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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "views/controls/button/custom_button.h" | 5 #include "views/controls/button/custom_button.h" |
6 | 6 |
7 #include "ui/base/accessibility/accessible_view_state.h" | 7 #include "ui/base/accessibility/accessible_view_state.h" |
8 #include "ui/base/animation/throb_animation.h" | 8 #include "ui/base/animation/throb_animation.h" |
9 #include "ui/base/keycodes/keyboard_codes.h" | 9 #include "ui/base/keycodes/keyboard_codes.h" |
10 #include "views/screen.h" | 10 #include "views/screen.h" |
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122 bool CustomButton::OnMouseDragged(const MouseEvent& event) { | 122 bool CustomButton::OnMouseDragged(const MouseEvent& event) { |
123 if (state_ != BS_DISABLED) { | 123 if (state_ != BS_DISABLED) { |
124 if (HitTest(event.location())) | 124 if (HitTest(event.location())) |
125 SetState(ShouldEnterPushedState(event) ? BS_PUSHED : BS_HOT); | 125 SetState(ShouldEnterPushedState(event) ? BS_PUSHED : BS_HOT); |
126 else | 126 else |
127 SetState(BS_NORMAL); | 127 SetState(BS_NORMAL); |
128 } | 128 } |
129 return true; | 129 return true; |
130 } | 130 } |
131 | 131 |
132 void CustomButton::OnMouseReleased(const MouseEvent& event, bool canceled) { | 132 void CustomButton::OnMouseReleased(const MouseEvent& event) { |
133 // TODO(msw): Is this still true? Perhaps the InDrag() check is unnecessary. | |
msw
2011/03/17 23:28:51
Need guidance / testing; or leave as-is.
| |
133 // Starting a drag results in a MouseReleased, we need to ignore it. | 134 // Starting a drag results in a MouseReleased, we need to ignore it. |
134 if ((state_ == BS_DISABLED) || InDrag()) | 135 if ((state_ == BS_DISABLED) || InDrag()) |
135 return; | 136 return; |
136 | 137 |
137 if (!HitTest(event.location())) { | 138 if (!HitTest(event.location())) { |
138 SetState(BS_NORMAL); | 139 SetState(BS_NORMAL); |
139 return; | 140 return; |
140 } | 141 } |
141 | 142 |
142 SetState(BS_HOT); | 143 SetState(BS_HOT); |
143 if (!canceled && IsTriggerableEvent(event)) { | 144 if (IsTriggerableEvent(event)) { |
144 NotifyClick(event); | 145 NotifyClick(event); |
145 // NOTE: We may be deleted at this point (by the listener's notification | 146 // NOTE: We may be deleted at this point (by the listener's notification |
146 // handler). | 147 // handler). |
147 } | 148 } |
148 } | 149 } |
149 | 150 |
151 void CustomButton::OnMouseCaptureLost() { | |
152 // Starting a drag results in a MouseCaptureLost, we need to ignore it. | |
153 if (state_ != BS_DISABLED && !InDrag()) | |
154 SetState(BS_NORMAL); | |
155 } | |
156 | |
150 void CustomButton::OnMouseEntered(const MouseEvent& event) { | 157 void CustomButton::OnMouseEntered(const MouseEvent& event) { |
151 if (state_ != BS_DISABLED) | 158 if (state_ != BS_DISABLED) |
152 SetState(BS_HOT); | 159 SetState(BS_HOT); |
153 } | 160 } |
154 | 161 |
155 void CustomButton::OnMouseExited(const MouseEvent& event) { | 162 void CustomButton::OnMouseExited(const MouseEvent& event) { |
156 // Starting a drag results in a MouseExited, we need to ignore it. | 163 // Starting a drag results in a MouseExited, we need to ignore it. |
157 if (state_ != BS_DISABLED && !InDrag()) | 164 if (state_ != BS_DISABLED && !InDrag()) |
158 SetState(BS_NORMAL); | 165 SetState(BS_NORMAL); |
159 } | 166 } |
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276 bool CustomButton::IsFocusable() const { | 283 bool CustomButton::IsFocusable() const { |
277 return (state_ != BS_DISABLED) && View::IsFocusable(); | 284 return (state_ != BS_DISABLED) && View::IsFocusable(); |
278 } | 285 } |
279 | 286 |
280 void CustomButton::OnBlur() { | 287 void CustomButton::OnBlur() { |
281 if (IsHotTracked()) | 288 if (IsHotTracked()) |
282 SetState(BS_NORMAL); | 289 SetState(BS_NORMAL); |
283 } | 290 } |
284 | 291 |
285 } // namespace views | 292 } // namespace views |
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