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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "skia/ext/bitmap_platform_device_mac.h" | 5 #include "skia/ext/bitmap_platform_device_mac.h" |
6 | 6 |
7 #include "skia/ext/skia_utils_mac.h" | 7 #include "skia/ext/skia_utils_mac.h" |
8 #include "third_party/skia/include/core/SkMatrix.h" | 8 #include "third_party/skia/include/core/SkMatrix.h" |
9 #include "third_party/skia/include/core/SkPath.h" | 9 #include "third_party/skia/include/core/SkPath.h" |
10 #include "third_party/skia/include/core/SkTypes.h" | 10 #include "third_party/skia/include/core/SkTypes.h" |
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33 } // namespace | 33 } // namespace |
34 | 34 |
35 PlatformDevice::PlatformDevice(const SkBitmap& bitmap) | 35 PlatformDevice::PlatformDevice(const SkBitmap& bitmap) |
36 : SkDevice(NULL, bitmap, /*isForLayer=*/false) { | 36 : SkDevice(NULL, bitmap, /*isForLayer=*/false) { |
37 } | 37 } |
38 | 38 |
39 bool PlatformDevice::IsNativeFontRenderingAllowed() { | 39 bool PlatformDevice::IsNativeFontRenderingAllowed() { |
40 return true; | 40 return true; |
41 } | 41 } |
42 | 42 |
| 43 CGContextRef PlatformDevice::BeginPlatformPaint() { |
| 44 return GetBitmapContext(); |
| 45 } |
| 46 |
| 47 void PlatformDevice::EndPlatformPaint() { |
| 48 // Flushing will be done in onAccessBitmap. |
| 49 } |
| 50 |
43 // Set up the CGContextRef for peaceful coexistence with Skia | 51 // Set up the CGContextRef for peaceful coexistence with Skia |
44 void PlatformDevice::InitializeCGContext(CGContextRef context) { | 52 void PlatformDevice::InitializeCGContext(CGContextRef context) { |
45 // CG defaults to the same settings as Skia | 53 // CG defaults to the same settings as Skia |
46 } | 54 } |
47 | 55 |
48 // static | 56 // static |
49 void PlatformDevice::LoadPathToCGContext(CGContextRef context, | 57 void PlatformDevice::LoadPathToCGContext(CGContextRef context, |
50 const SkPath& path) { | 58 const SkPath& path) { |
51 // instead of a persistent attribute of the context, CG specifies the fill | 59 // instead of a persistent attribute of the context, CG specifies the fill |
52 // type per call, so we just have to load up the geometry. | 60 // type per call, so we just have to load up the geometry. |
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157 path.transform(transformation); | 165 path.transform(transformation); |
158 // TODO(playmobil): Implement. | 166 // TODO(playmobil): Implement. |
159 SkASSERT(false); | 167 SkASSERT(false); |
160 // LoadPathToDC(context, path); | 168 // LoadPathToDC(context, path); |
161 // hrgn = PathToRegion(context); | 169 // hrgn = PathToRegion(context); |
162 } | 170 } |
163 } | 171 } |
164 | 172 |
165 } // namespace skia | 173 } // namespace skia |
166 | 174 |
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