| Index: src/debug.cc
|
| diff --git a/src/debug.cc b/src/debug.cc
|
| index 87afe34f44b67dc9b9142482873230bd79de45cf..bc532ef199bb72beb2f7d2caab1d469892a09c6f 100644
|
| --- a/src/debug.cc
|
| +++ b/src/debug.cc
|
| @@ -633,7 +633,7 @@ const int Debug::kFrameDropperFrameSize = 4;
|
|
|
|
|
| void ScriptCache::Add(Handle<Script> script) {
|
| - Isolate* isolate = Isolate::Current();
|
| + GlobalHandles* global_handles = Isolate::Current()->global_handles();
|
| // Create an entry in the hash map for the script.
|
| int id = Smi::cast(script->id())->value();
|
| HashMap::Entry* entry =
|
| @@ -647,8 +647,8 @@ void ScriptCache::Add(Handle<Script> script) {
|
| // global handle as the value in the hash map.
|
| Handle<Script> script_ =
|
| Handle<Script>::cast(
|
| - (isolate->global_handles()->Create(*script)));
|
| - isolate->global_handles()->MakeWeak(
|
| + (global_handles->Create(*script)));
|
| + global_handles->MakeWeak(
|
| reinterpret_cast<Object**>(script_.location()),
|
| this,
|
| ScriptCache::HandleWeakScript);
|
| @@ -671,23 +671,23 @@ Handle<FixedArray> ScriptCache::GetScripts() {
|
|
|
|
|
| void ScriptCache::ProcessCollectedScripts() {
|
| - Isolate* isolate = Isolate::Current();
|
| + Debugger* debugger = Isolate::Current()->debugger();
|
| for (int i = 0; i < collected_scripts_.length(); i++) {
|
| - isolate->debugger()->OnScriptCollected(collected_scripts_[i]);
|
| + debugger->OnScriptCollected(collected_scripts_[i]);
|
| }
|
| collected_scripts_.Clear();
|
| }
|
|
|
|
|
| void ScriptCache::Clear() {
|
| - Isolate* isolate = Isolate::Current();
|
| + GlobalHandles* global_handles = Isolate::Current()->global_handles();
|
| // Iterate the script cache to get rid of all the weak handles.
|
| for (HashMap::Entry* entry = Start(); entry != NULL; entry = Next(entry)) {
|
| ASSERT(entry != NULL);
|
| Object** location = reinterpret_cast<Object**>(entry->value);
|
| ASSERT((*location)->IsScript());
|
| - isolate->global_handles()->ClearWeakness(location);
|
| - isolate->global_handles()->Destroy(location);
|
| + global_handles->ClearWeakness(location);
|
| + global_handles->Destroy(location);
|
| }
|
| // Clear the content of the hash map.
|
| HashMap::Clear();
|
| @@ -717,11 +717,11 @@ void Debug::Setup(bool create_heap_objects) {
|
| if (create_heap_objects) {
|
| // Get code to handle debug break on return.
|
| debug_break_return_ =
|
| - Isolate::Current()->builtins()->builtin(Builtins::kReturn_DebugBreak);
|
| + isolate_->builtins()->builtin(Builtins::kReturn_DebugBreak);
|
| ASSERT(debug_break_return_->IsCode());
|
| // Get code to handle debug break in debug break slots.
|
| debug_break_slot_ =
|
| - Isolate::Current()->builtins()->builtin(Builtins::kSlot_DebugBreak);
|
| + isolate_->builtins()->builtin(Builtins::kSlot_DebugBreak);
|
| ASSERT(debug_break_slot_->IsCode());
|
| }
|
| }
|
| @@ -748,11 +748,11 @@ void Debug::HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data) {
|
|
|
|
|
| DebugInfoListNode::DebugInfoListNode(DebugInfo* debug_info): next_(NULL) {
|
| - Isolate* isolate = Isolate::Current();
|
| + GlobalHandles* global_handles = Isolate::Current()->global_handles();
|
| // Globalize the request debug info object and make it weak.
