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Side by Side Diff: src/debug-agent.h

Issue 67266: Accompany debugger commands with senders data (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 8 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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39 39
40 40
41 // Debugger agent which starts a socket listener on the debugger port and 41 // Debugger agent which starts a socket listener on the debugger port and
42 // handles connection from a remote debugger. 42 // handles connection from a remote debugger.
43 class DebuggerAgent: public Thread { 43 class DebuggerAgent: public Thread {
44 public: 44 public:
45 explicit DebuggerAgent(const char* name, int port) 45 explicit DebuggerAgent(const char* name, int port)
46 : name_(StrDup(name)), port_(port), 46 : name_(StrDup(name)), port_(port),
47 server_(OS::CreateSocket()), terminate_(false), 47 server_(OS::CreateSocket()), terminate_(false),
48 session_access_(OS::CreateMutex()), session_(NULL), 48 session_access_(OS::CreateMutex()), session_(NULL),
49 terminate_now_(OS::CreateSemaphore(0)) {} 49 terminate_now_(OS::CreateSemaphore(0)) {
50 ~DebuggerAgent() { delete server_; } 50 ASSERT(instance_ == NULL);
51 instance_ = this;
52 }
53 ~DebuggerAgent() {
54 instance_ = NULL;
55 delete server_;
56 }
51 57
52 void Shutdown(); 58 void Shutdown();
53 59
54 private: 60 private:
55 void Run(); 61 void Run();
56 void CreateSession(Socket* socket); 62 void CreateSession(Socket* socket);
57 void DebuggerMessage(const uint16_t* message, int length); 63 void DebuggerMessage(const uint16_t* message, int length);
58 void CloseSession(); 64 void CloseSession();
59 void OnSessionClosed(DebuggerAgentSession* session); 65 void OnSessionClosed(DebuggerAgentSession* session);
60 66
61 SmartPointer<const char> name_; // Name of the embedding application. 67 SmartPointer<const char> name_; // Name of the embedding application.
62 int port_; // Port to use for the agent. 68 int port_; // Port to use for the agent.
63 Socket* server_; // Server socket for listen/accept. 69 Socket* server_; // Server socket for listen/accept.
64 bool terminate_; // Termination flag. 70 bool terminate_; // Termination flag.
65 Mutex* session_access_; // Mutex guarging access to session_. 71 Mutex* session_access_; // Mutex guarging access to session_.
66 DebuggerAgentSession* session_; // Current active session if any. 72 DebuggerAgentSession* session_; // Current active session if any.
67 Semaphore* terminate_now_; // Semaphore to signal termination. 73 Semaphore* terminate_now_; // Semaphore to signal termination.
68 74
75 static DebuggerAgent* instance_;
76
69 friend class DebuggerAgentSession; 77 friend class DebuggerAgentSession;
70 friend void DebuggerAgentMessageHandler(const uint16_t* message, int length, 78 friend void DebuggerAgentMessageHandler(const uint16_t* message, int length,
71 void *data); 79 v8::Debug::ClientData* client_data);
72 80
73 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent); 81 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent);
74 }; 82 };
75 83
76 84
77 // Debugger agent session. The session receives requests from the remote 85 // Debugger agent session. The session receives requests from the remote
78 // debugger and sends debugger events/responses to the remote debugger. 86 // debugger and sends debugger events/responses to the remote debugger.
79 class DebuggerAgentSession: public Thread { 87 class DebuggerAgentSession: public Thread {
80 public: 88 public:
81 DebuggerAgentSession(DebuggerAgent* agent, Socket* client) 89 DebuggerAgentSession(DebuggerAgent* agent, Socket* client)
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109 static bool SendMessage(const Socket* conn, 117 static bool SendMessage(const Socket* conn,
110 const v8::Handle<v8::String> message); 118 const v8::Handle<v8::String> message);
111 static int ReceiveAll(const Socket* conn, char* data, int len); 119 static int ReceiveAll(const Socket* conn, char* data, int len);
112 }; 120 };
113 121
114 } } // namespace v8::internal 122 } } // namespace v8::internal
115 123
116 #endif // ENABLE_DEBUGGER_SUPPORT 124 #endif // ENABLE_DEBUGGER_SUPPORT
117 125
118 #endif // V8_V8_DEBUG_AGENT_H_ 126 #endif // V8_V8_DEBUG_AGENT_H_
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