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Issue 6711024: Example of how to interpose yourself in a message stream. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ipc/ipc_sync_channel.h" 5 #include "ipc/ipc_sync_channel.h"
6 6
7 #include "base/lazy_instance.h" 7 #include "base/lazy_instance.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/message_loop.h" 9 #include "base/message_loop.h"
10 #include "base/threading/thread_local.h" 10 #include "base/threading/thread_local.h"
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371 const IPC::ChannelHandle& channel_handle, 371 const IPC::ChannelHandle& channel_handle,
372 Channel::Mode mode, 372 Channel::Mode mode,
373 Channel::Listener* listener, 373 Channel::Listener* listener,
374 MessageLoop* ipc_message_loop, 374 MessageLoop* ipc_message_loop,
375 bool create_pipe_now, 375 bool create_pipe_now,
376 WaitableEvent* shutdown_event) 376 WaitableEvent* shutdown_event)
377 : ChannelProxy( 377 : ChannelProxy(
378 channel_handle, mode, ipc_message_loop, 378 channel_handle, mode, ipc_message_loop,
379 new SyncContext(listener, ipc_message_loop, shutdown_event), 379 new SyncContext(listener, ipc_message_loop, shutdown_event),
380 create_pipe_now), 380 create_pipe_now),
381 sync_messages_with_no_timeout_allowed_(true) { 381 sync_messages_with_no_timeout_allowed_(true),
382 outgoing_message_filter_(NULL) {
382 // Ideally we only want to watch this object when running a nested message 383 // Ideally we only want to watch this object when running a nested message
383 // loop. However, we don't know when it exits if there's another nested 384 // loop. However, we don't know when it exits if there's another nested
384 // message loop running under it or not, so we wouldn't know whether to 385 // message loop running under it or not, so we wouldn't know whether to
385 // stop or keep watching. So we always watch it, and create the event as 386 // stop or keep watching. So we always watch it, and create the event as
386 // manual reset since the object watcher might otherwise reset the event 387 // manual reset since the object watcher might otherwise reset the event
387 // when we're doing a WaitMany. 388 // when we're doing a WaitMany.
388 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); 389 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this);
389 } 390 }
390 391
391 SyncChannel::~SyncChannel() { 392 SyncChannel::~SyncChannel() {
392 } 393 }
393 394
394 void SyncChannel::SetRestrictDispatchToSameChannel(bool value) { 395 void SyncChannel::SetRestrictDispatchToSameChannel(bool value) {
395 sync_context()->set_restrict_dispatch(value); 396 sync_context()->set_restrict_dispatch(value);
396 } 397 }
397 398
398 bool SyncChannel::Send(Message* message) { 399 bool SyncChannel::Send(Message* message) {
399 return SendWithTimeout(message, base::kNoTimeout); 400 return SendWithTimeout(message, base::kNoTimeout);
400 } 401 }
401 402
402 bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) { 403 bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) {
404 if (outgoing_message_filter_)
405 message = outgoing_message_filter_->Rewrite(message);
406
403 if (!message->is_sync()) { 407 if (!message->is_sync()) {
404 ChannelProxy::Send(message); 408 ChannelProxy::Send(message);
405 return true; 409 return true;
406 } 410 }
407 411
408 // *this* might get deleted in WaitForReply. 412 // *this* might get deleted in WaitForReply.
409 scoped_refptr<SyncContext> context(sync_context()); 413 scoped_refptr<SyncContext> context(sync_context());
410 if (context->shutdown_event()->IsSignaled()) { 414 if (context->shutdown_event()->IsSignaled()) {
411 delete message; 415 delete message;
412 return false; 416 return false;
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503 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { 507 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) {
504 DCHECK(event == sync_context()->GetDispatchEvent()); 508 DCHECK(event == sync_context()->GetDispatchEvent());
505 // The call to DispatchMessages might delete this object, so reregister 509 // The call to DispatchMessages might delete this object, so reregister
506 // the object watcher first. 510 // the object watcher first.
507 event->Reset(); 511 event->Reset();
508 dispatch_watcher_.StartWatching(event, this); 512 dispatch_watcher_.StartWatching(event, this);
509 sync_context()->DispatchMessages(); 513 sync_context()->DispatchMessages();
510 } 514 }
511 515
512 } // namespace IPC 516 } // namespace IPC
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