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Unified Diff: chrome/renderer/render_widget.cc

Issue 6709032: Move render_widget files to content. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 9 years, 9 months ago
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Index: chrome/renderer/render_widget.cc
===================================================================
--- chrome/renderer/render_widget.cc (revision 78695)
+++ chrome/renderer/render_widget.cc (working copy)
@@ -1,1114 +0,0 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/renderer/render_widget.h"
-
-#include "app/surface/transport_dib.h"
-#include "base/command_line.h"
-#include "base/logging.h"
-#include "base/message_loop.h"
-#include "base/metrics/histogram.h"
-#include "base/scoped_ptr.h"
-#include "build/build_config.h"
-#include "chrome/common/chrome_switches.h"
-#include "chrome/common/render_messages.h"
-#include "chrome/common/render_messages_params.h"
-#include "chrome/renderer/render_process.h"
-#include "chrome/renderer/render_thread.h"
-#include "content/renderer/renderer_webkitclient_impl.h"
-#include "gpu/common/gpu_trace_event.h"
-#include "ipc/ipc_sync_message.h"
-#include "skia/ext/platform_canvas.h"
-#include "third_party/skia/include/core/SkShader.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebCursorInfo.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebPopupMenu.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebPopupMenuInfo.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebRect.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebScreenInfo.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h"
-#include "ui/gfx/point.h"
-#include "ui/gfx/size.h"
-#include "webkit/glue/webkit_glue.h"
-#include "webkit/plugins/npapi/webplugin.h"
-#include "webkit/plugins/ppapi/ppapi_plugin_instance.h"
-
-#if defined(OS_POSIX)
-#include "ipc/ipc_channel_posix.h"
-#include "third_party/skia/include/core/SkPixelRef.h"
-#include "third_party/skia/include/core/SkMallocPixelRef.h"
-#endif // defined(OS_POSIX)
-
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebWidget.h"
-
-using WebKit::WebCompositionUnderline;
-using WebKit::WebCursorInfo;
-using WebKit::WebInputEvent;
-using WebKit::WebMouseEvent;
-using WebKit::WebNavigationPolicy;
-using WebKit::WebPopupMenu;
-using WebKit::WebPopupMenuInfo;
-using WebKit::WebPopupType;
-using WebKit::WebRect;
-using WebKit::WebScreenInfo;
-using WebKit::WebSize;
-using WebKit::WebTextDirection;
-using WebKit::WebTextInputType;
-using WebKit::WebVector;
-using WebKit::WebWidget;
-
-RenderWidget::RenderWidget(RenderThreadBase* render_thread,
- WebKit::WebPopupType popup_type)
- : routing_id_(MSG_ROUTING_NONE),
- webwidget_(NULL),
- opener_id_(MSG_ROUTING_NONE),
- render_thread_(render_thread),
- host_window_(0),
- current_paint_buf_(NULL),
- next_paint_flags_(0),
- update_reply_pending_(false),
- did_show_(false),
- is_hidden_(false),
- needs_repainting_on_restore_(false),
- has_focus_(false),
- handling_input_event_(false),
- closing_(false),
- input_method_is_active_(false),
- text_input_type_(WebKit::WebTextInputTypeNone),
- popup_type_(popup_type),
- pending_window_rect_count_(0),
- suppress_next_char_events_(false),
- is_accelerated_compositing_active_(false),
- animation_update_pending_(false),
- animation_task_posted_(false) {
- RenderProcess::current()->AddRefProcess();
- DCHECK(render_thread_);
-}
-
-RenderWidget::~RenderWidget() {
- DCHECK(!webwidget_) << "Leaking our WebWidget!";
- if (current_paint_buf_) {
- RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
- current_paint_buf_ = NULL;
- }
- RenderProcess::current()->ReleaseProcess();
-}
-
-// static
-RenderWidget* RenderWidget::Create(int32 opener_id,
- RenderThreadBase* render_thread,
- WebKit::WebPopupType popup_type) {
- DCHECK(opener_id != MSG_ROUTING_NONE);
- scoped_refptr<RenderWidget> widget(new RenderWidget(render_thread,
- popup_type));
- widget->Init(opener_id); // adds reference
- return widget;
-}
-
-// static
-WebWidget* RenderWidget::CreateWebWidget(RenderWidget* render_widget) {
- switch (render_widget->popup_type_) {
- case WebKit::WebPopupTypeNone: // Nothing to create.
