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Unified Diff: src/top.cc

Issue 6685088: Merge isolates to bleeding_edge. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 9 years, 9 months ago
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Index: src/top.cc
===================================================================
--- src/top.cc (revision 7267)
+++ src/top.cc (working copy)
@@ -37,31 +37,12 @@
#include "string-stream.h"
#include "vm-state-inl.h"
+// TODO(isolates): move to isolate.cc. This stuff is kept here to
+// simplify merging.
+
namespace v8 {
namespace internal {
-#ifdef ENABLE_LOGGING_AND_PROFILING
-Semaphore* Top::runtime_profiler_semaphore_ = NULL;
-#endif
-ThreadLocalTop Top::thread_local_;
-Mutex* Top::break_access_ = OS::CreateMutex();
-
-NoAllocationStringAllocator* preallocated_message_space = NULL;
-
-bool capture_stack_trace_for_uncaught_exceptions = false;
-int stack_trace_for_uncaught_exceptions_frame_limit = 0;
-StackTrace::StackTraceOptions stack_trace_for_uncaught_exceptions_options =
- StackTrace::kOverview;
-
-Address top_addresses[] = {
-#define C(name) reinterpret_cast<Address>(Top::name()),
- TOP_ADDRESS_LIST(C)
- TOP_ADDRESS_LIST_PROF(C)
-#undef C
- NULL
-};
-
-
v8::TryCatch* ThreadLocalTop::TryCatchHandler() {
return TRY_CATCH_FROM_ADDRESS(try_catch_handler_address());
}
@@ -72,9 +53,9 @@
handler_ = 0;
#ifdef USE_SIMULATOR
#ifdef V8_TARGET_ARCH_ARM
- simulator_ = Simulator::current();
+ simulator_ = Simulator::current(Isolate::Current());
#elif V8_TARGET_ARCH_MIPS
- simulator_ = assembler::mips::Simulator::current();
+ simulator_ = Simulator::current(Isolate::Current());
#endif
#endif
#ifdef ENABLE_LOGGING_AND_PROFILING
@@ -83,11 +64,10 @@
#endif
#ifdef ENABLE_VMSTATE_TRACKING
current_vm_state_ = EXTERNAL;
- runtime_profiler_state_ = Top::PROF_NOT_IN_JS;
#endif
try_catch_handler_address_ = NULL;
context_ = NULL;
- int id = ThreadManager::CurrentId();
+ int id = Isolate::Current()->thread_manager()->CurrentId();
thread_id_ = (id == 0) ? ThreadManager::kInvalidId : id;
external_caught_exception_ = false;
failed_access_check_callback_ = NULL;
@@ -96,32 +76,32 @@
}
-Address Top::get_address_from_id(Top::AddressId id) {
- return top_addresses[id];
+Address Isolate::get_address_from_id(Isolate::AddressId id) {
+ return isolate_addresses_[id];
}
-char* Top::Iterate(ObjectVisitor* v, char* thread_storage) {
+char* Isolate::Iterate(ObjectVisitor* v, char* thread_storage) {
ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);
Iterate(v, thread);
return thread_storage + sizeof(ThreadLocalTop);
}
-void Top::IterateThread(ThreadVisitor* v) {
- v->VisitThread(&thread_local_);
+void Isolate::IterateThread(ThreadVisitor* v) {
+ v->VisitThread(thread_local_top());
}
-void Top::IterateThread(ThreadVisitor* v, char* t) {
+void Isolate::IterateThread(ThreadVisitor* v, char* t) {
ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(t);
v->VisitThread(thread);
}
-void Top::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
+void Isolate::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
// Visit the roots from the top for a given thread.
- Object *pending;
+ Object* pending;
// The pending exception can sometimes be a failure. We can't show
// that to the GC, which only understands objects.
if (thread->pending_exception_->ToObject(&pending)) {
@@ -151,176 +131,13 @@
}
-void Top::Iterate(ObjectVisitor* v) {
- ThreadLocalTop* current_t = &thread_local_;
+void Isolate::Iterate(ObjectVisitor* v) {
+ ThreadLocalTop* current_t = thread_local_top();
Iterate(v, current_t);
}
-void Top::InitializeThreadLocal() {
- thread_local_.Initialize();
- clear_pending_exception();
- clear_pending_message();
- clear_scheduled_exception();
-}
-
-
-// Create a dummy thread that will wait forever on a semaphore. The only
-// purpose for this thread is to have some stack area to save essential data
-// into for use by a stacks only core dump (aka minidump).
-class PreallocatedMemoryThread: public Thread {
- public:
- PreallocatedMemoryThread()
- : Thread("v8:PreallocMem"),
- keep_running_(true) {
- wait_for_ever_semaphore_ = OS::CreateSemaphore(0);
- data_ready_semaphore_ = OS::CreateSemaphore(0);
- }
-
- // When the thread starts running it will allocate a fixed number of bytes
- // on the stack and publish the location of this memory for others to use.
- void Run() {
- EmbeddedVector<char, 15 * 1024> local_buffer;
-
- // Initialize the buffer with a known good value.
- OS::StrNCpy(local_buffer, "Trace data was not generated.\n",
- local_buffer.length());
-
- // Publish the local buffer and signal its availability.
- data_ = local_buffer.start();
- length_ = local_buffer.length();
- data_ready_semaphore_->Signal();
-
- while (keep_running_) {
- // This thread will wait here until the end of time.
- wait_for_ever_semaphore_->Wait();
- }
-
- // Make sure we access the buffer after the wait to remove all possibility
- // of it being optimized away.
- OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
- local_buffer.length());
- }
-
- static char* data() {
- if (data_ready_semaphore_ != NULL) {
- // Initial access is guarded until the data has been published.
- data_ready_semaphore_->Wait();
- delete data_ready_semaphore_;
- data_ready_semaphore_ = NULL;
- }
- return data_;
- }
-
- static unsigned length() {
- if (data_ready_semaphore_ != NULL) {
- // Initial access is guarded until the data has been published.
- data_ready_semaphore_->Wait();
- delete data_ready_semaphore_;
- data_ready_semaphore_ = NULL;
- }
- return length_;
- }
-
- static void StartThread() {
- if (the_thread_ != NULL) return;
-
- the_thread_ = new PreallocatedMemoryThread();
- the_thread_->Start();
- }
-
- // Stop the PreallocatedMemoryThread and release its resources.
- static void StopThread() {
- if (the_thread_ == NULL) return;
-
- the_thread_->keep_running_ = false;
- wait_for_ever_semaphore_->Signal();
-
- // Wait for the thread to terminate.
- the_thread_->Join();
-
- if (data_ready_semaphore_ != NULL) {
- delete data_ready_semaphore_;
- data_ready_semaphore_ = NULL;
- }
-
- delete wait_for_ever_semaphore_;
- wait_for_ever_semaphore_ = NULL;
-
- // Done with the thread entirely.
- delete the_thread_;
- the_thread_ = NULL;
- }
-
- private:
- // Used to make sure that the thread keeps looping even for spurious wakeups.
- bool keep_running_;
-
- // The preallocated memory thread singleton.
- static PreallocatedMemoryThread* the_thread_;
- // This semaphore is used by the PreallocatedMemoryThread to wait for ever.
- static Semaphore* wait_for_ever_semaphore_;
- // Semaphore to signal that the data has been initialized.
- static Semaphore* data_ready_semaphore_;
-
- // Location and size of the preallocated memory block.
- static char* data_;
- static unsigned length_;
-
- DISALLOW_COPY_AND_ASSIGN(PreallocatedMemoryThread);
-};
-
-PreallocatedMemoryThread* PreallocatedMemoryThread::the_thread_ = NULL;
-Semaphore* PreallocatedMemoryThread::wait_for_ever_semaphore_ = NULL;
-Semaphore* PreallocatedMemoryThread::data_ready_semaphore_ = NULL;
-char* PreallocatedMemoryThread::data_ = NULL;
-unsigned PreallocatedMemoryThread::length_ = 0;
-
-static bool initialized = false;
-
-void Top::Initialize() {
- CHECK(!initialized);
-
-#ifdef ENABLE_LOGGING_AND_PROFILING
- ASSERT(runtime_profiler_semaphore_ == NULL);
- runtime_profiler_semaphore_ = OS::CreateSemaphore(0);
-#endif
-
- InitializeThreadLocal();
-
- // Only preallocate on the first initialization.
- if (FLAG_preallocate_message_memory && (preallocated_message_space == NULL)) {
- // Start the thread which will set aside some memory.
- PreallocatedMemoryThread::StartThread();
- preallocated_message_space =
- new NoAllocationStringAllocator(PreallocatedMemoryThread::data(),
- PreallocatedMemoryThread::length());
- PreallocatedStorage::Init(PreallocatedMemoryThread::length() / 4);
- }
- initialized = true;
-}
-
-
-void Top::TearDown() {
- if (initialized) {
-#ifdef ENABLE_LOGGING_AND_PROFILING
- delete runtime_profiler_semaphore_;
- runtime_profiler_semaphore_ = NULL;
-#endif
-
- // Remove the external reference to the preallocated stack memory.
- if (preallocated_message_space != NULL) {
- delete preallocated_message_space;
- preallocated_message_space = NULL;
- }
-
- PreallocatedMemoryThread::StopThread();
- initialized = false;
- }
-}
-
-
-void Top::RegisterTryCatchHandler(v8::TryCatch* that) {
+void Isolate::RegisterTryCatchHandler(v8::TryCatch* that) {
// The ARM simulator has a separate JS stack. We therefore register
// the C++ try catch handler with the simulator and get back an
// address that can be used for comparisons with addresses into the
@@ -328,68 +145,64 @@
// returned will be the address of the C++ try catch handler itself.
Address address = reinterpret_cast<Address>(
SimulatorStack::RegisterCTryCatch(reinterpret_cast<uintptr_t>(that)));
- thread_local_.set_try_catch_handler_address(address);
+ thread_local_top()->set_try_catch_handler_address(address);
}
-void Top::UnregisterTryCatchHandler(v8::TryCatch* that) {
- ASSERT(try_catch_handler() == that);
- thread_local_.set_try_catch_handler_address(
+void Isolate::UnregisterTryCatchHandler(v8::TryCatch* that) {
+ ASSERT(thread_local_top()->TryCatchHandler() == that);
+ thread_local_top()->set_try_catch_handler_address(
reinterpret_cast<Address>(that->next_));
- thread_local_.catcher_ = NULL;
+ thread_local_top()->catcher_ = NULL;
SimulatorStack::UnregisterCTryCatch();
}
-
-static int stack_trace_nesting_level = 0;
-static StringStream* incomplete_message = NULL;
-
-
-Handle<String> Top::StackTraceString() {
- if (stack_trace_nesting_level == 0) {
- stack_trace_nesting_level++;
+Handle<String> Isolate::StackTraceString() {
+ if (stack_trace_nesting_level_ == 0) {
+ stack_trace_nesting_level_++;
HeapStringAllocator allocator;
StringStream::ClearMentionedObjectCache();
StringStream accumulator(&allocator);
- incomplete_message = &accumulator;
+ incomplete_message_ = &accumulator;
PrintStack(&accumulator);
Handle<String> stack_trace = accumulator.ToString();
- incomplete_message = NULL;
- stack_trace_nesting_level = 0;
+ incomplete_message_ = NULL;
+ stack_trace_nesting_level_ = 0;
return stack_trace;
- } else if (stack_trace_nesting_level == 1) {
- stack_trace_nesting_level++;
+ } else if (stack_trace_nesting_level_ == 1) {
+ stack_trace_nesting_level_++;
OS::PrintError(
"\n\nAttempt to print stack while printing stack (double fault)\n");
OS::PrintError(
"If you are lucky you may find a partial stack dump on stdout.\n\n");
- incomplete_message->OutputToStdOut();
- return Factory::empty_symbol();
+ incomplete_message_->OutputToStdOut();
+ return factory()->empty_symbol();
} else {
OS::Abort();
// Unreachable
- return Factory::empty_symbol();
+ return factory()->empty_symbol();
}
}
-Handle<JSArray> Top::CaptureCurrentStackTrace(
+Handle<JSArray> Isolate::CaptureCurrentStackTrace(
int frame_limit, StackTrace::StackTraceOptions options) {
// Ensure no negative values.
