Index: views/ime/input_method.h |
diff --git a/views/ime/input_method.h b/views/ime/input_method.h |
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef VIEWS_IME_INPUT_METHOD_H_ |
+#define VIEWS_IME_INPUT_METHOD_H_ |
+#pragma once |
+ |
+#include <string> |
+ |
+#include "base/basictypes.h" |
+#include "base/i18n/rtl.h" |
+#include "ui/base/ime/text_input_type.h" |
+ |
+namespace views { |
+ |
+namespace internal { |
+class InputMethodDelegate; |
+} // namespace internal |
+ |
+class KeyEvent; |
+class TextInputClient; |
+class View; |
+class Widget; |
+ |
+// An interface implemented by an object that encapsulates a native input method |
+// service provided by the underlying operation system. |
+// Because on most systems, the system input method service is bound to |
+// individual native window. On Windows, its HWND, on Linux/Gtk, its GdkWindow. |
+// And in Views control system, only the top-level NativeWidget has a native |
+// window that can get keyboard focus. So this API is designed to be bound to |
+// the top-level NativeWidget. |
+class InputMethod { |
+ public: |
+ virtual ~InputMethod() {} |
+ |
+ // Sets the delegate used by this InputMethod instance. It should only be |
+ // called by the internal NativeWidget or testing code. |
+ virtual void set_delegate(internal::InputMethodDelegate* delegate) = 0; |
+ |
+ // Initialize the InputMethod object and attach it to the given |widget|. |
+ // The |widget| must already be initialized. |
+ virtual void Init(Widget* widget) = 0; |
+ |
+ // Called when the top-level NativeWidget gets keyboard focus. It should only |
+ // be called by the top-level NativeWidget which owns this InputMethod |
+ // instance. |
+ virtual void OnFocusIn() = 0; |
Peng
2011/03/30 18:41:35
Maybe rename to OnFocus() and OnBlur(). I changed
James Su
2011/03/30 19:44:22
Done.
|
+ |
+ // Called when the top-level NativeWidget loses keyboard focus. It should only |
+ // be called by the top-level NativeWidget which owns this InputMethod |
+ // instance. |
+ virtual void OnFocusOut() = 0; |
Peng
2011/03/30 18:41:35
I think it leaks some functions for tracing focus
James Su
2011/03/30 19:44:22
TextInputClient and View are 1:1 mapping, so they
Peng
2011/03/30 21:32:37
IC. The functions is for tracing view too. I did n
James Su
2011/03/30 21:44:00
That's the purpose of FocusChangeListener provided
Peng
2011/03/30 23:56:33
I think that is not convenient. I don't think it i
James Su
2011/03/31 00:08:08
No. Otherwise why we need FocusChangeListener at a
|
+ |
+ // Dispatch a key event to the input method. The key event will be dispatched |
+ // back to the caller via InputMethodDelegate::DispatchKeyEventPostIME(), once |
+ // it's processed by the input method. It should only be called by the |
+ // top-level NativeWidget which owns this InputMethod instance, or other |
+ // related platform dependent code, such as a message dispatcher. |
+ virtual void DispatchKeyEvent(const KeyEvent& key) = 0; |
+ |
+ // Called by the focused |view| whenever its text input type is changed. |
+ // Before calling this method, the focused |view| must confirm or clear |
+ // existing composition text and call InputMethod::CancelComposition() when |
+ // necessary. Otherwise unexpected behavior may happen. |
+ virtual void OnTextInputTypeChanged(View* view) = 0; |
Peng
2011/03/30 18:41:35
You defined TextInputClient in the design. It shou
James Su
2011/03/30 19:44:22
View* is used here intentionally, because we allow
Peng
2011/03/30 21:32:37
It is OK. But this design is weird.
On 2011/03/30
James Su
2011/03/30 21:44:00
It's pretty normal. Think in this way: the InputMe
|
+ |
+ // Called by the focused |view| whenever its caret bounds is changed. |
+ virtual void OnCaretBoundsChanged(View* view) = 0; |
+ |
+ // Called by the focused |view| to ask the input method cancel the ongoing |
+ // composition session. |
+ virtual void CancelComposition(View* view) = 0; |
+ |
+ // Returns the locale of current keyboard layout or input method, as a BCP-47 |
+ // tag, or an empty string if the input method cannot provide it. |
+ virtual std::string GetInputLocale() = 0; |
+ |
+ // Returns the text direction of current keyboard layout or input method, or |
+ // base::i18n::UNKNOWN_DIRECTION if the input method cannot provide it. |
+ virtual base::i18n::TextDirection GetInputTextDirection() = 0; |
+ |
+ // Checks if the input method is active, i.e. if it's ready for processing |
+ // keyboard event and generate composition or text result. |
+ // If the input method is inactive, then it's not necessary to inform it the |
+ // changes of caret bounds and text input type. |
+ // Note: character results may still be generated and sent to the text input |
+ // client by calling TextInputClient::InsertChar(), even if the input method |
+ // is not active. |
+ virtual bool IsActive() = 0; |
+ |
+ // Gets the focused text input client. Returns NULL if the Widget is not |
+ // focused, or there is no focused View or the focused View doesn't support |
+ // text input. |
+ virtual TextInputClient* GetTextInputClient() const = 0; |
+ |
+ // Gets the text input type of the focused text input client. Returns |
+ // ui::TEXT_INPUT_TYPE_NONE if there is no focused text input client. |
+ virtual ui::TextInputType GetTextInputType() const = 0; |
+ |
+ // TODO(suzhe): Support mouse/touch event. |
+}; |
+ |
+} // namespace views |
+ |
+#endif // VIEWS_IME_INPUT_METHOD_H_ |