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Unified Diff: src/mark-compact.h

Issue 6685088: Merge isolates to bleeding_edge. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 9 years, 9 months ago
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Index: src/mark-compact.h
===================================================================
--- src/mark-compact.h (revision 7267)
+++ src/mark-compact.h (working copy)
@@ -28,6 +28,8 @@
#ifndef V8_MARK_COMPACT_H_
#define V8_MARK_COMPACT_H_
+#include "spaces.h"
+
namespace v8 {
namespace internal {
@@ -37,23 +39,79 @@
typedef bool (*IsAliveFunction)(HeapObject* obj, int* size, int* offset);
// Forward declarations.
+class CodeFlusher;
+class GCTracer;
+class MarkingVisitor;
class RootMarkingVisitor;
-class MarkingVisitor;
+// ----------------------------------------------------------------------------
+// Marking stack for tracing live objects.
+
+class MarkingStack {
+ public:
+ MarkingStack() : low_(NULL), top_(NULL), high_(NULL), overflowed_(false) { }
+
+ void Initialize(Address low, Address high) {
+ top_ = low_ = reinterpret_cast<HeapObject**>(low);
+ high_ = reinterpret_cast<HeapObject**>(high);
+ overflowed_ = false;
+ }
+
+ bool is_full() const { return top_ >= high_; }
+
+ bool is_empty() const { return top_ <= low_; }
+
+ bool overflowed() const { return overflowed_; }
+
+ void clear_overflowed() { overflowed_ = false; }
+
+ // Push the (marked) object on the marking stack if there is room,
+ // otherwise mark the object as overflowed and wait for a rescan of the
+ // heap.
+ void Push(HeapObject* object) {
+ CHECK(object->IsHeapObject());
+ if (is_full()) {
+ object->SetOverflow();
+ overflowed_ = true;
+ } else {
+ *(top_++) = object;
+ }
+ }
+
+ HeapObject* Pop() {
+ ASSERT(!is_empty());
+ HeapObject* object = *(--top_);
+ CHECK(object->IsHeapObject());
+ return object;
+ }
+
+ private:
+ HeapObject** low_;
+ HeapObject** top_;
+ HeapObject** high_;
+ bool overflowed_;
+
+ DISALLOW_COPY_AND_ASSIGN(MarkingStack);
+};
+
+
// -------------------------------------------------------------------------
// Mark-Compact collector
//
// All methods are static.
-class MarkCompactCollector: public AllStatic {
+class OverflowedObjectsScanner;
+
+class MarkCompactCollector {
public:
// Type of functions to compute forwarding addresses of objects in
// compacted spaces. Given an object and its size, return a (non-failure)
// Object* that will be the object after forwarding. There is a separate
// allocation function for each (compactable) space based on the location
// of the object before compaction.
- typedef MaybeObject* (*AllocationFunction)(HeapObject* object,
+ typedef MaybeObject* (*AllocationFunction)(Heap* heap,
+ HeapObject* object,
int object_size);
// Type of functions to encode the forwarding address for an object.
@@ -64,7 +122,8 @@
// page as input, and is updated to contain the offset to be used for the
// next live object in the same page. For spaces using a different
// encoding (ie, contiguous spaces), the offset parameter is ignored.
- typedef void (*EncodingFunction)(HeapObject* old_object,
+ typedef void (*EncodingFunction)(Heap* heap,
+ HeapObject* old_object,
int object_size,
Object* new_object,
int* offset);
@@ -72,9 +131,12 @@
// Type of functions to process non-live objects.
typedef void (*ProcessNonLiveFunction)(HeapObject* object);
+ // Pointer to member function, used in IterateLiveObjects.
+ typedef int (MarkCompactCollector::*LiveObjectCallback)(HeapObject* obj);
+
// Set the global force_compaction flag, it must be called before Prepare
// to take effect.
- static void SetForceCompaction(bool value) {
+ void SetForceCompaction(bool value) {
force_compaction_ = value;
}
@@ -83,16 +145,16 @@
// Prepares for GC by resetting relocation info in old and map spaces and
// choosing spaces to compact.