int limit = Max(frame_limit, 0);
- Handle<JSArray> stack_trace = Factory::NewJSArray(frame_limit);
+ Handle<JSArray> stack_trace = factory()->NewJSArray(frame_limit);
- Handle<String> column_key = Factory::LookupAsciiSymbol("column");
- Handle<String> line_key = Factory::LookupAsciiSymbol("lineNumber");
- Handle<String> script_key = Factory::LookupAsciiSymbol("scriptName");
+ Handle<String> column_key = factory()->LookupAsciiSymbol("column");
+ Handle<String> line_key = factory()->LookupAsciiSymbol("lineNumber");
+ Handle<String> script_key = factory()->LookupAsciiSymbol("scriptName");
Handle<String> name_or_source_url_key =
- Factory::LookupAsciiSymbol("nameOrSourceURL");
+ factory()->LookupAsciiSymbol("nameOrSourceURL");
Handle<String> script_name_or_source_url_key =
- Factory::LookupAsciiSymbol("scriptNameOrSourceURL");
- Handle<String> function_key = Factory::LookupAsciiSymbol("functionName");
- Handle<String> eval_key = Factory::LookupAsciiSymbol("isEval");
- Handle<String> constructor_key = Factory::LookupAsciiSymbol("isConstructor");
+ factory()->LookupAsciiSymbol("scriptNameOrSourceURL");
+ Handle<String> function_key = factory()->LookupAsciiSymbol("functionName");
+ Handle<String> eval_key = factory()->LookupAsciiSymbol("isEval");
+ Handle<String> constructor_key =
+ factory()->LookupAsciiSymbol("isConstructor");
StackTraceFrameIterator it;
int frames_seen = 0;
@@ -400,7 +213,7 @@
frame->Summarize(&frames);
for (int i = frames.length() - 1; i >= 0 && frames_seen < limit; i--) {
// Create a JSObject to hold the information for the StackFrame.
- Handle<JSObject> stackFrame = Factory::NewJSObject(object_function());
+ Handle<JSObject> stackFrame = factory()->NewJSObject(object_function());
Handle<JSFunction> fun = frames[i].function();
Handle<Script> script(Script::cast(fun->shared()->script()));
@@ -429,12 +242,12 @@
}
if (options & StackTrace::kScriptName) {
- Handle<Object> script_name(script->name());
+ Handle<Object> script_name(script->name(), this);
SetLocalPropertyNoThrow(stackFrame, script_key, script_name);
}
if (options & StackTrace::kScriptNameOrSourceURL) {
- Handle<Object> script_name(script->name());
+ Handle<Object> script_name(script->name(), this);
Handle<JSValue> script_wrapper = GetScriptWrapper(script);
Handle<Object> property = GetProperty(script_wrapper,
name_or_source_url_key);
@@ -444,16 +257,16 @@
Handle<Object> result = Execution::TryCall(method, script_wrapper, 0,
NULL, &caught_exception);
if (caught_exception) {
- result = Factory::undefined_value();
+ result = factory()->undefined_value();
}
SetLocalPropertyNoThrow(stackFrame, script_name_or_source_url_key,
result);
}
if (options & StackTrace::kFunctionName) {
- Handle<Object> fun_name(fun->shared()->name());
+ Handle<Object> fun_name(fun->shared()->name(), this);
if (fun_name->ToBoolean()->IsFalse()) {
- fun_name = Handle<Object>(fun->shared()->inferred_name());
+ fun_name = Handle<Object>(fun->shared()->inferred_name(), this);
}
SetLocalPropertyNoThrow(stackFrame, function_key, fun_name);
}
@@ -461,13 +274,13 @@
if (options & StackTrace::kIsEval) {
int type = Smi::cast(script->compilation_type())->value();
Handle<Object> is_eval = (type == Script::COMPILATION_TYPE_EVAL) ?
- Factory::true_value() : Factory::false_value();
+ factory()->true_value() : factory()->false_value();
SetLocalPropertyNoThrow(stackFrame, eval_key, is_eval);
}
if (options & StackTrace::kIsConstructor) {
Handle<Object> is_constructor = (frames[i].is_constructor()) ?
