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Unified Diff: test/cctest/test-api.cc

Issue 6686053: Introduce one way dependencies into object grouping. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Renaming Created 9 years, 9 months ago
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Index: test/cctest/test-api.cc
diff --git a/test/cctest/test-api.cc b/test/cctest/test-api.cc
index da1f9c6df69e91103badedbfa6586d7f3a2814cf..2a4ac228db55e275055c2a61e52fcb8ebd5845af 100644
--- a/test/cctest/test-api.cc
+++ b/test/cctest/test-api.cc
@@ -50,15 +50,19 @@ static bool IsNaN(double x) {
#endif
}
-using ::v8::ObjectTemplate;
-using ::v8::Value;
+using ::v8::AccessorInfo;
using ::v8::Context;
+using ::v8::Extension;
+using ::v8::Function;
+using ::v8::HandleScope;
using ::v8::Local;
-using ::v8::String;
+using ::v8::Object;
+using ::v8::ObjectTemplate;
+using ::v8::Persistent;
using ::v8::Script;
-using ::v8::Function;
-using ::v8::AccessorInfo;
-using ::v8::Extension;
+using ::v8::String;
+using ::v8::Value;
+using ::v8::V8;
namespace i = ::i;
@@ -1789,6 +1793,180 @@ THREADED_TEST(GlobalHandle) {
}
+static int NumberOfWeakCalls = 0;
+static void WeakPointerCallback(Persistent<Value> handle, void* id) {
+ CHECK_EQ(reinterpret_cast<void*>(1234), id);
+ NumberOfWeakCalls++;
+ handle.Dispose();
+}
+
+THREADED_TEST(ApiObjectGroups) {
+ HandleScope scope;
+ LocalContext env;
+
+ NumberOfWeakCalls = 0;
+
+ Persistent<Object> g1s1;
+ Persistent<Object> g1s2;
+ Persistent<Object> g1c1;
+ Persistent<Object> g2s1;
+ Persistent<Object> g2s2;
+ Persistent<Object> g2c1;
+
+ {
+ HandleScope scope;
+ g1s1 = Persistent<Object>::New(Object::New());
+ g1s2 = Persistent<Object>::New(Object::New());
+ g1c1 = Persistent<Object>::New(Object::New());
+ g1s1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g1s2.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g1c1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+
+ g2s1 = Persistent<Object>::New(Object::New());
+ g2s2 = Persistent<Object>::New(Object::New());
+ g2c1 = Persistent<Object>::New(Object::New());
+ g2s1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g2s2.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g2c1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ }
+
+ Persistent<Object> root = Persistent<Object>::New(g1s1); // make a root.
+
+ // Connect group 1 and 2, make a cycle.
+ CHECK(g1s2->Set(0, g2s2));
+ CHECK(g2s1->Set(0, g1s1));
+
+ {
+ Persistent<Value> g1_objects[] = { g1s1, g1s2 };
+ Persistent<Value> g1_children[] = { g1c1 };
+ Persistent<Value> g2_objects[] = { g2s1, g2s2 };
+ Persistent<Value> g2_children[] = { g2c1 };
+ V8::AddObjectGroup(g1_objects, 2);
+ V8::AddImplicitReferences(g1s1, g1_children, 1);
+ V8::AddObjectGroup(g2_objects, 2);
+ V8::AddImplicitReferences(g2s2, g2_children, 1);
+ }
+ // Do a full GC
+ i::Heap::CollectGarbage(i::OLD_POINTER_SPACE);
+
+ // All object should be alive.
+ CHECK_EQ(0, NumberOfWeakCalls);
+
+ // Weaken the root.
+ root.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ // But make children strong roots---all the objects (except for children)
+ // should be collectable now.
+ g1c1.ClearWeak();
+ g2c1.ClearWeak();
+
+ // Groups are deleted, rebuild groups.
+ {
+ Persistent<Value> g1_objects[] = { g1s1, g1s2 };
+ Persistent<Value> g1_children[] = { g1c1 };
+ Persistent<Value> g2_objects[] = { g2s1, g2s2 };
+ Persistent<Value> g2_children[] = { g2c1 };
+ V8::AddObjectGroup(g1_objects, 2);
+ V8::AddImplicitReferences(g1s1, g1_children, 1);
+ V8::AddObjectGroup(g2_objects, 2);
+ V8::AddImplicitReferences(g2s2, g2_children, 1);
+ }
+
+ i::Heap::CollectGarbage(i::OLD_POINTER_SPACE);
+
+ // All objects should be gone. 5 global handles in total.