- static void Prepare(GCTracer* tracer);
+ void Prepare(GCTracer* tracer);
// Performs a global garbage collection.
- static void CollectGarbage();
+ void CollectGarbage();
// True if the last full GC performed heap compaction.
- static bool HasCompacted() { return compacting_collection_; }
+ bool HasCompacted() { return compacting_collection_; }
// True after the Prepare phase if the compaction is taking place.
- static bool IsCompacting() {
+ bool IsCompacting() {
#ifdef DEBUG
// For the purposes of asserts we don't want this to keep returning true
// after the collection is completed.
@@ -104,16 +166,16 @@
// The count of the number of objects left marked at the end of the last
// completed full GC (expected to be zero).
- static int previous_marked_count() { return previous_marked_count_; }
+ int previous_marked_count() { return previous_marked_count_; }
// During a full GC, there is a stack-allocated GCTracer that is used for
// bookkeeping information. Return a pointer to that tracer.
- static GCTracer* tracer() { return tracer_; }
+ GCTracer* tracer() { return tracer_; }
#ifdef DEBUG
// Checks whether performing mark-compact collection.
- static bool in_use() { return state_ > PREPARE_GC; }
- static bool are_map_pointers_encoded() { return state_ == UPDATE_POINTERS; }
+ bool in_use() { return state_ > PREPARE_GC; }
+ bool are_map_pointers_encoded() { return state_ == UPDATE_POINTERS; }
#endif
// Determine type of object and emit deletion log event.
@@ -127,7 +189,16 @@
static const uint32_t kSingleFreeEncoding = 0;
static const uint32_t kMultiFreeEncoding = 1;
+ inline Heap* heap() const { return heap_; }
+
+ CodeFlusher* code_flusher() { return code_flusher_; }
+ inline bool is_code_flushing_enabled() const { return code_flusher_ != NULL; }
+ void EnableCodeFlushing(bool enable);
+
private:
+ MarkCompactCollector();
+ ~MarkCompactCollector();
+
#ifdef DEBUG
enum CollectorState {
IDLE,
@@ -140,28 +211,28 @@
};
// The current stage of the collector.
- static CollectorState state_;
+ CollectorState state_;
#endif
// Global flag that forces a compaction.
- static bool force_compaction_;
+ bool force_compaction_;
// Global flag indicating whether spaces were compacted on the last GC.
- static bool compacting_collection_;
+ bool compacting_collection_;
// Global flag indicating whether spaces will be compacted on the next GC.
- static bool compact_on_next_gc_;
+ bool compact_on_next_gc_;
// The number of objects left marked at the end of the last completed full
// GC (expected to be zero).
- static int previous_marked_count_;
+ int previous_marked_count_;
// A pointer to the current stack-allocated GC tracer object during a full
// collection (NULL before and after).
- static GCTracer* tracer_;
+ GCTracer* tracer_;
// Finishes GC, performs heap verification if enabled.
- static void Finish();
+ void Finish();
// -----------------------------------------------------------------------
// Phase 1: Marking live objects.
@@ -179,88 +250,82 @@
friend class CodeMarkingVisitor;
friend class SharedFunctionInfoMarkingVisitor;
- static void PrepareForCodeFlushing();
+ void PrepareForCodeFlushing();
// Marking operations for objects reachable from roots.
- static void MarkLiveObjects();
+ void MarkLiveObjects();
- static void MarkUnmarkedObject(HeapObject* obj);
+ void MarkUnmarkedObject(HeapObject* obj);
- static inline void MarkObject(HeapObject* obj) {
+ inline void MarkObject(HeapObject* obj) {
if (!obj->IsMarked()) MarkUnmarkedObject(obj);
}
- static inline void SetMark(HeapObject* obj) {
- tracer_->increment_marked_count();
-#ifdef DEBUG
- UpdateLiveObjectCount(obj);
-#endif
- obj->SetMark();
- }
+ inline void SetMark(HeapObject* obj);
// Creates back pointers for all map transitions, stores them in
// the prototype field. The original prototype pointers are restored
// in ClearNonLiveTransitions(). All JSObject maps
// connected by map transitions have the same prototype object, which
// is why we can use this field temporarily for back pointers.