- break;
- case WebKit::WebPopupTypeSelect:
- case WebKit::WebPopupTypeSuggestion:
- return WebPopupMenu::create(render_widget);
- default:
- NOTREACHED();
- }
- return NULL;
-}
-
-void RenderWidget::Init(int32 opener_id) {
- DoInit(opener_id,
- RenderWidget::CreateWebWidget(this),
- new ViewHostMsg_CreateWidget(opener_id, popup_type_, &routing_id_));
-}
-
-void RenderWidget::DoInit(int32 opener_id,
- WebWidget* web_widget,
- IPC::SyncMessage* create_widget_message) {
- DCHECK(!webwidget_);
-
- if (opener_id != MSG_ROUTING_NONE)
- opener_id_ = opener_id;
-
- webwidget_ = web_widget;
-
- bool result = render_thread_->Send(create_widget_message);
- if (result) {
- render_thread_->AddRoute(routing_id_, this);
- // Take a reference on behalf of the RenderThread. This will be balanced
- // when we receive ViewMsg_Close.
- AddRef();
- } else {
- DCHECK(false);
- }
-}
-
-// This is used to complete pending inits and non-pending inits. For non-
-// pending cases, the parent will be the same as the current parent. This
-// indicates we do not need to reparent or anything.
-void RenderWidget::CompleteInit(gfx::NativeViewId parent_hwnd) {
- DCHECK(routing_id_ != MSG_ROUTING_NONE);
-
- host_window_ = parent_hwnd;
-
- Send(new ViewHostMsg_RenderViewReady(routing_id_));
-}
-
-bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
- bool handled = true;
- IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
- IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
- IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
- IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
- IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
- IPC_MESSAGE_HANDLER(ViewMsg_WasRestored, OnWasRestored)
- IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
- IPC_MESSAGE_HANDLER(ViewMsg_HandleInputEvent, OnHandleInputEvent)
- IPC_MESSAGE_HANDLER(ViewMsg_MouseCaptureLost, OnMouseCaptureLost)
- IPC_MESSAGE_HANDLER(ViewMsg_SetFocus, OnSetFocus)
- IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive, OnSetInputMethodActive)
- IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
- IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition, OnImeConfirmComposition)
- IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize, OnMsgPaintAtSize)
- IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnMsgRepaint)
- IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
- IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
- IPC_MESSAGE_UNHANDLED(handled = false)
- IPC_END_MESSAGE_MAP()
- return handled;
-}
-
-bool RenderWidget::Send(IPC::Message* message) {
- // Don't send any messages after the browser has told us to close.
- if (closing_) {
- delete message;
- return false;
- }
-
- // If given a messsage without a routing ID, then assign our routing ID.
- if (message->routing_id() == MSG_ROUTING_NONE)
- message->set_routing_id(routing_id_);
-
- return render_thread_->Send(message);
-}
-
-// Got a response from the browser after the renderer decided to create a new
-// view.
-void RenderWidget::OnCreatingNewAck(gfx::NativeViewId parent) {
- DCHECK(routing_id_ != MSG_ROUTING_NONE);
-
- CompleteInit(parent);
-}
-
-void RenderWidget::OnClose() {
- if (closing_)
- return;
- closing_ = true;
-
- // Browser correspondence is no longer needed at this point.
- if (routing_id_ != MSG_ROUTING_NONE) {
- render_thread_->RemoveRoute(routing_id_);
- SetHidden(false);
- }
-
- // If there is a Send call on the stack, then it could be dangerous to close
- // now. Post a task that only gets invoked when there are no nested message
- // loops.
- MessageLoop::current()->PostNonNestableTask(FROM_HERE,
- NewRunnableMethod(this, &RenderWidget::Close));
-
- // Balances the AddRef taken when we called AddRoute.
- Release();
-}
-
-void RenderWidget::OnResize(const gfx::Size& new_size,
- const gfx::Rect& resizer_rect) {
- // During shutdown we can just ignore this message.
- if (!webwidget_)
- return;
-
- // We shouldn't be asked to resize to our current size.
- DCHECK(size_ != new_size || resizer_rect_ != resizer_rect);
-
- // Remember the rect where the resize corner will be drawn.
- resizer_rect_ = resizer_rect;
-
- if (size_ == new_size)
- return;
-
- // TODO(darin): We should not need to reset this here.
- SetHidden(false);
- needs_repainting_on_restore_ = false;
-
- size_ = new_size;
-
- // We should not be sent a Resize message if we have not ACK'd the previous
- DCHECK(!next_paint_is_resize_ack());
-
- paint_aggregator_.ClearPendingUpdate();
-
- // When resizing, we want to wait to paint before ACK'ing the resize. This
- // ensures that we only resize as fast as we can paint. We only need to send
- // an ACK if we are resized to a non-empty rect.
- webwidget_->resize(new_size);
- if (!new_size.IsEmpty()) {
- if (!is_accelerated_compositing_active_) {
- // Resize should have caused an invalidation of the entire view.
- DCHECK(paint_aggregator_.HasPendingUpdate());
- }
-
- // We will send the Resize_ACK flag once we paint again.
- set_next_paint_is_resize_ack();
- }
-}
-
-void RenderWidget::OnWasHidden() {
- // Go into a mode where we stop generating paint and scrolling events.