|
| debug_info_ = Handle<DebugInfo>::cast(
|
| - (isolate->global_handles()->Create(debug_info)));
|
| - isolate->global_handles()->MakeWeak(
|
| + (global_handles->Create(debug_info)));
|
| + global_handles->MakeWeak(
|
| reinterpret_cast<Object**>(debug_info_.location()),
|
| this,
|
| Debug::HandleWeakDebugInfo);
|
| @@ -766,7 +766,9 @@ DebugInfoListNode::~DebugInfoListNode() {
|
|
|
|
|
| bool Debug::CompileDebuggerScript(int index) {
|
| - HandleScope scope;
|
| + Isolate* isolate = Isolate::Current();
|
| + Factory* factory = isolate->factory();
|
| + HandleScope scope(isolate);
|
|
|
| // Bail out if the index is invalid.
|
| if (index == -1) {
|
| @@ -775,9 +777,9 @@ bool Debug::CompileDebuggerScript(int index) {
|
|
|
| // Find source and name for the requested script.
|
| Handle<String> source_code =
|
| - Isolate::Current()->bootstrapper()->NativesSourceLookup(index);
|
| + isolate->bootstrapper()->NativesSourceLookup(index);
|
| Vector<const char> name = Natives::GetScriptName(index);
|
| - Handle<String> script_name = FACTORY->NewStringFromAscii(name);
|
| + Handle<String> script_name = factory->NewStringFromAscii(name);
|
|
|
| // Compile the script.
|
| Handle<SharedFunctionInfo> function_info;
|
| @@ -789,16 +791,16 @@ bool Debug::CompileDebuggerScript(int index) {
|
|
|
| // Silently ignore stack overflows during compilation.
|
| if (function_info.is_null()) {
|
| - ASSERT(Isolate::Current()->has_pending_exception());
|
| - Isolate::Current()->clear_pending_exception();
|
| + ASSERT(isolate->has_pending_exception());
|
| + isolate->clear_pending_exception();
|
| return false;
|
| }
|
|
|
| // Execute the shared function in the debugger context.
|
| - Handle<Context> context = Isolate::Current()->global_context();
|
| + Handle<Context> context = isolate->global_context();
|
| bool caught_exception = false;
|
| Handle<JSFunction> function =
|
| - FACTORY->NewFunctionFromSharedFunctionInfo(function_info, context);
|
| + factory->NewFunctionFromSharedFunctionInfo(function_info, context);
|
| Handle<Object> result =
|
| Execution::TryCall(function, Handle<Object>(context->global()),
|
| 0, NULL, &caught_exception);
|
| @@ -823,43 +825,44 @@ bool Debug::Load() {
|
| // Return if debugger is already loaded.
|
| if (IsLoaded()) return true;
|
|
|
| - Isolate* isolate = Isolate::Current();
|
| + ASSERT(Isolate::Current() == isolate_);
|
| + Debugger* debugger = isolate_->debugger();
|
|
|
| // Bail out if we're already in the process of compiling the native
|
| // JavaScript source code for the debugger.
|
| - if (isolate->debugger()->compiling_natives() ||
|
| - isolate->debugger()->is_loading_debugger())
|
| + if (debugger->compiling_natives() ||
|
| + debugger->is_loading_debugger())
|
| return false;
|
| - isolate->debugger()->set_loading_debugger(true);
|
| + debugger->set_loading_debugger(true);
|
|
|
| // Disable breakpoints and interrupts while compiling and running the
|
| // debugger scripts including the context creation code.
|
| DisableBreak disable(true);
|
| - PostponeInterruptsScope postpone(isolate);
|
| + PostponeInterruptsScope postpone(isolate_);
|
|
|
| // Create the debugger context.
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
| Handle<Context> context =
|
| - isolate->bootstrapper()->CreateEnvironment(
|
| + isolate_->bootstrapper()->CreateEnvironment(
|
| Handle<Object>::null(),
|
| v8::Handle<ObjectTemplate>(),
|
| NULL);
|
|
|
| // Use the debugger context.
|
| - SaveContext save(isolate);
|
| - isolate->set_context(*context);
|
| + SaveContext save(isolate_);
|
| + isolate_->set_context(*context);
|
|
|
| // Expose the builtins object in the debugger context.
