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Unified Diff: scons-2.0.1/engine/SCons/Script/__init__.py

Issue 6711079: Added an unmodified copy of SCons to third_party. (Closed) Base URL: svn://svn.chromium.org/native_client/trunk/src/third_party/
Patch Set: '' Created 9 years, 9 months ago
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Index: scons-2.0.1/engine/SCons/Script/__init__.py
===================================================================
--- scons-2.0.1/engine/SCons/Script/__init__.py (revision 0)
+++ scons-2.0.1/engine/SCons/Script/__init__.py (revision 0)
@@ -0,0 +1,412 @@
+"""SCons.Script
+
+This file implements the main() function used by the scons script.
+
+Architecturally, this *is* the scons script, and will likely only be
+called from the external "scons" wrapper. Consequently, anything here
+should not be, or be considered, part of the build engine. If it's
+something that we expect other software to want to use, it should go in
+some other module. If it's specific to the "scons" script invocation,
+it goes here.
+
+"""
+
+#
+# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 The SCons Foundation
+#
+# Permission is hereby granted, free of charge, to any person obtaining
+# a copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sublicense, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+
+__revision__ = "src/engine/SCons/Script/__init__.py 5134 2010/08/16 23:02:40 bdeegan"
+
+import time
+start_time = time.time()
+
+import collections
+import os
+import sys
+
+# Special chicken-and-egg handling of the "--debug=memoizer" flag:
+#
+# SCons.Memoize contains a metaclass implementation that affects how
+# the other classes are instantiated. The Memoizer may add shim methods
+# to classes that have methods that cache computed values in order to
+# count and report the hits and misses.
+#
+# If we wait to enable the Memoization until after we've parsed the
+# command line options normally, it will be too late, because the Memoizer
+# will have already analyzed the classes that it's Memoizing and decided
+# to not add the shims. So we use a special-case, up-front check for
+# the "--debug=memoizer" flag and enable Memoizer before we import any
+# of the other modules that use it.
+
+_args = sys.argv + os.environ.get('SCONSFLAGS', '').split()
+if "--debug=memoizer" in _args:
+ import SCons.Memoize
+ import SCons.Warnings
+ try:
+ SCons.Memoize.EnableMemoization()
+ except SCons.Warnings.Warning:
+ # Some warning was thrown. Arrange for it to be displayed
+ # or not after warnings are configured.
+ import Main
+ exc_type, exc_value, tb = sys.exc_info()
+ Main.delayed_warnings.append((exc_type, exc_value))
+del _args
+
+import SCons.Action
+import SCons.Builder
+import SCons.Environment
+import SCons.Node.FS
+import SCons.Options
+import SCons.Platform
+import SCons.Scanner
+import SCons.SConf
+import SCons.Subst
+import SCons.Tool
+import SCons.Util
+import SCons.Variables
+import SCons.Defaults
+
+import Main
+
+main = Main.main
+
+# The following are global class definitions and variables that used to
+# live directly in this module back before 0.96.90, when it contained
+# a lot of code. Some SConscript files in widely-distributed packages
+# (Blender is the specific example) actually reached into SCons.Script
+# directly to use some of these. Rather than break those SConscript
+# files, we're going to propagate these names into the SCons.Script
+# namespace here.
+#
+# Some of these are commented out because it's *really* unlikely anyone
+# used them, but we're going to leave the comment here to try to make
+# it obvious what to do if the situation arises.
+BuildTask = Main.BuildTask
+CleanTask = Main.CleanTask
+QuestionTask = Main.QuestionTask
+#PrintHelp = Main.PrintHelp
+#SConscriptSettableOptions = Main.SConscriptSettableOptions
+
+AddOption = Main.AddOption
+GetOption = Main.GetOption
+SetOption = Main.SetOption
+Progress = Main.Progress
+GetBuildFailures = Main.GetBuildFailures
+
+#keep_going_on_error = Main.keep_going_on_error
+#print_dtree = Main.print_dtree
+#print_explanations = Main.print_explanations
+#print_includes = Main.print_includes
+#print_objects = Main.print_objects
+#print_time = Main.print_time
+#print_tree = Main.print_tree
+#memory_stats = Main.memory_stats
+#ignore_errors = Main.ignore_errors
+#sconscript_time = Main.sconscript_time
+#command_time = Main.command_time
+#exit_status = Main.exit_status
+#profiling = Main.profiling
+#repositories = Main.repositories
+
+#
+import SConscript
+_SConscript = SConscript
+
+call_stack = _SConscript.call_stack
+
+#
+Action = SCons.Action.Action
+AddMethod = SCons.Util.AddMethod
+AllowSubstExceptions = SCons.Subst.SetAllowableExceptions
+Builder = SCons.Builder.Builder
+Configure = _SConscript.Configure
+Environment = SCons.Environment.Environment
+#OptParser = SCons.SConsOptions.OptParser
+FindPathDirs = SCons.Scanner.FindPathDirs
+Platform = SCons.Platform.Platform
+Return = _SConscript.Return
+Scanner = SCons.Scanner.Base
+Tool = SCons.Tool.Tool
+WhereIs = SCons.Util.WhereIs
+
+#
+BoolVariable = SCons.Variables.BoolVariable
+EnumVariable = SCons.Variables.EnumVariable
+ListVariable = SCons.Variables.ListVariable
+PackageVariable = SCons.Variables.PackageVariable
+PathVariable = SCons.Variables.PathVariable
+
+# Deprecated names that will go away some day.