+ CHECK_EQ(5, NumberOfWeakCalls);
+
+ // And now make children weak again and collect them.
+ g1c1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g2c1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+
+ i::Heap::CollectGarbage(i::OLD_POINTER_SPACE);
+ CHECK_EQ(7, NumberOfWeakCalls);
+}
+
+
+THREADED_TEST(ApiObjectGroupsCycle) {
+ HandleScope scope;
+ LocalContext env;
+
+ NumberOfWeakCalls = 0;
+
+ Persistent<Object> g1s1;
+ Persistent<Object> g1s2;
+ Persistent<Object> g2s1;
+ Persistent<Object> g2s2;
+ Persistent<Object> g3s1;
+ Persistent<Object> g3s2;
+
+ {
+ HandleScope scope;
+ g1s1 = Persistent<Object>::New(Object::New());
+ g1s2 = Persistent<Object>::New(Object::New());
+ g1s1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g1s2.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+
+ g2s1 = Persistent<Object>::New(Object::New());
+ g2s2 = Persistent<Object>::New(Object::New());
+ g2s1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g2s2.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+
+ g3s1 = Persistent<Object>::New(Object::New());
+ g3s2 = Persistent<Object>::New(Object::New());
+ g3s1.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ g3s2.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+ }
+
+ Persistent<Object> root = Persistent<Object>::New(g1s1); // make a root.
+
+ // Connect groups. We're building the following cycle:
+ // G1: { g1s1, g2s1 }, g1s1 implicitly references g2s1, ditto for other
+ // groups.
+ {
+ Persistent<Value> g1_objects[] = { g1s1, g1s2 };
+ Persistent<Value> g1_children[] = { g2s1 };
+ Persistent<Value> g2_objects[] = { g2s1, g2s2 };
+ Persistent<Value> g2_children[] = { g3s1 };
+ Persistent<Value> g3_objects[] = { g3s1, g3s2 };
+ Persistent<Value> g3_children[] = { g1s1 };
+ V8::AddObjectGroup(g1_objects, 2);
+ V8::AddImplicitReferences(g1s1, g1_children, 1);
+ V8::AddObjectGroup(g2_objects, 2);
+ V8::AddImplicitReferences(g2s1, g2_children, 1);
+ V8::AddObjectGroup(g3_objects, 2);
+ V8::AddImplicitReferences(g3s1, g3_children, 1);
+ }
+ // Do a full GC
+ i::Heap::CollectGarbage(i::OLD_POINTER_SPACE);
+
+ // All object should be alive.
+ CHECK_EQ(0, NumberOfWeakCalls);
+
+ // Weaken the root.
+ root.MakeWeak(reinterpret_cast<void*>(1234), &WeakPointerCallback);
+
+ // Groups are deleted, rebuild groups.
+ {
+ Persistent<Value> g1_objects[] = { g1s1, g1s2 };
+ Persistent<Value> g1_children[] = { g2s1 };
+ Persistent<Value> g2_objects[] = { g2s1, g2s2 };
+ Persistent<Value> g2_children[] = { g3s1 };
+ Persistent<Value> g3_objects[] = { g3s1, g3s2 };
+ Persistent<Value> g3_children[] = { g1s1 };
+ V8::AddObjectGroup(g1_objects, 2);
+ V8::AddImplicitReferences(g1s1, g1_children, 1);
+ V8::AddObjectGroup(g2_objects, 2);
+ V8::AddImplicitReferences(g2s1, g2_children, 1);
+ V8::AddObjectGroup(g3_objects, 2);
+ V8::AddImplicitReferences(g3s1, g3_children, 1);
+ }
+
+ i::Heap::CollectGarbage(i::OLD_POINTER_SPACE);
+
+ // All objects should be gone. 7 global handles in total.
+ CHECK_EQ(7, NumberOfWeakCalls);
+}
+
+
THREADED_TEST(ScriptException) {
v8::HandleScope scope;
LocalContext env;
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