- static void CreateBackPointers();
+ void CreateBackPointers();
// Mark a Map and its DescriptorArray together, skipping transitions.
- static void MarkMapContents(Map* map);
- static void MarkDescriptorArray(DescriptorArray* descriptors);
+ void MarkMapContents(Map* map);
+ void MarkDescriptorArray(DescriptorArray* descriptors);
// Mark the heap roots and all objects reachable from them.
- static void MarkRoots(RootMarkingVisitor* visitor);
+ void MarkRoots(RootMarkingVisitor* visitor);
// Mark the symbol table specially. References to symbols from the
// symbol table are weak.
- static void MarkSymbolTable();
+ void MarkSymbolTable();
// Mark objects in object groups that have at least one object in the
// group marked.
- static void MarkObjectGroups();
+ void MarkObjectGroups();
// Mark objects in implicit references groups if their parent object
// is marked.
- static void MarkImplicitRefGroups();
+ void MarkImplicitRefGroups();
// Mark all objects which are reachable due to host application
// logic like object groups or implicit references' groups.
- static void ProcessExternalMarking();
+ void ProcessExternalMarking();
// Mark objects reachable (transitively) from objects in the marking stack
// or overflowed in the heap.
- static void ProcessMarkingStack();
+ void ProcessMarkingStack();
// Mark objects reachable (transitively) from objects in the marking
// stack. This function empties the marking stack, but may leave
// overflowed objects in the heap, in which case the marking stack's
// overflow flag will be set.
- static void EmptyMarkingStack();
+ void EmptyMarkingStack();
// Refill the marking stack with overflowed objects from the heap. This
// function either leaves the marking stack full or clears the overflow
// flag on the marking stack.
- static void RefillMarkingStack();
+ void RefillMarkingStack();
// Callback function for telling whether the object *p is an unmarked
// heap object.
static bool IsUnmarkedHeapObject(Object** p);
#ifdef DEBUG
- static void UpdateLiveObjectCount(HeapObject* obj);
+ void UpdateLiveObjectCount(HeapObject* obj);
#endif
// We sweep the large object space in the same way whether we are
// compacting or not, because the large object space is never compacted.
- static void SweepLargeObjectSpace();
+ void SweepLargeObjectSpace();
// Test whether a (possibly marked) object is a Map.
static inline bool SafeIsMap(HeapObject* object);
// Map transitions from a live map to a dead map must be killed.
// We replace them with a null descriptor, with the same key.
- static void ClearNonLiveTransitions();
+ void ClearNonLiveTransitions();
// -----------------------------------------------------------------------
// Phase 2: Sweeping to clear mark bits and free non-live objects for
@@ -305,32 +370,32 @@
// Encodes forwarding addresses of objects in compactable parts of the
// heap.
- static void EncodeForwardingAddresses();
+ void EncodeForwardingAddresses();
// Encodes the forwarding addresses of objects in new space.
- static void EncodeForwardingAddressesInNewSpace();
+ void EncodeForwardingAddressesInNewSpace();
// Function template to encode the forwarding addresses of objects in
// paged spaces, parameterized by allocation and non-live processing
// functions.
template<AllocationFunction Alloc, ProcessNonLiveFunction ProcessNonLive>
- static void EncodeForwardingAddressesInPagedSpace(PagedSpace* space);
+ void EncodeForwardingAddressesInPagedSpace(PagedSpace* space);
// Iterates live objects in a space, passes live objects
// to a callback function which returns the heap size of the object.
// Returns the number of live objects iterated.
- static int IterateLiveObjects(NewSpace* space, HeapObjectCallback size_f);
- static int IterateLiveObjects(PagedSpace* space, HeapObjectCallback size_f);
+ int IterateLiveObjects(NewSpace* space, LiveObjectCallback size_f);
+ int IterateLiveObjects(PagedSpace* space, LiveObjectCallback size_f);
// Iterates the live objects between a range of addresses, returning the
// number of live objects.
