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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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28 #include "v8.h" | 28 #include "v8.h" |
29 | 29 |
30 #include "api.h" | 30 #include "api.h" |
31 #include "global-handles.h" | 31 #include "global-handles.h" |
32 | 32 |
33 #include "vm-state-inl.h" | 33 #include "vm-state-inl.h" |
34 | 34 |
35 namespace v8 { | 35 namespace v8 { |
36 namespace internal { | 36 namespace internal { |
37 | 37 |
| 38 |
| 39 ObjectGroup::~ObjectGroup() { |
| 40 if (info_ != NULL) info_->Dispose(); |
| 41 } |
| 42 |
| 43 |
38 class GlobalHandles::Node : public Malloced { | 44 class GlobalHandles::Node : public Malloced { |
39 public: | 45 public: |
40 | 46 |
41 void Initialize(Object* object) { | 47 void Initialize(Object* object) { |
42 // Set the initial value of the handle. | 48 // Set the initial value of the handle. |
43 object_ = object; | 49 object_ = object; |
44 class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId; | 50 class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId; |
45 state_ = NORMAL; | 51 state_ = NORMAL; |
46 parameter_or_next_free_.parameter = NULL; | 52 parameter_or_next_free_.parameter = NULL; |
47 callback_ = NULL; | 53 callback_ = NULL; |
48 } | 54 } |
49 | 55 |
50 Node() { | 56 Node() { |
51 state_ = DESTROYED; | 57 state_ = DESTROYED; |
52 } | 58 } |
53 | 59 |
54 explicit Node(Object* object) { | 60 explicit Node(Object* object) { |
55 Initialize(object); | 61 Initialize(object); |
56 // Initialize link structure. | 62 // Initialize link structure. |
57 next_ = NULL; | 63 next_ = NULL; |
58 } | 64 } |
59 | 65 |
60 ~Node() { | 66 ~Node() { |
61 if (state_ != DESTROYED) Destroy(); | 67 if (state_ != DESTROYED) Destroy(Isolate::Current()->global_handles()); |
62 #ifdef DEBUG | 68 #ifdef DEBUG |
63 // Zap the values for eager trapping. | 69 // Zap the values for eager trapping. |
64 object_ = NULL; | 70 object_ = NULL; |
65 next_ = NULL; | 71 next_ = NULL; |
66 parameter_or_next_free_.next_free = NULL; | 72 parameter_or_next_free_.next_free = NULL; |
67 #endif | 73 #endif |
68 } | 74 } |
69 | 75 |
70 void Destroy() { | 76 void Destroy(GlobalHandles* global_handles) { |
71 if (state_ == WEAK || IsNearDeath()) { | 77 if (state_ == WEAK || IsNearDeath()) { |
72 GlobalHandles::number_of_weak_handles_--; | 78 global_handles->number_of_weak_handles_--; |
73 if (object_->IsJSGlobalObject()) { | 79 if (object_->IsJSGlobalObject()) { |
74 GlobalHandles::number_of_global_object_weak_handles_--; | 80 global_handles->number_of_global_object_weak_handles_--; |
75 } | 81 } |
76 } | 82 } |
77 state_ = DESTROYED; | 83 state_ = DESTROYED; |
78 } | 84 } |
79 | 85 |
80 // Accessors for next_. | 86 // Accessors for next_. |
81 Node* next() { return next_; } | 87 Node* next() { return next_; } |
82 void set_next(Node* value) { next_ = value; } | 88 void set_next(Node* value) { next_ = value; } |
83 Node** next_addr() { return &next_; } | 89 Node** next_addr() { return &next_; } |
84 | 90 |
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95 // Returns a link from the handle. | 101 // Returns a link from the handle. |
96 static Node* FromLocation(Object** location) { | 102 static Node* FromLocation(Object** location) { |
97 ASSERT(OFFSET_OF(Node, object_) == 0); | 103 ASSERT(OFFSET_OF(Node, object_) == 0); |