- SetHidden(true);
-}
-
-void RenderWidget::OnWasRestored(bool needs_repainting) {
- // During shutdown we can just ignore this message.
- if (!webwidget_)
- return;
-
- // See OnWasHidden
- SetHidden(false);
-
- if (!needs_repainting && !needs_repainting_on_restore_)
- return;
- needs_repainting_on_restore_ = false;
-
- // Tag the next paint as a restore ack, which is picked up by
- // DoDeferredUpdate when it sends out the next PaintRect message.
- set_next_paint_is_restore_ack();
-
- // Generate a full repaint.
- if (!is_accelerated_compositing_active_) {
- didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
- } else {
- scheduleComposite();
- }
-}
-
-void RenderWidget::OnRequestMoveAck() {
- DCHECK(pending_window_rect_count_);
- pending_window_rect_count_--;
-}
-
-void RenderWidget::OnUpdateRectAck() {
- DCHECK(update_reply_pending());
- update_reply_pending_ = false;
-
- // If we sent an UpdateRect message with a zero-sized bitmap, then we should
- // have no current paint buffer.
- if (current_paint_buf_) {
- RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
- current_paint_buf_ = NULL;
- }
-
- // Notify subclasses.
- DidFlushPaint();
-
- // Continue painting if necessary...
- CallDoDeferredUpdate();
-}
-
-void RenderWidget::OnHandleInputEvent(const IPC::Message& message) {
- void* iter = NULL;
-
- const char* data;
- int data_length;
- handling_input_event_ = true;
- if (!message.ReadData(&iter, &data, &data_length)) {
- handling_input_event_ = false;
- return;
- }
-
- const WebInputEvent* input_event =
- reinterpret_cast<const WebInputEvent*>(data);
-
- bool is_keyboard_shortcut = false;
- // is_keyboard_shortcut flag is only available for RawKeyDown events.
- if (input_event->type == WebInputEvent::RawKeyDown)
- message.ReadBool(&iter, &is_keyboard_shortcut);
-
- bool processed = false;
- if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
- suppress_next_char_events_ = false;
- if (webwidget_)
- processed = webwidget_->handleInputEvent(*input_event);
- }
-
- // If this RawKeyDown event corresponds to a browser keyboard shortcut and
- // it's not processed by webkit, then we need to suppress the upcoming Char
- // events.
- if (!processed && is_keyboard_shortcut)
- suppress_next_char_events_ = true;
-
- IPC::Message* response = new ViewHostMsg_HandleInputEvent_ACK(routing_id_);
- response->WriteInt(input_event->type);
- response->WriteBool(processed);
-
- if ((input_event->type == WebInputEvent::MouseMove ||
- input_event->type == WebInputEvent::MouseWheel ||
- input_event->type == WebInputEvent::TouchMove) &&
- paint_aggregator_.HasPendingUpdate()) {
- // We want to rate limit the input events in this case, so we'll wait for
- // painting to finish before ACKing this message.
- if (pending_input_event_ack_.get()) {
- // As two different kinds of events could cause us to postpone an ack
- // we send it now, if we have one pending. The Browser should never
- // send us the same kind of event we are delaying the ack for.
- Send(pending_input_event_ack_.release());
- }
- pending_input_event_ack_.reset(response);
- } else {
- Send(response);
- }
-
- handling_input_event_ = false;
-
- if (WebInputEvent::isKeyboardEventType(input_event->type))
- DidHandleKeyEvent();
- if (WebInputEvent::isMouseEventType(input_event->type))
- DidHandleMouseEvent(*(static_cast<const WebMouseEvent*>(input_event)));
-}
-
-void RenderWidget::OnMouseCaptureLost() {
- if (webwidget_)
- webwidget_->mouseCaptureLost();
-}
-
-void RenderWidget::OnSetFocus(bool enable) {
- has_focus_ = enable;
- if (webwidget_)
- webwidget_->setFocus(enable);
-}
-
-void RenderWidget::ClearFocus() {
- // We may have got the focus from the browser before this gets processed, in
- // which case we do not want to unfocus ourself.
- if (!has_focus_ && webwidget_)
- webwidget_->setFocus(false);
-}
-
-void RenderWidget::PaintRect(const gfx::Rect& rect,
- const gfx::Point& canvas_origin,
- skia::PlatformCanvas* canvas) {
-
- canvas->save();
-
- // Bring the canvas into the coordinate system of the paint rect.
- canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
- static_cast<SkScalar>(-canvas_origin.y()));
-
- // If there is a custom background, tile it.
- if (!background_.empty()) {
- SkPaint paint;
- SkShader* shader = SkShader::CreateBitmapShader(background_,
- SkShader::kRepeat_TileMode,
- SkShader::kRepeat_TileMode);
- paint.setShader(shader)->unref();
- paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
- canvas->drawPaint(paint);
- }
-
- // First see if this rect is a plugin that can paint itself faster.
