| Index: media/tools/shader_bench/gpu_color_painter_exp.h
|
| diff --git a/media/tools/shader_bench/gpu_color_painter_exp.h b/media/tools/shader_bench/gpu_color_painter_exp.h
|
| index a10a514fe6e3fafa0e45606f5654866333b21fbc..b5c6caa7d55a9373967df379ffdcb081f2194482 100644
|
| --- a/media/tools/shader_bench/gpu_color_painter_exp.h
|
| +++ b/media/tools/shader_bench/gpu_color_painter_exp.h
|
| @@ -5,10 +5,10 @@
|
| #ifndef MEDIA_TOOLS_SHADER_BENCH_GPU_COLOR_PAINTER_EXP_H_
|
| #define MEDIA_TOOLS_SHADER_BENCH_GPU_COLOR_PAINTER_EXP_H_
|
|
|
| -#include "app/gfx/gl/gl_context.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "media/base/video_frame.h"
|
| #include "media/tools/shader_bench/gpu_painter.h"
|
| +#include "ui/gfx/gl/gl_context.h"
|
|
|
| // Does color space conversion using RGBA textures acting as
|
| // luminance textures (experimental shader hack) for YUV->RGBA
|
|
|