98 return reinterpret_cast<Node*>(location); | 104 return reinterpret_cast<Node*>(location); |
99 } | 105 } |
100 | 106 |
101 // Returns the handle. | 107 // Returns the handle. |
102 Handle<Object> handle() { return Handle<Object>(&object_); } | 108 Handle<Object> handle() { return Handle<Object>(&object_); } |
103 | 109 |
104 // Make this handle weak. | 110 // Make this handle weak. |
105 void MakeWeak(void* parameter, WeakReferenceCallback callback) { | 111 void MakeWeak(GlobalHandles* global_handles, void* parameter, |
106 LOG(HandleEvent("GlobalHandle::MakeWeak", handle().location())); | 112 WeakReferenceCallback callback) { |
| 113 LOG(global_handles->isolate(), |
| 114 HandleEvent("GlobalHandle::MakeWeak", handle().location())); |
107 ASSERT(state_ != DESTROYED); | 115 ASSERT(state_ != DESTROYED); |
108 if (state_ != WEAK && !IsNearDeath()) { | 116 if (state_ != WEAK && !IsNearDeath()) { |
109 GlobalHandles::number_of_weak_handles_++; | 117 global_handles->number_of_weak_handles_++; |
110 if (object_->IsJSGlobalObject()) { | 118 if (object_->IsJSGlobalObject()) { |
111 GlobalHandles::number_of_global_object_weak_handles_++; | 119 global_handles->number_of_global_object_weak_handles_++; |
112 } | 120 } |
113 } | 121 } |
114 state_ = WEAK; | 122 state_ = WEAK; |
115 set_parameter(parameter); | 123 set_parameter(parameter); |
116 callback_ = callback; | 124 callback_ = callback; |
117 } | 125 } |
118 | 126 |
119 void ClearWeakness() { | 127 void ClearWeakness(GlobalHandles* global_handles) { |
120 LOG(HandleEvent("GlobalHandle::ClearWeakness", handle().location())); | 128 LOG(global_handles->isolate(), |
| 129 HandleEvent("GlobalHandle::ClearWeakness", handle().location())); |
121 ASSERT(state_ != DESTROYED); | 130 ASSERT(state_ != DESTROYED); |
122 if (state_ == WEAK || IsNearDeath()) { | 131 if (state_ == WEAK || IsNearDeath()) { |
123 GlobalHandles::number_of_weak_handles_--; | 132 global_handles->number_of_weak_handles_--; |
124 if (object_->IsJSGlobalObject()) { | 133 if (object_->IsJSGlobalObject()) { |
125 GlobalHandles::number_of_global_object_weak_handles_--; | 134 global_handles->number_of_global_object_weak_handles_--; |
126 } | 135 } |
127 } | 136 } |
128 state_ = NORMAL; | 137 state_ = NORMAL; |
129 set_parameter(NULL); | 138 set_parameter(NULL); |
130 } | 139 } |
131 | 140 |
132 bool IsNearDeath() { | 141 bool IsNearDeath() { |
133 // Check for PENDING to ensure correct answer when processing callbacks. | 142 // Check for PENDING to ensure correct answer when processing callbacks. |
134 return state_ == PENDING || state_ == NEAR_DEATH; | 143 return state_ == PENDING || state_ == NEAR_DEATH; |
135 } | 144 } |
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152 parameter_or_next_free_.parameter = parameter; | 161 parameter_or_next_free_.parameter = parameter; |
153 } | 162 } |
154 void* parameter() { | 163 void* parameter() { |
155 ASSERT(state_ != DESTROYED); | 164 ASSERT(state_ != DESTROYED); |
156 return parameter_or_next_free_.parameter; | 165 return parameter_or_next_free_.parameter; |
157 } | 166 } |
158 | 167 |
159 // Returns the callback for this weak handle. | 168 // Returns the callback for this weak handle. |
160 WeakReferenceCallback callback() { return callback_; } | 169 WeakReferenceCallback callback() { return callback_; } |
161 | 170 |
