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Side by Side Diff: compositor/xrender/xrender_visitor.h

Issue 6793005: Add the xrender backend to the window manager. (Closed) Base URL: ssh://gitrw.chromium.org:9222/window_manager.git@master
Patch Set: Address third round of comments. Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef WINDOW_MANAGER_COMPOSITOR_XRENDER_XRENDER_VISITOR_H_
6 #define WINDOW_MANAGER_COMPOSITOR_XRENDER_XRENDER_VISITOR_H_
7
8 #include "base/logging.h"
9 #include "base/scoped_ptr.h"
10 #include "window_manager/compositor/compositor.h"
11 #include "window_manager/compositor/real_compositor.h"
12 #include "window_manager/compositor/texture_data.h"
13 #include "window_manager/x11/x_connection.h"
14
15 namespace window_manager {
16
17 class ImageContainer;
18
19 // This class visits an actor tree and draws it using the XRender extension.
20 class XRenderDrawVisitor : virtual public RealCompositor::ActorVisitor {
21 public:
22 XRenderDrawVisitor(RealCompositor* compositor,
23 Compositor::StageActor* stage);
24 virtual ~XRenderDrawVisitor();
25
26 void set_has_fullscreen_actor(bool has_fullscreen_actor) {
27 has_fullscreen_actor_ = has_fullscreen_actor;
28 }
29 void set_damaged_region(Rect damaged_region) {
30 damaged_region_ = damaged_region;
31 }
32
33 void BindImage(const ImageContainer* container,
Daniel Erat 2011/04/05 22:45:19 make this be a reference instead of a pointer
marcheu 2011/04/06 00:26:12 Done.
34 RealCompositor::ImageActor* actor);
35
36 virtual void VisitActor(RealCompositor::Actor* actor) {}
37 virtual void VisitStage(RealCompositor::StageActor* actor);
38 virtual void VisitContainer(RealCompositor::ContainerActor* actor);
39 virtual void VisitImage(RealCompositor::ImageActor* actor);
40 virtual void VisitTexturePixmap(RealCompositor::TexturePixmapActor* actor);
41 virtual void VisitQuad(RealCompositor::QuadActor* actor);
42
43 private:
44 // So it can get access to the config data.
45 friend class XRenderPixmapData;
46
47 virtual bool FreeXResources();
48 virtual bool AllocateXResources(Compositor::StageActor* stage);
49
50 XWindow root_window_;
51 XConnection::WindowGeometry root_geometry_;
52
53 // |back_picture_| the corresponding |back_pixmap_| are used to
54 // implement a back/front buffer system.
55 XPicture back_picture_;
56 XPixmap back_pixmap_;
57
58 // |stage_picture_| is the picture for the front buffer.
59 // We don't need a stage_pixmap_ here as it is provided
60 // by the common code already.
61 XPicture stage_picture_;
62
63 // The visitor should not change settings in the compositor while visiting
64 // actors throughout the drawing process because the compositor may decide
65 // to skip drawing frames as an optimization.
66 RealCompositor* compositor_; // Not owned.
67 XConnection* xconn_; // Not owned.
68 RealCompositor::StageActor* stage_; // Not owned.
69
70 // This is the cumulative opacity of all the ancestors of the
71 // currently visited node. It is recalculated each time we enter or
72 // leave a container node.
73 float ancestor_opacity_;
74
75 // The rectangular region of the screen that is damaged in the frame.
76 // This information allows the draw visitor to perform partial updates.
77 Rect damaged_region_;
78
79 // This is used to indicate whether the entire screen will be covered by an
80 // actor so we can optimize by not clearing the back buffer.
81 bool has_fullscreen_actor_;
82
83 DISALLOW_COPY_AND_ASSIGN(XRenderDrawVisitor);
84 };
85
86 } // namespace window_manager
87
88 #endif // WINDOW_MANAGER_COMPOSITOR_XRENDER_XRENDER_VISITOR_H_
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