| Index: src/v8.cc
|
| ===================================================================
|
| --- src/v8.cc (revision 7267)
|
| +++ src/v8.cc (working copy)
|
| @@ -27,6 +27,7 @@
|
|
|
| #include "v8.h"
|
|
|
| +#include "isolate.h"
|
| #include "bootstrapper.h"
|
| #include "debug.h"
|
| #include "deoptimizer.h"
|
| @@ -36,8 +37,6 @@
|
| #include "log.h"
|
| #include "runtime-profiler.h"
|
| #include "serialize.h"
|
| -#include "simulator.h"
|
| -#include "stub-cache.h"
|
|
|
| namespace v8 {
|
| namespace internal {
|
| @@ -50,10 +49,25 @@
|
|
|
|
|
| bool V8::Initialize(Deserializer* des) {
|
| - bool create_heap_objects = des == NULL;
|
| - if (has_been_disposed_ || has_fatal_error_) return false;
|
| - if (IsRunning()) return true;
|
| + // The current thread may not yet had entered an isolate to run.
|
| + // Note the Isolate::Current() may be non-null because for various
|
| + // initialization purposes an initializing thread may be assigned an isolate
|
| + // but not actually enter it.
|
| + if (i::Isolate::CurrentPerIsolateThreadData() == NULL) {
|
| + i::Isolate::EnterDefaultIsolate();
|
| + }
|
|
|
| + ASSERT(i::Isolate::CurrentPerIsolateThreadData() != NULL);
|
| + ASSERT(i::Isolate::CurrentPerIsolateThreadData()->thread_id() ==
|
| + i::Thread::GetThreadLocalInt(i::Isolate::thread_id_key()));
|
| + ASSERT(i::Isolate::CurrentPerIsolateThreadData()->isolate() ==
|
| + i::Isolate::Current());
|
| +
|
| + if (IsDead()) return false;
|
| +
|
| + Isolate* isolate = Isolate::Current();
|
| + if (isolate->IsInitialized()) return true;
|
| +
|
| #if defined(V8_TARGET_ARCH_ARM) && !defined(USE_ARM_EABI)
|
| use_crankshaft_ = false;
|
| #else
|
| @@ -62,90 +76,13 @@
|
|
|
| // Peephole optimization might interfere with deoptimization.
|
| FLAG_peephole_optimization = !use_crankshaft_;
|
| +
|
| is_running_ = true;
|
| has_been_setup_ = true;
|
| has_fatal_error_ = false;
|
| has_been_disposed_ = false;
|
| -#ifdef DEBUG
|
| - // The initialization process does not handle memory exhaustion.
|
| - DisallowAllocationFailure disallow_allocation_failure;
|
| -#endif
|
|
|
| - // Enable logging before setting up the heap
|
| - Logger::Setup();
|
| -
|
| - CpuProfiler::Setup();
|
| - HeapProfiler::Setup();
|
| -
|
| - // Setup the platform OS support.
|
| - OS::Setup();
|
| -
|
| - // Initialize other runtime facilities
|
| -#if defined(USE_SIMULATOR)
|
| -#if defined(V8_TARGET_ARCH_ARM)
|
| - Simulator::Initialize();
|
| -#elif defined(V8_TARGET_ARCH_MIPS)
|
| - ::assembler::mips::Simulator::Initialize();
|
| -#endif
|
| -#endif
|
| -
|
| - { // NOLINT
|
| - // Ensure that the thread has a valid stack guard. The v8::Locker object
|
| - // will ensure this too, but we don't have to use lockers if we are only
|
| - // using one thread.
|
| - ExecutionAccess lock;
|
| - StackGuard::InitThread(lock);
|
| - }
|
| -
|
| - // Setup the object heap
|
| - ASSERT(!Heap::HasBeenSetup());
|
| - if (!Heap::Setup(create_heap_objects)) {
|
| - SetFatalError();
|
| - return false;
|
| - }
|
| -
|
| - Bootstrapper::Initialize(create_heap_objects);
|
| - Builtins::Setup(create_heap_objects);
|
| - Top::Initialize();
|
| -
|
| - if (FLAG_preemption) {
|
| - v8::Locker locker;
|
| - v8::Locker::StartPreemption(100);
|
| - }
|
| -
|
| -#ifdef ENABLE_DEBUGGER_SUPPORT
|
| - Debug::Setup(create_heap_objects);
|
| -#endif
|
| - StubCache::Initialize(create_heap_objects);
|
| -
|
| - // If we are deserializing, read the state into the now-empty heap.
