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Issue 6792038: Chromoting to report roundtrip latency (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: done Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/protocol/connection_to_client.h" 5 #include "remoting/protocol/connection_to_client.h"
6 6
7 #include "google/protobuf/message.h" 7 #include "google/protobuf/message.h"
8 #include "net/base/io_buffer.h" 8 #include "net/base/io_buffer.h"
9 #include "remoting/protocol/client_control_sender.h" 9 #include "remoting/protocol/client_control_sender.h"
10 #include "remoting/protocol/host_message_dispatcher.h" 10 #include "remoting/protocol/host_message_dispatcher.h"
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
57 return; 57 return;
58 } 58 }
59 59
60 // If there is a channel then close it and release the reference. 60 // If there is a channel then close it and release the reference.
61 if (session_) { 61 if (session_) {
62 session_->Close(NewRunnableMethod(this, &ConnectionToClient::OnClosed)); 62 session_->Close(NewRunnableMethod(this, &ConnectionToClient::OnClosed));
63 session_ = NULL; 63 session_ = NULL;
64 } 64 }
65 } 65 }
66 66
67 void ConnectionToClient::UpdateSequenceNumber(int64 sequence_number) {
68 handler_->OnSequenceNumberUpdated(this, sequence_number);
69 }
70
67 VideoStub* ConnectionToClient::video_stub() { 71 VideoStub* ConnectionToClient::video_stub() {
68 return video_writer_.get(); 72 return video_writer_.get();
69 } 73 }
70 74
71 // Return pointer to ClientStub. 75 // Return pointer to ClientStub.
72 ClientStub* ConnectionToClient::client_stub() { 76 ClientStub* ConnectionToClient::client_stub() {
73 return client_stub_.get(); 77 return client_stub_.get();
74 } 78 }
75 79
76 void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) { 80 void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) {
77 host_stub_ = host_stub; 81 host_stub_ = host_stub;
78 } 82 }
79 83
80 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) { 84 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) {
81 input_stub_ = input_stub; 85 input_stub_ = input_stub;
82 } 86 }
83 87
84 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) { 88 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) {
85 if (state == protocol::Session::CONNECTED) { 89 if (state == protocol::Session::CONNECTED) {
86 client_stub_.reset(new ClientControlSender(session_->control_channel())); 90 client_stub_.reset(new ClientControlSender(session_->control_channel()));
87 video_writer_.reset(VideoWriter::Create(session_->config())); 91 video_writer_.reset(VideoWriter::Create(session_->config()));
88 video_writer_->Init(session_); 92 video_writer_->Init(session_);
89 93
90 dispatcher_.reset(new HostMessageDispatcher()); 94 dispatcher_.reset(new HostMessageDispatcher());
91 dispatcher_->Initialize(session_.get(), host_stub_, input_stub_); 95 dispatcher_->Initialize(this, host_stub_, input_stub_);
92 } 96 }
93 97
94 // This method can be called from main thread so perform threading switching. 98 // This method can be called from main thread so perform threading switching.
95 if (MessageLoop::current() != loop_) { 99 if (MessageLoop::current() != loop_) {
96 loop_->PostTask( 100 loop_->PostTask(
97 FROM_HERE, 101 FROM_HERE,
98 NewRunnableMethod(this, &ConnectionToClient::StateChangeTask, state)); 102 NewRunnableMethod(this, &ConnectionToClient::StateChangeTask, state));
99 } else { 103 } else {
100 StateChangeTask(state); 104 StateChangeTask(state);
101 } 105 }
(...skipping 21 matching lines...) Expand all
123 NOTREACHED(); 127 NOTREACHED();
124 } 128 }
125 } 129 }
126 130
127 // OnClosed() is used as a callback for protocol::Session::Close(). 131 // OnClosed() is used as a callback for protocol::Session::Close().
128 void ConnectionToClient::OnClosed() { 132 void ConnectionToClient::OnClosed() {
129 } 133 }
130 134
131 } // namespace protocol 135 } // namespace protocol
132 } // namespace remoting 136 } // namespace remoting
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