| OLD | NEW |
| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "skia/ext/bitmap_platform_device_mac.h" | 5 #include "skia/ext/bitmap_platform_device_mac.h" |
| 6 | 6 |
| 7 #include "skia/ext/skia_utils_mac.h" | 7 #include "skia/ext/skia_utils_mac.h" |
| 8 #include "third_party/skia/include/core/SkMatrix.h" | 8 #include "third_party/skia/include/core/SkMatrix.h" |
| 9 #include "third_party/skia/include/core/SkPath.h" | 9 #include "third_party/skia/include/core/SkPath.h" |
| 10 #include "third_party/skia/include/core/SkTypes.h" | 10 #include "third_party/skia/include/core/SkTypes.h" |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 } // namespace | 33 } // namespace |
| 34 | 34 |
| 35 PlatformDevice::PlatformDevice(const SkBitmap& bitmap) | 35 PlatformDevice::PlatformDevice(const SkBitmap& bitmap) |
| 36 : SkDevice(NULL, bitmap, /*isForLayer=*/false) { | 36 : SkDevice(NULL, bitmap, /*isForLayer=*/false) { |
| 37 } | 37 } |
| 38 | 38 |
| 39 bool PlatformDevice::IsNativeFontRenderingAllowed() { | 39 bool PlatformDevice::IsNativeFontRenderingAllowed() { |
| 40 return true; | 40 return true; |
| 41 } | 41 } |
| 42 | 42 |
| 43 CGContextRef PlatformDevice::BeginPlatformPaint() { |
| 44 return GetBitmapContext(); |
| 45 } |
| 46 |
| 47 void PlatformDevice::EndPlatformPaint() { |
| 48 // Flushing will be done in onAccessBitmap. |
| 49 } |
| 50 |
| 43 // Set up the CGContextRef for peaceful coexistence with Skia | 51 // Set up the CGContextRef for peaceful coexistence with Skia |
| 44 void PlatformDevice::InitializeCGContext(CGContextRef context) { | 52 void PlatformDevice::InitializeCGContext(CGContextRef context) { |
| 45 // CG defaults to the same settings as Skia | 53 // CG defaults to the same settings as Skia |
| 46 } | 54 } |
| 47 | 55 |
| 48 // static | 56 // static |
| 49 void PlatformDevice::LoadPathToCGContext(CGContextRef context, | 57 void PlatformDevice::LoadPathToCGContext(CGContextRef context, |
| 50 const SkPath& path) { | 58 const SkPath& path) { |
| 51 // instead of a persistent attribute of the context, CG specifies the fill | 59 // instead of a persistent attribute of the context, CG specifies the fill |
| 52 // type per call, so we just have to load up the geometry. | 60 // type per call, so we just have to load up the geometry. |
| (...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 157 path.transform(transformation); | 165 path.transform(transformation); |
| 158 // TODO(playmobil): Implement. | 166 // TODO(playmobil): Implement. |
| 159 SkASSERT(false); | 167 SkASSERT(false); |
| 160 // LoadPathToDC(context, path); | 168 // LoadPathToDC(context, path); |
| 161 // hrgn = PathToRegion(context); | 169 // hrgn = PathToRegion(context); |
| 162 } | 170 } |
| 163 } | 171 } |
| 164 | 172 |
| 165 } // namespace skia | 173 } // namespace skia |
| 166 | 174 |
| OLD | NEW |