162 bool PostGarbageCollectionProcessing() { | 171 bool PostGarbageCollectionProcessing(Isolate* isolate, |
| 172 GlobalHandles* global_handles) { |
163 if (state_ != Node::PENDING) return false; | 173 if (state_ != Node::PENDING) return false; |
164 LOG(HandleEvent("GlobalHandle::Processing", handle().location())); | 174 LOG(isolate, HandleEvent("GlobalHandle::Processing", handle().location())); |
165 WeakReferenceCallback func = callback(); | 175 WeakReferenceCallback func = callback(); |
166 if (func == NULL) { | 176 if (func == NULL) { |
167 Destroy(); | 177 Destroy(global_handles); |
168 return false; | 178 return false; |
169 } | 179 } |
170 void* par = parameter(); | 180 void* par = parameter(); |
171 state_ = NEAR_DEATH; | 181 state_ = NEAR_DEATH; |
172 set_parameter(NULL); | 182 set_parameter(NULL); |
173 | 183 |
174 v8::Persistent<v8::Object> object = ToApi<v8::Object>(handle()); | 184 v8::Persistent<v8::Object> object = ToApi<v8::Object>(handle()); |
175 { | 185 { |
176 // Forbid reuse of destroyed nodes as they might be already deallocated. | 186 // Forbid reuse of destroyed nodes as they might be already deallocated. |
177 // It's fine though to reuse nodes that were destroyed in weak callback | 187 // It's fine though to reuse nodes that were destroyed in weak callback |
178 // as those cannot be deallocated until we are back from the callback. | 188 // as those cannot be deallocated until we are back from the callback. |
179 set_first_free(NULL); | 189 global_handles->set_first_free(NULL); |
180 if (first_deallocated()) { | 190 if (global_handles->first_deallocated()) { |
181 first_deallocated()->set_next(head()); | 191 global_handles->first_deallocated()->set_next(global_handles->head()); |
182 } | 192 } |
183 // Check that we are not passing a finalized external string to | 193 // Check that we are not passing a finalized external string to |
184 // the callback. | 194 // the callback. |
185 ASSERT(!object_->IsExternalAsciiString() || | 195 ASSERT(!object_->IsExternalAsciiString() || |
186 ExternalAsciiString::cast(object_)->resource() != NULL); | 196 ExternalAsciiString::cast(object_)->resource() != NULL); |
187 ASSERT(!object_->IsExternalTwoByteString() || | 197 ASSERT(!object_->IsExternalTwoByteString() || |
188 ExternalTwoByteString::cast(object_)->resource() != NULL); | 198 ExternalTwoByteString::cast(object_)->resource() != NULL); |
189 // Leaving V8. | 199 // Leaving V8. |
190 VMState state(EXTERNAL); | 200 VMState state(isolate, EXTERNAL); |
191 func(object, par); | 201 func(object, par); |
192 } | 202 } |
193 // Absense of explicit cleanup or revival of weak handle | 203 // Absense of explicit cleanup or revival of weak handle |
194 // in most of the cases would lead to memory leak. | 204 // in most of the cases would lead to memory leak. |
195 ASSERT(state_ != NEAR_DEATH); | 205 ASSERT(state_ != NEAR_DEATH); |
196 return true; | 206 return true; |
197 } | 207 } |
198 | 208 |
199 // Place the handle address first to avoid offset computation. | 209 // Place the handle address first to avoid offset computation. |
200 Object* object_; // Storage for object pointer. | 210 Object* object_; // Storage for object pointer. |
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223 } parameter_or_next_free_; | 233 } parameter_or_next_free_; |
224 | 234 |
225 // Linkage for the list. | 235 // Linkage for the list. |
