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Unified Diff: views/ime/input_method_gtk.cc

Issue 6688049: New InputMethod api for Views. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Don't dispatch the character when focus was changed by the key event. Created 9 years, 9 months ago
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Index: views/ime/input_method_gtk.cc
diff --git a/views/ime/input_method_gtk.cc b/views/ime/input_method_gtk.cc
new file mode 100644
index 0000000000000000000000000000000000000000..93445c967a0b2cc1ba1bbeeb79061d4f1cdd0dd4
--- /dev/null
+++ b/views/ime/input_method_gtk.cc
@@ -0,0 +1,462 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "views/ime/input_method_gtk.h"
+
+#include <gdk/gdk.h>
+#include <gdk/gdkkeysyms.h>
+
+#include <algorithm>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+#include "base/third_party/icu/icu_utf.h"
+#include "base/utf_string_conversions.h"
+#include "ui/base/gtk/event_synthesis_gtk.h"
+#include "ui/base/gtk/gtk_im_context_util.h"
+#include "ui/base/keycodes/keyboard_codes.h"
+#include "ui/base/keycodes/keyboard_code_conversion_gtk.h"
+#include "views/events/event.h"
+#include "views/widget/widget.h"
+
+namespace views {
+
+InputMethodGtk::InputMethodGtk(internal::InputMethodDelegate* delegate)
+ : context_(NULL),
+ context_simple_(NULL),
+ widget_realize_id_(0),
+ widget_unrealize_id_(0),
+ context_focused_(false),
+ handling_key_event_(false),
+ composing_text_(false),
+ composition_changed_(false),
+ suppress_next_result_(false) {
+ set_delegate(delegate);
+}
+
+InputMethodGtk::~InputMethodGtk() {
+ if (widget()) {
+ GtkWidget* native_view = widget()->GetNativeView();
+ if (native_view) {
+ g_signal_handler_disconnect(native_view, widget_realize_id_);
+ g_signal_handler_disconnect(native_view, widget_unrealize_id_);
+ }
+ }
+ if (context_) {
+ g_object_unref(context_);
+ context_ = NULL;
+ }
+ if (context_simple_) {
+ g_object_unref(context_simple_);
+ context_simple_ = NULL;
+ }
+}
+
+void InputMethodGtk::Init(Widget* widget) {
+ InputMethodBase::Init(widget);
+
+ DCHECK(GTK_IS_WIDGET(widget->GetNativeView()));
+
+ widget_realize_id_ =
+ g_signal_connect(widget->GetNativeView(), "realize",
+ G_CALLBACK(OnWidgetRealizeThunk), this);
+ widget_unrealize_id_ =
+ g_signal_connect(widget->GetNativeView(), "unrealize",
+ G_CALLBACK(OnWidgetUnrealizeThunk), this);
+
+ context_ = gtk_im_multicontext_new();
+ context_simple_ = gtk_im_context_simple_new();
+
+ // context_ and context_simple_ share the same callback handlers.
+ // All data come from them are treated equally.
+ // context_ is for full input method support.
+ // context_simple_ is for supporting dead/compose keys when input method is
+ // disabled, eg. in password input box.
+ g_signal_connect(context_, "commit",
+ G_CALLBACK(OnCommitThunk), this);
+ g_signal_connect(context_, "preedit_start",
+ G_CALLBACK(OnPreeditStartThunk), this);
+ g_signal_connect(context_, "preedit_end",
+ G_CALLBACK(OnPreeditEndThunk), this);
+ g_signal_connect(context_, "preedit_changed",
+ G_CALLBACK(OnPreeditChangedThunk), this);
+
+ g_signal_connect(context_simple_, "commit",
+ G_CALLBACK(OnCommitThunk), this);
+ g_signal_connect(context_simple_, "preedit_start",
+ G_CALLBACK(OnPreeditStartThunk), this);
+ g_signal_connect(context_simple_, "preedit_end",
+ G_CALLBACK(OnPreeditEndThunk), this);
+ g_signal_connect(context_simple_, "preedit_changed",
+ G_CALLBACK(OnPreeditChangedThunk), this);
+
+ // Set client window if the widget is already realized.
