| Index: gpu/common/gpu_trace_event.h
|
| diff --git a/gpu/common/gpu_trace_event.h b/gpu/common/gpu_trace_event.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1c8e46aae3ba56b40b0275a7b8a3b741f03078ef
|
| --- /dev/null
|
| +++ b/gpu/common/gpu_trace_event.h
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| @@ -0,0 +1,291 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Trace events are for tracking application performance.
|
| +//
|
| +// Events are issued against categories. Whereas LOG's
|
| +// categories are statically defined, TRACE categories are created
|
| +// implicitly with a string. For example:
|
| +// GPU_TRACE_EVENT_INSTANT0("MY_SUBSYSTEM", "SomeImportantEvent")
|
| +//
|
| +// Events can be INSTANT, or can be pairs of BEGIN and END:
|
| +// GPU_TRACE_EVENT_BEGIN0("MY_SUBSYSTEM", "SomethingCostly")
|
| +// doSomethingCostly()
|
| +// GPU_TRACE_EVENT_END0("MY_SUBSYSTEM", "SomethingCostly")
|
| +//
|
| +// A common use case is to trace entire function scopes. This
|
| +// issues a trace BEGIN and END automatically:
|
| +// void doSomethingCostly() {
|
| +// GPU_TRACE_EVENT0("MY_SUBSYSTEM", "doSomethingCostly");
|
| +// ...
|
| +// }
|
| +//
|
| +// Additional parameters can be associated with an event:
|
| +// void doSomethingCostly2(int howMuch) {
|
| +// GPU_TRACE_EVENT1("MY_SUBSYSTEM", "doSomethingCostly",
|
| +// "howMuch", StringPrintf("%i", howMuch).c_str());
|
| +// ...
|
| +// }
|
| +//
|
| +// The trace system will automatically add to this information the
|
| +// current process id, thread id, a timestamp down to the
|
| +// microsecond, as well as the file and line number of the calling location.
|
| +//
|
| +// By default, trace collection is compiled in, but turned off at runtime.
|
| +// Collecting trace data is the responsibility of the embedding
|
| +// application. In Chrome's case, navigating to about:gpu will turn on
|
| +// tracing and display data collected across all active processes.
|
| +//
|
| +
|
| +#ifndef GPU_TRACE_EVENT_H_
|
| +#define GPU_TRACE_EVENT_H_
|
| +#pragma once
|
| +
|
| +#include "build/build_config.h"
|
| +
|
| +#include <string>
|
| +
|
| +#include "base/scoped_ptr.h"
|
| +#include "base/scoped_vector.h"
|
| +#include "base/atomicops.h"
|
| +#include "base/singleton.h"
|
| +#include "base/time.h"
|
| +#include "base/timer.h"
|
| +#include "base/callback.h"
|
| +#include <vector>
|
| +
|
| +
|
| +// Implementation detail: trace event macros create temporary variables
|
| +// to keep instrumentation overhead low. These macros give each temporary
|
| +// variable a unique name based on the line number to prevent name collissions.
|
| +#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER3(a,b) a##b
|
| +#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER2(a,b) \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER3(a,b)
|
| +#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(name_prefix) \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER2(name_prefix, __LINE__)
|
| +
|
| +// Records a pair of begin and end events called "name" for the current
|
| +// scope, with 0, 1 or 2 associated arguments. If the category is not
|
| +// enabled, then this does nothing.
|
| +#define GPU_TRACE_EVENT0(category, name) \
|
| + GPU_TRACE_EVENT1(category, name, NULL, NULL)
|
| +#define GPU_TRACE_EVENT1(category, name, arg1name, arg1val) \
|
| + GPU_TRACE_EVENT2(category, name, arg1name, arg1val, NULL, NULL)
|
| +#define GPU_TRACE_EVENT2(category, name, arg1name, arg1val, arg2name, arg2val) \
|
| + static gpu::TraceCategory* \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \
|
| + gpu::TraceLog::GetInstance()->GetCategory(category); \
|
| + if (base::subtle::Acquire_Load(\
|
| + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \
|
| + gpu::TraceLog::GetInstance()->AddTraceEvent( \
|
| + gpu::GPU_TRACE_EVENT_PHASE_BEGIN, \
|
| + __FILE__, __LINE__, \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \
|
| + name, \
|
| + arg1name, arg1val, \
|
| + arg2name, arg2val); \
|
| + } \
|
| + gpu::internal::TraceEndOnScopeClose __profileScope ## __LINE ( \
|
| + __FILE__, __LINE__, \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), name);
|
| +
|
| +// Records a single event called "name" immediately, with 0, 1 or 2
|
| +// associated arguments. If the category is not enabled, then this
|
| +// does nothing.