+BoolOption = SCons.Options.BoolOption
+EnumOption = SCons.Options.EnumOption
+ListOption = SCons.Options.ListOption
+PackageOption = SCons.Options.PackageOption
+PathOption = SCons.Options.PathOption
+
+# Action factories.
+Chmod = SCons.Defaults.Chmod
+Copy = SCons.Defaults.Copy
+Delete = SCons.Defaults.Delete
+Mkdir = SCons.Defaults.Mkdir
+Move = SCons.Defaults.Move
+Touch = SCons.Defaults.Touch
+
+# Pre-made, public scanners.
+CScanner = SCons.Tool.CScanner
+DScanner = SCons.Tool.DScanner
+DirScanner = SCons.Defaults.DirScanner
+ProgramScanner = SCons.Tool.ProgramScanner
+SourceFileScanner = SCons.Tool.SourceFileScanner
+
+# Functions we might still convert to Environment methods.
+CScan = SCons.Defaults.CScan
+DefaultEnvironment = SCons.Defaults.DefaultEnvironment
+
+# Other variables we provide.
+class TargetList(collections.UserList):
+ def _do_nothing(self, *args, **kw):
+ pass
+ def _add_Default(self, list):
+ self.extend(list)
+ def _clear(self):
+ del self[:]
+
+ARGUMENTS = {}
+ARGLIST = []
+BUILD_TARGETS = TargetList()
+COMMAND_LINE_TARGETS = []
+DEFAULT_TARGETS = []
+
+# BUILD_TARGETS can be modified in the SConscript files. If so, we
+# want to treat the modified BUILD_TARGETS list as if they specified
+# targets on the command line. To do that, though, we need to know if
+# BUILD_TARGETS was modified through "official" APIs or by hand. We do
+# this by updating two lists in parallel, the documented BUILD_TARGETS
+# list, above, and this internal _build_plus_default targets list which
+# should only have "official" API changes. Then Script/Main.py can
+# compare these two afterwards to figure out if the user added their
+# own targets to BUILD_TARGETS.
+_build_plus_default = TargetList()
+
+def _Add_Arguments(alist):
+ for arg in alist:
+ a, b = arg.split('=', 1)
+ ARGUMENTS[a] = b
+ ARGLIST.append((a, b))
+
+def _Add_Targets(tlist):
+ if tlist:
+ COMMAND_LINE_TARGETS.extend(tlist)
+ BUILD_TARGETS.extend(tlist)
+ BUILD_TARGETS._add_Default = BUILD_TARGETS._do_nothing
+ BUILD_TARGETS._clear = BUILD_TARGETS._do_nothing
+ _build_plus_default.extend(tlist)
+ _build_plus_default._add_Default = _build_plus_default._do_nothing
+ _build_plus_default._clear = _build_plus_default._do_nothing
+
+def _Set_Default_Targets_Has_Been_Called(d, fs):
+ return DEFAULT_TARGETS
+
+def _Set_Default_Targets_Has_Not_Been_Called(d, fs):
+ if d is None:
+ d = [fs.Dir('.')]
+ return d
+
+_Get_Default_Targets = _Set_Default_Targets_Has_Not_Been_Called
+
+def _Set_Default_Targets(env, tlist):
+ global DEFAULT_TARGETS
+ global _Get_Default_Targets
+ _Get_Default_Targets = _Set_Default_Targets_Has_Been_Called
+ for t in tlist:
+ if t is None:
+ # Delete the elements from the list in-place, don't
+ # reassign an empty list to DEFAULT_TARGETS, so that the
+ # variables will still point to the same object we point to.
+ del DEFAULT_TARGETS[:]
+ BUILD_TARGETS._clear()
+ _build_plus_default._clear()
+ elif isinstance(t, SCons.Node.Node):
+ DEFAULT_TARGETS.append(t)
+ BUILD_TARGETS._add_Default([t])
+ _build_plus_default._add_Default([t])
+ else:
+ nodes = env.arg2nodes(t, env.fs.Entry)
+ DEFAULT_TARGETS.extend(nodes)
+ BUILD_TARGETS._add_Default(nodes)
+ _build_plus_default._add_Default(nodes)
+
+#
+help_text = None
+
+def HelpFunction(text):
+ global help_text
+ if SCons.Script.help_text is None:
+ SCons.Script.help_text = text
+ else:
+ help_text = help_text + text
+
+#
+# Will be non-zero if we are reading an SConscript file.
