Index: media/tools/shader_bench/gpu_color_painter_exp.h |
diff --git a/media/tools/shader_bench/gpu_color_painter_exp.h b/media/tools/shader_bench/gpu_color_painter_exp.h |
index a10a514fe6e3fafa0e45606f5654866333b21fbc..b5c6caa7d55a9373967df379ffdcb081f2194482 100644 |
--- a/media/tools/shader_bench/gpu_color_painter_exp.h |
+++ b/media/tools/shader_bench/gpu_color_painter_exp.h |
@@ -5,10 +5,10 @@ |
#ifndef MEDIA_TOOLS_SHADER_BENCH_GPU_COLOR_PAINTER_EXP_H_ |
#define MEDIA_TOOLS_SHADER_BENCH_GPU_COLOR_PAINTER_EXP_H_ |
-#include "app/gfx/gl/gl_context.h" |
#include "base/memory/scoped_ptr.h" |
#include "media/base/video_frame.h" |
#include "media/tools/shader_bench/gpu_painter.h" |
+#include "ui/gfx/gl/gl_context.h" |
// Does color space conversion using RGBA textures acting as |
// luminance textures (experimental shader hack) for YUV->RGBA |