- Factory::true_value() : Factory::false_value();
+ factory()->true_value() : factory()->false_value();
SetLocalPropertyNoThrow(stackFrame, constructor_key, is_constructor);
}
@@ -482,15 +295,15 @@
}
-void Top::PrintStack() {
- if (stack_trace_nesting_level == 0) {
- stack_trace_nesting_level++;
+void Isolate::PrintStack() {
+ if (stack_trace_nesting_level_ == 0) {
+ stack_trace_nesting_level_++;
StringAllocator* allocator;
- if (preallocated_message_space == NULL) {
+ if (preallocated_message_space_ == NULL) {
allocator = new HeapStringAllocator();
} else {
- allocator = preallocated_message_space;
+ allocator = preallocated_message_space_;
}
NativeAllocationChecker allocation_checker(
@@ -500,23 +313,23 @@
StringStream::ClearMentionedObjectCache();
StringStream accumulator(allocator);
- incomplete_message = &accumulator;
+ incomplete_message_ = &accumulator;
PrintStack(&accumulator);
accumulator.OutputToStdOut();
accumulator.Log();
- incomplete_message = NULL;
- stack_trace_nesting_level = 0;
- if (preallocated_message_space == NULL) {
+ incomplete_message_ = NULL;
+ stack_trace_nesting_level_ = 0;
+ if (preallocated_message_space_ == NULL) {
// Remove the HeapStringAllocator created above.
delete allocator;
}
- } else if (stack_trace_nesting_level == 1) {
- stack_trace_nesting_level++;
+ } else if (stack_trace_nesting_level_ == 1) {
+ stack_trace_nesting_level_++;
OS::PrintError(
"\n\nAttempt to print stack while printing stack (double fault)\n");
OS::PrintError(
"If you are lucky you may find a partial stack dump on stdout.\n\n");
- incomplete_message->OutputToStdOut();
+ incomplete_message_->OutputToStdOut();
}
}
@@ -530,13 +343,20 @@
}
-void Top::PrintStack(StringStream* accumulator) {
+void Isolate::PrintStack(StringStream* accumulator) {
+ if (!IsInitialized()) {
+ accumulator->Add(
+ "\n==== Stack trace is not available ==========================\n\n");
+ accumulator->Add(
+ "\n==== Isolate for the thread is not initialized =============\n\n");
+ return;
+ }
// The MentionedObjectCache is not GC-proof at the moment.
AssertNoAllocation nogc;
ASSERT(StringStream::IsMentionedObjectCacheClear());
// Avoid printing anything if there are no frames.
- if (c_entry_fp(GetCurrentThread()) == 0) return;
+ if (c_entry_fp(thread_local_top()) == 0) return;
accumulator->Add(
"\n==== Stack trace ============================================\n\n");
@@ -551,28 +371,29 @@
}
-void Top::SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback) {
- thread_local_.failed_access_check_callback_ = callback;
+void Isolate::SetFailedAccessCheckCallback(
+ v8::FailedAccessCheckCallback callback) {
+ thread_local_top()->failed_access_check_callback_ = callback;
}
-void Top::ReportFailedAccessCheck(JSObject* receiver, v8::AccessType type) {
- if (!thread_local_.failed_access_check_callback_) return;
+void Isolate::ReportFailedAccessCheck(JSObject* receiver, v8::AccessType type) {
+ if (!thread_local_top()->failed_access_check_callback_) return;
ASSERT(receiver->IsAccessCheckNeeded());
- ASSERT(Top::context());
+ ASSERT(context());
// Get the data object from access check info.
JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
if (!constructor->shared()->IsApiFunction()) return;
Object* data_obj =
constructor->shared()->get_api_func_data()->access_check_info();
- if (data_obj == Heap::undefined_value()) return;
+ if (data_obj == heap_.undefined_value()) return;
HandleScope scope;
Handle<JSObject> receiver_handle(receiver);
Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- thread_local_.failed_access_check_callback_(
+ thread_local_top()->failed_access_check_callback_(
v8::Utils::ToLocal(receiver_handle),
type,
v8::Utils::ToLocal(data));
@@ -584,18 +405,19 @@
};
-static MayAccessDecision MayAccessPreCheck(JSObject* receiver,
+static MayAccessDecision MayAccessPreCheck(Isolate* isolate,
+ JSObject* receiver,
v8::AccessType type) {
// During bootstrapping, callback functions are not enabled yet.
- if (Bootstrapper::IsActive()) return YES;
+ if (isolate->bootstrapper()->IsActive()) return YES;
if (receiver->IsJSGlobalProxy()) {
Object* receiver_context = JSGlobalProxy::cast(receiver)->context();
if (!receiver_context->IsContext()) return NO;
// Get the global context of current top context.
- // avoid using Top::global_context() because it uses Handle.
- Context* global_context = Top::context()->global()->global_context();
+ // avoid using Isolate::global_context() because it uses Handle.
+ Context* global_context = isolate->context()->global()->global_context();
if (receiver_context == global_context) return YES;
if (Context::cast(receiver_context)->security_token() ==
@@ -607,7 +429,8 @@
}
-bool Top::MayNamedAccess(JSObject* receiver, Object* key, v8::AccessType type) {
+bool Isolate::MayNamedAccess(JSObject* receiver, Object* key,
+ v8::AccessType type) {
ASSERT(receiver->IsAccessCheckNeeded());
// The callers of this method are not expecting a GC.
@@ -615,13 +438,13 @@
// Skip checks for hidden properties access. Note, we do not
// require existence of a context in this case.
- if (key == Heap::hidden_symbol()) return true;
+ if (key == heap_.hidden_symbol()) return true;
// Check for compatibility between the security tokens in the
// current lexical context and the accessed object.
