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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include "v8.h" | 28 #include "v8.h" |
29 | 29 |
30 #include "frame-element.h" | 30 #include "frame-element.h" |
31 #include "zone-inl.h" | 31 #include "zone-inl.h" |
32 | 32 |
33 namespace v8 { | 33 namespace v8 { |
34 namespace internal { | 34 namespace internal { |
35 | 35 |
36 FrameElement::ZoneObjectList* FrameElement::ConstantList() { | |
37 static ZoneObjectList list(10); | |
38 return &list; | |
39 } | |
40 | |
41 | 36 |
42 } } // namespace v8::internal | 37 } } // namespace v8::internal |
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