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Unified Diff: chrome/renderer/paint_aggregator_unittest.cc

Issue 6685072: Move a bunch more random files from chrome\renderer to content\renderer. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 9 months ago
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Index: chrome/renderer/paint_aggregator_unittest.cc
===================================================================
--- chrome/renderer/paint_aggregator_unittest.cc (revision 78620)
+++ chrome/renderer/paint_aggregator_unittest.cc (working copy)
@@ -1,437 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/renderer/paint_aggregator.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-TEST(PaintAggregator, InitialState) {
- PaintAggregator greg;
- EXPECT_FALSE(greg.HasPendingUpdate());
-}
-
-TEST(PaintAggregator, SingleInvalidation) {
- PaintAggregator greg;
-
- gfx::Rect rect(2, 4, 10, 16);
- greg.InvalidateRect(rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- ASSERT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, DoubleDisjointInvalidation) {
- PaintAggregator greg;
-
- gfx::Rect r1(2, 4, 2, 40);
- gfx::Rect r2(4, 2, 40, 2);
-
- greg.InvalidateRect(r1);
- greg.InvalidateRect(r2);
-
- gfx::Rect expected_bounds = r1.Union(r2);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(2U, update.paint_rects.size());
-
- EXPECT_EQ(expected_bounds, update.GetPaintBounds());
-}
-
-TEST(PaintAggregator, DisjointInvalidationsCombined) {
- PaintAggregator greg;
-
- // Make the rectangles such that they don't overlap but cover a very large
- // percentage of the area of covered by their union. This is so we're not
- // very sensitive to the combining heuristic in the paint aggregator.
- gfx::Rect r1(2, 4, 2, 1000);
- gfx::Rect r2(5, 2, 2, 1000);
-
- greg.InvalidateRect(r1);
- greg.InvalidateRect(r2);
-
- gfx::Rect expected_bounds = r1.Union(r2);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- ASSERT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(expected_bounds, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, SingleScroll) {
- PaintAggregator greg;
-
- gfx::Rect rect(1, 2, 3, 4);
- gfx::Point delta(1, 0);
- greg.ScrollRect(delta.x(), delta.y(), rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.paint_rects.empty());
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
-
- EXPECT_EQ(rect, update.scroll_rect);
-
- EXPECT_EQ(delta.x(), update.scroll_delta.x());
- EXPECT_EQ(delta.y(), update.scroll_delta.y());
-
- gfx::Rect resulting_damage = update.GetScrollDamage();
- gfx::Rect expected_damage(1, 2, 1, 4);
- EXPECT_EQ(expected_damage, resulting_damage);
-}
-
-TEST(PaintAggregator, DoubleOverlappingScroll) {
- PaintAggregator greg;
-
- gfx::Rect rect(1, 2, 3, 4);
- gfx::Point delta1(1, 0);
- gfx::Point delta2(1, 0);
- greg.ScrollRect(delta1.x(), delta1.y(), rect);
- greg.ScrollRect(delta2.x(), delta2.y(), rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.paint_rects.empty());
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
-
- EXPECT_EQ(rect, update.scroll_rect);
-
- gfx::Point expected_delta(delta1.x() + delta2.x(),
- delta1.y() + delta2.y());
- EXPECT_EQ(expected_delta.x(), update.scroll_delta.x());
- EXPECT_EQ(expected_delta.y(), update.scroll_delta.y());
-
- gfx::Rect resulting_damage = update.GetScrollDamage();
- gfx::Rect expected_damage(1, 2, 2, 4);
- EXPECT_EQ(expected_damage, resulting_damage);
-}
-
-TEST(PaintAggregator, NegatingScroll) {
- PaintAggregator greg;
-
- // Scroll twice in opposite directions by equal amounts. The result
- // should be no scrolling.
-
- gfx::Rect rect(1, 2, 3, 4);
- gfx::Point delta1(1, 0);
- gfx::Point delta2(-1, 0);
- greg.ScrollRect(delta1.x(), delta1.y(), rect);
- greg.ScrollRect(delta2.x(), delta2.y(), rect);
-
- EXPECT_FALSE(greg.HasPendingUpdate());
-}
-
-TEST(PaintAggregator, DiagonalScroll) {
- PaintAggregator greg;
-
- // We don't support optimized diagonal scrolling, so this should result in
- // repainting.