|
| - Handle<String> key = FACTORY->LookupAsciiSymbol("builtins");
|
| + Handle<String> key = isolate_->factory()->LookupAsciiSymbol("builtins");
|
| Handle<GlobalObject> global = Handle<GlobalObject>(context->global());
|
| RETURN_IF_EMPTY_HANDLE_VALUE(
|
| - isolate,
|
| + isolate_,
|
| SetProperty(global, key, Handle<Object>(global->builtins()),
|
| NONE, kNonStrictMode),
|
| false);
|
|
|
| // Compile the JavaScript for the debugger in the debugger context.
|
| - isolate->debugger()->set_compiling_natives(true);
|
| + debugger->set_compiling_natives(true);
|
| bool caught_exception =
|
| !CompileDebuggerScript(Natives::GetIndex("mirror")) ||
|
| !CompileDebuggerScript(Natives::GetIndex("debug"));
|
| @@ -869,11 +872,11 @@ bool Debug::Load() {
|
| !CompileDebuggerScript(Natives::GetIndex("liveedit"));
|
| }
|
|
|
| - isolate->debugger()->set_compiling_natives(false);
|
| + debugger->set_compiling_natives(false);
|
|
|
| // Make sure we mark the debugger as not loading before we might
|
| // return.
|
| - isolate->debugger()->set_loading_debugger(false);
|
| + debugger->set_loading_debugger(false);
|
|
|
| // Check for caught exceptions.
|
| if (caught_exception) return false;
|
| @@ -920,7 +923,7 @@ Object* Debug::Break(RUNTIME_CALLING_CONVENTION) {
|
|
|
| Debug* debug = isolate->debug();
|
| Heap* heap = isolate->heap();
|
| - HandleScope scope;
|
| + HandleScope scope(isolate);
|
| ASSERT(args.length() == 0);
|
|
|
| debug->thread_local_.frame_drop_mode_ = FRAMES_UNTOUCHED;
|
| @@ -1032,6 +1035,8 @@ Object* Debug::Break(RUNTIME_CALLING_CONVENTION) {
|
| // triggered. This function returns a JSArray with the break point objects
|
| // which is triggered.
|
| Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) {
|
| + Factory* factory = isolate_->factory();
|
| +
|
| // Count the number of break points hit. If there are multiple break points
|
| // they are in a FixedArray.
|
| Handle<FixedArray> break_points_hit;
|
| @@ -1039,7 +1044,7 @@ Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) {
|
| ASSERT(!break_point_objects->IsUndefined());
|
| if (break_point_objects->IsFixedArray()) {
|
| Handle<FixedArray> array(FixedArray::cast(*break_point_objects));
|
| - break_points_hit = FACTORY->NewFixedArray(array->length());
|
| + break_points_hit = factory->NewFixedArray(array->length());
|
| for (int i = 0; i < array->length(); i++) {
|
| Handle<Object> o(array->get(i));
|
| if (CheckBreakPoint(o)) {
|
| @@ -1047,7 +1052,7 @@ Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) {
|
| }
|
| }
|
| } else {
|
| - break_points_hit = FACTORY->NewFixedArray(1);
|
| + break_points_hit = factory->NewFixedArray(1);
|
| if (CheckBreakPoint(break_point_objects)) {
|
| break_points_hit->set(break_points_hit_count++, *break_point_objects);
|
| }
|
| @@ -1055,10 +1060,10 @@ Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) {
|
|
|
| // Return undefined if no break points were triggered.
|
| if (break_points_hit_count == 0) {
|
| - return FACTORY->undefined_value();
|
| + return factory->undefined_value();
|
| }
|
| // Return break points hit as a JSArray.
|
| - Handle<JSArray> result = FACTORY->NewJSArrayWithElements(break_points_hit);
|
| + Handle<JSArray> result = factory->NewJSArrayWithElements(break_points_hit);
|
| result->set_length(Smi::FromInt(break_points_hit_count));
|
| return result;
|
| }
|
| @@ -1066,21 +1071,23 @@ Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) {
|
|
|
| // Check whether a single break point object is triggered.
|
| bool Debug::CheckBreakPoint(Handle<Object> break_point_object) {
|
| - HandleScope scope;
|
| + ASSERT(Isolate::Current() == isolate_);
|
| + Factory* factory = isolate_->factory();
|
| + HandleScope scope(isolate_);
|
|
|
| // Ignore check if break point object is not a JSObject.