|
| +#define GPU_TRACE_EVENT_INSTANT0(category, name) \
|
| + GPU_TRACE_EVENT_INSTANT1(category, name, NULL, NULL)
|
| +#define GPU_TRACE_EVENT_INSTANT1(category, name, arg1name, arg1val) \
|
| + GPU_TRACE_EVENT_INSTANT2(category, name, arg1name, arg1val, NULL, NULL)
|
| +#define GPU_TRACE_EVENT_INSTANT2(category, name, arg1name, arg1val, \
|
| + arg2name, arg2val) \
|
| + static gpu::TraceCategory* \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \
|
| + gpu::TraceLog::GetInstance()->GetCategory(category); \
|
| + if (base::subtle::Acquire_Load( \
|
| + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \
|
| + gpu::TraceLog::GetInstance()->AddTraceEvent( \
|
| + gpu::GPU_TRACE_EVENT_PHASE_INSTANT, \
|
| + __FILE__, __LINE__, \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \
|
| + name, \
|
| + arg1name, arg1val, \
|
| + arg2name, arg2val); \
|
| + }
|
| +
|
| +// Records a single BEGIN event called "name" immediately, with 0, 1 or 2
|
| +// associated arguments. If the category is not enabled, then this
|
| +// does nothing.
|
| +#define GPU_TRACE_EVENT_BEGIN0(category, name) \
|
| + GPU_TRACE_EVENT_BEGIN1(category, name, NULL, NULL)
|
| +#define GPU_TRACE_EVENT_BEGIN1(category, name, arg1name, arg1val) \
|
| + GPU_TRACE_EVENT_BEGIN2(category, name, arg1name, arg1val, NULL, NULL)
|
| +#define GPU_TRACE_EVENT_BEGIN2(category, name, arg1name, arg1val, \
|
| + arg2name, arg2val) \
|
| + static gpu::TraceCategory* \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \
|
| + gpu::TraceLog::GetInstance()->GetCategory(category); \
|
| + if (base::subtle::Acquire_Load( \
|
| + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \
|
| + gpu::TraceLog::GetInstance()->AddTraceEvent( \
|
| + gpu::GPU_TRACE_EVENT_PHASE_BEGIN, \
|
| + __FILE__, __LINE__, \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \
|
| + name, \
|
| + arg1name, arg1val, \
|
| + arg2name, arg2val); \
|
| + }
|
| +
|
| +// Records a single END event for "name" immediately. If the category
|
| +// is not enabled, then this does nothing.
|
| +#define GPU_TRACE_EVENT_END0(category, name) \
|
| + static gpu::TraceCategory* \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \
|
| + gpu::TraceLog::GetInstance()->GetCategory(category); \
|
| + if (base::subtle::Acquire_Load( \
|
| + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \
|
| + gpu::TraceLog::GetInstance()->AddTraceEvent( \
|
| + gpu::GPU_TRACE_EVENT_PHASE_END, \
|
| + __FILE__, __LINE__, \
|
| + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \
|
| + name, \
|
| + arg1name, arg1val, \
|
| + arg2name, arg2val); \
|
| + }
|
| +
|
| +
|
| +namespace gpu {
|
| +
|
| +// Categories allow enabling/disabling of streams of trace events
|
| +// Don't manipulate the category object directly, as this may lead
|
| +// to threading issues. Use the TraceLog methods instead.
|
| +class TraceCategory {
|
| + public:
|
| + TraceCategory(const char* name, bool enabled);
|
| + ~TraceCategory();
|
| +
|
| + const char* name() const { return name_; }
|
| +
|
| + // NEVER read these directly, let the macros do it for you
|
| + volatile base::subtle::Atomic32 enabled_;
|
| + protected:
|
| + const char* name_;
|
| +};
|
| +
|
| +#define TRACE_MAX_NUM_ARGS 2
|
| +
|
| +enum TraceEventPhase {
|
| + GPU_TRACE_EVENT_PHASE_BEGIN,
|
| + GPU_TRACE_EVENT_PHASE_END,
|
| + GPU_TRACE_EVENT_PHASE_INSTANT
|
| +};
|
| +
|
| +// Output records are "Events" and can be obtained via the
|
| +// OutputCallback whenever the logging system decides to flush. This
|
| +// can happen at any time, on any thread, or you can programatically
|
| +// force it to happen.
