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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/connection_to_client.h" | 5 #include "remoting/protocol/connection_to_client.h" |
| 6 | 6 |
| 7 #include "google/protobuf/message.h" | 7 #include "google/protobuf/message.h" |
| 8 #include "net/base/io_buffer.h" | 8 #include "net/base/io_buffer.h" |
| 9 #include "remoting/protocol/client_control_sender.h" | 9 #include "remoting/protocol/client_control_sender.h" |
| 10 #include "remoting/protocol/host_message_dispatcher.h" | 10 #include "remoting/protocol/host_message_dispatcher.h" |
| 11 #include "remoting/protocol/host_stub.h" | 11 #include "remoting/protocol/host_stub.h" |
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| 76 return client_stub_.get(); | 76 return client_stub_.get(); |
| 77 } | 77 } |
| 78 | 78 |
| 79 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) { | 79 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) { |
| 80 if (state == protocol::Session::CONNECTED) { | 80 if (state == protocol::Session::CONNECTED) { |
| 81 client_stub_.reset(new ClientControlSender(session_->control_channel())); | 81 client_stub_.reset(new ClientControlSender(session_->control_channel())); |
| 82 video_writer_.reset(VideoWriter::Create(session_->config())); | 82 video_writer_.reset(VideoWriter::Create(session_->config())); |
| 83 video_writer_->Init(session_); | 83 video_writer_->Init(session_); |
| 84 | 84 |
| 85 dispatcher_.reset(new HostMessageDispatcher()); | 85 dispatcher_.reset(new HostMessageDispatcher()); |
| 86 dispatcher_->Initialize(session_.get(), host_stub_, input_stub_); | 86 dispatcher_->Initialize(this, host_stub_, input_stub_); |
| 87 } | 87 } |
| 88 | 88 |
| 89 // This method can be called from main thread so perform threading switching. | 89 // This method can be called from main thread so perform threading switching. |
| 90 if (MessageLoop::current() != loop_) { | 90 if (MessageLoop::current() != loop_) { |
| 91 loop_->PostTask( | 91 loop_->PostTask( |
| 92 FROM_HERE, | 92 FROM_HERE, |
| 93 NewRunnableMethod(this, &ConnectionToClient::StateChangeTask, state)); | 93 NewRunnableMethod(this, &ConnectionToClient::StateChangeTask, state)); |
| 94 } else { | 94 } else { |
| 95 StateChangeTask(state); | 95 StateChangeTask(state); |
| 96 } | 96 } |
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| 138 | 138 |
| 139 // Enable/disable each of the channels. | 139 // Enable/disable each of the channels. |
| 140 if (input_stub_) | 140 if (input_stub_) |
| 141 input_stub_->OnAuthenticated(); | 141 input_stub_->OnAuthenticated(); |
| 142 if (host_stub_) | 142 if (host_stub_) |
| 143 host_stub_->OnAuthenticated(); | 143 host_stub_->OnAuthenticated(); |
| 144 if (client_stub_.get()) | 144 if (client_stub_.get()) |
| 145 client_stub_->OnAuthenticated(); | 145 client_stub_->OnAuthenticated(); |
| 146 } | 146 } |
| 147 | 147 |
| 148 bool ConnectionToClient::client_authenticated() { |
| 149 return client_authenticated_; |
| 150 } |
| 151 |
| 148 } // namespace protocol | 152 } // namespace protocol |
| 149 } // namespace remoting | 153 } // namespace remoting |
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