- TransportDIB* optimized_dib = NULL;
- gfx::Rect optimized_copy_rect, optimized_copy_location;
- webkit::ppapi::PluginInstance* optimized_instance =
- GetBitmapForOptimizedPluginPaint(rect, &optimized_dib,
- &optimized_copy_location,
- &optimized_copy_rect);
- if (optimized_instance) {
- // This plugin can be optimize-painted and we can just ask it to paint
- // itself. We don't actually need the TransportDIB in this case.
- //
- // This is an optimization for PPAPI plugins that know they're on top of
- // the page content. If this rect is inside such a plugin, we can save some
- // time and avoid re-rendering the page content which we know will be
- // covered by the plugin later (this time can be significant, especially
- // for a playing movie that is invalidating a lot).
- //
- // In the plugin movie case, hopefully the similar call to
- // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
- // painting, because that avoids copying the plugin image to a different
- // paint rect. Unfortunately, if anything on the page is animating other
- // than the movie, it break this optimization since the union of the
- // invalid regions will be larger than the plugin.
- //
- // This code optimizes that case, where we can still avoid painting in
- // WebKit and filling the background (which can be slow) and just painting
- // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
- // required.
- optimized_instance->Paint(webkit_glue::ToWebCanvas(canvas),
- optimized_copy_location, rect);
- } else {
- // Normal painting case.
- webwidget_->paint(webkit_glue::ToWebCanvas(canvas), rect);
-
- // Flush to underlying bitmap. TODO(darin): is this needed?
- canvas->getTopPlatformDevice().accessBitmap(false);
- }
-
- PaintDebugBorder(rect, canvas);
- canvas->restore();
-}
-
-void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
- skia::PlatformCanvas* canvas) {
- static bool kPaintBorder =
- CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
- if (!kPaintBorder)
- return;
-
- // Cycle through these colors to help distinguish new paint rects.
- const SkColor colors[] = {
- SkColorSetARGB(0x3F, 0xFF, 0, 0),
- SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
- SkColorSetARGB(0x3F, 0, 0, 0xFF),
- };
- static int color_selector = 0;
-
- SkPaint paint;
- paint.setStyle(SkPaint::kStroke_Style);
- paint.setColor(colors[color_selector++ % arraysize(colors)]);
- paint.setStrokeWidth(1);
-
- SkIRect irect;
- irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
- canvas->drawIRect(irect, paint);
-}
-
-void RenderWidget::AnimationCallback() {
- animation_task_posted_ = false;
- if (!animation_update_pending_)
- return;
- if (!animation_floor_time_.is_null()) {
- // Record when we fired (according to base::Time::Now()) relative to when
- // we posted the task to quantify how much the base::Time/base::TimeTicks
- // skew is affecting animations.
- base::TimeDelta animation_callback_delay = base::Time::Now() -
- (animation_floor_time_ - base::TimeDelta::FromMilliseconds(16));
- UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
- animation_callback_delay,
- base::TimeDelta::FromMilliseconds(0),
- base::TimeDelta::FromMilliseconds(30),
- 25);
- }
- CallDoDeferredUpdate();
-}
-
-void RenderWidget::AnimateIfNeeded() {
- if (!animation_update_pending_)
- return;
- base::Time now = base::Time::Now();
- if (now >= animation_floor_time_) {
- animation_floor_time_ = now + base::TimeDelta::FromMilliseconds(16);
- // Set a timer to call us back after 16ms (targetting 60FPS) before
- // running animation callbacks so that if a callback requests another
- // we'll be sure to run it at the proper time.
- MessageLoop::current()->PostDelayedTask(FROM_HERE, NewRunnableMethod(
- this, &RenderWidget::AnimationCallback), 16);
- animation_task_posted_ = true;
- animation_update_pending_ = false;
- // Explicitly pump the WebCore Timer queue to avoid starvation on OS X.
- // See crbug.com/71735.
- // TODO(jamesr) Remove this call once crbug.com/72007 is fixed.
- RenderThread::current()->GetWebKitClientImpl()->DoTimeout();
- webwidget_->animate();
- return;
- }
- if (animation_task_posted_)
- return;
- // This code uses base::Time::Now() to calculate the floor and next fire
- // time because javascript's Date object uses base::Time::Now(). The
- // message loop uses base::TimeTicks, which on windows can have a
- // different granularity than base::Time.
- // The upshot of all this is that this function might be called before
- // base::Time::Now() has advanced past the animation_floor_time_. To
- // avoid exposing this delay to javascript, we keep posting delayed
- // tasks until base::Time::Now() has advanced far enough.
