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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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31 #include "debug-agent.h" | 31 #include "debug-agent.h" |
32 | 32 |
33 #ifdef ENABLE_DEBUGGER_SUPPORT | 33 #ifdef ENABLE_DEBUGGER_SUPPORT |
34 | 34 |
35 namespace v8 { | 35 namespace v8 { |
36 namespace internal { | 36 namespace internal { |
37 | 37 |
38 // Public V8 debugger API message handler function. This function just delegates | 38 // Public V8 debugger API message handler function. This function just delegates |
39 // to the debugger agent through it's data parameter. | 39 // to the debugger agent through it's data parameter. |
40 void DebuggerAgentMessageHandler(const v8::Debug::Message& message) { | 40 void DebuggerAgentMessageHandler(const v8::Debug::Message& message) { |
41 DebuggerAgent::instance_->DebuggerMessage(message); | 41 DebuggerAgent* agent = Isolate::Current()->debugger_agent_instance(); |
| 42 ASSERT(agent != NULL); |
| 43 agent->DebuggerMessage(message); |
42 } | 44 } |
43 | 45 |
44 // static | |
45 DebuggerAgent* DebuggerAgent::instance_ = NULL; | |
46 | 46 |
47 // Debugger agent main thread. | 47 // Debugger agent main thread. |
48 void DebuggerAgent::Run() { | 48 void DebuggerAgent::Run() { |
49 const int kOneSecondInMicros = 1000000; | 49 const int kOneSecondInMicros = 1000000; |
50 | 50 |
51 // Allow this socket to reuse port even if still in TIME_WAIT. | 51 // Allow this socket to reuse port even if still in TIME_WAIT. |
52 server_->SetReuseAddress(true); | 52 server_->SetReuseAddress(true); |
53 | 53 |
54 // First bind the socket to the requested port. | 54 // First bind the socket to the requested port. |
55 bool bound = false; | 55 bool bound = false; |
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95 | 95 |
96 // Close existing session if any. | 96 // Close existing session if any. |
97 CloseSession(); | 97 CloseSession(); |
98 } | 98 } |
99 | 99 |
100 | 100 |
101 void DebuggerAgent::WaitUntilListening() { | 101 void DebuggerAgent::WaitUntilListening() { |
102 listening_->Wait(); | 102 listening_->Wait(); |
103 } | 103 } |
104 | 104 |
| 105 static const char* kCreateSessionMessage = |
| 106 "Remote debugging session already active\r\n"; |
| 107 |
105 void DebuggerAgent::CreateSession(Socket* client) { | 108 void DebuggerAgent::CreateSession(Socket* client) { |
106 ScopedLock with(session_access_); | 109 ScopedLock with(session_access_); |
107 | 110 |
108 // If another session is already established terminate this one. | 111 // If another session is already established terminate this one. |
109 if (session_ != NULL) { | 112 if (session_ != NULL) { |
110 static const char* message = "Remote debugging session already active\r\n"; | 113 client->Send(kCreateSessionMessage, StrLength(kCreateSessionMessage)); |
111 | |
112 client->Send(message, StrLength(message)); | |
113 delete client; | 114 delete client; |
114 return; | 115 return; |
115 } | 116 } |
116 | 117 |
117 // Create a new session and hook up the debug message handler. | 118 // Create a new session and hook up the debug message handler. |
118 session_ = new DebuggerAgentSession(this, client); | 119 session_ = new DebuggerAgentSession(isolate(), this, client); |
119 v8::Debug::SetMessageHandler2(DebuggerAgentMessageHandler); | 120 v8::Debug::SetMessageHandler2(DebuggerAgentMessageHandler); |
120 session_->Start(); | 121 session_->Start(); |
121 } | 122 } |
122 | 123 |
123 | 124 |
124 void DebuggerAgent::CloseSession() { | 125 void DebuggerAgent::CloseSession() { |
125 ScopedLock with(session_access_); | 126 ScopedLock with(session_access_); |
126 | 127 |
127 // Terminate the session. | 128 // Terminate the session. |
128 if (session_ != NULL) { | 129 if (session_ != NULL) { |
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217 DebuggerAgentUtil::SendMessage(client_, message); | 218 DebuggerAgentUtil::SendMessage(client_, message); |
218 } | 219 } |
219 | 220 |
220 | 221 |
221 void DebuggerAgentSession::Shutdown() { | 222 void DebuggerAgentSession::Shutdown() { |
222 // Shutdown the socket to end the blocking receive. | 223 // Shutdown the socket to end the blocking receive. |
223 client_->Shutdown(); | 224 client_->Shutdown(); |
224 } | 225 } |
225 | 226 |
226 | 227 |
227 const char* DebuggerAgentUtil::kContentLength = "Content-Length"; | 228 const char* const DebuggerAgentUtil::kContentLength = "Content-Length"; |
228 int DebuggerAgentUtil::kContentLengthSize = | 229 const int DebuggerAgentUtil::kContentLengthSize = |
229 StrLength(kContentLength); | 230 StrLength(kContentLength); |
230 | 231 |
231 | 232 |
232 SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) { | 233 SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) { |
233 int received; | 234 int received; |
234 | 235 |
235 // Read header. | 236 // Read header. |
236 int content_length = 0; | 237 int content_length = 0; |
237 while (true) { | 238 while (true) { |
238 const int kHeaderBufferSize = 80; | 239 const int kHeaderBufferSize = 80; |
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437 return total_received; | 438 return total_received; |
438 } | 439 } |
439 total_received += received; | 440 total_received += received; |
440 } | 441 } |
441 return total_received; | 442 return total_received; |
442 } | 443 } |
443 | 444 |
444 } } // namespace v8::internal | 445 } } // namespace v8::internal |
445 | 446 |
446 #endif // ENABLE_DEBUGGER_SUPPORT | 447 #endif // ENABLE_DEBUGGER_SUPPORT |
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