226 Node* next_; | 236 Node* next_; |
227 | 237 |
228 public: | 238 public: |
229 TRACK_MEMORY("GlobalHandles::Node") | 239 TRACK_MEMORY("GlobalHandles::Node") |
230 }; | 240 }; |
231 | 241 |
232 | 242 |
233 class GlobalHandles::Pool BASE_EMBEDDED { | 243 class GlobalHandles::Pool { |
234 public: | 244 public: |
235 Pool() { | 245 Pool() { |
236 current_ = new Chunk(); | 246 current_ = new Chunk(); |
237 current_->previous = NULL; | 247 current_->previous = NULL; |
238 next_ = current_->nodes; | 248 next_ = current_->nodes; |
239 limit_ = current_->nodes + kNodesPerChunk; | 249 limit_ = current_->nodes + kNodesPerChunk; |
240 } | 250 } |
241 | 251 |
242 ~Pool() { | 252 ~Pool() { |
243 if (current_ != NULL) { | 253 if (current_ != NULL) { |
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281 limit_ = new_nodes + kNodesPerChunk; | 291 limit_ = new_nodes + kNodesPerChunk; |
282 return new_nodes; | 292 return new_nodes; |
283 } | 293 } |
284 | 294 |
285 Chunk* current_; | 295 Chunk* current_; |
286 Node* next_; | 296 Node* next_; |
287 Node* limit_; | 297 Node* limit_; |
288 }; | 298 }; |
289 | 299 |
290 | 300 |
291 static GlobalHandles::Pool pool_; | 301 GlobalHandles::GlobalHandles(Isolate* isolate) |
| 302 : isolate_(isolate), |
| 303 number_of_weak_handles_(0), |
| 304 number_of_global_object_weak_handles_(0), |
| 305 head_(NULL), |
| 306 first_free_(NULL), |
| 307 first_deallocated_(NULL), |
| 308 pool_(new Pool()), |
| 309 post_gc_processing_count_(0), |
| 310 object_groups_(4) { |
| 311 } |
| 312 |
| 313 |
| 314 GlobalHandles::~GlobalHandles() { |
| 315 delete pool_; |
| 316 pool_ = 0; |
| 317 } |
292 | 318 |
293 | 319 |
294 Handle<Object> GlobalHandles::Create(Object* value) { | 320 Handle<Object> GlobalHandles::Create(Object* value) { |
295 Counters::global_handles.Increment(); | 321 isolate_->counters()->global_handles()->Increment(); |
296 Node* result; | 322 Node* result; |
297 if (first_free()) { | 323 if (first_free()) { |
298 // Take the first node in the free list. | 324 // Take the first node in the free list. |
299 result = first_free(); | 325 result = first_free(); |
300 set_first_free(result->next_free()); | 326 set_first_free(result->next_free()); |
301 } else if (first_deallocated()) { | 327 } else if (first_deallocated()) { |
302 // Next try deallocated list | 328 // Next try deallocated list |
303 result = first_deallocated(); | 329 result = first_deallocated(); |
304 set_first_deallocated(result->next_free()); | 330 set_first_deallocated(result->next_free()); |
305 ASSERT(result->next() == head()); | 331 ASSERT(result->next() == head()); |
306 set_head(result); | 332 set_head(result); |
307 } else { | 333 } else { |
308 // Allocate a new node. | 334 // Allocate a new node. |
309 result = pool_.Allocate(); | 335 result = pool_->Allocate(); |
310 result->set_next(head()); | 336 result->set_next(head()); |
311 set_head(result); | 337 set_head(result); |
312 } | 338 } |
313 result->Initialize(value); | 339 result->Initialize(value); |
314 return result->handle(); | 340 return result->handle(); |
315 } | 341 } |
316 | 342 |
317 | 343 |
318 void GlobalHandles::Destroy(Object** location) { | 344 void GlobalHandles::Destroy(Object** location) { |
319 Counters::global_handles.Decrement(); | 345 isolate_->counters()->global_handles()->Decrement(); |
320 if (location == NULL) return; | 346 if (location == NULL) return; |