- int64 delay = (animation_floor_time_ - now).InMillisecondsRoundedUp();
- animation_task_posted_ = true;
- MessageLoop::current()->PostDelayedTask(FROM_HERE,
- NewRunnableMethod(this, &RenderWidget::AnimationCallback), delay);
-}
-
-void RenderWidget::CallDoDeferredUpdate() {
- DoDeferredUpdate();
-
- if (pending_input_event_ack_.get())
- Send(pending_input_event_ack_.release());
-}
-
-void RenderWidget::DoDeferredUpdate() {
- GPU_TRACE_EVENT0("render_widget", "DoDeferredUpdate");
-
- if (!webwidget_ || update_reply_pending())
- return;
-
- // Suppress updating when we are hidden.
- if (is_hidden_ || size_.IsEmpty()) {
- paint_aggregator_.ClearPendingUpdate();
- needs_repainting_on_restore_ = true;
- return;
- }
-
- AnimateIfNeeded();
-
- // Layout may generate more invalidation. It may also enable the
- // GPU acceleration, so make sure to run layout before we send the
- // GpuRenderingActivated message.
- webwidget_->layout();
-
- // Suppress painting if nothing is dirty. This has to be done after updating
- // animations running layout as these may generate further invalidations.
- if (!paint_aggregator_.HasPendingUpdate())
- return;
-
- // OK, save the pending update to a local since painting may cause more
- // invalidation. Some WebCore rendering objects only layout when painted.
- PaintAggregator::PendingUpdate update;
- paint_aggregator_.PopPendingUpdate(&update);
-
- gfx::Rect scroll_damage = update.GetScrollDamage();
- gfx::Rect bounds = update.GetPaintBounds().Union(scroll_damage);
-
- // A plugin may be able to do an optimized paint. First check this, in which
- // case we can skip all of the bitmap generation and regular paint code.
- // This optimization allows PPAPI plugins that declare themselves on top of
- // the page (like a traditional windowed plugin) to be able to animate (think
- // movie playing) without repeatedly re-painting the page underneath, or
- // copying the plugin backing store (since we can send the plugin's backing
- // store directly to the browser).
- //
- // This optimization only works when the entire invalid region is contained
- // within the plugin. There is a related optimization in PaintRect for the
- // case where there may be multiple invalid regions.
- TransportDIB::Id dib_id = TransportDIB::Id();
- TransportDIB* dib = NULL;
- std::vector<gfx::Rect> copy_rects;
- gfx::Rect optimized_copy_rect, optimized_copy_location;
- if (update.scroll_rect.IsEmpty() &&
- !is_accelerated_compositing_active_ &&
- GetBitmapForOptimizedPluginPaint(bounds, &dib, &optimized_copy_location,
- &optimized_copy_rect)) {
- // Only update the part of the plugin that actually changed.
- optimized_copy_rect = optimized_copy_rect.Intersect(bounds);
- bounds = optimized_copy_location;
- copy_rects.push_back(optimized_copy_rect);
- dib_id = dib->id();
- } else if (!is_accelerated_compositing_active_) {
- // Compute a buffer for painting and cache it.
- scoped_ptr<skia::PlatformCanvas> canvas(
- RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
- bounds));
- if (!canvas.get()) {
- NOTREACHED();
- return;
- }
-
- // We may get back a smaller canvas than we asked for.
- // TODO(darin): This seems like it could cause painting problems!
- DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
- DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
- bounds.set_width(canvas->getDevice()->width());
- bounds.set_height(canvas->getDevice()->height());
-
- HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
-
- // The scroll damage is just another rectangle to paint and copy.
- copy_rects.swap(update.paint_rects);
- if (!scroll_damage.IsEmpty())
- copy_rects.push_back(scroll_damage);
-
- for (size_t i = 0; i < copy_rects.size(); ++i)
- PaintRect(copy_rects[i], bounds.origin(), canvas.get());
-
- dib_id = current_paint_buf_->id();
- } else { // Accelerated compositing path
- // Begin painting.
- webwidget_->composite(false);
- }
-
- // sending an ack to browser process that the paint is complete...
- ViewHostMsg_UpdateRect_Params params;
- params.bitmap = dib_id;
- params.bitmap_rect = bounds;
- params.dx = update.scroll_delta.x();
- params.dy = update.scroll_delta.y();
- if (is_accelerated_compositing_active_) {
- // If painting is done via the gpu process then we clear out all damage
- // rects to save the browser process from doing unecessary work.
- params.scroll_rect = gfx::Rect();
- params.copy_rects.clear();
- } else {
- params.scroll_rect = update.scroll_rect;
- params.copy_rects.swap(copy_rects); // TODO(darin): clip to bounds?
- }
- params.view_size = size_;
- params.resizer_rect = resizer_rect_;
- params.plugin_window_moves.swap(plugin_window_moves_);
- params.flags = next_paint_flags_;
- params.scroll_offset = GetScrollOffset();
-
- update_reply_pending_ = true;
- Send(new ViewHostMsg_UpdateRect(routing_id_, params));
- next_paint_flags_ = 0;
-
- UpdateInputMethod();
-
- // Let derived classes know we've painted.