- static int IterateLiveObjectsInRange(Address start, Address end,
- HeapObjectCallback size_func);
+ int IterateLiveObjectsInRange(Address start, Address end,
+ LiveObjectCallback size_func);
// If we are not compacting the heap, we simply sweep the spaces except
// for the large object space, clearing mark bits and adding unmarked
// regions to each space's free list.
- static void SweepSpaces();
+ void SweepSpaces();
// -----------------------------------------------------------------------
// Phase 3: Updating pointers in live objects.
@@ -344,15 +409,15 @@
friend class UpdatingVisitor; // helper for updating visited objects
// Updates pointers in all spaces.
- static void UpdatePointers();
+ void UpdatePointers();
// Updates pointers in an object in new space.
// Returns the heap size of the object.
- static int UpdatePointersInNewObject(HeapObject* obj);
+ int UpdatePointersInNewObject(HeapObject* obj);
// Updates pointers in an object in old spaces.
// Returns the heap size of the object.
- static int UpdatePointersInOldObject(HeapObject* obj);
+ int UpdatePointersInOldObject(HeapObject* obj);
// Calculates the forwarding address of an object in an old space.
static Address GetForwardingAddressInOldSpace(HeapObject* obj);
@@ -366,31 +431,31 @@
// After: Objects have been moved to their new addresses.
// Relocates objects in all spaces.
- static void RelocateObjects();
+ void RelocateObjects();
// Converts a code object's inline target to addresses, convention from
// address to target happens in the marking phase.
- static int ConvertCodeICTargetToAddress(HeapObject* obj);
+ int ConvertCodeICTargetToAddress(HeapObject* obj);
// Relocate a map object.
- static int RelocateMapObject(HeapObject* obj);
+ int RelocateMapObject(HeapObject* obj);
// Relocates an old object.
- static int RelocateOldPointerObject(HeapObject* obj);
- static int RelocateOldDataObject(HeapObject* obj);
+ int RelocateOldPointerObject(HeapObject* obj);
+ int RelocateOldDataObject(HeapObject* obj);
// Relocate a property cell object.
- static int RelocateCellObject(HeapObject* obj);
+ int RelocateCellObject(HeapObject* obj);
// Helper function.
- static inline int RelocateOldNonCodeObject(HeapObject* obj,
- PagedSpace* space);
+ inline int RelocateOldNonCodeObject(HeapObject* obj,
+ PagedSpace* space);
// Relocates an object in the code space.
- static int RelocateCodeObject(HeapObject* obj);
+ int RelocateCodeObject(HeapObject* obj);
// Copy a new object.
- static int RelocateNewObject(HeapObject* obj);
+ int RelocateNewObject(HeapObject* obj);
#ifdef DEBUG
// -----------------------------------------------------------------------
@@ -399,28 +464,28 @@
// mark-sweep collection.
// Size of live objects in Heap::to_space_.
- static int live_young_objects_size_;
+ int live_young_objects_size_;
// Size of live objects in Heap::old_pointer_space_.
- static int live_old_pointer_objects_size_;
+ int live_old_pointer_objects_size_;
// Size of live objects in Heap::old_data_space_.
- static int live_old_data_objects_size_;
+ int live_old_data_objects_size_;
// Size of live objects in Heap::code_space_.
- static int live_code_objects_size_;
+ int live_code_objects_size_;
// Size of live objects in Heap::map_space_.
- static int live_map_objects_size_;
+ int live_map_objects_size_;
// Size of live objects in Heap::cell_space_.
- static int live_cell_objects_size_;
+ int live_cell_objects_size_;
// Size of live objects in Heap::lo_space_.
- static int live_lo_objects_size_;
+ int live_lo_objects_size_;
// Number of live bytes in this collection.
- static int live_bytes_;
+ int live_bytes_;
friend class MarkObjectVisitor;
static void VisitObject(HeapObject* obj);
@@ -428,6 +493,13 @@
friend class UnmarkObjectVisitor;
static void UnmarkObject(HeapObject* obj);
#endif
+
+ Heap* heap_;
+ MarkingStack marking_stack_;
+ CodeFlusher* code_flusher_;
+
+ friend class Heap;
+ friend class OverflowedObjectsScanner;
};
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