321 Node* node = Node::FromLocation(location); | 347 Node* node = Node::FromLocation(location); |
322 node->Destroy(); | 348 node->Destroy(this); |
323 // Link the destroyed. | 349 // Link the destroyed. |
324 node->set_next_free(first_free()); | 350 node->set_next_free(first_free()); |
325 set_first_free(node); | 351 set_first_free(node); |
326 } | 352 } |
327 | 353 |
328 | 354 |
329 void GlobalHandles::MakeWeak(Object** location, void* parameter, | 355 void GlobalHandles::MakeWeak(Object** location, void* parameter, |
330 WeakReferenceCallback callback) { | 356 WeakReferenceCallback callback) { |
331 ASSERT(callback != NULL); | 357 ASSERT(callback != NULL); |
332 Node::FromLocation(location)->MakeWeak(parameter, callback); | 358 Node::FromLocation(location)->MakeWeak(this, parameter, callback); |
333 } | 359 } |
334 | 360 |
335 | 361 |
336 void GlobalHandles::ClearWeakness(Object** location) { | 362 void GlobalHandles::ClearWeakness(Object** location) { |
337 Node::FromLocation(location)->ClearWeakness(); | 363 Node::FromLocation(location)->ClearWeakness(this); |
338 } | 364 } |
339 | 365 |
340 | 366 |
341 bool GlobalHandles::IsNearDeath(Object** location) { | 367 bool GlobalHandles::IsNearDeath(Object** location) { |
342 return Node::FromLocation(location)->IsNearDeath(); | 368 return Node::FromLocation(location)->IsNearDeath(); |
343 } | 369 } |
344 | 370 |
345 | 371 |
346 bool GlobalHandles::IsWeak(Object** location) { | 372 bool GlobalHandles::IsWeak(Object** location) { |
347 return Node::FromLocation(location)->IsWeak(); | 373 return Node::FromLocation(location)->IsWeak(); |
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374 } | 400 } |
375 } | 401 } |
376 } | 402 } |
377 | 403 |
378 | 404 |
379 void GlobalHandles::IdentifyWeakHandles(WeakSlotCallback f) { | 405 void GlobalHandles::IdentifyWeakHandles(WeakSlotCallback f) { |
380 for (Node* current = head_; current != NULL; current = current->next()) { | 406 for (Node* current = head_; current != NULL; current = current->next()) { |
381 if (current->state_ == Node::WEAK) { | 407 if (current->state_ == Node::WEAK) { |
382 if (f(¤t->object_)) { | 408 if (f(¤t->object_)) { |
383 current->state_ = Node::PENDING; | 409 current->state_ = Node::PENDING; |
384 LOG(HandleEvent("GlobalHandle::Pending", current->handle().location())); | 410 LOG(isolate_, |
| 411 HandleEvent("GlobalHandle::Pending", current->handle().location())); |
385 } | 412 } |
386 } | 413 } |
387 } | 414 } |
388 } | 415 } |
389 | 416 |
390 | 417 |
391 int post_gc_processing_count = 0; | |
392 | |
393 bool GlobalHandles::PostGarbageCollectionProcessing() { | 418 bool GlobalHandles::PostGarbageCollectionProcessing() { |
394 // Process weak global handle callbacks. This must be done after the | 419 // Process weak global handle callbacks. This must be done after the |
395 // GC is completely done, because the callbacks may invoke arbitrary | 420 // GC is completely done, because the callbacks may invoke arbitrary |
396 // API functions. | 421 // API functions. |
397 // At the same time deallocate all DESTROYED nodes. | 422 // At the same time deallocate all DESTROYED nodes. |
398 ASSERT(Heap::gc_state() == Heap::NOT_IN_GC); | 423 ASSERT(isolate_->heap()->gc_state() == Heap::NOT_IN_GC); |
