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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_thread.h" | 5 #include "content/gpu/gpu_thread.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "app/gfx/gl/gl_context.h" | 10 #include "app/gfx/gl/gl_context.h" |
11 #include "app/gfx/gl/gl_implementation.h" | 11 #include "app/gfx/gl/gl_implementation.h" |
12 #include "app/win/scoped_com_initializer.h" | 12 #include "app/win/scoped_com_initializer.h" |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/threading/worker_pool.h" | 14 #include "base/threading/worker_pool.h" |
15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
16 #include "content/common/child_process.h" | 16 #include "content/common/child_process.h" |
17 #include "content/common/content_client.h" | |
18 #include "content/common/content_switches.h" | 17 #include "content/common/content_switches.h" |
19 #include "content/common/gpu_messages.h" | 18 #include "content/common/gpu_messages.h" |
| 19 #include "content/gpu/content_gpu_client.h" |
20 #include "content/gpu/gpu_info_collector.h" | 20 #include "content/gpu/gpu_info_collector.h" |
21 #include "content/gpu/gpu_watchdog_thread.h" | 21 #include "content/gpu/gpu_watchdog_thread.h" |
22 #include "ipc/ipc_channel_handle.h" | 22 #include "ipc/ipc_channel_handle.h" |
23 | 23 |
24 #if defined(OS_MACOSX) | 24 #if defined(OS_MACOSX) |
25 #include "content/common/sandbox_init_wrapper.h" | 25 #include "content/common/sandbox_init_wrapper.h" |
26 #include "content/common/sandbox_mac.h" | 26 #include "content/common/sandbox_mac.h" |
27 #elif defined(OS_WIN) | 27 #elif defined(OS_WIN) |
28 #include "sandbox/src/sandbox.h" | 28 #include "sandbox/src/sandbox.h" |
29 #endif | 29 #endif |
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125 // Load the GL implementation and locate the bindings before starting the GPU | 125 // Load the GL implementation and locate the bindings before starting the GPU |
126 // watchdog because this can take a lot of time and the GPU watchdog might | 126 // watchdog because this can take a lot of time and the GPU watchdog might |
127 // terminate the GPU process. | 127 // terminate the GPU process. |
128 if (!gfx::GLContext::InitializeOneOff()) { | 128 if (!gfx::GLContext::InitializeOneOff()) { |
129 LOG(INFO) << "GLContext::InitializeOneOff failed"; | 129 LOG(INFO) << "GLContext::InitializeOneOff failed"; |
130 MessageLoop::current()->Quit(); | 130 MessageLoop::current()->Quit(); |
131 return; | 131 return; |
132 } | 132 } |
133 gpu_info_collector::CollectGraphicsInfo(&gpu_info_); | 133 gpu_info_collector::CollectGraphicsInfo(&gpu_info_); |
134 | 134 |
135 content::GetContentClient()->SetGpuInfo(gpu_info_); | 135 content::GetContentClient()->gpu()->SetGpuInfo(gpu_info_); |
136 LOG(INFO) << "gpu_info_collector::CollectGraphicsInfo complete"; | 136 LOG(INFO) << "gpu_info_collector::CollectGraphicsInfo complete"; |
137 | 137 |
138 // Record initialization only after collecting the GPU info because that can | 138 // Record initialization only after collecting the GPU info because that can |
139 // take a significant amount of time. | 139 // take a significant amount of time. |
140 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; | 140 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; |
141 | 141 |
142 #if defined (OS_MACOSX) | 142 #if defined (OS_MACOSX) |
143 // Note that kNoSandbox will also disable the GPU sandbox. | 143 // Note that kNoSandbox will also disable the GPU sandbox. |
144 bool no_gpu_sandbox = CommandLine::ForCurrentProcess()->HasSwitch( | 144 bool no_gpu_sandbox = CommandLine::ForCurrentProcess()->HasSwitch( |
145 switches::kNoGpuSandbox); | 145 switches::kNoGpuSandbox); |
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337 | 337 |
338 // Runs on the GPU thread. | 338 // Runs on the GPU thread. |
339 void GpuThread::SetDxDiagnostics(GpuThread* thread, const DxDiagNode& node) { | 339 void GpuThread::SetDxDiagnostics(GpuThread* thread, const DxDiagNode& node) { |
340 thread->gpu_info_.dx_diagnostics = node; | 340 thread->gpu_info_.dx_diagnostics = node; |
341 thread->gpu_info_.finalized = true; | 341 thread->gpu_info_.finalized = true; |
342 thread->collecting_dx_diagnostics_ = false; | 342 thread->collecting_dx_diagnostics_ = false; |
343 thread->Send(new GpuHostMsg_GraphicsInfoCollected(thread->gpu_info_)); | 343 thread->Send(new GpuHostMsg_GraphicsInfoCollected(thread->gpu_info_)); |
344 } | 344 } |
345 | 345 |
346 #endif | 346 #endif |
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