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Side by Side Diff: src/debug-agent.h

Issue 6685088: Merge isolates to bleeding_edge. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 9 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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36 namespace internal { 36 namespace internal {
37 37
38 // Forward decelrations. 38 // Forward decelrations.
39 class DebuggerAgentSession; 39 class DebuggerAgentSession;
40 40
41 41
42 // Debugger agent which starts a socket listener on the debugger port and 42 // Debugger agent which starts a socket listener on the debugger port and
43 // handles connection from a remote debugger. 43 // handles connection from a remote debugger.
44 class DebuggerAgent: public Thread { 44 class DebuggerAgent: public Thread {
45 public: 45 public:
46 explicit DebuggerAgent(const char* name, int port) 46 DebuggerAgent(Isolate* isolate, const char* name, int port)
47 : Thread(name), 47 : Thread(isolate, name),
48 name_(StrDup(name)), port_(port), 48 name_(StrDup(name)), port_(port),
49 server_(OS::CreateSocket()), terminate_(false), 49 server_(OS::CreateSocket()), terminate_(false),
50 session_access_(OS::CreateMutex()), session_(NULL), 50 session_access_(OS::CreateMutex()), session_(NULL),
51 terminate_now_(OS::CreateSemaphore(0)), 51 terminate_now_(OS::CreateSemaphore(0)),
52 listening_(OS::CreateSemaphore(0)) { 52 listening_(OS::CreateSemaphore(0)) {
53 ASSERT(instance_ == NULL); 53 ASSERT(Isolate::Current()->debugger_agent_instance() == NULL);
54 instance_ = this; 54 Isolate::Current()->set_debugger_agent_instance(this);
55 } 55 }
56 ~DebuggerAgent() { 56 ~DebuggerAgent() {
57 instance_ = NULL; 57 Isolate::Current()->set_debugger_agent_instance(NULL);
58 delete server_; 58 delete server_;
59 } 59 }
60 60
61 void Shutdown(); 61 void Shutdown();
62 void WaitUntilListening(); 62 void WaitUntilListening();
63 63
64 private: 64 private:
65 void Run(); 65 void Run();
66 void CreateSession(Socket* socket); 66 void CreateSession(Socket* socket);
67 void DebuggerMessage(const v8::Debug::Message& message); 67 void DebuggerMessage(const v8::Debug::Message& message);
68 void CloseSession(); 68 void CloseSession();
69 void OnSessionClosed(DebuggerAgentSession* session); 69 void OnSessionClosed(DebuggerAgentSession* session);
70 70
71 SmartPointer<const char> name_; // Name of the embedding application. 71 SmartPointer<const char> name_; // Name of the embedding application.
72 int port_; // Port to use for the agent. 72 int port_; // Port to use for the agent.
73 Socket* server_; // Server socket for listen/accept. 73 Socket* server_; // Server socket for listen/accept.
74 bool terminate_; // Termination flag. 74 bool terminate_; // Termination flag.
75 Mutex* session_access_; // Mutex guarging access to session_. 75 Mutex* session_access_; // Mutex guarging access to session_.
76 DebuggerAgentSession* session_; // Current active session if any. 76 DebuggerAgentSession* session_; // Current active session if any.
77 Semaphore* terminate_now_; // Semaphore to signal termination. 77 Semaphore* terminate_now_; // Semaphore to signal termination.
78 Semaphore* listening_; 78 Semaphore* listening_;
79 79
80 static DebuggerAgent* instance_;
81
82 friend class DebuggerAgentSession; 80 friend class DebuggerAgentSession;
83 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message); 81 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message);
84 82
85 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent); 83 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent);
86 }; 84 };
87 85
88 86
89 // Debugger agent session. The session receives requests from the remote 87 // Debugger agent session. The session receives requests from the remote
90 // debugger and sends debugger events/responses to the remote debugger. 88 // debugger and sends debugger events/responses to the remote debugger.
91 class DebuggerAgentSession: public Thread { 89 class DebuggerAgentSession: public Thread {
92 public: 90 public:
93 DebuggerAgentSession(DebuggerAgent* agent, Socket* client) 91 DebuggerAgentSession(Isolate* isolate, DebuggerAgent* agent, Socket* client)
94 : Thread("v8:DbgAgntSessn"), 92 : Thread(isolate, "v8:DbgAgntSessn"),
95 agent_(agent), client_(client) {} 93 agent_(agent), client_(client) {}
96 94
97 void DebuggerMessage(Vector<uint16_t> message); 95 void DebuggerMessage(Vector<uint16_t> message);
98 void Shutdown(); 96 void Shutdown();
99 97
100 private: 98 private:
101 void Run(); 99 void Run();
102 100
103 void DebuggerMessage(Vector<char> message); 101 void DebuggerMessage(Vector<char> message);
104 102
105 DebuggerAgent* agent_; 103 DebuggerAgent* agent_;
106 Socket* client_; 104 Socket* client_;
107 105
108 DISALLOW_COPY_AND_ASSIGN(DebuggerAgentSession); 106 DISALLOW_COPY_AND_ASSIGN(DebuggerAgentSession);
109 }; 107 };
110 108
111 109
112 // Utility methods factored out to be used by the D8 shell as well. 110 // Utility methods factored out to be used by the D8 shell as well.
113 class DebuggerAgentUtil { 111 class DebuggerAgentUtil {
114 public: 112 public:
115 static const char* kContentLength; 113 static const char* const kContentLength;
116 static int kContentLengthSize; 114 static const int kContentLengthSize;
117 115
118 static SmartPointer<char> ReceiveMessage(const Socket* conn); 116 static SmartPointer<char> ReceiveMessage(const Socket* conn);
119 static bool SendConnectMessage(const Socket* conn, 117 static bool SendConnectMessage(const Socket* conn,
120 const char* embedding_host); 118 const char* embedding_host);
121 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message); 119 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message);
122 static bool SendMessage(const Socket* conn, 120 static bool SendMessage(const Socket* conn,
123 const v8::Handle<v8::String> message); 121 const v8::Handle<v8::String> message);
124 static int ReceiveAll(const Socket* conn, char* data, int len); 122 static int ReceiveAll(const Socket* conn, char* data, int len);
125 }; 123 };
126 124
127 } } // namespace v8::internal 125 } } // namespace v8::internal
128 126
129 #endif // ENABLE_DEBUGGER_SUPPORT 127 #endif // ENABLE_DEBUGGER_SUPPORT
130 128
131 #endif // V8_DEBUG_AGENT_H_ 129 #endif // V8_DEBUG_AGENT_H_
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