- DidInitiatePaint();
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// WebWidgetClient
-
-void RenderWidget::didInvalidateRect(const WebRect& rect) {
- // We only want one pending DoDeferredUpdate call at any time...
- bool update_pending = paint_aggregator_.HasPendingUpdate();
-
- // The invalidated rect might be outside the bounds of the view.
- gfx::Rect view_rect(size_);
- gfx::Rect damaged_rect = view_rect.Intersect(rect);
- if (damaged_rect.IsEmpty())
- return;
-
- paint_aggregator_.InvalidateRect(damaged_rect);
-
- // We may not need to schedule another call to DoDeferredUpdate.
- if (update_pending)
- return;
- if (!paint_aggregator_.HasPendingUpdate())
- return;
- if (update_reply_pending())
- return;
-
- // Perform updating asynchronously. This serves two purposes:
- // 1) Ensures that we call WebView::Paint without a bunch of other junk
- // on the call stack.
- // 2) Allows us to collect more damage rects before painting to help coalesce
- // the work that we will need to do.
- MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
- this, &RenderWidget::CallDoDeferredUpdate));
-}
-
-void RenderWidget::didScrollRect(int dx, int dy, const WebRect& clip_rect) {
- // Drop scrolls on the floor when we are in compositing mode.
- // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
- if (is_accelerated_compositing_active_)
- return;
-
- // We only want one pending DoDeferredUpdate call at any time...
- bool update_pending = paint_aggregator_.HasPendingUpdate();
-
- // The scrolled rect might be outside the bounds of the view.
- gfx::Rect view_rect(size_);
- gfx::Rect damaged_rect = view_rect.Intersect(clip_rect);
- if (damaged_rect.IsEmpty())
- return;
-
- paint_aggregator_.ScrollRect(dx, dy, damaged_rect);
-
- // We may not need to schedule another call to DoDeferredUpdate.
- if (update_pending)
- return;
- if (!paint_aggregator_.HasPendingUpdate())
- return;
- if (update_reply_pending())
- return;
-
- // Perform updating asynchronously. This serves two purposes:
- // 1) Ensures that we call WebView::Paint without a bunch of other junk
- // on the call stack.
- // 2) Allows us to collect more damage rects before painting to help coalesce
- // the work that we will need to do.
- MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
- this, &RenderWidget::CallDoDeferredUpdate));
-}
-
-void RenderWidget::didActivateAcceleratedCompositing(bool active) {
- is_accelerated_compositing_active_ = active;
- Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
- routing_id_, is_accelerated_compositing_active_));
-}
-
-void RenderWidget::scheduleComposite() {
- // TODO(nduca): replace with something a little less hacky. The reason this
- // hack is still used is because the Invalidate-DoDeferredUpdate loop
- // contains a lot of host-renderer synchronization logic that is still
- // important for the accelerated compositing case. The option of simply
- // duplicating all that code is less desirable than "faking out" the
- // invalidation path using a magical damage rect.
- didInvalidateRect(WebRect(0, 0, 1, 1));
-}
-
-void RenderWidget::scheduleAnimation() {
- if (!animation_update_pending_) {
- animation_update_pending_ = true;
- if (!animation_task_posted_) {
- animation_task_posted_ = true;
- MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
- this, &RenderWidget::AnimationCallback));
- }
- }
-}
-
-void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
- // TODO(darin): Eliminate this temporary.
- WebCursor cursor(cursor_info);
-
- // Only send a SetCursor message if we need to make a change.
- if (!current_cursor_.IsEqual(cursor)) {
- current_cursor_ = cursor;
- Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
- }
-}
-
-// We are supposed to get a single call to Show for a newly created RenderWidget
-// that was created via RenderWidget::CreateWebView. So, we wait until this
-// point to dispatch the ShowWidget message.
-//
-// This method provides us with the information about how to display the newly
-// created RenderWidget (i.e., as a constrained popup or as a new tab).
-//
-void RenderWidget::show(WebNavigationPolicy) {
- DCHECK(!did_show_) << "received extraneous Show call";
- DCHECK(routing_id_ != MSG_ROUTING_NONE);
- DCHECK(opener_id_ != MSG_ROUTING_NONE);
-
- if (did_show_)
- return;
-
- did_show_ = true;
- // NOTE: initial_pos_ may still have its default values at this point, but
- // that's okay. It'll be ignored if as_popup is false, or the browser
- // process will impose a default position otherwise.
- Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
- SetPendingWindowRect(initial_pos_);
-}
-
-void RenderWidget::didFocus() {
-}
-
-void RenderWidget::didBlur() {
-}
-
-void RenderWidget::DoDeferredClose() {
- Send(new ViewHostMsg_Close(routing_id_));
-}
-
-void RenderWidget::closeWidgetSoon() {
- // If a page calls window.close() twice, we'll end up here twice, but that's
- // OK. It is safe to send multiple Close messages.
