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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ | |
| 6 #define NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "base/basictypes.h" | |
| 11 #include "net/base/completion_callback.h" | |
| 12 #include "net/base/net_errors.h" | |
| 13 | |
| 14 namespace net { | |
| 15 | |
| 16 class SocketStream; | |
| 17 | |
| 18 // Abstract interface to throttle SocketStream per URL scheme. | |
| 19 // Each URL scheme (protocol) could define own SocketStreamThrottle. | |
| 20 // These methods will be called on IO thread. | |
| 21 class SocketStreamThrottle { | |
| 22 public: | |
| 23 // Called when |socket| is about to open connection. | |
| 24 // Returns net::OK if the connection can open now. | |
| 25 // Returns net::ERR_IO_PENDING if the connection should wait. In this case, | |
| 26 // |callback| will be called when it's ready to open connection. | |
| 27 virtual int OnStartOpenConnection(SocketStream* socket, | |
| 28 CompletionCallback* callback) { | |
| 29 // No throttle by default. | |
| 30 return OK; | |
| 31 } | |
| 32 | |
| 33 // Called when |socket| read |len| bytes of |data|. | |
| 34 // May wake up another waiting socket. | |
| 35 // Returns net::OK if |socket| can continue to run. | |
| 36 // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this | |
| 37 // case, |callback| will be called when it's ready to resume running. | |
| 38 virtual int OnRead(SocketStream* socket, const char* data, int len, | |
| 39 CompletionCallback* callback) { | |
| 40 // No throttle by default. | |
| 41 return OK; | |
| 42 } | |
| 43 | |
| 44 // Called when |socket| wrote |len| bytes of |data|. | |
| 45 // May wake up another waiting socket. | |
| 46 // Returns net::OK if |socket| can continue to run. | |
| 47 // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this | |
| 48 // case, |callback| will be called when it's ready to resume running. | |
| 49 virtual int OnWrite(SocketStream* socket, const char* data, int len, | |
| 50 CompletionCallback* callback) { | |
| 51 // No throttle by default. | |
| 52 return OK; | |
| 53 } | |
| 54 | |
| 55 // Called when |socket| is closed. | |
| 56 // May wake up another waiting socket. | |
| 57 virtual void OnClose(SocketStream* socket) {} | |
| 58 | |
| 59 // Gets SocketStreamThrottle for URL |scheme|. | |
| 60 // Doesn't pass ownership of the SocketStreamThrottle. | |
| 61 static SocketStreamThrottle* GetSocketStreamThrottleForScheme( | |
| 62 const std::string& scheme); | |
| 63 | |
| 64 // Registers |throttle| for URL |scheme|. | |
| 65 // Doesn't take ownership of |throttle|. Typically |throttle| is | |
| 66 // singleton instance. | |
| 67 static void RegisterSocketStreamThrottle( | |
| 68 const std::string& scheme, | |
| 69 SocketStreamThrottle* throttle); | |
| 70 | |
| 71 protected: | |
| 72 SocketStreamThrottle() {} | |
| 73 virtual ~SocketStreamThrottle() {} | |
| 74 | |
| 75 private: | |
| 76 DISALLOW_COPY_AND_ASSIGN(SocketStreamThrottle); | |
| 77 }; | |
| 78 | |
| 79 } // namespace net | |
| 80 | |
| 81 #endif // NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ | |
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