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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ | 5 #ifndef VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ |
| 6 #define VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ | 6 #define VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/scoped_ptr.h" | 11 #include "base/scoped_ptr.h" |
| 12 #include "ui/base/models/simple_menu_model.h" | 12 #include "ui/base/models/simple_menu_model.h" |
| 13 #include "views/controls/menu/menu_wrapper.h" | 13 #include "views/controls/menu/menu_wrapper.h" |
| 14 | 14 |
| 15 namespace views { | 15 namespace views { |
| 16 | 16 |
| 17 // A Windows implementation of MenuWrapper. | 17 // A Windows implementation of MenuWrapper. |
| 18 // TODO(beng): rename to MenuWin once the old class is dead. | 18 // TODO(beng): rename to MenuWin once the old class is dead. |
| 19 class NativeMenuWin : public MenuWrapper { | 19 class NativeMenuWin : public MenuWrapper, |
| 20 public ui::MenuModelDelegate { | |
| 20 public: | 21 public: |
| 21 // Construct a NativeMenuWin, with a model and delegate. If |system_menu_for| | 22 // Construct a NativeMenuWin, with a model and delegate. If |system_menu_for| |
| 22 // is non-NULL, the NativeMenuWin wraps the system menu for that window. | 23 // is non-NULL, the NativeMenuWin wraps the system menu for that window. |
| 23 // The caller owns the model and the delegate. | 24 // The caller owns the model and the delegate. |
| 24 NativeMenuWin(ui::MenuModel* model, HWND system_menu_for); | 25 NativeMenuWin(ui::MenuModel* model, HWND system_menu_for); |
| 25 virtual ~NativeMenuWin(); | 26 virtual ~NativeMenuWin(); |
| 26 | 27 |
| 27 // Overridden from MenuWrapper: | 28 // Overridden from MenuWrapper: |
| 28 virtual void RunMenuAt(const gfx::Point& point, int alignment); | 29 virtual void RunMenuAt(const gfx::Point& point, int alignment); |
| 29 virtual void CancelMenu(); | 30 virtual void CancelMenu(); |
| 30 virtual void Rebuild(); | 31 virtual void Rebuild(); |
| 31 virtual void UpdateStates(); | 32 virtual void UpdateStates(); |
| 32 virtual gfx::NativeMenu GetNativeMenu() const; | 33 virtual gfx::NativeMenu GetNativeMenu() const; |
| 33 virtual MenuAction GetMenuAction() const; | 34 virtual MenuAction GetMenuAction() const; |
| 34 virtual void AddMenuListener(MenuListener* listener); | 35 virtual void AddMenuListener(MenuListener* listener); |
| 35 virtual void RemoveMenuListener(MenuListener* listener); | 36 virtual void RemoveMenuListener(MenuListener* listener); |
| 36 virtual void SetMinimumWidth(int width); | 37 virtual void SetMinimumWidth(int width); |
| 38 // MenuModel:Delegate called when a favicon is loaded from history. | |
|
sky
2011/03/24 22:39:29
Newline between 37/38. Also, add OVERRIDE.
| |
| 39 virtual void OnIconChanged(int model_index); | |
| 37 | 40 |
| 38 private: | 41 private: |
| 39 // IMPORTANT: Note about indices. | 42 // IMPORTANT: Note about indices. |
| 40 // Functions in this class deal in two index spaces: | 43 // Functions in this class deal in two index spaces: |
| 41 // 1. menu_index - the index of an item within the actual Windows | 44 // 1. menu_index - the index of an item within the actual Windows |
| 42 // native menu. | 45 // native menu. |
| 43 // 2. model_index - the index of the item within our model. | 46 // 2. model_index - the index of the item within our model. |
| 44 // These two are most often but not always the same value! The | 47 // These two are most often but not always the same value! The |
| 45 // notable exception is when this object is used to wrap the | 48 // notable exception is when this object is used to wrap the |
| 46 // Windows System Menu. In this instance, the model indices start | 49 // Windows System Menu. In this instance, the model indices start |
| (...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 157 // Overridden from SimpleMenuModel: | 160 // Overridden from SimpleMenuModel: |
| 158 virtual int FlipIndex(int index) const { return GetItemCount() - index - 1; } | 161 virtual int FlipIndex(int index) const { return GetItemCount() - index - 1; } |
| 159 | 162 |
| 160 private: | 163 private: |
| 161 DISALLOW_COPY_AND_ASSIGN(SystemMenuModel); | 164 DISALLOW_COPY_AND_ASSIGN(SystemMenuModel); |
| 162 }; | 165 }; |
| 163 | 166 |
| 164 } // namespace views | 167 } // namespace views |
| 165 | 168 |
| 166 #endif // VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ | 169 #endif // VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ |
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