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Unified Diff: chrome/renderer/gpu_channel_host.cc

Issue 6713005: Move a bunch of gpu/worker/plugin renderer code to content. I temporarily disabled the sad plugi... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 9 months ago
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Index: chrome/renderer/gpu_channel_host.cc
===================================================================
--- chrome/renderer/gpu_channel_host.cc (revision 78516)
+++ chrome/renderer/gpu_channel_host.cc (working copy)
@@ -1,178 +0,0 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/renderer/gpu_channel_host.h"
-
-#include "chrome/renderer/command_buffer_proxy.h"
-#include "chrome/renderer/gpu_video_service_host.h"
-#include "chrome/renderer/render_thread.h"
-#include "content/common/child_process.h"
-#include "content/common/gpu_messages.h"
-
-GpuChannelHost::GpuChannelHost() : state_(kUnconnected) {
-}
-
-GpuChannelHost::~GpuChannelHost() {
-}
-
-void GpuChannelHost::Connect(
- const IPC::ChannelHandle& channel_handle,
- base::ProcessHandle renderer_process_for_gpu) {
- // Open a channel to the GPU process.
- channel_.reset(new IPC::SyncChannel(
- channel_handle, IPC::Channel::MODE_CLIENT, this,
- ChildProcess::current()->io_message_loop(), true,
- ChildProcess::current()->GetShutDownEvent()));
-
- // It is safe to send IPC messages before the channel completes the connection
- // and receives the hello message from the GPU process. The messages get
- // cached.
- state_ = kConnected;
-
- // Notify the GPU process of our process handle. This gives it the ability
- // to map renderer handles into the GPU process.
- Send(new GpuChannelMsg_Initialize(renderer_process_for_gpu));
-}
-
-void GpuChannelHost::set_gpu_info(const GPUInfo& gpu_info) {
- gpu_info_ = gpu_info;
-}
-
-const GPUInfo& GpuChannelHost::gpu_info() const {
- return gpu_info_;
-}
-
-void GpuChannelHost::SetStateLost() {
- state_ = kLost;
-}
-
-bool GpuChannelHost::OnMessageReceived(const IPC::Message& message) {
- DCHECK(message.routing_id() != MSG_ROUTING_CONTROL);
-
- // The object to which the message is addressed might have been destroyed.
- // This is expected, for example an asynchronous SwapBuffers notification
- // to a command buffer proxy that has since been destroyed. This function
- // fails silently in that case.
- return router_.RouteMessage(message);
-}
-
-void GpuChannelHost::OnChannelConnected(int32 peer_pid) {
- // When the channel is connected we create a GpuVideoServiceHost and add it
- // as a message filter.
- gpu_video_service_host_ = new GpuVideoServiceHost();
- channel_->AddFilter(gpu_video_service_host_.get());
-}
-
-void GpuChannelHost::OnChannelError() {
- state_ = kLost;
-
- // Channel is invalid and will be reinitialized if this host is requested
- // again.
- channel_.reset();
-
- // Inform all the proxies that an error has occured. This will be reported via
- // OpenGL as a lost context.
- for (ProxyMap::iterator iter = proxies_.begin();
- iter != proxies_.end(); iter++) {
- router_.RemoveRoute(iter->first);
- iter->second->OnChannelError();
- }
-
- // The proxies are reference counted so this will not result in their
- // destruction if the client still holds a reference. The proxy will report
- // a lost context, indicating to the client that it needs to be recreated.
- proxies_.clear();
-}
-
-bool GpuChannelHost::Send(IPC::Message* message) {
- if (channel_.get())
- return channel_->Send(message);
-
- // Callee takes ownership of message, regardless of whether Send is
- // successful. See IPC::Message::Sender.
- delete message;
- return false;
-}
-
-CommandBufferProxy* GpuChannelHost::CreateViewCommandBuffer(
- int render_view_id,
- const std::string& allowed_extensions,
- const std::vector<int32>& attribs) {
-#if defined(ENABLE_GPU)
- // An error occurred. Need to get the host again to reinitialize it.
- if (!channel_.get())
- return NULL;
-
- GPUCreateCommandBufferConfig init_params;
- init_params.allowed_extensions = allowed_extensions;
- init_params.attribs = attribs;
- int32 route_id;
- if (!RenderThread::current()->Send(
- new GpuHostMsg_CreateViewCommandBuffer(
- render_view_id, init_params, &route_id))) {
- return NULL;
- }
-
- if (route_id == MSG_ROUTING_NONE)
- return NULL;
-
- CommandBufferProxy* command_buffer = new CommandBufferProxy(this, route_id);
- router_.AddRoute(route_id, command_buffer);
- proxies_[route_id] = command_buffer;
- return command_buffer;
-#else
- return NULL;
-#endif
-}
-
-CommandBufferProxy* GpuChannelHost::CreateOffscreenCommandBuffer(
- CommandBufferProxy* parent,
- const gfx::Size& size,
- const std::string& allowed_extensions,
- const std::vector<int32>& attribs,
- uint32 parent_texture_id) {
-#if defined(ENABLE_GPU)
- // An error occurred. Need to get the host again to reinitialize it.
- if (!channel_.get())
- return NULL;
-
- GPUCreateCommandBufferConfig init_params;
- init_params.allowed_extensions = allowed_extensions;
- init_params.attribs = attribs;
- int32 parent_route_id = parent ? parent->route_id() : 0;
- int32 route_id;
- if (!Send(new GpuChannelMsg_CreateOffscreenCommandBuffer(parent_route_id,
- size,
- init_params,
- parent_texture_id,
- &route_id))) {
- return NULL;
- }
-
- if (route_id == MSG_ROUTING_NONE)
- return NULL;
-
- CommandBufferProxy* command_buffer = new CommandBufferProxy(this, route_id);
- router_.AddRoute(route_id, command_buffer);
- proxies_[route_id] = command_buffer;
- return command_buffer;
-#else
- return NULL;
-#endif
-}
-
-void GpuChannelHost::DestroyCommandBuffer(CommandBufferProxy* command_buffer) {
-#if defined(ENABLE_GPU)
- Send(new GpuChannelMsg_DestroyCommandBuffer(command_buffer->route_id()));
-
- // Check the proxy has not already been removed after a channel error.
- int route_id = command_buffer->route_id();
- if (proxies_.find(command_buffer->route_id()) != proxies_.end()) {
- proxies_.erase(route_id);
- router_.RemoveRoute(route_id);
- }
-
- delete command_buffer;
-#endif
-}
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