| Index: ui/gfx/gl/gl_bindings_skia.h
|
| diff --git a/app/gfx/gl/gl_bindings_skia.h b/ui/gfx/gl/gl_bindings_skia.h
|
| similarity index 78%
|
| rename from app/gfx/gl/gl_bindings_skia.h
|
| rename to ui/gfx/gl/gl_bindings_skia.h
|
| index f6490a9288105e490cdea1b4912fe2abe645e1c9..4433c73c4d3b53c7281f7032e63a73ccc287030c 100644
|
| --- a/app/gfx/gl/gl_bindings_skia.h
|
| +++ b/ui/gfx/gl/gl_bindings_skia.h
|
| @@ -2,15 +2,15 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef APP_GFX_GL_GL_BINDINGS_SKIA_H_
|
| -#define APP_GFX_GL_GL_BINDINGS_SKIA_H_
|
| +#ifndef UI_GFX_GL_GL_BINDINGS_SKIA_H_
|
| +#define UI_GFX_GL_GL_BINDINGS_SKIA_H_
|
| #pragma once
|
|
|
| namespace gfx {
|
|
|
| // The GPU back-end for skia normally makes direct calls to GLES2\gl. Call
|
| // this routine to bind the skia GL implementation to that exported by the
|
| -// app/gfx/gl entry points.
|
| +// ui/gfx/gl entry points.
|
| // Note: This override is required to allow the skia gl calls to be correctly
|
| // routed around the command buffers during execution of the DumpRenderTree
|
| // layout tests.
|
| @@ -18,4 +18,4 @@ void BindSkiaToHostGL();
|
|
|
| }
|
|
|
| -#endif // APP_GFX_GL_GL_BINDINGS_SKIA_H_
|
| +#endif // UI_GFX_GL_GL_BINDINGS_SKIA_H_
|
|
|