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Unified Diff: test/cctest/test-alloc.cc

Issue 6685088: Merge isolates to bleeding_edge. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 9 years, 9 months ago
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Index: test/cctest/test-alloc.cc
===================================================================
--- test/cctest/test-alloc.cc (revision 7267)
+++ test/cctest/test-alloc.cc (working copy)
@@ -27,7 +27,6 @@
#include "v8.h"
#include "accessors.h"
-#include "top.h"
#include "cctest.h"
@@ -38,13 +37,14 @@
static MaybeObject* AllocateAfterFailures() {
static int attempts = 0;
if (++attempts < 3) return Failure::RetryAfterGC();
+ Heap* heap = Isolate::Current()->heap();
// New space.
- NewSpace* new_space = Heap::new_space();
+ NewSpace* new_space = heap->new_space();
static const int kNewSpaceFillerSize = ByteArray::SizeFor(0);
while (new_space->Available() > kNewSpaceFillerSize) {
int available_before = static_cast<int>(new_space->Available());
- CHECK(!Heap::AllocateByteArray(0)->IsFailure());
+ CHECK(!heap->AllocateByteArray(0)->IsFailure());
if (available_before == new_space->Available()) {
// It seems that we are avoiding new space allocations when
// allocation is forced, so no need to fill up new space
@@ -52,45 +52,46 @@
break;
}
}
- CHECK(!Heap::AllocateByteArray(100)->IsFailure());
- CHECK(!Heap::AllocateFixedArray(100, NOT_TENURED)->IsFailure());
+ CHECK(!heap->AllocateByteArray(100)->IsFailure());
+ CHECK(!heap->AllocateFixedArray(100, NOT_TENURED)->IsFailure());
// Make sure we can allocate through optimized allocation functions
// for specific kinds.
- CHECK(!Heap::AllocateFixedArray(100)->IsFailure());
- CHECK(!Heap::AllocateHeapNumber(0.42)->IsFailure());
- CHECK(!Heap::AllocateArgumentsObject(Smi::FromInt(87), 10)->IsFailure());
- Object* object =
- Heap::AllocateJSObject(*Top::object_function())->ToObjectChecked();
- CHECK(!Heap::CopyJSObject(JSObject::cast(object))->IsFailure());
+ CHECK(!heap->AllocateFixedArray(100)->IsFailure());
+ CHECK(!heap->AllocateHeapNumber(0.42)->IsFailure());
+ CHECK(!heap->AllocateArgumentsObject(Smi::FromInt(87), 10)->IsFailure());
+ Object* object = heap->AllocateJSObject(
+ *Isolate::Current()->object_function())->ToObjectChecked();
+ CHECK(!heap->CopyJSObject(JSObject::cast(object))->IsFailure());
// Old data space.
- OldSpace* old_data_space = Heap::old_data_space();
+ OldSpace* old_data_space = heap->old_data_space();
static const int kOldDataSpaceFillerSize = ByteArray::SizeFor(0);
while (old_data_space->Available() > kOldDataSpaceFillerSize) {
- CHECK(!Heap::AllocateByteArray(0, TENURED)->IsFailure());
+ CHECK(!heap->AllocateByteArray(0, TENURED)->IsFailure());
}
- CHECK(!Heap::AllocateRawAsciiString(100, TENURED)->IsFailure());
+ CHECK(!heap->AllocateRawAsciiString(100, TENURED)->IsFailure());
// Large object space.
- while (!Heap::OldGenerationAllocationLimitReached()) {
- CHECK(!Heap::AllocateFixedArray(10000, TENURED)->IsFailure());
+ while (!heap->OldGenerationAllocationLimitReached()) {
+ CHECK(!heap->AllocateFixedArray(10000, TENURED)->IsFailure());
}
- CHECK(!Heap::AllocateFixedArray(10000, TENURED)->IsFailure());
+ CHECK(!heap->AllocateFixedArray(10000, TENURED)->IsFailure());
// Map space.