399 const int initial_post_gc_processing_count = ++post_gc_processing_count; | 424 const int initial_post_gc_processing_count = ++post_gc_processing_count_; |
400 bool next_gc_likely_to_collect_more = false; | 425 bool next_gc_likely_to_collect_more = false; |
401 Node** p = &head_; | 426 Node** p = &head_; |
402 while (*p != NULL) { | 427 while (*p != NULL) { |
403 if ((*p)->PostGarbageCollectionProcessing()) { | 428 if ((*p)->PostGarbageCollectionProcessing(isolate_, this)) { |
404 if (initial_post_gc_processing_count != post_gc_processing_count) { | 429 if (initial_post_gc_processing_count != post_gc_processing_count_) { |
405 // Weak callback triggered another GC and another round of | 430 // Weak callback triggered another GC and another round of |
406 // PostGarbageCollection processing. The current node might | 431 // PostGarbageCollection processing. The current node might |
407 // have been deleted in that round, so we need to bail out (or | 432 // have been deleted in that round, so we need to bail out (or |
408 // restart the processing). | 433 // restart the processing). |
409 break; | 434 break; |
410 } | 435 } |
411 } | 436 } |
412 if ((*p)->state_ == Node::DESTROYED) { | 437 if ((*p)->state_ == Node::DESTROYED) { |
413 // Delete the link. | 438 // Delete the link. |
414 Node* node = *p; | 439 Node* node = *p; |
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459 } | 484 } |
460 } | 485 } |
461 } | 486 } |
462 | 487 |
463 | 488 |
464 void GlobalHandles::TearDown() { | 489 void GlobalHandles::TearDown() { |
465 // Reset all the lists. | 490 // Reset all the lists. |
466 set_head(NULL); | 491 set_head(NULL); |
467 set_first_free(NULL); | 492 set_first_free(NULL); |
468 set_first_deallocated(NULL); | 493 set_first_deallocated(NULL); |
469 pool_.Release(); | 494 pool_->Release(); |
470 } | 495 } |
471 | 496 |
472 | 497 |
473 int GlobalHandles::number_of_weak_handles_ = 0; | |
474 int GlobalHandles::number_of_global_object_weak_handles_ = 0; | |
475 | |
476 GlobalHandles::Node* GlobalHandles::head_ = NULL; | |
477 GlobalHandles::Node* GlobalHandles::first_free_ = NULL; | |
478 GlobalHandles::Node* GlobalHandles::first_deallocated_ = NULL; | |
479 | |
480 void GlobalHandles::RecordStats(HeapStats* stats) { | 498 void GlobalHandles::RecordStats(HeapStats* stats) { |
481 *stats->global_handle_count = 0; | 499 *stats->global_handle_count = 0; |
482 *stats->weak_global_handle_count = 0; | 500 *stats->weak_global_handle_count = 0; |
483 *stats->pending_global_handle_count = 0; | 501 *stats->pending_global_handle_count = 0; |
484 *stats->near_death_global_handle_count = 0; | 502 *stats->near_death_global_handle_count = 0; |
485 *stats->destroyed_global_handle_count = 0; | 503 *stats->destroyed_global_handle_count = 0; |
486 for (Node* current = head_; current != NULL; current = current->next()) { | 504 for (Node* current = head_; current != NULL; current = current->next()) { |
487 *stats->global_handle_count += 1; | 505 *stats->global_handle_count += 1; |
488 if (current->state_ == Node::WEAK) { | 506 if (current->state_ == Node::WEAK) { |
489 *stats->weak_global_handle_count += 1; | 507 *stats->weak_global_handle_count += 1; |
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528 for (Node* current = head_; current != NULL; current = current->next()) { | 546 for (Node* current = head_; current != NULL; current = current->next()) { |