- ASSERT(Top::context());
+ ASSERT(context());
- MayAccessDecision decision = MayAccessPreCheck(receiver, type);
+ MayAccessDecision decision = MayAccessPreCheck(this, receiver, type);
if (decision != UNKNOWN) return decision == YES;
// Get named access check callback
@@ -630,7 +453,7 @@
Object* data_obj =
constructor->shared()->get_api_func_data()->access_check_info();
- if (data_obj == Heap::undefined_value()) return false;
+ if (data_obj == heap_.undefined_value()) return false;
Object* fun_obj = AccessCheckInfo::cast(data_obj)->named_callback();
v8::NamedSecurityCallback callback =
@@ -638,15 +461,15 @@
if (!callback) return false;
- HandleScope scope;
- Handle<JSObject> receiver_handle(receiver);
- Handle<Object> key_handle(key);
- Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- LOG(ApiNamedSecurityCheck(key));
+ HandleScope scope(this);
+ Handle<JSObject> receiver_handle(receiver, this);
+ Handle<Object> key_handle(key, this);
+ Handle<Object> data(AccessCheckInfo::cast(data_obj)->data(), this);
+ LOG(this, ApiNamedSecurityCheck(key));
bool result = false;
{
// Leaving JavaScript.
- VMState state(EXTERNAL);
+ VMState state(this, EXTERNAL);
result = callback(v8::Utils::ToLocal(receiver_handle),
v8::Utils::ToLocal(key_handle),
type,
@@ -656,17 +479,15 @@
}
-bool Top::MayIndexedAccess(JSObject* receiver,
- uint32_t index,
- v8::AccessType type) {
+bool Isolate::MayIndexedAccess(JSObject* receiver,
+ uint32_t index,
+ v8::AccessType type) {
ASSERT(receiver->IsAccessCheckNeeded());
// Check for compatibility between the security tokens in the
// current lexical context and the accessed object.
- ASSERT(Top::context());
- // The callers of this method are not expecting a GC.
- AssertNoAllocation no_gc;
+ ASSERT(context());
- MayAccessDecision decision = MayAccessPreCheck(receiver, type);
+ MayAccessDecision decision = MayAccessPreCheck(this, receiver, type);
if (decision != UNKNOWN) return decision == YES;
// Get indexed access check callback
@@ -675,7 +496,7 @@
Object* data_obj =
constructor->shared()->get_api_func_data()->access_check_info();
- if (data_obj == Heap::undefined_value()) return false;
+ if (data_obj == heap_.undefined_value()) return false;
Object* fun_obj = AccessCheckInfo::cast(data_obj)->indexed_callback();
v8::IndexedSecurityCallback callback =
@@ -683,14 +504,14 @@
if (!callback) return false;
- HandleScope scope;
- Handle<JSObject> receiver_handle(receiver);
- Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- LOG(ApiIndexedSecurityCheck(index));
+ HandleScope scope(this);
+ Handle<JSObject> receiver_handle(receiver, this);
+ Handle<Object> data(AccessCheckInfo::cast(data_obj)->data(), this);
+ LOG(this, ApiIndexedSecurityCheck(index));
bool result = false;
{
// Leaving JavaScript.
- VMState state(EXTERNAL);
+ VMState state(this, EXTERNAL);
result = callback(v8::Utils::ToLocal(receiver_handle),
index,
type,
@@ -700,15 +521,15 @@
}
-const char* Top::kStackOverflowMessage =
+const char* const Isolate::kStackOverflowMessage =
"Uncaught RangeError: Maximum call stack size exceeded";
-Failure* Top::StackOverflow() {
+Failure* Isolate::StackOverflow() {
HandleScope scope;
- Handle<String> key = Factory::stack_overflow_symbol();
+ Handle<String> key = factory()->stack_overflow_symbol();
Handle<JSObject> boilerplate =
- Handle<JSObject>::cast(GetProperty(Top::builtins(), key));
+ Handle<JSObject>::cast(GetProperty(js_builtins_object(), key));
Handle<Object> exception = Copy(boilerplate);
// TODO(1240995): To avoid having to call JavaScript code to compute
// the message for stack overflow exceptions which is very likely to
@@ -719,23 +540,23 @@
}
-Failure* Top::TerminateExecution() {
- DoThrow(Heap::termination_exception(), NULL, NULL);
+Failure* Isolate::TerminateExecution() {
+ DoThrow(heap_.termination_exception(), NULL, NULL);
return Failure::Exception();
}
-Failure* Top::Throw(Object* exception, MessageLocation* location) {
+Failure* Isolate::Throw(Object* exception, MessageLocation* location) {
DoThrow(exception, location, NULL);
return Failure::Exception();
}
-Failure* Top::ReThrow(MaybeObject* exception, MessageLocation* location) {
+Failure* Isolate::ReThrow(MaybeObject* exception, MessageLocation* location) {
bool can_be_caught_externally = false;
ShouldReportException(&can_be_caught_externally,
is_catchable_by_javascript(exception));
- thread_local_.catcher_ = can_be_caught_externally ?
+ thread_local_top()->catcher_ = can_be_caught_externally ?
try_catch_handler() : NULL;
// Set the exception being re-thrown.
@@ -744,22 +565,22 @@
}
-Failure* Top::ThrowIllegalOperation() {
- return Throw(Heap::illegal_access_symbol());
+Failure* Isolate::ThrowIllegalOperation() {
+ return Throw(heap_.illegal_access_symbol());
}
-void Top::ScheduleThrow(Object* exception) {
+void Isolate::ScheduleThrow(Object* exception) {
// When scheduling a throw we first throw the exception to get the
// error reporting if it is uncaught before rescheduling it.