|
| if (!break_point_object->IsJSObject()) return true;
|
|
|
| // Get the function IsBreakPointTriggered (defined in debug-debugger.js).
|
| Handle<String> is_break_point_triggered_symbol =
|
| - FACTORY->LookupAsciiSymbol("IsBreakPointTriggered");
|
| + factory->LookupAsciiSymbol("IsBreakPointTriggered");
|
| Handle<JSFunction> check_break_point =
|
| Handle<JSFunction>(JSFunction::cast(
|
| debug_context()->global()->GetPropertyNoExceptionThrown(
|
| *is_break_point_triggered_symbol)));
|
|
|
| // Get the break id as an object.
|
| - Handle<Object> break_id = FACTORY->NewNumberFromInt(Debug::break_id());
|
| + Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id());
|
|
|
| // Call HandleBreakPointx.
|
| bool caught_exception = false;
|
| @@ -1090,7 +1097,7 @@ bool Debug::CheckBreakPoint(Handle<Object> break_point_object) {
|
| reinterpret_cast<Object**>(break_point_object.location())
|
| };
|
| Handle<Object> result = Execution::TryCall(check_break_point,
|
| - Isolate::Current()->js_builtins_object(), argc, argv, &caught_exception);
|
| + isolate_->js_builtins_object(), argc, argv, &caught_exception);
|
|
|
| // If exception or non boolean result handle as not triggered
|
| if (caught_exception || !result->IsBoolean()) {
|
| @@ -1120,7 +1127,7 @@ Handle<DebugInfo> Debug::GetDebugInfo(Handle<SharedFunctionInfo> shared) {
|
| void Debug::SetBreakPoint(Handle<SharedFunctionInfo> shared,
|
| Handle<Object> break_point_object,
|
| int* source_position) {
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| if (!EnsureDebugInfo(shared)) {
|
| // Return if retrieving debug info failed.
|
| @@ -1144,7 +1151,7 @@ void Debug::SetBreakPoint(Handle<SharedFunctionInfo> shared,
|
|
|
|
|
| void Debug::ClearBreakPoint(Handle<Object> break_point_object) {
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| DebugInfoListNode* node = debug_info_list_;
|
| while (node != NULL) {
|
| @@ -1250,7 +1257,8 @@ bool Debug::IsBreakOnException(ExceptionBreakType type) {
|
|
|
|
|
| void Debug::PrepareStep(StepAction step_action, int step_count) {
|
| - HandleScope scope;
|
| + ASSERT(Isolate::Current() == isolate_);
|
| + HandleScope scope(isolate_);
|
| ASSERT(Debug::InDebugger());
|
|
|
| // Remember this step action and count.
|
| @@ -1398,7 +1406,8 @@ void Debug::PrepareStep(StepAction step_action, int step_count) {
|
| // Reverse lookup required as the minor key cannot be retrieved
|
| // from the code object.
|
| Handle<Object> obj(
|
| - HEAP->code_stubs()->SlowReverseLookup(*call_function_stub));
|
| + isolate_->heap()->code_stubs()->SlowReverseLookup(
|
| + *call_function_stub));
|
| ASSERT(!obj.is_null());
|
| ASSERT(!(*obj)->IsUndefined());
|
| ASSERT(obj->IsSmi());
|
| @@ -1553,13 +1562,15 @@ Handle<Code> Debug::FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode) {
|
| // Simple function for returning the source positions for active break points.