|
| +struct TraceEvent {
|
| + static void AppendAsJSON(std::string* out,
|
| + const std::vector<TraceEvent>& events);
|
| + void AppendAsJSON(std::string* out) const;
|
| +
|
| +
|
| + unsigned long processId;
|
| + unsigned long threadId;
|
| + base::TimeTicks timestamp;
|
| + TraceEventPhase phase;
|
| + TraceCategory* category;
|
| + const char* name;
|
| + const char* argNames[TRACE_MAX_NUM_ARGS];
|
| + std::string argValues[TRACE_MAX_NUM_ARGS];
|
| +};
|
| +
|
| +
|
| +class TraceLog {
|
| + public:
|
| + static TraceLog* GetInstance();
|
| +
|
| + // Global enable of tracing. Currently enables all categories or not.
|
| + // TODO(nduca) Replaced with an Enable/DisableCategory() that
|
| + // implicitly controls the global logging state.
|
| + void SetEnabled(bool enabled);
|
| +
|
| + // When enough events are collected, they are handed (in bulk) to
|
| + // the output callback. If no callback is set, the output will be
|
| + // silently dropped.
|
| + typedef Callback1<const std::string& /* json_events */>::Type OutputCallback;
|
| + void SetOutputCallback(OutputCallback* cb);
|
| +
|
| + // Forwards data collected by a child process to the registered
|
| + // output callback.
|
| + void AddRemotelyCollectedData(const std::string& json_events);
|
| +
|
| + // Flushes all logged data to the callback.
|
| + void Flush();
|
| +
|
| + // Called by GPU_TRACE_EVENT* macros, don't call this directly.
|
| + TraceCategory* GetCategory(const char* name);
|
| +
|
| + // Called by GPU_TRACE_EVENT* macros, don't call this directly.
|
| + void AddTraceEvent(TraceEventPhase phase,
|
| + const char* file, int line,
|
| + TraceCategory* category,
|
| + const char* name,
|
| + const char* arg1name, const char* arg1val,
|
| + const char* arg2name, const char* arg2val);
|
| +
|
| + private:
|
| + // This allows constructor and destructor to be private and usable only
|
| + // by the Singleton class.
|
| + friend struct StaticMemorySingletonTraits<TraceLog>;
|
| +
|
| + TraceLog();
|
| + ~TraceLog();
|
| + void FlushWithLockAlreadyHeld();
|
| +
|
| + // TODO(nduca): switch to per-thread trace buffers to reduce thread
|
| + // synchronization.
|
| + base::Lock lock_;
|
| + bool enabled_;
|
| + ScopedVector<TraceCategory> categories_;
|
| + scoped_ptr<OutputCallback> output_callback_;
|
| + std::vector<TraceEvent> logged_events_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(TraceLog);
|
| +};
|
| +
|
| +namespace internal {
|
| +
|
| +// Used by GPU_TRACE_EVENTx macro. Do not use directly.
|
| +class TraceEndOnScopeClose {
|
| + public:
|
| + TraceEndOnScopeClose(const char* file, int line,
|
| + TraceCategory* category,
|
| + const char* name)
|
| + : file_(file)
|
| + , line_(line)
|
| + , category_(category)
|
| + , name_(name) { }
|
| +
|
| + ~TraceEndOnScopeClose() {
|
| + if (base::subtle::Acquire_Load(&category_->enabled_))
|
| + gpu::TraceLog::GetInstance()->AddTraceEvent(
|
| + gpu::GPU_TRACE_EVENT_PHASE_END,
|
| + file_, line_,
|
| + category_,
|
| + name_,
|
| + NULL, NULL, NULL, NULL);
|
| + }
|
| +
|
| + private:
|
| + const char* file_;
|
| + int line_;
|
| + TraceCategory* category_;
|
| + const char* name_;
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_TRACE_EVENT_H_
|
|
|