Throw(exception);
- thread_local_.scheduled_exception_ = pending_exception();
- thread_local_.external_caught_exception_ = false;
+ thread_local_top()->scheduled_exception_ = pending_exception();
+ thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
}
-Failure* Top::PromoteScheduledException() {
+Failure* Isolate::PromoteScheduledException() {
MaybeObject* thrown = scheduled_exception();
clear_scheduled_exception();
// Re-throw the exception to avoid getting repeated error reporting.
@@ -767,13 +588,13 @@
}
-void Top::PrintCurrentStackTrace(FILE* out) {
+void Isolate::PrintCurrentStackTrace(FILE* out) {
StackTraceFrameIterator it;
while (!it.done()) {
HandleScope scope;
// Find code position if recorded in relocation info.
JavaScriptFrame* frame = it.frame();
- int pos = frame->code()->SourcePosition(frame->pc());
+ int pos = frame->LookupCode(this)->SourcePosition(frame->pc());
Handle<Object> pos_obj(Smi::FromInt(pos));
// Fetch function and receiver.
Handle<JSFunction> fun(JSFunction::cast(frame->function()));
@@ -782,8 +603,8 @@
// current frame is the top-level frame.
it.Advance();
Handle<Object> is_top_level = it.done()
- ? Factory::true_value()
- : Factory::false_value();
+ ? factory()->true_value()
+ : factory()->false_value();
// Generate and print stack trace line.
Handle<String> line =
Execution::GetStackTraceLine(recv, fun, pos_obj, is_top_level);
@@ -795,8 +616,8 @@
}
-void Top::ComputeLocation(MessageLocation* target) {
- *target = MessageLocation(Handle<Script>(Heap::empty_script()), -1, -1);
+void Isolate::ComputeLocation(MessageLocation* target) {
+ *target = MessageLocation(Handle<Script>(heap_.empty_script()), -1, -1);
StackTraceFrameIterator it;
if (!it.done()) {
JavaScriptFrame* frame = it.frame();
@@ -804,7 +625,7 @@
Object* script = fun->shared()->script();
if (script->IsScript() &&
!(Script::cast(script)->source()->IsUndefined())) {
- int pos = frame->code()->SourcePosition(frame->pc());
+ int pos = frame->LookupCode(this)->SourcePosition(frame->pc());
// Compute the location from the function and the reloc info.
Handle<Script> casted_script(Script::cast(script));
*target = MessageLocation(casted_script, pos, pos + 1);
@@ -813,18 +634,19 @@
}
-bool Top::ShouldReportException(bool* can_be_caught_externally,
- bool catchable_by_javascript) {
+bool Isolate::ShouldReportException(bool* can_be_caught_externally,
+ bool catchable_by_javascript) {
// Find the top-most try-catch handler.
StackHandler* handler =
- StackHandler::FromAddress(Top::handler(Top::GetCurrentThread()));
+ StackHandler::FromAddress(Isolate::handler(thread_local_top()));
while (handler != NULL && !handler->is_try_catch()) {
handler = handler->next();
}
// Get the address of the external handler so we can compare the address to
// determine which one is closer to the top of the stack.
- Address external_handler_address = thread_local_.try_catch_handler_address();
+ Address external_handler_address =
+ thread_local_top()->try_catch_handler_address();
// The exception has been externally caught if and only if there is
// an external handler which is on top of the top-most try-catch
@@ -843,9 +665,9 @@
}
-void Top::DoThrow(MaybeObject* exception,
- MessageLocation* location,
- const char* message) {
+void Isolate::DoThrow(MaybeObject* exception,
+ MessageLocation* location,
+ const char* message) {
ASSERT(!has_pending_exception());
HandleScope scope;
@@ -865,7 +687,7 @@
#ifdef ENABLE_DEBUGGER_SUPPORT
// Notify debugger of exception.
if (catchable_by_javascript) {
- Debugger::OnException(exception_handle, report_exception);
+ debugger_->OnException(exception_handle, report_exception);
}
#endif
@@ -881,17 +703,17 @@
ComputeLocation(&potential_computed_location);
location = &potential_computed_location;
}
- if (!Bootstrapper::IsActive()) {
+ if (!bootstrapper()->IsActive()) {
// It's not safe to try to make message objects or collect stack
// traces while the bootstrapper is active since the infrastructure
// may not have been properly initialized.
Handle<String> stack_trace;
if (FLAG_trace_exception) stack_trace = StackTraceString();
Handle<JSArray> stack_trace_object;
- if (report_exception && capture_stack_trace_for_uncaught_exceptions) {
- stack_trace_object = Top::CaptureCurrentStackTrace(
- stack_trace_for_uncaught_exceptions_frame_limit,
- stack_trace_for_uncaught_exceptions_options);
+ if (report_exception && capture_stack_trace_for_uncaught_exceptions_) {
+ stack_trace_object = CaptureCurrentStackTrace(
+ stack_trace_for_uncaught_exceptions_frame_limit_,
+ stack_trace_for_uncaught_exceptions_options_);
}
ASSERT(is_object); // Can't use the handle unless there's a real object.
message_obj = MessageHandler::MakeMessageObject("uncaught_exception",
@@ -901,20 +723,20 @@
}
// Save the message for reporting if the the exception remains uncaught.