|
| Handle<Object> Debug::GetSourceBreakLocations(
|
| Handle<SharedFunctionInfo> shared) {
|
| - if (!HasDebugInfo(shared)) return Handle<Object>(HEAP->undefined_value());
|
| + Isolate* isolate = Isolate::Current();
|
| + Heap* heap = isolate->heap();
|
| + if (!HasDebugInfo(shared)) return Handle<Object>(heap->undefined_value());
|
| Handle<DebugInfo> debug_info = GetDebugInfo(shared);
|
| if (debug_info->GetBreakPointCount() == 0) {
|
| - return Handle<Object>(HEAP->undefined_value());
|
| + return Handle<Object>(heap->undefined_value());
|
| }
|
| Handle<FixedArray> locations =
|
| - FACTORY->NewFixedArray(debug_info->GetBreakPointCount());
|
| + isolate->factory()->NewFixedArray(debug_info->GetBreakPointCount());
|
| int count = 0;
|
| for (int i = 0; i < debug_info->break_points()->length(); i++) {
|
| if (!debug_info->break_points()->get(i)->IsUndefined()) {
|
| @@ -1732,7 +1743,8 @@ void Debug::RemoveDebugInfo(Handle<DebugInfo> debug_info) {
|
| } else {
|
| prev->set_next(current->next());
|
| }
|
| - current->debug_info()->shared()->set_debug_info(HEAP->undefined_value());
|
| + current->debug_info()->shared()->set_debug_info(
|
| + isolate_->heap()->undefined_value());
|
| delete current;
|
|
|
| // If there are no more debug info objects there are not more break
|
| @@ -1750,7 +1762,8 @@ void Debug::RemoveDebugInfo(Handle<DebugInfo> debug_info) {
|
|
|
|
|
| void Debug::SetAfterBreakTarget(JavaScriptFrame* frame) {
|
| - HandleScope scope;
|
| + ASSERT(Isolate::Current() == isolate_);
|
| + HandleScope scope(isolate_);
|
|
|
| // Get the executing function in which the debug break occurred.
|
| Handle<SharedFunctionInfo> shared =
|
| @@ -1764,7 +1777,7 @@ void Debug::SetAfterBreakTarget(JavaScriptFrame* frame) {
|
| Handle<Code> original_code(debug_info->original_code());
|
| #ifdef DEBUG
|
| // Get the code which is actually executing.
|
| - Handle<Code> frame_code(frame->LookupCode(Isolate::Current()));
|
| + Handle<Code> frame_code(frame->LookupCode(isolate_));
|
| ASSERT(frame_code.is_identical_to(code));
|
| #endif
|
|
|
| @@ -1833,7 +1846,7 @@ void Debug::SetAfterBreakTarget(JavaScriptFrame* frame) {
|
|
|
|
|
| bool Debug::IsBreakAtReturn(JavaScriptFrame* frame) {
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| // Get the executing function in which the debug break occurred.
|
| Handle<SharedFunctionInfo> shared =
|
| @@ -1882,13 +1895,14 @@ bool Debug::IsDebugGlobal(GlobalObject* global) {
|
|
|
|
|
| void Debug::ClearMirrorCache() {
|
| + ASSERT(Isolate::Current() == isolate_);
|
| PostponeInterruptsScope postpone(isolate_);
|
| - HandleScope scope;
|
| - ASSERT(Isolate::Current()->context() == *Debug::debug_context());
|
| + HandleScope scope(isolate_);
|
| + ASSERT(isolate_->context() == *Debug::debug_context());
|
|
|
| // Clear the mirror cache.
|
| Handle<String> function_name =
|
| - FACTORY->LookupSymbol(CStrVector("ClearMirrorCache"));
|
| + isolate_->factory()->LookupSymbol(CStrVector("ClearMirrorCache"));
|
| Handle<Object> fun(Isolate::Current()->global()->GetPropertyNoExceptionThrown(
|
| *function_name));
|
| ASSERT(fun->IsJSFunction());
|
| @@ -1901,13 +1915,15 @@ void Debug::ClearMirrorCache() {
|
|
|
|
|
| void Debug::CreateScriptCache() {
|
| - HandleScope scope;
|
| + ASSERT(Isolate::Current() == isolate_);
|
| + Heap* heap = isolate_->heap();
|
| + HandleScope scope(isolate_);
|
|
|
| // Perform two GCs to get rid of all unreferenced scripts. The first GC gets
|
| // rid of all the cached script wrappers and the second gets rid of the
|
| // scripts which are no longer referenced.
|
| - HEAP->CollectAllGarbage(false);
|
| - HEAP->CollectAllGarbage(false);
|
| + heap->CollectAllGarbage(false);
|
| + heap->CollectAllGarbage(false);
|
|
|
| ASSERT(script_cache_ == NULL);
|
| script_cache_ = new ScriptCache();
|
| @@ -1941,6 +1957,7 @@ void Debug::AddScriptToScriptCache(Handle<Script> script) {
|
|
|
|
|
| Handle<FixedArray> Debug::GetLoadedScripts() {
|
| + ASSERT(Isolate::Current() == isolate_);
|
| // Create and fill the script cache when the loaded scripts is requested for
|
| // the first time.
