| Index: src/bootstrapper.h
|
| ===================================================================
|
| --- src/bootstrapper.h (revision 7267)
|
| +++ src/bootstrapper.h (working copy)
|
| @@ -33,73 +33,140 @@
|
| namespace internal {
|
|
|
|
|
| -class BootstrapperActive BASE_EMBEDDED {
|
| +// A SourceCodeCache uses a FixedArray to store pairs of
|
| +// (AsciiString*, JSFunction*), mapping names of native code files
|
| +// (runtime.js, etc.) to precompiled functions. Instead of mapping
|
| +// names to functions it might make sense to let the JS2C tool
|
| +// generate an index for each native JS file.
|
| +class SourceCodeCache BASE_EMBEDDED {
|
| public:
|
| - BootstrapperActive() { nesting_++; }
|
| - ~BootstrapperActive() { nesting_--; }
|
| + explicit SourceCodeCache(Script::Type type): type_(type), cache_(NULL) { }
|
|
|
| - // Support for thread preemption.
|
| - static int ArchiveSpacePerThread();
|
| - static char* ArchiveState(char* to);
|
| - static char* RestoreState(char* from);
|
| + void Initialize(bool create_heap_objects) {
|
| + cache_ = create_heap_objects ? HEAP->empty_fixed_array() : NULL;
|
| + }
|
|
|
| + void Iterate(ObjectVisitor* v) {
|
| + v->VisitPointer(BitCast<Object**, FixedArray**>(&cache_));
|
| + }
|
| +
|
| + bool Lookup(Vector<const char> name, Handle<SharedFunctionInfo>* handle) {
|
| + for (int i = 0; i < cache_->length(); i+=2) {
|
| + SeqAsciiString* str = SeqAsciiString::cast(cache_->get(i));
|
| + if (str->IsEqualTo(name)) {
|
| + *handle = Handle<SharedFunctionInfo>(
|
| + SharedFunctionInfo::cast(cache_->get(i + 1)));
|
| + return true;
|
| + }
|
| + }
|
| + return false;
|
| + }
|
| +
|
| + void Add(Vector<const char> name, Handle<SharedFunctionInfo> shared) {
|
| + HandleScope scope;
|
| + int length = cache_->length();
|
| + Handle<FixedArray> new_array =
|
| + FACTORY->NewFixedArray(length + 2, TENURED);
|
| + cache_->CopyTo(0, *new_array, 0, cache_->length());
|
| + cache_ = *new_array;
|
| + Handle<String> str = FACTORY->NewStringFromAscii(name, TENURED);
|
| + cache_->set(length, *str);
|
| + cache_->set(length + 1, *shared);
|
| + Script::cast(shared->script())->set_type(Smi::FromInt(type_));
|
| + }
|
| +
|
| private:
|
| - static bool IsActive() { return nesting_ != 0; }
|
| - static int nesting_;
|
| - friend class Bootstrapper;
|
| + Script::Type type_;
|
| + FixedArray* cache_;
|
| + DISALLOW_COPY_AND_ASSIGN(SourceCodeCache);
|
| };
|
|
|
|
|
| // The Boostrapper is the public interface for creating a JavaScript global
|
| // context.
|
| -class Bootstrapper : public AllStatic {
|
| +class Bootstrapper {
|
| public:
|
| // Requires: Heap::Setup has been called.
|
| - static void Initialize(bool create_heap_objects);
|
| - static void TearDown();
|
| + void Initialize(bool create_heap_objects);
|
| + void TearDown();
|
|
|
| // Creates a JavaScript Global Context with initial object graph.
|
| // The returned value is a global handle casted to V8Environment*.
|
| - static Handle<Context> CreateEnvironment(
|
| + Handle<Context> CreateEnvironment(
|
| Handle<Object> global_object,
|
| v8::Handle<v8::ObjectTemplate> global_template,
|
| v8::ExtensionConfiguration* extensions);
|
|
|
| // Detach the environment from its outer global object.
|
| - static void DetachGlobal(Handle<Context> env);
|
| + void DetachGlobal(Handle<Context> env);
|
|
|
| // Reattach an outer global object to an environment.
|
| - static void ReattachGlobal(Handle<Context> env, Handle<Object> global_object);
|
| + void ReattachGlobal(Handle<Context> env, Handle<Object> global_object);
|
|
|
| // Traverses the pointers for memory management.
|
| - static void Iterate(ObjectVisitor* v);
|
| + void Iterate(ObjectVisitor* v);
|
|
|
| // Accessor for the native scripts source code.
|
| - static Handle<String> NativesSourceLookup(int index);
|
| + Handle<String> NativesSourceLookup(int index);
|
|
|
| // Tells whether bootstrapping is active.
|
| - static bool IsActive() { return BootstrapperActive::IsActive(); }
|
| + bool IsActive() const { return nesting_ != 0; }
|
|
|
| // Support for thread preemption.
|
| - static int ArchiveSpacePerThread();
|
| - static char* ArchiveState(char* to);
|
| - static char* RestoreState(char* from);
|
| - static void FreeThreadResources();
|
| + RLYSTC int ArchiveSpacePerThread();
|
| + char* ArchiveState(char* to);
|
| + char* RestoreState(char* from);
|
| + void FreeThreadResources();
|
|
|
| // This will allocate a char array that is deleted when V8 is shut down.
|
| // It should only be used for strictly finite allocations.
|
| - static char* AllocateAutoDeletedArray(int bytes);
|
| + char* AllocateAutoDeletedArray(int bytes);
|
|
|
| // Used for new context creation.
|
| - static bool InstallExtensions(Handle<Context> global_context,
|
| - v8::ExtensionConfiguration* extensions);
|
| + bool InstallExtensions(Handle<Context> global_context,
|
| + v8::ExtensionConfiguration* extensions);
|
| +
|
| + SourceCodeCache* extensions_cache() { return &extensions_cache_; }
|
| +
|
| + private:
|
| + typedef int NestingCounterType;
|
| + NestingCounterType nesting_;
|
| + SourceCodeCache extensions_cache_;
|
| + // This is for delete, not delete[].
|
| + List<char*>* delete_these_non_arrays_on_tear_down_;
|
| + // This is for delete[]
|
| + List<char*>* delete_these_arrays_on_tear_down_;
|
| +
|
| + friend class BootstrapperActive;
|
| + friend class Isolate;
|
| + friend class NativesExternalStringResource;
|
| +
|
| + Bootstrapper();
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(Bootstrapper);
|
| };
|
|
|
|
|
| +class BootstrapperActive BASE_EMBEDDED {
|
| + public:
|
| + BootstrapperActive() {
|
| + ++Isolate::Current()->bootstrapper()->nesting_;
|
| + }
|
| +
|
| + ~BootstrapperActive() {
|
| + --Isolate::Current()->bootstrapper()->nesting_;
|
| + }
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(BootstrapperActive);
|
| +};
|
| +
|
| +
|
| class NativesExternalStringResource
|
| : public v8::String::ExternalAsciiStringResource {
|
| public:
|
| - explicit NativesExternalStringResource(const char* source);
|
| + explicit NativesExternalStringResource(Bootstrapper* bootstrapper,
|
| + const char* source);
|
|
|
| const char* data() const {
|
| return data_;
|
|
|