| OLD | NEW |
| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 7430 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 7441 __ AllocateHeapNumber(edi, ebx, ecx, &slow_allocate_heapnumber); | 7441 __ AllocateHeapNumber(edi, ebx, ecx, &slow_allocate_heapnumber); |
| 7442 __ jmp(&heapnumber_allocated); | 7442 __ jmp(&heapnumber_allocated); |
| 7443 | 7443 |
| 7444 __ bind(&slow_allocate_heapnumber); | 7444 __ bind(&slow_allocate_heapnumber); |
| 7445 // Allocate a heap number. | 7445 // Allocate a heap number. |
| 7446 __ CallRuntime(Runtime::kNumberAlloc, 0); | 7446 __ CallRuntime(Runtime::kNumberAlloc, 0); |
| 7447 __ mov(edi, eax); | 7447 __ mov(edi, eax); |
| 7448 | 7448 |
| 7449 __ bind(&heapnumber_allocated); | 7449 __ bind(&heapnumber_allocated); |
| 7450 | 7450 |
| 7451 __ PrepareCallCFunction(0, ebx); | 7451 __ PrepareCallCFunction(1, ebx); |
| 7452 __ mov(Operand(esp, 0), Immediate(ExternalReference::isolate_address())); |
| 7452 __ CallCFunction(ExternalReference::random_uint32_function(masm()->isolate()), | 7453 __ CallCFunction(ExternalReference::random_uint32_function(masm()->isolate()), |
| 7453 0); | 7454 1); |
| 7454 | 7455 |
| 7455 // Convert 32 random bits in eax to 0.(32 random bits) in a double | 7456 // Convert 32 random bits in eax to 0.(32 random bits) in a double |
| 7456 // by computing: | 7457 // by computing: |
| 7457 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). | 7458 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). |
| 7458 // This is implemented on both SSE2 and FPU. | 7459 // This is implemented on both SSE2 and FPU. |
| 7459 if (masm()->isolate()->cpu_features()->IsSupported(SSE2)) { | 7460 if (masm()->isolate()->cpu_features()->IsSupported(SSE2)) { |
| 7460 CpuFeatures::Scope fscope(SSE2); | 7461 CpuFeatures::Scope fscope(SSE2); |
| 7461 __ mov(ebx, Immediate(0x49800000)); // 1.0 x 2^20 as single. | 7462 __ mov(ebx, Immediate(0x49800000)); // 1.0 x 2^20 as single. |
| 7462 __ movd(xmm1, Operand(ebx)); | 7463 __ movd(xmm1, Operand(ebx)); |
| 7463 __ movd(xmm0, Operand(eax)); | 7464 __ movd(xmm0, Operand(eax)); |
| (...skipping 2914 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 10378 memcpy(chunk->GetStartAddress(), desc.buffer, desc.instr_size); | 10379 memcpy(chunk->GetStartAddress(), desc.buffer, desc.instr_size); |
| 10379 CPU::FlushICache(chunk->GetStartAddress(), desc.instr_size); | 10380 CPU::FlushICache(chunk->GetStartAddress(), desc.instr_size); |
| 10380 return FUNCTION_CAST<OS::MemCopyFunction>(chunk->GetStartAddress()); | 10381 return FUNCTION_CAST<OS::MemCopyFunction>(chunk->GetStartAddress()); |
| 10381 } | 10382 } |
| 10382 | 10383 |
| 10383 #undef __ | 10384 #undef __ |
| 10384 | 10385 |
| 10385 } } // namespace v8::internal | 10386 } } // namespace v8::internal |
| 10386 | 10387 |
| 10387 #endif // V8_TARGET_ARCH_IA32 | 10388 #endif // V8_TARGET_ARCH_IA32 |
| OLD | NEW |