|
| if (script_cache_ == NULL) {
|
| @@ -1950,12 +1967,12 @@ Handle<FixedArray> Debug::GetLoadedScripts() {
|
| // If the script cache is not active just return an empty array.
|
| ASSERT(script_cache_ != NULL);
|
| if (script_cache_ == NULL) {
|
| - FACTORY->NewFixedArray(0);
|
| + isolate_->factory()->NewFixedArray(0);
|
| }
|
|
|
| // Perform GC to get unreferenced scripts evicted from the cache before
|
| // returning the content.
|
| - HEAP->CollectAllGarbage(false);
|
| + isolate_->heap()->CollectAllGarbage(false);
|
|
|
| // Get the scripts from the cache.
|
| return script_cache_->GetScripts();
|
| @@ -2008,13 +2025,14 @@ Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name,
|
| ASSERT(isolate_->context() == *isolate_->debug()->debug_context());
|
|
|
| // Create the execution state object.
|
| - Handle<String> constructor_str = FACTORY->LookupSymbol(constructor_name);
|
| + Handle<String> constructor_str =
|
| + isolate_->factory()->LookupSymbol(constructor_name);
|
| Handle<Object> constructor(
|
| isolate_->global()->GetPropertyNoExceptionThrown(*constructor_str));
|
| ASSERT(constructor->IsJSFunction());
|
| if (!constructor->IsJSFunction()) {
|
| *caught_exception = true;
|
| - return FACTORY->undefined_value();
|
| + return isolate_->factory()->undefined_value();
|
| }
|
| Handle<Object> js_object = Execution::TryCall(
|
| Handle<JSFunction>::cast(constructor),
|
| @@ -2027,7 +2045,7 @@ Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name,
|
| Handle<Object> Debugger::MakeExecutionState(bool* caught_exception) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| // Create the execution state object.
|
| - Handle<Object> break_id = FACTORY->NewNumberFromInt(
|
| + Handle<Object> break_id = isolate_->factory()->NewNumberFromInt(
|
| isolate_->debug()->break_id());
|
| const int argc = 1;
|
| Object** argv[argc] = { break_id.location() };
|
| @@ -2056,12 +2074,13 @@ Handle<Object> Debugger::MakeExceptionEvent(Handle<Object> exec_state,
|
| bool uncaught,
|
| bool* caught_exception) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| + Factory* factory = isolate_->factory();
|
| // Create the new exception event object.
|
| const int argc = 3;
|
| Object** argv[argc] = { exec_state.location(),
|
| exception.location(),
|
| - uncaught ? FACTORY->true_value().location() :
|
| - FACTORY->false_value().location()};
|
| + uncaught ? factory->true_value().location() :
|
| + factory->false_value().location()};
|
| return MakeJSObject(CStrVector("MakeExceptionEvent"),
|
| argc, argv, caught_exception);
|
| }
|
| @@ -2082,14 +2101,15 @@ Handle<Object> Debugger::MakeCompileEvent(Handle<Script> script,
|
| bool before,
|
| bool* caught_exception) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| + Factory* factory = isolate_->factory();
|
| // Create the compile event object.
|
| Handle<Object> exec_state = MakeExecutionState(caught_exception);
|
| Handle<Object> script_wrapper = GetScriptWrapper(script);
|
| const int argc = 3;
|
| Object** argv[argc] = { exec_state.location(),
|
| script_wrapper.location(),
|
| - before ? FACTORY->true_value().location() :
|
| - FACTORY->false_value().location() };
|
| + before ? factory->true_value().location() :
|
| + factory->false_value().location() };
|
|
|
| return MakeJSObject(CStrVector("MakeCompileEvent"),
|
| argc,
|
| @@ -2116,20 +2136,21 @@ Handle<Object> Debugger::MakeScriptCollectedEvent(int id,
|
|
|
| void Debugger::OnException(Handle<Object> exception, bool uncaught) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
| + Debug* debug = isolate_->debug();
|
|
|
| // Bail out based on state or if there is no listener for this event
|
| - if (isolate_->debug()->InDebugger()) return;
|
| + if (debug->InDebugger()) return;
|
| if (!Debugger::EventActive(v8::Exception)) return;
|
|
|
| // Bail out if exception breaks are not active
|
| if (uncaught) {
|
| // Uncaught exceptions are reported by either flags.