-
- gfx::Rect rect(1, 2, 3, 4);
- gfx::Point delta(1, 1);
- greg.ScrollRect(delta.x(), delta.y(), rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- ASSERT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, ContainedPaintAfterScroll) {
- PaintAggregator greg;
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- gfx::Rect paint_rect(4, 4, 2, 2);
- greg.InvalidateRect(paint_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- // expecting a paint rect inside the scroll rect
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(scroll_rect, update.scroll_rect);
- EXPECT_EQ(paint_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, ContainedPaintBeforeScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect(4, 4, 2, 2);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- // Expecting a paint rect inside the scroll rect
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- paint_rect.Offset(2, 0);
-
- EXPECT_EQ(scroll_rect, update.scroll_rect);
- EXPECT_EQ(paint_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, ContainedPaintsBeforeAndAfterScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect1(4, 4, 2, 2);
- greg.InvalidateRect(paint_rect1);
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- gfx::Rect paint_rect2(6, 4, 2, 2);
- greg.InvalidateRect(paint_rect2);
-
- gfx::Rect expected_paint_rect = paint_rect2;
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- // Expecting a paint rect inside the scroll rect
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(scroll_rect, update.scroll_rect);
- EXPECT_EQ(expected_paint_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, LargeContainedPaintAfterScroll) {
- PaintAggregator greg;
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(0, 1, scroll_rect);
-
- gfx::Rect paint_rect(0, 0, 10, 9); // Repaint 90%
- greg.InvalidateRect(paint_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(scroll_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, LargeContainedPaintBeforeScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect(0, 0, 10, 9); // Repaint 90%
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(0, 1, scroll_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(scroll_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, OverlappingPaintBeforeScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect(4, 4, 10, 2);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- gfx::Rect expected_paint_rect = scroll_rect.Union(paint_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(expected_paint_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, OverlappingPaintAfterScroll) {
- PaintAggregator greg;
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- gfx::Rect paint_rect(4, 4, 10, 2);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect expected_paint_rect = scroll_rect.Union(paint_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_TRUE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(expected_paint_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, DisjointPaintBeforeScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect(4, 4, 10, 2);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect scroll_rect(0, 0, 2, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(paint_rect, update.paint_rects[0]);
- EXPECT_EQ(scroll_rect, update.scroll_rect);
-}
-
-TEST(PaintAggregator, DisjointPaintAfterScroll) {
- PaintAggregator greg;
-
- gfx::Rect scroll_rect(0, 0, 2, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- gfx::Rect paint_rect(4, 4, 10, 2);
- greg.InvalidateRect(paint_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(paint_rect, update.paint_rects[0]);
- EXPECT_EQ(scroll_rect, update.scroll_rect);
-}
-
-TEST(PaintAggregator, ContainedPaintTrimmedByScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect(4, 4, 6, 6);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(2, 0, scroll_rect);
-
- // The paint rect should have become narrower.
- gfx::Rect expected_paint_rect(6, 4, 4, 6);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(expected_paint_rect, update.paint_rects[0]);
- EXPECT_EQ(scroll_rect, update.scroll_rect);
-}
-
-TEST(PaintAggregator, ContainedPaintEliminatedByScroll) {
- PaintAggregator greg;
-
- gfx::Rect paint_rect(4, 4, 6, 6);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(6, 0, scroll_rect);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_TRUE(update.paint_rects.empty());
-
- EXPECT_EQ(scroll_rect, update.scroll_rect);
-}
-
-TEST(PaintAggregator, ContainedPaintAfterScrollTrimmedByScrollDamage) {
- PaintAggregator greg;
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(4, 0, scroll_rect);
-
- gfx::Rect paint_rect(2, 0, 4, 10);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect expected_scroll_damage(0, 0, 4, 10);
- gfx::Rect expected_paint_rect(4, 0, 2, 10);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_EQ(1U, update.paint_rects.size());
-
- EXPECT_EQ(scroll_rect, update.scroll_rect);
- EXPECT_EQ(expected_scroll_damage, update.GetScrollDamage());
- EXPECT_EQ(expected_paint_rect, update.paint_rects[0]);
-}
-
-TEST(PaintAggregator, ContainedPaintAfterScrollEliminatedByScrollDamage) {
- PaintAggregator greg;
-
- gfx::Rect scroll_rect(0, 0, 10, 10);
- greg.ScrollRect(4, 0, scroll_rect);
-
- gfx::Rect paint_rect(2, 0, 2, 10);
- greg.InvalidateRect(paint_rect);
-
- gfx::Rect expected_scroll_damage(0, 0, 4, 10);
-
- EXPECT_TRUE(greg.HasPendingUpdate());
- PaintAggregator::PendingUpdate update;
- greg.PopPendingUpdate(&update);
-
- EXPECT_FALSE(update.scroll_rect.IsEmpty());
- EXPECT_TRUE(update.paint_rects.empty());
-
- EXPECT_EQ(scroll_rect, update.scroll_rect);
- EXPECT_EQ(expected_scroll_damage, update.GetScrollDamage());
-}
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