- thread_local_.has_pending_message_ = report_exception;
- thread_local_.pending_message_ = message;
+ thread_local_top()->has_pending_message_ = report_exception;
+ thread_local_top()->pending_message_ = message;
if (!message_obj.is_null()) {
- thread_local_.pending_message_obj_ = *message_obj;
+ thread_local_top()->pending_message_obj_ = *message_obj;
if (location != NULL) {
- thread_local_.pending_message_script_ = *location->script();
- thread_local_.pending_message_start_pos_ = location->start_pos();
- thread_local_.pending_message_end_pos_ = location->end_pos();
+ thread_local_top()->pending_message_script_ = *location->script();
+ thread_local_top()->pending_message_start_pos_ = location->start_pos();
+ thread_local_top()->pending_message_end_pos_ = location->end_pos();
}
}
// Do not forget to clean catcher_ if currently thrown exception cannot
// be caught. If necessary, ReThrow will update the catcher.
- thread_local_.catcher_ = can_be_caught_externally ?
+ thread_local_top()->catcher_ = can_be_caught_externally ?
try_catch_handler() : NULL;
// NOTE: Notifying the debugger or generating the message
@@ -930,11 +752,11 @@
}
-bool Top::IsExternallyCaught() {
+bool Isolate::IsExternallyCaught() {
ASSERT(has_pending_exception());
- if ((thread_local_.catcher_ == NULL) ||
- (try_catch_handler() != thread_local_.catcher_)) {
+ if ((thread_local_top()->catcher_ == NULL) ||
+ (try_catch_handler() != thread_local_top()->catcher_)) {
// When throwing the exception, we found no v8::TryCatch
// which should care about this exception.
return false;
@@ -946,7 +768,8 @@
// Get the address of the external handler so we can compare the address to
// determine which one is closer to the top of the stack.
- Address external_handler_address = thread_local_.try_catch_handler_address();
+ Address external_handler_address =
+ thread_local_top()->try_catch_handler_address();
ASSERT(external_handler_address != NULL);
// The exception has been externally caught if and only if there is
@@ -959,7 +782,7 @@
// aborted by jumps in control flow like return, break, etc. and we'll
// have another chances to set proper v8::TryCatch.
StackHandler* handler =
- StackHandler::FromAddress(Top::handler(Top::GetCurrentThread()));
+ StackHandler::FromAddress(Isolate::handler(thread_local_top()));
while (handler != NULL && handler->address() < external_handler_address) {
ASSERT(!handler->is_try_catch());
if (handler->is_try_finally()) return false;
@@ -971,46 +794,48 @@
}
-void Top::ReportPendingMessages() {
+void Isolate::ReportPendingMessages() {
ASSERT(has_pending_exception());
// If the pending exception is OutOfMemoryException set out_of_memory in
// the global context. Note: We have to mark the global context here
// since the GenerateThrowOutOfMemory stub cannot make a RuntimeCall to
// set it.
bool external_caught = IsExternallyCaught();
- thread_local_.external_caught_exception_ = external_caught;
- HandleScope scope;
- if (thread_local_.pending_exception_ == Failure::OutOfMemoryException()) {
+ thread_local_top()->external_caught_exception_ = external_caught;
+ HandleScope scope(this);
+ if (thread_local_top()->pending_exception_ ==
+ Failure::OutOfMemoryException()) {
context()->mark_out_of_memory();
- } else if (thread_local_.pending_exception_ ==
- Heap::termination_exception()) {
+ } else if (thread_local_top()->pending_exception_ ==
+ heap_.termination_exception()) {
if (external_caught) {
try_catch_handler()->can_continue_ = false;
- try_catch_handler()->exception_ = Heap::null_value();
+ try_catch_handler()->exception_ = heap_.null_value();
}
} else {
// At this point all non-object (failure) exceptions have
// been dealt with so this shouldn't fail.
Object* pending_exception_object = pending_exception()->ToObjectUnchecked();
Handle<Object> exception(pending_exception_object);
- thread_local_.external_caught_exception_ = false;
+ thread_local_top()->external_caught_exception_ = false;
if (external_caught) {
try_catch_handler()->can_continue_ = true;
- try_catch_handler()->exception_ = thread_local_.pending_exception_;
- if (!thread_local_.pending_message_obj_->IsTheHole()) {
- try_catch_handler()->message_ = thread_local_.pending_message_obj_;
+ try_catch_handler()->exception_ = thread_local_top()->pending_exception_;
+ if (!thread_local_top()->pending_message_obj_->IsTheHole()) {
+ try_catch_handler()->message_ =
+ thread_local_top()->pending_message_obj_;
}
}
- if (thread_local_.has_pending_message_) {
- thread_local_.has_pending_message_ = false;
- if (thread_local_.pending_message_ != NULL) {
- MessageHandler::ReportMessage(thread_local_.pending_message_);
- } else if (!thread_local_.pending_message_obj_->IsTheHole()) {
- Handle<Object> message_obj(thread_local_.pending_message_obj_);
- if (thread_local_.pending_message_script_ != NULL) {
- Handle<Script> script(thread_local_.pending_message_script_);
- int start_pos = thread_local_.pending_message_start_pos_;
- int end_pos = thread_local_.pending_message_end_pos_;
+ if (thread_local_top()->has_pending_message_) {
+ thread_local_top()->has_pending_message_ = false;
+ if (thread_local_top()->pending_message_ != NULL) {
+ MessageHandler::ReportMessage(thread_local_top()->pending_message_);
+ } else if (!thread_local_top()->pending_message_obj_->IsTheHole()) {
+ Handle<Object> message_obj(thread_local_top()->pending_message_obj_);
+ if (thread_local_top()->pending_message_script_ != NULL) {
+ Handle<Script> script(thread_local_top()->pending_message_script_);
+ int start_pos = thread_local_top()->pending_message_start_pos_;
+ int end_pos = thread_local_top()->pending_message_end_pos_;
MessageLocation location(script, start_pos, end_pos);
MessageHandler::ReportMessage(&location, message_obj);
} else {
@@ -1018,40 +843,40 @@
}
}
}
- thread_local_.external_caught_exception_ = external_caught;
+ thread_local_top()->external_caught_exception_ = external_caught;
set_pending_exception(*exception);
}
clear_pending_message();
}
-void Top::TraceException(bool flag) {
- FLAG_trace_exception = flag;
+void Isolate::TraceException(bool flag) {
+ FLAG_trace_exception = flag; // TODO(isolates): This is an unfortunate use.