|
| - if (!(isolate_->debug()->break_on_uncaught_exception() ||
|
| - isolate_->debug()->break_on_exception())) return;
|
| + if (!(debug->break_on_uncaught_exception() ||
|
| + debug->break_on_exception())) return;
|
| } else {
|
| // Caught exceptions are reported is activated.
|
| - if (!isolate_->debug()->break_on_exception()) return;
|
| + if (!debug->break_on_exception()) return;
|
| }
|
|
|
| // Enter the debugger.
|
| @@ -2137,7 +2158,7 @@ void Debugger::OnException(Handle<Object> exception, bool uncaught) {
|
| if (debugger.FailedToEnter()) return;
|
|
|
| // Clear all current stepping setup.
|
| - isolate_->debug()->ClearStepping();
|
| + debug->ClearStepping();
|
| // Create the event data object.
|
| bool caught_exception = false;
|
| Handle<Object> exec_state = MakeExecutionState(&caught_exception);
|
| @@ -2160,7 +2181,7 @@ void Debugger::OnException(Handle<Object> exception, bool uncaught) {
|
| void Debugger::OnDebugBreak(Handle<Object> break_points_hit,
|
| bool auto_continue) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| // Debugger has already been entered by caller.
|
| ASSERT(isolate_->context() == *isolate_->debug()->debug_context());
|
| @@ -2193,7 +2214,7 @@ void Debugger::OnDebugBreak(Handle<Object> break_points_hit,
|
|
|
| void Debugger::OnBeforeCompile(Handle<Script> script) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| // Bail out based on state or if there is no listener for this event
|
| if (isolate_->debug()->InDebugger()) return;
|
| @@ -2223,10 +2244,11 @@ void Debugger::OnBeforeCompile(Handle<Script> script) {
|
| void Debugger::OnAfterCompile(Handle<Script> script,
|
| AfterCompileFlags after_compile_flags) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
| + Debug* debug = isolate_->debug();
|
|
|
| // Add the newly compiled script to the script cache.
|
| - isolate_->debug()->AddScriptToScriptCache(script);
|
| + debug->AddScriptToScriptCache(script);
|
|
|
| // No more to do if not debugging.
|
| if (!IsDebuggerActive()) return;
|
| @@ -2235,7 +2257,7 @@ void Debugger::OnAfterCompile(Handle<Script> script,
|
| if (compiling_natives()) return;
|
|
|
| // Store whether in debugger before entering debugger.
|
| - bool in_debugger = isolate_->debug()->InDebugger();
|
| + bool in_debugger = debug->InDebugger();
|
|
|
| // Enter the debugger.
|
| EnterDebugger debugger;
|
| @@ -2246,9 +2268,9 @@ void Debugger::OnAfterCompile(Handle<Script> script,
|
|
|
| // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js).
|
| Handle<String> update_script_break_points_symbol =
|
| - FACTORY->LookupAsciiSymbol("UpdateScriptBreakPoints");
|
| + isolate_->factory()->LookupAsciiSymbol("UpdateScriptBreakPoints");
|
| Handle<Object> update_script_break_points =
|
| - Handle<Object>(isolate_->debug()->debug_context()->global()->
|
| + Handle<Object>(debug->debug_context()->global()->
|
| GetPropertyNoExceptionThrown(*update_script_break_points_symbol));
|
| if (!update_script_break_points->IsJSFunction()) {
|
| return;
|
| @@ -2291,7 +2313,7 @@ void Debugger::OnAfterCompile(Handle<Script> script,
|
|
|
| void Debugger::OnScriptCollected(int id) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| // No more to do if not debugging.
|
| if (!IsDebuggerActive()) return;
|
| @@ -2321,7 +2343,7 @@ void Debugger::ProcessDebugEvent(v8::DebugEvent event,
|
| Handle<JSObject> event_data,
|
| bool auto_continue) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| // Clear any pending debug break if this is a real break.
