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Side by Side Diff: content/renderer/audio_device.h

Issue 6745026: Land Henrik's patch: http://codereview.chromium.org/6721027/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 9 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_AUDIO_DEVICE_H_ 5 #ifndef CONTENT_RENDERER_AUDIO_DEVICE_H_
6 #define CONTENT_RENDERER_AUDIO_DEVICE_H_ 6 #define CONTENT_RENDERER_AUDIO_DEVICE_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/scoped_ptr.h" 12 #include "base/scoped_ptr.h"
13 #include "base/shared_memory.h" 13 #include "base/shared_memory.h"
14 #include "base/threading/simple_thread.h" 14 #include "base/threading/simple_thread.h"
15 #include "content/renderer/audio_message_filter.h" 15 #include "content/renderer/audio_message_filter.h"
16 16
17 struct AudioParameters;
18
17 // Each instance of AudioDevice corresponds to one host stream. 19 // Each instance of AudioDevice corresponds to one host stream.
18 // This class is not thread-safe, so its methods must be called from 20 // This class is not thread-safe, so its methods must be called from
19 // the same thread. 21 // the same thread.
20 class AudioDevice : public AudioMessageFilter::Delegate, 22 class AudioDevice : public AudioMessageFilter::Delegate,
21 public base::DelegateSimpleThread::Delegate { 23 public base::DelegateSimpleThread::Delegate,
24 public base::RefCountedThreadSafe<AudioDevice> {
22 public: 25 public:
23 class RenderCallback { 26 class RenderCallback {
24 public: 27 public:
25 virtual void Render(const std::vector<float*>& audio_data, 28 virtual void Render(const std::vector<float*>& audio_data,
26 size_t number_of_frames) = 0; 29 size_t number_of_frames,
30 size_t audio_delay_milliseconds) = 0;
27 protected: 31 protected:
28 virtual ~RenderCallback() {} 32 virtual ~RenderCallback() {}
29 }; 33 };
30 34
31 // |buffer_size| is the number of sample-frames. 35 // |buffer_size| is the number of sample-frames.
32 AudioDevice(size_t buffer_size, 36 AudioDevice(size_t buffer_size,
33 int channels, 37 int channels,
34 double sample_rate, 38 double sample_rate,
35 RenderCallback* callback); 39 RenderCallback* callback);
36 virtual ~AudioDevice(); 40 virtual ~AudioDevice();
37 41
38 // Returns |true| on success. 42 // Starts audio playback. Returns |true| on success.
39 bool Start(); 43 bool Start();
44
45 // Stops audio playback. Returns |true| on success.
40 bool Stop(); 46 bool Stop();
41 47
48 // Sets the playback volume, with range [0.0, 1.0] inclusive.
49 // Returns |true| on success.
50 bool SetVolume(double volume);
51
52 // Gets the playback volume, with range [0.0, 1.0] inclusive.
53 // Returns |true| on success.
54 bool GetVolume(double* volume);
55
56 double sample_rate() const { return sample_rate_; }
57 size_t buffer_size() const { return buffer_size_; }
58
42 private: 59 private:
60 // I/O thread backends to above functions.
61 void InitializeOnIOThread(const AudioParameters& params);
62 void StartOnIOThread();
63 void ShutDownOnIOThread();
64 void SetVolumeOnIOThread(double volume);
65
43 // AudioMessageFilter::Delegate implementation. 66 // AudioMessageFilter::Delegate implementation.
44 virtual void OnRequestPacket(AudioBuffersState buffers_state); 67 virtual void OnRequestPacket(AudioBuffersState buffers_state);
45 virtual void OnStateChanged(AudioStreamState state); 68 virtual void OnStateChanged(AudioStreamState state);
46 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); 69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length);
47 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, 70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle,
48 base::SyncSocket::Handle socket_handle, 71 base::SyncSocket::Handle socket_handle,
49 uint32 length); 72 uint32 length);
50 virtual void OnVolume(double volume); 73 virtual void OnVolume(double volume);
51 virtual void OnDestroy();
52 74
53 // DelegateSimpleThread::Delegate implementation. 75 // DelegateSimpleThread::Delegate implementation.
54 virtual void Run(); 76 virtual void Run();
55 77
56 // Format 78 // Format
57 size_t buffer_size_; // in sample-frames 79 size_t buffer_size_; // in sample-frames
58 int channels_; 80 int channels_;
81 int bits_per_sample_;
59 double sample_rate_; 82 double sample_rate_;
60 83
61 // Calls the client's callback for rendering audio. 84 // Calls the client's callback for rendering audio.
62 void FireRenderCallback(); 85 void FireRenderCallback();
63 RenderCallback* callback_; 86 RenderCallback* callback_;
64 87
65 // The client callback renders audio into here. 88 // The client callback renders audio into here.
66 std::vector<float*> audio_data_; 89 std::vector<float*> audio_data_;
67 90
91 // The client stores the last reported audio delay in this member.
92 // The delay shall reflect the amount of audio which still resides in
93 // the output buffer, i.e., the expected audio output delay.
94 int audio_delay_milliseconds_;
95
96 // The current volume scaling [0.0, 1.0] of the audio stream.
97 double volume_;
98
68 // Callbacks for rendering audio occur on this thread. 99 // Callbacks for rendering audio occur on this thread.
69 scoped_ptr<base::DelegateSimpleThread> audio_thread_; 100 scoped_ptr<base::DelegateSimpleThread> audio_thread_;
70 101
71 // IPC message stuff. 102 // IPC message stuff.
72 base::SharedMemory* shared_memory() { return shared_memory_.get(); } 103 base::SharedMemory* shared_memory() { return shared_memory_.get(); }
73 base::SyncSocket* socket() { return socket_.get(); } 104 base::SyncSocket* socket() { return socket_.get(); }
74 void* shared_memory_data() { return shared_memory()->memory(); } 105 void* shared_memory_data() { return shared_memory()->memory(); }
75 106
107 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE
108 // I/O thread except to send messages and get the message loop.
76 static scoped_refptr<AudioMessageFilter> filter_; 109 static scoped_refptr<AudioMessageFilter> filter_;
110
111 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD
112 // or else you could race with the initialize function which sets it.
77 int32 stream_id_; 113 int32 stream_id_;
114
78 scoped_ptr<base::SharedMemory> shared_memory_; 115 scoped_ptr<base::SharedMemory> shared_memory_;
79 scoped_ptr<base::SyncSocket> socket_; 116 scoped_ptr<base::SyncSocket> socket_;
80 117
81 DISALLOW_COPY_AND_ASSIGN(AudioDevice); 118 DISALLOW_COPY_AND_ASSIGN(AudioDevice);
82 }; 119 };
83 120
84 #endif // CONTENT_RENDERER_AUDIO_DEVICE_H_ 121 #endif // CONTENT_RENDERER_AUDIO_DEVICE_H_
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