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Side by Side Diff: remoting/protocol/connection_to_client.h

Issue 6792038: Chromoting to report roundtrip latency (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: done Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/message_loop.h" 13 #include "base/message_loop.h"
14 #include "base/synchronization/lock.h"
14 #include "remoting/protocol/session.h" 15 #include "remoting/protocol/session.h"
15 #include "remoting/protocol/video_writer.h" 16 #include "remoting/protocol/video_writer.h"
16 17
17 namespace remoting { 18 namespace remoting {
18 namespace protocol { 19 namespace protocol {
19 20
20 class ClientStub; 21 class ClientStub;
21 class HostStub; 22 class HostStub;
22 class InputStub; 23 class InputStub;
23 class HostMessageDispatcher; 24 class HostMessageDispatcher;
(...skipping 11 matching lines...) Expand all
35 virtual ~EventHandler() {} 36 virtual ~EventHandler() {}
36 37
37 // Called when the network connection is opened. 38 // Called when the network connection is opened.
38 virtual void OnConnectionOpened(ConnectionToClient* connection) = 0; 39 virtual void OnConnectionOpened(ConnectionToClient* connection) = 0;
39 40
40 // Called when the network connection is closed. 41 // Called when the network connection is closed.
41 virtual void OnConnectionClosed(ConnectionToClient* connection) = 0; 42 virtual void OnConnectionClosed(ConnectionToClient* connection) = 0;
42 43
43 // Called when the network connection has failed. 44 // Called when the network connection has failed.
44 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0; 45 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0;
46
47 // Called when sequence number is updated.
48 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection,
49 int64 sequence_number) = 0;
45 }; 50 };
46 51
47 // Constructs a ConnectionToClient object. |message_loop| is the message loop 52 // Constructs a ConnectionToClient object. |message_loop| is the message loop
48 // that this object runs on. A viewer object receives events and messages from 53 // that this object runs on. A viewer object receives events and messages from
49 // a libjingle channel, these events are delegated to |handler|. 54 // a libjingle channel, these events are delegated to |handler|.
50 // It is guaranteed that |handler| is called only on the |message_loop|. 55 // It is guaranteed that |handler| is called only on the |message_loop|.
51 ConnectionToClient(MessageLoop* message_loop, 56 ConnectionToClient(MessageLoop* message_loop,
52 EventHandler* handler); 57 EventHandler* handler);
53 58
54 virtual void Init(Session* session); 59 virtual void Init(Session* session);
55 60
56 // Returns the connection in use. 61 // Returns the connection in use.
57 virtual Session* session(); 62 virtual Session* session();
58 63
59 // Disconnect the client connection. This method is allowed to be called 64 // Disconnect the client connection. This method is allowed to be called
60 // more than once and calls after the first one will be ignored. 65 // more than once and calls after the first one will be ignored.
61 // 66 //
62 // After this method is called all the send method calls will be ignored. 67 // After this method is called all the send method calls will be ignored.
63 virtual void Disconnect(); 68 virtual void Disconnect();
64 69
70 // Update the sequence number when received from the client. EventHandler
71 // will be called.
72 virtual void UpdateSequenceNumber(int64 sequence_number);
73
65 // Send encoded update stream data to the viewer. 74 // Send encoded update stream data to the viewer.
66 virtual VideoStub* video_stub(); 75 virtual VideoStub* video_stub();
67 76
68 // Return pointer to ClientStub. 77 // Return pointer to ClientStub.
69 virtual ClientStub* client_stub(); 78 virtual ClientStub* client_stub();
70 79
71 // These two setters should be called before Init(). 80 // These two setters should be called before Init().
72 virtual void set_host_stub(HostStub* host_stub); 81 virtual void set_host_stub(HostStub* host_stub);
73 virtual void set_input_stub(InputStub* input_stub); 82 virtual void set_input_stub(InputStub* input_stub);
74 83
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 // Dispatcher for submitting messages to stubs. 117 // Dispatcher for submitting messages to stubs.
109 scoped_ptr<HostMessageDispatcher> dispatcher_; 118 scoped_ptr<HostMessageDispatcher> dispatcher_;
110 119
111 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); 120 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
112 }; 121 };
113 122
114 } // namespace protocol 123 } // namespace protocol
115 } // namespace remoting 124 } // namespace remoting
116 125
117 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 126 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
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