|
| if (!auto_continue) {
|
| @@ -2421,13 +2443,14 @@ Handle<Context> Debugger::GetDebugContext() {
|
|
|
| void Debugger::UnloadDebugger() {
|
| ASSERT(Isolate::Current() == isolate_);
|
| + Debug* debug = isolate_->debug();
|
|
|
| // Make sure that there are no breakpoints left.
|
| - isolate_->debug()->ClearAllBreakPoints();
|
| + debug->ClearAllBreakPoints();
|
|
|
| // Unload the debugger if feasible.
|
| if (!never_unload_debugger_) {
|
| - isolate_->debug()->Unload();
|
| + debug->Unload();
|
| }
|
|
|
| // Clear the flag indicating that the debugger should be unloaded.
|
| @@ -2440,7 +2463,7 @@ void Debugger::NotifyMessageHandler(v8::DebugEvent event,
|
| Handle<JSObject> event_data,
|
| bool auto_continue) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
|
|
| if (!isolate_->debug()->Load()) return;
|
|
|
| @@ -2610,17 +2633,18 @@ void Debugger::NotifyMessageHandler(v8::DebugEvent event,
|
| void Debugger::SetEventListener(Handle<Object> callback,
|
| Handle<Object> data) {
|
| ASSERT(Isolate::Current() == isolate_);
|
| - HandleScope scope;
|
| + HandleScope scope(isolate_);
|
| + GlobalHandles* global_handles = isolate_->global_handles();
|
|
|
| // Clear the global handles for the event listener and the event listener data
|
| // object.
|
| if (!event_listener_.is_null()) {
|
| - isolate_->global_handles()->Destroy(
|
| + global_handles->Destroy(
|
| reinterpret_cast<Object**>(event_listener_.location()));
|
| event_listener_ = Handle<Object>();
|
| }
|
| if (!event_listener_data_.is_null()) {
|
| - isolate_->global_handles()->Destroy(
|
| + global_handles->Destroy(
|
| reinterpret_cast<Object**>(event_listener_data_.location()));
|
| event_listener_data_ = Handle<Object>();
|
| }
|
| @@ -2629,12 +2653,12 @@ void Debugger::SetEventListener(Handle<Object> callback,
|
| // object.
|
| if (!callback->IsUndefined() && !callback->IsNull()) {
|
| event_listener_ = Handle<Object>::cast(
|
| - isolate_->global_handles()->Create(*callback));
|
| + global_handles->Create(*callback));
|
| if (data.is_null()) {
|
| - data = FACTORY->undefined_value();
|
| + data = isolate_->factory()->undefined_value();
|
| }
|
| event_listener_data_ = Handle<Object>::cast(
|
| - isolate_->global_handles()->Create(*data));
|
| + global_handles->Create(*data));
|
| }
|
|
|
| ListenersChanged();
|
| @@ -2658,13 +2682,13 @@ void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) {
|
|
|
|
|
| void Debugger::ListenersChanged() {
|
| - Isolate* isolate = Isolate::Current();
|
| + ASSERT(Isolate::Current() == isolate_);
|
| if (IsDebuggerActive()) {
|
| // Disable the compilation cache when the debugger is active.
|
| - isolate->compilation_cache()->Disable();
|
| + isolate_->compilation_cache()->Disable();
|
| debugger_unload_pending_ = false;
|
| } else {
|
| - isolate->compilation_cache()->Enable();
|
| + isolate_->compilation_cache()->Enable();
|
| // Unload the debugger if event listener and message handler cleared.
|
| // Schedule this for later, because we may be in non-V8 thread.
|
| debugger_unload_pending_ = true;
|
| @@ -2776,14 +2800,14 @@ Handle<Object> Debugger::Call(Handle<JSFunction> fun,
|
| // Enter the debugger.
|
| EnterDebugger debugger;
|
| if (debugger.FailedToEnter()) {
|
| - return FACTORY->undefined_value();
|
| + return isolate_->factory()->undefined_value();
|
| }
|
|
|
| // Create the execution state.
|
| bool caught_exception = false;
|
| Handle<Object> exec_state = MakeExecutionState(&caught_exception);
|
| if (caught_exception) {
|
| - return FACTORY->undefined_value();
|
| + return isolate_->factory()->undefined_value();
|
| }
|
|
|
| static const int kArgc = 2;
|
|
|