-
- // Ask the RenderWidgetHost to initiate close. We could be called from deep
- // in Javascript. If we ask the RendwerWidgetHost to close now, the window
- // could be closed before the JS finishes executing. So instead, post a
- // message back to the message loop, which won't run until the JS is
- // complete, and then the Close message can be sent.
- MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
- this, &RenderWidget::DoDeferredClose));
-}
-
-void RenderWidget::Close() {
- if (webwidget_) {
- webwidget_->close();
- webwidget_ = NULL;
- }
-}
-
-WebRect RenderWidget::windowRect() {
- if (pending_window_rect_count_)
- return pending_window_rect_;
-
- gfx::Rect rect;
- Send(new ViewHostMsg_GetWindowRect(routing_id_, host_window_, &rect));
- return rect;
-}
-
-void RenderWidget::setWindowRect(const WebRect& pos) {
- if (did_show_) {
- Send(new ViewHostMsg_RequestMove(routing_id_, pos));
- SetPendingWindowRect(pos);
- } else {
- initial_pos_ = pos;
- }
-}
-
-void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
- pending_window_rect_ = rect;
- pending_window_rect_count_++;
-}
-
-WebRect RenderWidget::rootWindowRect() {
- if (pending_window_rect_count_) {
- // NOTE(mbelshe): If there is a pending_window_rect_, then getting
- // the RootWindowRect is probably going to return wrong results since the
- // browser may not have processed the Move yet. There isn't really anything
- // good to do in this case, and it shouldn't happen - since this size is
- // only really needed for windowToScreen, which is only used for Popups.
- return pending_window_rect_;
- }
-
- gfx::Rect rect;
- Send(new ViewHostMsg_GetRootWindowRect(routing_id_, host_window_, &rect));
- return rect;
-}
-
-WebRect RenderWidget::windowResizerRect() {
- return resizer_rect_;
-}
-
-void RenderWidget::OnSetInputMethodActive(bool is_active) {
- // To prevent this renderer process from sending unnecessary IPC messages to
- // a browser process, we permit the renderer process to send IPC messages
- // only during the input method attached to the browser process is active.
- input_method_is_active_ = is_active;
-}
-
-void RenderWidget::OnImeSetComposition(
- const string16& text,
- const std::vector<WebCompositionUnderline>& underlines,
- int selection_start, int selection_end) {
- if (!webwidget_)
- return;
- if (!webwidget_->setComposition(
- text, WebVector<WebCompositionUnderline>(underlines),
- selection_start, selection_end)) {
- // If we failed to set the composition text, then we need to let the browser
- // process to cancel the input method's ongoing composition session, to make
- // sure we are in a consistent state.
- Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
- }
-}
-
-void RenderWidget::OnImeConfirmComposition(const string16& text) {
- if (webwidget_)
- webwidget_->confirmComposition(text);
-}
-
-// This message causes the renderer to render an image of the
-// desired_size, regardless of whether the tab is hidden or not.
-void RenderWidget::OnMsgPaintAtSize(const TransportDIB::Handle& dib_handle,
- int tag,
- const gfx::Size& page_size,
- const gfx::Size& desired_size) {
- if (!webwidget_ || !TransportDIB::is_valid(dib_handle)) {
- if (TransportDIB::is_valid(dib_handle)) {
- // Close our unused handle.
-#if defined(OS_WIN)
- ::CloseHandle(dib_handle);
-#elif defined(OS_MACOSX)
- base::SharedMemory::CloseHandle(dib_handle);
-#endif
- }
- return;
- }
-
- if (page_size.IsEmpty() || desired_size.IsEmpty()) {
- // If one of these is empty, then we just return the dib we were
- // given, to avoid leaking it.
- Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, desired_size));
- return;
- }
-
- // Map the given DIB ID into this process, and unmap it at the end
- // of this function.
- scoped_ptr<TransportDIB> paint_at_size_buffer(
- TransportDIB::CreateWithHandle(dib_handle));
-
- gfx::Size canvas_size = page_size;
- float x_scale = static_cast<float>(desired_size.width()) /
- static_cast<float>(canvas_size.width());
- float y_scale = static_cast<float>(desired_size.height()) /
- static_cast<float>(canvas_size.height());
-
- gfx::Rect orig_bounds(canvas_size);
- canvas_size.set_width(static_cast<int>(canvas_size.width() * x_scale));
- canvas_size.set_height(static_cast<int>(canvas_size.height() * y_scale));
- gfx::Rect bounds(canvas_size);
-
- scoped_ptr<skia::PlatformCanvas> canvas(
- paint_at_size_buffer->GetPlatformCanvas(canvas_size.width(),
- canvas_size.height()));
- if (!canvas.get()) {
- NOTREACHED();
- return;
- }
-
- // Reset bounds to what we actually received, but they should be the
- // same.
- DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
- DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
- bounds.set_width(canvas->getDevice()->width());
- bounds.set_height(canvas->getDevice()->height());
-
- canvas->save();
- // Add the scale factor to the canvas, so that we'll get the desired size.
- canvas->scale(SkFloatToScalar(x_scale), SkFloatToScalar(y_scale));
-
- // Have to make sure we're laid out at the right size before
- // rendering.
- gfx::Size old_size = webwidget_->size();
- webwidget_->resize(page_size);
- webwidget_->layout();
-
- // Paint the entire thing (using original bounds, not scaled bounds).
- PaintRect(orig_bounds, orig_bounds.origin(), canvas.get());
- canvas->restore();
-
- // Return the widget to its previous size.
- webwidget_->resize(old_size);
-
- Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, bounds.size()));
-}
-
-void RenderWidget::OnMsgRepaint(const gfx::Size& size_to_paint) {
- // During shutdown we can just ignore this message.
- if (!webwidget_)
- return;
-
- set_next_paint_is_repaint_ack();
- if (is_accelerated_compositing_active_) {
- scheduleComposite();
- } else {
- gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
- didInvalidateRect(repaint_rect);
- }
-}
-
-void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
- if (!webwidget_)
- return;
- webwidget_->setTextDirection(direction);
-}
-
-webkit::ppapi::PluginInstance* RenderWidget::GetBitmapForOptimizedPluginPaint(
- const gfx::Rect& paint_bounds,
- TransportDIB** dib,
- gfx::Rect* location,
- gfx::Rect* clip) {
- // Bare RenderWidgets don't support optimized plugin painting.
- return NULL;
-}
-
-gfx::Point RenderWidget::GetScrollOffset() {
- // Bare RenderWidgets don't support scroll offset.
- return gfx::Point(0, 0);
-}
-
-void RenderWidget::SetHidden(bool hidden) {
- if (is_hidden_ == hidden)
- return;
-
- // The status has changed. Tell the RenderThread about it.
- is_hidden_ = hidden;
- if (is_hidden_)
- render_thread_->WidgetHidden();
- else
- render_thread_->WidgetRestored();
-}
-
-void RenderWidget::SetBackground(const SkBitmap& background) {
- background_ = background;
-
- // Generate a full repaint.
- didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
-}
-
-bool RenderWidget::next_paint_is_resize_ack() const {
- return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
-}
-
-bool RenderWidget::next_paint_is_restore_ack() const {
- return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
-}
-
-void RenderWidget::set_next_paint_is_resize_ack() {
- next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
-}
-
-void RenderWidget::set_next_paint_is_restore_ack() {
- next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
-}
-
-void RenderWidget::set_next_paint_is_repaint_ack() {
- next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
-}
-
-void RenderWidget::UpdateInputMethod() {
- if (!input_method_is_active_)
- return;
-
- WebTextInputType new_type = WebKit::WebTextInputTypeNone;
- WebRect new_caret_bounds;
-
- if (webwidget_) {
- new_type = webwidget_->textInputType();
- new_caret_bounds = webwidget_->caretOrSelectionBounds();
- }
-
- // Only sends text input type and caret bounds to the browser process if they
- // are changed.
- if (text_input_type_ != new_type || caret_bounds_ != new_caret_bounds) {
- text_input_type_ = new_type;
- caret_bounds_ = new_caret_bounds;
- Send(new ViewHostMsg_ImeUpdateTextInputState(
- routing_id(), new_type, new_caret_bounds));
- }
-}
-
-WebScreenInfo RenderWidget::screenInfo() {
- WebScreenInfo results;
- Send(new ViewHostMsg_GetScreenInfo(routing_id_, host_window_, &results));
- return results;
-}
-
-void RenderWidget::resetInputMethod() {
- if (!input_method_is_active_)
- return;
-
- // If the last text input type is not None, then we should finish any
- // ongoing composition regardless of the new text input type.
- if (text_input_type_ != WebKit::WebTextInputTypeNone) {
- // If a composition text exists, then we need to let the browser process
- // to cancel the input method's ongoing composition session.
- if (webwidget_->confirmComposition())
- Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
- }
-}
-
-void RenderWidget::SchedulePluginMove(
- const webkit::npapi::WebPluginGeometry& move) {
- size_t i = 0;
- for (; i < plugin_window_moves_.size(); ++i) {
- if (plugin_window_moves_[i].window == move.window) {
- if (move.rects_valid) {
- plugin_window_moves_[i] = move;
- } else {
- plugin_window_moves_[i].visible = move.visible;
- }
- break;
- }
- }
-
- if (i == plugin_window_moves_.size())
- plugin_window_moves_.push_back(move);
-}
-
-void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
- for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
- i != plugin_window_moves_.end(); ++i) {
- if (i->window == window) {
- plugin_window_moves_.erase(i);
- break;
- }
- }
-}
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