|
| - if (des != NULL) {
|
| - des->Deserialize();
|
| - StubCache::Clear();
|
| - }
|
| -
|
| - // Deserializing may put strange things in the root array's copy of the
|
| - // stack guard.
|
| - Heap::SetStackLimits();
|
| -
|
| - // Setup the CPU support. Must be done after heap setup and after
|
| - // any deserialization because we have to have the initial heap
|
| - // objects in place for creating the code object used for probing.
|
| - CPU::Setup();
|
| -
|
| - Deoptimizer::Setup();
|
| - LAllocator::Setup();
|
| - RuntimeProfiler::Setup();
|
| -
|
| - // If we are deserializing, log non-function code objects and compiled
|
| - // functions found in the snapshot.
|
| - if (des != NULL && FLAG_log_code) {
|
| - HandleScope scope;
|
| - LOG(LogCodeObjects());
|
| - LOG(LogCompiledFunctions());
|
| - }
|
| -
|
| - return true;
|
| + return isolate->Init(des);
|
| }
|
|
|
|
|
| @@ -156,32 +93,12 @@
|
|
|
|
|
| void V8::TearDown() {
|
| + Isolate* isolate = Isolate::Current();
|
| + ASSERT(isolate->IsDefaultIsolate());
|
| +
|
| if (!has_been_setup_ || has_been_disposed_) return;
|
| + isolate->TearDown();
|
|
|
| - if (FLAG_hydrogen_stats) HStatistics::Instance()->Print();
|
| -
|
| - // We must stop the logger before we tear down other components.
|
| - Logger::EnsureTickerStopped();
|
| -
|
| - Deoptimizer::TearDown();
|
| -
|
| - if (FLAG_preemption) {
|
| - v8::Locker locker;
|
| - v8::Locker::StopPreemption();
|
| - }
|
| -
|
| - Builtins::TearDown();
|
| - Bootstrapper::TearDown();
|
| -
|
| - Top::TearDown();
|
| -
|
| - HeapProfiler::TearDown();
|
| - CpuProfiler::TearDown();
|
| - RuntimeProfiler::TearDown();
|
| -
|
| - Logger::TearDown();
|
| - Heap::TearDown();
|
| -
|
| is_running_ = false;
|
| has_been_disposed_ = true;
|
| }
|
| @@ -218,7 +135,9 @@
|
|
|
|
|
| // Used by JavaScript APIs
|
| -uint32_t V8::Random() {
|
| +uint32_t V8::Random(Isolate* isolate) {
|
| + ASSERT(isolate == Isolate::Current());
|
| + // TODO(isolates): move lo and hi to isolate
|
| static random_state state = {0, 0};
|
| return random_base(&state);
|
| }
|
| @@ -227,7 +146,9 @@
|
| // Used internally by the JIT and memory allocator for security
|
| // purposes. So, we keep a different state to prevent informations
|
| // leaks that could be used in an exploit.
|
| -uint32_t V8::RandomPrivate() {
|
| +uint32_t V8::RandomPrivate(Isolate* isolate) {
|
| + ASSERT(isolate == Isolate::Current());
|
| + // TODO(isolates): move lo and hi to isolate
|
| static random_state state = {0, 0};
|
| return random_base(&state);
|
| }
|
| @@ -239,7 +160,7 @@
|
| if (!FLAG_use_idle_notification) return true;
|
|
|
| // Tell the heap that it may want to adjust.
|
| - return Heap::IdleNotification();
|
| + return HEAP->IdleNotification();
|
| }
|
|
|
|
|
| @@ -251,7 +172,7 @@
|
|
|
|
|
| Object* V8::FillHeapNumberWithRandom(Object* heap_number) {
|
| - uint64_t random_bits = Random();
|
| + uint64_t random_bits = Random(Isolate::Current());
|
| // Make a double* from address (heap_number + sizeof(double)).
|
| double_int_union* r = reinterpret_cast<double_int_union*>(
|
| reinterpret_cast<char*>(heap_number) +
|
|
|