}
-bool Top::OptionalRescheduleException(bool is_bottom_call) {
+bool Isolate::OptionalRescheduleException(bool is_bottom_call) {
// Allways reschedule out of memory exceptions.
if (!is_out_of_memory()) {
bool is_termination_exception =
- pending_exception() == Heap::termination_exception();
+ pending_exception() == heap_.termination_exception();
// Do not reschedule the exception if this is the bottom call.
bool clear_exception = is_bottom_call;
if (is_termination_exception) {
if (is_bottom_call) {
- thread_local_.external_caught_exception_ = false;
+ thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
return false;
}
- } else if (thread_local_.external_caught_exception_) {
+ } else if (thread_local_top()->external_caught_exception_) {
// If the exception is externally caught, clear it if there are no
// JavaScript frames on the way to the C++ frame that has the
// external handler.
- ASSERT(thread_local_.try_catch_handler_address() != NULL);
+ ASSERT(thread_local_top()->try_catch_handler_address() != NULL);
Address external_handler_address =
- thread_local_.try_catch_handler_address();
+ thread_local_top()->try_catch_handler_address();
JavaScriptFrameIterator it;
if (it.done() || (it.frame()->sp() > external_handler_address)) {
clear_exception = true;
@@ -1060,30 +885,30 @@
// Clear the exception if needed.
if (clear_exception) {
- thread_local_.external_caught_exception_ = false;
+ thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
return false;
}
}
// Reschedule the exception.
- thread_local_.scheduled_exception_ = pending_exception();
+ thread_local_top()->scheduled_exception_ = pending_exception();
clear_pending_exception();
return true;
}
-void Top::SetCaptureStackTraceForUncaughtExceptions(
+void Isolate::SetCaptureStackTraceForUncaughtExceptions(
bool capture,
int frame_limit,
StackTrace::StackTraceOptions options) {
- capture_stack_trace_for_uncaught_exceptions = capture;
- stack_trace_for_uncaught_exceptions_frame_limit = frame_limit;
- stack_trace_for_uncaught_exceptions_options = options;
+ capture_stack_trace_for_uncaught_exceptions_ = capture;
+ stack_trace_for_uncaught_exceptions_frame_limit_ = frame_limit;
+ stack_trace_for_uncaught_exceptions_options_ = options;
}
-bool Top::is_out_of_memory() {
+bool Isolate::is_out_of_memory() {
if (has_pending_exception()) {
MaybeObject* e = pending_exception();
if (e->IsFailure() && Failure::cast(e)->IsOutOfMemoryException()) {
@@ -1100,20 +925,20 @@
}
-Handle<Context> Top::global_context() {
- GlobalObject* global = thread_local_.context_->global();
+Handle<Context> Isolate::global_context() {
+ GlobalObject* global = thread_local_top()->context_->global();
return Handle<Context>(global->global_context());
}
-Handle<Context> Top::GetCallingGlobalContext() {
+Handle<Context> Isolate::GetCallingGlobalContext() {
JavaScriptFrameIterator it;
#ifdef ENABLE_DEBUGGER_SUPPORT
- if (Debug::InDebugger()) {
+ if (debug_->InDebugger()) {
while (!it.done()) {
JavaScriptFrame* frame = it.frame();
Context* context = Context::cast(frame->context());
- if (context->global_context() == *Debug::debug_context()) {
+ if (context->global_context() == *debug_->debug_context()) {
it.Advance();
} else {
break;
@@ -1128,25 +953,33 @@
}
-char* Top::ArchiveThread(char* to) {
- memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(thread_local_));
+char* Isolate::ArchiveThread(char* to) {
+ if (RuntimeProfiler::IsEnabled() && current_vm_state() == JS) {
+ RuntimeProfiler::IsolateExitedJS(this);
+ }
+ memcpy(to, reinterpret_cast<char*>(thread_local_top()),
+ sizeof(ThreadLocalTop));
InitializeThreadLocal();
- return to + sizeof(thread_local_);
+ return to + sizeof(ThreadLocalTop);
}
-char* Top::RestoreThread(char* from) {
- memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(thread_local_));
+char* Isolate::RestoreThread(char* from) {
+ memcpy(reinterpret_cast<char*>(thread_local_top()), from,
+ sizeof(ThreadLocalTop));
// This might be just paranoia, but it seems to be needed in case a
// thread_local_ is restored on a separate OS thread.
#ifdef USE_SIMULATOR
#ifdef V8_TARGET_ARCH_ARM
- thread_local_.simulator_ = Simulator::current();
+ thread_local_top()->simulator_ = Simulator::current(this);
#elif V8_TARGET_ARCH_MIPS
- thread_local_.simulator_ = assembler::mips::Simulator::current();
+ thread_local_top()->simulator_ = Simulator::current(this);
#endif
#endif
- return from + sizeof(thread_local_);
+ if (RuntimeProfiler::IsEnabled() && current_vm_state() == JS) {
+ RuntimeProfiler::IsolateEnteredJS(this);
+ }
+ return from + sizeof(ThreadLocalTop);
}
} } // namespace v8::internal
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