+ OnWidgetRealize(widget->GetNativeView());
+}
+
+void InputMethodGtk::OnFocus() {
+ DCHECK(!widget_focused());
+ InputMethodBase::OnFocus();
+ UpdateContextFocusState();
+}
+
+void InputMethodGtk::OnBlur() {
+ DCHECK(widget_focused());
+ ConfirmCompositionText();
+ InputMethodBase::OnBlur();
+ UpdateContextFocusState();
+}
+
+void InputMethodGtk::DispatchKeyEvent(const KeyEvent& key) {
+ suppress_next_result_ = false;
+
+ // We should bypass |context_| and |context_simple_| only if there is no
+ // text input client is focused at all. Otherwise, we should always send the
+ // key event to either |context_| or |context_simple_| even if the text input
+ // type is ui::TEXT_INPUT_TYPE_NONE, to make sure we can get correct character
+ // result.
+ if (!GetTextInputClient()) {
+ DispatchKeyEventPostIME(key);
+ return;
+ }
+
+ handling_key_event_ = true;
+ composition_changed_ = false;
+ result_text_.clear();
+
+ GdkEvent* event = key.native_event();
+ DCHECK(!event || event->type == GDK_KEY_PRESS ||
+ event->type == GDK_KEY_RELEASE);
+
+ // If it's a fake key event, then we need to synthesis a GdkEventKey.
+ bool need_free_event = false;
+ if (!event) {
+ event = SynthesizeGdkEventKey(key);
+ need_free_event = true;
+ }
+
+ gboolean filtered = false;
+ if (context_focused_)
+ filtered = gtk_im_context_filter_keypress(context_, &event->key);
+ else
+ filtered = gtk_im_context_filter_keypress(context_simple_, &event->key);
+
+ handling_key_event_ = false;
+
+ const View* old_focused_view = focused_view();
+ if (key.type() == ui::ET_KEY_PRESSED && filtered)
+ ProcessFilteredKeyPressEvent(key);
+
+ // In case the focus was changed by the key event.
+ if (old_focused_view != focused_view())
+ return;
+
+ if (HasInputMethodResult())
+ ProcessInputMethodResult(key, filtered);
+
+ // In case the focus was changed when sending input method results to the
+ // focused View.
+ if (old_focused_view != focused_view())
+ return;
+
+ if (key.type() == ui::ET_KEY_PRESSED && !filtered)
+ ProcessUnfilteredKeyPressEvent(key);
+ else if (key.type() == ui::ET_KEY_RELEASED)
+ DispatchKeyEventPostIME(key);
+
+ if (need_free_event)
+ gdk_event_free(event);
+}
+
+void InputMethodGtk::OnTextInputTypeChanged(View* view) {
+ if (IsViewFocused(view)) {
+ DCHECK(!composing_text_);
+ UpdateContextFocusState();
+ }
+}
+
+void InputMethodGtk::OnCaretBoundsChanged(View* view) {
+ gfx::Rect rect;
+ if (!IsViewFocused(view) || !GetCaretBoundsInWidget(&rect))
+ return;
+
+ GdkRectangle gdk_rect = rect.ToGdkRectangle();
+ gtk_im_context_set_cursor_location(context_, &gdk_rect);
+}
+
+void InputMethodGtk::CancelComposition(View* view) {
+ if (IsViewFocused(view))
+ ResetContext();
+}
+
+std::string InputMethodGtk::GetInputLocale() {
+ // Not supported.
+ return std::string("");
+}
+
+base::i18n::TextDirection InputMethodGtk::GetInputTextDirection() {
+ // Not supported.
+ return base::i18n::UNKNOWN_DIRECTION;
+}
+
+bool InputMethodGtk::IsActive() {
+ // We always need to send keyboard events to either |context_| or
+ // |context_simple_|, so just return true here.
+ return true;
+}
+
+void InputMethodGtk::FocusedViewWillChange() {
+ ConfirmCompositionText();
+}
+
+void InputMethodGtk::FocusedViewDidChange() {
+ UpdateContextFocusState();
+}
+
+void InputMethodGtk::ConfirmCompositionText() {
+ TextInputClient* client = GetTextInputClient();
+ if (client && client->HasCompositionText())
+ client->ConfirmCompositionText();
+
+ ResetContext();
+}
+
+void InputMethodGtk::ResetContext() {
+ if (!GetTextInputClient())
+ return;
+
+ DCHECK(widget_focused());
+ DCHECK(focused_view());
+ DCHECK(!handling_key_event_);
+
+ // To prevent any text from being committed when resetting the |context_|;
+ handling_key_event_ = true;
+ suppress_next_result_ = true;
+
+ gtk_im_context_reset(context_);
+ gtk_im_context_reset(context_simple_);
+
+ // Some input methods may not honour the reset call. Focusing out/in the
+ // |context_| to make sure it gets reset correctly.