+sconscript_reading = 0
+
+#
+def Variables(files=[], args=ARGUMENTS):
+ return SCons.Variables.Variables(files, args)
+
+def Options(files=[], args=ARGUMENTS):
+ return SCons.Options.Options(files, args)
+
+# The list of global functions to add to the SConscript name space
+# that end up calling corresponding methods or Builders in the
+# DefaultEnvironment().
+GlobalDefaultEnvironmentFunctions = [
+ # Methods from the SConsEnvironment class, above.
+ 'Default',
+ 'EnsurePythonVersion',
+ 'EnsureSConsVersion',
+ 'Exit',
+ 'Export',
+ 'GetLaunchDir',
+ 'Help',
+ 'Import',
+ #'SConscript', is handled separately, below.
+ 'SConscriptChdir',
+
+ # Methods from the Environment.Base class.
+ 'AddPostAction',
+ 'AddPreAction',
+ 'Alias',
+ 'AlwaysBuild',
+ 'BuildDir',
+ 'CacheDir',
+ 'Clean',
+ #The Command() method is handled separately, below.
+ 'Decider',
+ 'Depends',
+ 'Dir',
+ 'NoClean',
+ 'NoCache',
+ 'Entry',
+ 'Execute',
+ 'File',
+ 'FindFile',
+ 'FindInstalledFiles',
+ 'FindSourceFiles',
+ 'Flatten',
+ 'GetBuildPath',
+ 'Glob',
+ 'Ignore',
+ 'Install',
+ 'InstallAs',
+ 'Literal',
+ 'Local',
+ 'ParseDepends',
+ 'Precious',
+ 'Repository',
+ 'Requires',
+ 'SConsignFile',
+ 'SideEffect',
+ 'SourceCode',
+ 'SourceSignatures',
+ 'Split',
+ 'Tag',
+ 'TargetSignatures',
+ 'Value',
+ 'VariantDir',
+]
+
+GlobalDefaultBuilders = [
+ # Supported builders.
+ 'CFile',
+ 'CXXFile',
+ 'DVI',
+ 'Jar',
+ 'Java',
+ 'JavaH',
+ 'Library',
+ 'M4',
+ 'MSVSProject',
+ 'Object',
+ 'PCH',
+ 'PDF',
+ 'PostScript',
+ 'Program',
+ 'RES',
+ 'RMIC',
+ 'SharedLibrary',
+ 'SharedObject',
+ 'StaticLibrary',
+ 'StaticObject',
+ 'Tar',
+ 'TypeLibrary',
+ 'Zip',
+ 'Package',
+]
+
+for name in GlobalDefaultEnvironmentFunctions + GlobalDefaultBuilders:
+ exec "%s = _SConscript.DefaultEnvironmentCall(%s)" % (name, repr(name))
+del name
+
+# There are a handful of variables that used to live in the
+# Script/SConscript.py module that some SConscript files out there were
+# accessing directly as SCons.Script.SConscript.*. The problem is that
+# "SConscript" in this namespace is no longer a module, it's a global
+# function call--or more precisely, an object that implements a global
+# function call through the default Environment. Nevertheless, we can
+# maintain backwards compatibility for SConscripts that were reaching in
+# this way by hanging some attributes off the "SConscript" object here.
+SConscript = _SConscript.DefaultEnvironmentCall('SConscript')
+
+# Make SConscript look enough like the module it used to be so
+# that pychecker doesn't barf.
+SConscript.__name__ = 'SConscript'
+
+SConscript.Arguments = ARGUMENTS
+SConscript.ArgList = ARGLIST
+SConscript.BuildTargets = BUILD_TARGETS
+SConscript.CommandLineTargets = COMMAND_LINE_TARGETS
+SConscript.DefaultTargets = DEFAULT_TARGETS
+
+# The global Command() function must be handled differently than the
+# global functions for other construction environment methods because
+# we want people to be able to use Actions that must expand $TARGET
+# and $SOURCE later, when (and if) the Action is invoked to build
+# the target(s). We do this with the subst=1 argument, which creates
+# a DefaultEnvironmentCall instance that wraps up a normal default
+# construction environment that performs variable substitution, not a
+# proxy that doesn't.
+#
+# There's a flaw here, though, because any other $-variables on a command
+# line will *also* be expanded, each to a null string, but that should
+# only be a problem in the unusual case where someone was passing a '$'
+# on a command line and *expected* the $ to get through to the shell
+# because they were calling Command() and not env.Command()... This is
+# unlikely enough that we're going to leave this as is and cross that
+# bridge if someone actually comes to it.
+Command = _SConscript.DefaultEnvironmentCall('Command', subst=1)
+
+# Local Variables:
+# tab-width:4
+# indent-tabs-mode:nil
+# End:
+# vim: set expandtab tabstop=4 shiftwidth=4:
Property changes on: scons-2.0.1/engine/SCons/Script/__init__.py
___________________________________________________________________
Added: svn:eol-style
+ LF
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