DescriptionFix for talloc, in order to improve mesa shader compiler performance on windows from abysmal to merely poor. The vsnprintf() implementation in MSVC's libc does not conform to C99, and returns -1 if the given buffer is too small to hold the given format. Passing it NULL and a size of zero returns the number of chars required.
BUG=NONE
TEST=all GPU layout tests
R=kbr
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=78710
Patch Set 1 #Patch Set 2 : '' #
Messages
Total messages: 4 (0 generated)
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