Index: views/ime/text_input_client.h |
diff --git a/views/ime/text_input_client.h b/views/ime/text_input_client.h |
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef VIEWS_IME_TEXT_INPUT_CLIENT_H_ |
+#define VIEWS_IME_TEXT_INPUT_CLIENT_H_ |
+#pragma once |
+ |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/callback.h" |
+#include "base/string16.h" |
+#include "ui/base/ime/composition.h" |
+#include "ui/base/ime/text_input_type.h" |
+#include "ui/base/range/range.h" |
+ |
+namespace gfx { |
+class Rect; |
+} |
+ |
+namespace views { |
+ |
+// An interface implemented by a View that needs text input support. |
+class TextInputClient { |
+ public: |
+ virtual ~TextInputClient() {} |
+ |
+ // Input method result ------------------------------------------------------- |
+ |
+ // Sets composition text and attributes. If there is composition text already, |
+ // it’ll be replaced by the new one. Otherwise, current selection will be |
+ // replaced. If there is no selection, the composition text will be inserted |
+ // at the insertion point. |
+ virtual void SetComposition(const ui::Composition& composition) = 0; |
+ |
+ // Converts current composition text into final content. |
+ virtual void ConfirmComposition() = 0; |
+ |
+ // Removes current composition text. |
+ virtual void ClearComposition() = 0; |
+ |
+ // Inserts a given text at the insertion point. Current composition text or |
+ // selection will be removed. This method should never be called when the |
+ // current text input type is TEXT_INPUT_TYPE_NONE. |
+ virtual void InsertText(const string16& text) = 0; |
+ |
+ // Inserts a single char at the insertion point. Unlike above InsertText() |
+ // method, this method has an extra |flags| parameter indicating the modifier |
+ // key states when the character is generated. This method should only be |
+ // called when a key press is not handled by the input method but still |
+ // generates a character (eg. by the keyboard driver). In another word, the |
+ // preceding key press event should not be a VKEY_PROCESSKEY. |
+ // This method will be called whenever a char is generated by the keyboard, |
+ // even if the current text input type is TEXT_INPUT_TYPE_NONE. |
+ virtual void InsertChar(char16 ch, int flags) = 0; |
+ |
+ // Input context information ------------------------------------------------- |
+ |
+ // Returns current text input type. It could be changed and even becomes |
+ // TEXT_INPUT_TYPE_NONE at runtime. |
+ virtual ui::TextInputType GetTextInputType() = 0; |
+ |
+ // Returns current caret (insertion point) bounds relative to the View’s |
+ // coordinates. If there is selection, then the selection bounds will be |
+ // returned. |
+ virtual gfx::Rect GetCaretBounds() = 0; |
+ |
+ // Returns true if there is composition text. |
+ virtual bool HasComposition() = 0; |
oshima
2011/03/21 20:30:56
"CompositionText" may be better than "Composition"
James Su
2011/03/21 21:21:16
I'll do it asap.
If it's necessary to rename ui::
oshima
2011/03/22 03:35:00
I think it's better to use CompositionText to be m
James Su
2011/03/22 08:39:35
Done.
|
+ |
+ |
oshima
2011/03/21 20:30:56
remove extra empty line
James Su
2011/03/21 21:21:16
Done.
|
+ // Document content operations ---------------------------------------------- |
+ |
+ // Retrieves the UTF-16 based character range containing all text in the View. |
oshima
2011/03/21 20:30:56
This is still UCS2, correct?
James Su
2011/03/21 21:21:16
The text encoding should be UTF-16.
|
+ // Returns false if the information cannot be retrieved right now. |
+ virtual bool GetTextRange(ui::Range* range) = 0; |
+ |
+ // Retrieves the UTF-16 based character range of current composition text. |
+ // Returns false if the information cannot be retrieved right now. |
+ virtual bool GetCompositionRange(ui::Range* range) = 0; |
+ |
+ // Retrieves the UTF-16 based character range of current selection. |
+ // Returns false if the information cannot be retrieved right now. |
+ virtual bool GetSelectionRange(ui::Range* range) = 0; |
+ |
+ // Selects the given UTF-16 based character range. Current composition text |
+ // will be confirmed before selecting the range. |
+ // Returns false if the operation is not supported. |
+ virtual bool SetSelectionRange(const ui::Range& range) = 0; |
+ |
+ // Deletes contents in the given UTF-16 based character range. Current |
+ // composition text will be confirmed before deleting the range. |
+ // The input caret will be moved to the place where the range gets deleted. |
+ // Returns false if the oepration is not supported. |
+ virtual bool DeleteRange(const ui::Range& range) = 0; |
+ |
+ // Retrieves the text content in a given UTF-16 based character range. |
+ // The result will be send back to the input method by calling the given |
+ // callback, which may happen asynchronously. |
+ // Returns false if the operation is not supported. |
+ virtual bool GetTextFromRange( |
+ const ui::Range& range, |
+ const base::Callback<void(string16)>& callback) = 0; |
+ |
+ // Miscellaneous ------------------------------------------------------------ |
+ |
+ // Called whenever current keyboard layout or input method is changed, |
+ // especially the change of input locale and text direction. |
+ virtual void OnInputMethodChanged() = 0; |
+ |
+ // Called whenever the user requests to change the text direction and layout |
+ // alignment of the current text box. It’s for supporting ctrl-shift on |
+ // Windows. |
+ // Returns false if the operation is not supported. |
+ virtual bool ChangeTextDirectionAndLayoutAlignment( |
+ base::i18n::TextDirection direction) = 0; |
+}; |
+ |
+} // namespace views |
+ |
+#endif // VIEWS_IME_TEXT_INPUT_CLIENT_H_ |