor.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f5636ec0b7087da0ebdbab131943c78e75657f65 |
--- /dev/null |
+++ b/compositor/xrender/xrender_visitor.h |
@@ -0,0 +1,91 @@ |
+// Copyright (c) 2011 The Chromium OS Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef WINDOW_MANAGER_XRENDER_XRENDER_VISITOR_H_ |
Daniel Erat
2011/04/02 14:54:36
this should be WINDOW_MANAGER_COMPOSITOR_XRENDER_X
marcheu
2011/04/04 19:55:58
Done.
|
+#define WINDOW_MANAGER_XRENDER_XRENDER_VISITOR_H_ |
+ |
+#include <vector> |
+ |
+#include "base/logging.h" |
+#include "base/scoped_ptr.h" |
+#include "window_manager/compositor/compositor.h" |
+#include "window_manager/compositor/real_compositor.h" |
+#include "window_manager/compositor/texture_data.h" |
+#include "window_manager/x11/x_connection.h" |
+ |
+namespace window_manager { |
+ |
+class ImageContainer; |
+ |
+// This class visits an actor tree and draws it using OpenGL. |
Daniel Erat
2011/04/02 14:54:36
s/OpenGL/the X Render extension/
marcheu
2011/04/04 19:55:58
Done.
|
+class XRenderDrawVisitor : virtual public RealCompositor::ActorVisitor { |
+ public: |
+ XRenderDrawVisitor(RealCompositor* compositor, |
+ Compositor::StageActor* stage); |
Daniel Erat
2011/04/02 14:54:36
nit: should be indented one more space
marcheu
2011/04/04 19:55:58
Done.
|
+ virtual ~XRenderDrawVisitor(); |
+ |
+ XConnection* xconn() { return xconn_; } |
+ void set_has_fullscreen_actor(bool has_fullscreen_actor) { |
+ has_fullscreen_actor_ = has_fullscreen_actor; |
+ } |
+ void set_damaged_region(Rect damaged_region) { |
+ damaged_region_ = damaged_region; |
+ } |
+ |
+ void BindImage(const ImageContainer* container, |
+ RealCompositor::ImageActor* actor); |
+ |
+ virtual void VisitActor(RealCompositor::Actor* actor) {} |
+ virtual void VisitStage(RealCompositor::StageActor* actor); |
+ virtual void VisitContainer(RealCompositor::ContainerActor* actor); |
+ virtual void VisitImage(RealCompositor::ImageActor* actor); |
+ virtual void VisitTexturePixmap(RealCompositor::TexturePixmapActor* actor); |
+ virtual void VisitQuad(RealCompositor::QuadActor* actor); |
+ |
+ private: |
+ XWindow root_window; |
+ XConnection::WindowGeometry root_geometry; |
+ |
+ XPicture backPicture; |
Daniel Erat
2011/04/02 14:54:36
these should be named back_picture_, back_pixmap_,
marcheu
2011/04/04 19:55:58
Done.
|
+ XPixmap backPixmap; |
+ |
+ XPicture stagePicture; |
+ |
+ // So it can get access to the config data. |
+ friend class XRenderPixmapData; |
Daniel Erat
2011/04/02 14:54:36
move this to the top of the private section
marcheu
2011/04/04 19:55:58
Done.
|
+ |
+ // Finds an appropriate framebuffer configurations for the current |
+ // display. Sets framebuffer_config_rgba_ and framebuffer_config_rgb_. |
Daniel Erat
2011/04/02 14:54:36
nit: put pipes around variable references in comme
marcheu
2011/04/04 19:55:58
Or delete the whole thing since it's useless...
|
+ void FindFramebufferConfigurations(); |
+ |
+ // The visitor should not change settings in the compositor while visiting |
+ // actors throughout the drawing process because the compositor may decide |
+ // to skip drawing frames as an optimization. |
+ RealCompositor* compositor_; // Not owned. |
+ XConnection* xconn_; // Not owned. |
+ RealCompositor::StageActor* stage_; // Not owned. |
+ |
+ // This is the cumulative opacity of all the ancestors of the |
+ // currently visited node. It is recalculated each time we enter or |
+ // leave a container node. |
+ float ancestor_opacity_; |
+ |
+ // This keeps track of the number of frames drawn so we can draw the |
Daniel Erat
2011/04/02 14:54:36
update this comment; you don't draw a debugging ne
marcheu
2011/04/04 19:55:58
Done.
|
+ // debugging needle. |
+ int num_frames_drawn_; |
+ |
+ // The rectangular region of the screen that is damaged in the frame. |
+ // This information allows the draw visitor to perform partial updates. |
+ Rect damaged_region_; |
+ |
+ // This is used to indicate whether the entire screen will be covered by an |
+ // actor so we can optimize by not clearing the COLOR_BUFFER_BIT. |
Daniel Erat
2011/04/02 14:54:36
update this comment so it doesn't refer to GL
marcheu
2011/04/04 19:55:58
Done.
|
+ bool has_fullscreen_actor_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(XRenderDrawVisitor); |
+}; |
+ |
+} // namespace window_manager |
+ |
+#endif // WINDOW_MANAGER_XRENDER_XRENDER_VISITOR_H_ |