+ if (context_focused_) {
+ gtk_im_context_focus_out(context_);
+ gtk_im_context_focus_in(context_);
+ }
+
+ composition_.Clear();
+ result_text_.clear();
+ handling_key_event_ = false;
+ composing_text_ = false;
+ composition_changed_ = false;
+}
+
+void InputMethodGtk::UpdateContextFocusState() {
+ bool old_context_focused = context_focused_;
+ // Use switch here in case we are going to add more text input types.
+ switch (GetTextInputType()) {
+ case ui::TEXT_INPUT_TYPE_NONE:
+ case ui::TEXT_INPUT_TYPE_PASSWORD:
+ context_focused_ = false;
+ break;
+ default:
+ context_focused_ = true;
+ break;
+ }
+
+ // We only focus in |context_| when the focus is in a normal textfield.
+ if (old_context_focused && !context_focused_)
+ gtk_im_context_focus_out(context_);
+ else if (!old_context_focused && context_focused_)
+ gtk_im_context_focus_in(context_);
+
+ // |context_simple_| can be used in any textfield, including password box, and
+ // even if the focused text input client's text input type is
+ // ui::TEXT_INPUT_TYPE_NONE.
+ if (GetTextInputClient())
+ gtk_im_context_focus_in(context_simple_);
+ else
+ gtk_im_context_focus_out(context_simple_);
+}
+
+void InputMethodGtk::ProcessFilteredKeyPressEvent(const KeyEvent& key) {
+ if (NeedInsertChar()) {
+ DispatchKeyEventPostIME(key);
+ } else {
+ KeyEvent key(ui::ET_KEY_PRESSED, ui::VKEY_PROCESSKEY, key.flags());
+ DispatchKeyEventPostIME(key);
+ }
+}
+
+void InputMethodGtk::ProcessUnfilteredKeyPressEvent(const KeyEvent& key) {
+ const View* old_focused_view = focused_view();
+ DispatchKeyEventPostIME(key);
+
+ // We shouldn't dispatch the character anymore if the key event caused focus
+ // change.
+ if (old_focused_view != focused_view())
+ return;
+
+ // If a key event was not filtered by |context_| or |context_simple_|, then
+ // it means the key event didn't generate any result text. For some cases,
+ // the key event may still generate a valid character, eg. a control-key
+ // event (ctrl-a, return, tab, etc.). We need to send the character to the
+ // focused text input client by calling TextInputClient::InsertChar().
+ char16 ch = key.GetCharacter();
+ TextInputClient* client = GetTextInputClient();
+ if (ch && client)
+ client->InsertChar(ch, key.flags());
+}
+
+void InputMethodGtk::ProcessInputMethodResult(const KeyEvent& key,
+ bool filtered) {
+ TextInputClient* client = GetTextInputClient();
+ DCHECK(client);
+
+ if (result_text_.length()) {
+ if (filtered && NeedInsertChar()) {
+ for (string16::const_iterator i = result_text_.begin();
+ i != result_text_.end(); ++i) {
+ client->InsertChar(*i, key.flags());
+ }
+ } else {
+ client->InsertText(result_text_);
+ composing_text_ = false;
+ }
+ }
+
+ if (composition_changed_ && !IsTextInputTypeNone()) {
+ if (composition_.text.length()) {
+ composing_text_ = true;
+ client->SetCompositionText(composition_);
+ } else if (result_text_.empty()) {
+ client->ClearCompositionText();
+ }
+ }
+}
+
+bool InputMethodGtk::NeedInsertChar() const {
+ return IsTextInputTypeNone() ||
+ (!composing_text_ && result_text_.length() == 1);
+}
+
+bool InputMethodGtk::HasInputMethodResult() const {
+ return result_text_.length() || composition_changed_;
+}
+
+void InputMethodGtk::SendFakeProcessKeyEvent(bool pressed) const {
+ KeyEvent key(pressed ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED,
+ ui::VKEY_PROCESSKEY, 0);
+ DispatchKeyEventPostIME(key);