- MapSpace* map_space = Heap::map_space();
+ MapSpace* map_space = heap->map_space();
static const int kMapSpaceFillerSize = Map::kSize;
InstanceType instance_type = JS_OBJECT_TYPE;
int instance_size = JSObject::kHeaderSize;
while (map_space->Available() > kMapSpaceFillerSize) {
- CHECK(!Heap::AllocateMap(instance_type, instance_size)->IsFailure());
+ CHECK(!heap->AllocateMap(instance_type, instance_size)->IsFailure());
}
- CHECK(!Heap::AllocateMap(instance_type, instance_size)->IsFailure());
+ CHECK(!heap->AllocateMap(instance_type, instance_size)->IsFailure());
// Test that we can allocate in old pointer space and code space.
- CHECK(!Heap::AllocateFixedArray(100, TENURED)->IsFailure());
- CHECK(!Heap::CopyCode(Builtins::builtin(Builtins::Illegal))->IsFailure());
+ CHECK(!heap->AllocateFixedArray(100, TENURED)->IsFailure());
+ CHECK(!heap->CopyCode(Isolate::Current()->builtins()->builtin(
+ Builtins::Illegal))->IsFailure());
// Return success.
return Smi::FromInt(42);
@@ -98,7 +99,7 @@
static Handle<Object> Test() {
- CALL_HEAP_FUNCTION(AllocateAfterFailures(), Object);
+ CALL_HEAP_FUNCTION(ISOLATE, AllocateAfterFailures(), Object);
}
@@ -129,18 +130,19 @@
v8::HandleScope scope;
env->Enter();
Handle<JSFunction> function =
- Factory::NewFunction(Factory::function_symbol(), Factory::null_value());
+ FACTORY->NewFunction(FACTORY->function_symbol(), FACTORY->null_value());
// Force the creation of an initial map and set the code to
// something empty.
- Factory::NewJSObject(function);
- function->ReplaceCode(Builtins::builtin(Builtins::EmptyFunction));
+ FACTORY->NewJSObject(function);
+ function->ReplaceCode(Isolate::Current()->builtins()->builtin(
+ Builtins::EmptyFunction));
// Patch the map to have an accessor for "get".
Handle<Map> map(function->initial_map());
Handle<DescriptorArray> instance_descriptors(map->instance_descriptors());
- Handle<Proxy> proxy = Factory::NewProxy(&kDescriptor);
- instance_descriptors = Factory::CopyAppendProxyDescriptor(
+ Handle<Proxy> proxy = FACTORY->NewProxy(&kDescriptor);
+ instance_descriptors = FACTORY->CopyAppendProxyDescriptor(
instance_descriptors,
- Factory::NewStringFromAscii(Vector<const char>("get", 3)),
+ FACTORY->NewStringFromAscii(Vector<const char>("get", 3)),
proxy,
static_cast<PropertyAttributes>(0));
map->set_instance_descriptors(*instance_descriptors);
@@ -183,7 +185,8 @@
TEST(CodeRange) {
const int code_range_size = 16*MB;
- CodeRange::Setup(code_range_size);
+ OS::Setup();
+ Isolate::Current()->code_range()->Setup(code_range_size);
int current_allocated = 0;
int total_allocated = 0;
List<Block> blocks(1000);
@@ -195,14 +198,16 @@
size_t requested = (Page::kPageSize << (Pseudorandom() % 6)) +
Pseudorandom() % 5000 + 1;
size_t allocated = 0;
- void* base = CodeRange::AllocateRawMemory(requested, &allocated);
+ void* base = Isolate::Current()->code_range()->
+ AllocateRawMemory(requested, &allocated);
blocks.Add(Block(base, static_cast<int>(allocated)));
current_allocated += static_cast<int>(allocated);
total_allocated += static_cast<int>(allocated);
} else {
// Free a block.
int index = Pseudorandom() % blocks.length();
- CodeRange::FreeRawMemory(blocks[index].base, blocks[index].size);
+ Isolate::Current()->code_range()->FreeRawMemory(
+ blocks[index].base, blocks[index].size);
current_allocated -= blocks[index].size;
if (index < blocks.length() - 1) {
blocks[index] = blocks.RemoveLast();
@@ -212,5 +217,5 @@
}
}
- CodeRange::TearDown();
+ Isolate::Current()->code_range()->TearDown();
}
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