529 PrintF(" handle %p to %p (weak=%d)\n", | 547 PrintF(" handle %p to %p (weak=%d)\n", |
530 reinterpret_cast<void*>(current->handle().location()), | 548 reinterpret_cast<void*>(current->handle().location()), |
531 reinterpret_cast<void*>(*current->handle()), | 549 reinterpret_cast<void*>(*current->handle()), |
532 current->state_ == Node::WEAK); | 550 current->state_ == Node::WEAK); |
533 } | 551 } |
534 } | 552 } |
535 | 553 |
536 #endif | 554 #endif |
537 | 555 |
538 List<ObjectGroup*>* GlobalHandles::ObjectGroups() { | |
539 // Lazily initialize the list to avoid startup time static constructors. | |
540 static List<ObjectGroup*> groups(4); | |
541 return &groups; | |
542 } | |
543 | 556 |
544 | 557 |
545 void GlobalHandles::AddObjectGroup(Object*** handles, | 558 void GlobalHandles::AddObjectGroup(Object*** handles, |
546 size_t length, | 559 size_t length, |
547 v8::RetainedObjectInfo* info) { | 560 v8::RetainedObjectInfo* info) { |
548 ObjectGroup* new_entry = new ObjectGroup(length, info); | 561 ObjectGroup* new_entry = new ObjectGroup(length, info); |
549 for (size_t i = 0; i < length; ++i) { | 562 for (size_t i = 0; i < length; ++i) { |
550 new_entry->objects_.Add(handles[i]); | 563 new_entry->objects_.Add(handles[i]); |
551 } | 564 } |
552 ObjectGroups()->Add(new_entry); | 565 object_groups_.Add(new_entry); |
553 } | |
554 | |
555 | |
556 List<ImplicitRefGroup*>* GlobalHandles::ImplicitRefGroups() { | |
557 // Lazily initialize the list to avoid startup time static constructors. | |
558 static List<ImplicitRefGroup*> groups(4); | |
559 return &groups; | |
560 } | 566 } |
561 | 567 |
562 | 568 |
563 void GlobalHandles::AddImplicitReferences(HeapObject* parent, | 569 void GlobalHandles::AddImplicitReferences(HeapObject* parent, |
564 Object*** children, | 570 Object*** children, |
565 size_t length) { | 571 size_t length) { |
566 ImplicitRefGroup* new_entry = new ImplicitRefGroup(parent, length); | 572 ImplicitRefGroup* new_entry = new ImplicitRefGroup(parent, length); |
567 for (size_t i = 0; i < length; ++i) { | 573 for (size_t i = 0; i < length; ++i) { |
568 new_entry->children_.Add(children[i]); | 574 new_entry->children_.Add(children[i]); |
569 } | 575 } |
570 ImplicitRefGroups()->Add(new_entry); | 576 implicit_ref_groups_.Add(new_entry); |
571 } | 577 } |
572 | 578 |
573 | 579 |
574 void GlobalHandles::RemoveObjectGroups() { | 580 void GlobalHandles::RemoveObjectGroups() { |
575 List<ObjectGroup*>* object_groups = ObjectGroups(); | 581 for (int i = 0; i < object_groups_.length(); i++) { |
576 for (int i = 0; i< object_groups->length(); i++) { | 582 delete object_groups_.at(i); |
577 delete object_groups->at(i); | |
578 } | 583 } |
579 object_groups->Clear(); | 584 object_groups_.Clear(); |
580 } | 585 } |
581 | 586 |
582 | 587 |
583 void GlobalHandles::RemoveImplicitRefGroups() { | 588 void GlobalHandles::RemoveImplicitRefGroups() { |
584 List<ImplicitRefGroup*>* ref_groups = ImplicitRefGroups(); | 589 for (int i = 0; i < implicit_ref_groups_.length(); i++) { |
585 for (int i = 0; i< ref_groups->length(); i++) { | 590 delete implicit_ref_groups_.at(i); |
586 delete ref_groups->at(i); | |
587 } | 591 } |
588 ref_groups->Clear(); | 592 implicit_ref_groups_.Clear(); |
589 } | 593 } |
590 | 594 |
591 | 595 |
592 } } // namespace v8::internal | 596 } } // namespace v8::internal |
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