+}
+
+GdkEvent* InputMethodGtk::SynthesizeGdkEventKey(const KeyEvent& key) const {
+ guint keyval =
+ ui::GdkKeyCodeForWindowsKeyCode(key.key_code(), key.IsShiftDown());
+ guint state = 0;
+ if (key.IsShiftDown())
+ state |= GDK_SHIFT_MASK;
+ if (key.IsControlDown())
+ state |= GDK_CONTROL_MASK;
+ if (key.IsAltDown())
+ state |= GDK_MOD1_MASK;
+ if (key.IsCapsLockDown())
+ state |= GDK_LOCK_MASK;
+
+ DCHECK(widget()->GetNativeView()->window);
+ return ui::SynthesizeKeyEvent(widget()->GetNativeView()->window,
+ key.type() == ui::ET_KEY_PRESSED,
+ keyval, state);
+}
+
+void InputMethodGtk::OnCommit(GtkIMContext* context, gchar* text) {
+ if (suppress_next_result_) {
+ suppress_next_result_ = false;
+ return;
+ }
+
+ // We need to receive input method result even if the text input type is
+ // ui::TEXT_INPUT_TYPE_NONE, to make sure we can always send correct
+ // character for each key event to the focused text input client.
+ if (!GetTextInputClient())
+ return;
+
+ string16 utf16_text(UTF8ToUTF16(text));
+
+ // Append the text to the buffer, because commit signal might be fired
+ // multiple times when processing a key event.
+ result_text_.append(utf16_text);
+
+ // If we are not handling key event, do not bother sending text result if the
+ // focused text input client does not support text input.
+ if (!handling_key_event_ && !IsTextInputTypeNone()) {
+ SendFakeProcessKeyEvent(true);
+ GetTextInputClient()->InsertText(utf16_text);
+ SendFakeProcessKeyEvent(false);
+ }
+}
+
+void InputMethodGtk::OnPreeditStart(GtkIMContext* context) {
+ if (suppress_next_result_ || IsTextInputTypeNone())
+ return;
+
+ composing_text_ = true;
+}
+
+void InputMethodGtk::OnPreeditChanged(GtkIMContext* context) {
+ if (suppress_next_result_ || IsTextInputTypeNone())
+ return;
+
+ gchar* text = NULL;
+ PangoAttrList* attrs = NULL;
+ gint cursor_position = 0;
+ gtk_im_context_get_preedit_string(context, &text, &attrs, &cursor_position);
+
+ ui::ExtractCompositionTextFromGtkPreedit(text, attrs, cursor_position,
+ &composition_);
+ composition_changed_ = true;
+
+ g_free(text);
+ pango_attr_list_unref(attrs);
+
+ if (composition_.text.length())
+ composing_text_ = true;
+
+ if (!handling_key_event_ && !IsTextInputTypeNone()) {
+ SendFakeProcessKeyEvent(true);
+ GetTextInputClient()->SetCompositionText(composition_);
+ SendFakeProcessKeyEvent(false);
+ }
+}
+
+void InputMethodGtk::OnPreeditEnd(GtkIMContext* context) {
+ if (composition_.text.empty() || IsTextInputTypeNone())
+ return;
+
+ composition_changed_ = true;
+ composition_.Clear();
+
+ if (!handling_key_event_) {
+ TextInputClient* client = GetTextInputClient();
+ if (client && client->HasCompositionText())
+ client->ClearCompositionText();
+ }
+}
+
+void InputMethodGtk::OnWidgetRealize(GtkWidget* widget) {
+ // We should only set im context's client window once, because when setting
+ // client window, im context may destroy and recreate its internal states and
+ // objects.
+ if (widget->window) {
+ gtk_im_context_set_client_window(context_, widget->window);
+ gtk_im_context_set_client_window(context_simple_, widget->window);
+ }
+}
+
+void InputMethodGtk::OnWidgetUnrealize(GtkWidget* widget) {
+ gtk_im_context_set_client_window(context_, NULL);
+ gtk_im_context_set_client_window(context_simple_, NULL);
+}
+
+} // namespace views
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