| OLD | NEW |
| 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. | 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. |
| 2 // All Rights Reserved. | 2 // All Rights Reserved. |
| 3 // | 3 // |
| 4 // Redistribution and use in source and binary forms, with or without | 4 // Redistribution and use in source and binary forms, with or without |
| 5 // modification, are permitted provided that the following conditions are | 5 // modification, are permitted provided that the following conditions are |
| 6 // met: | 6 // met: |
| 7 // | 7 // |
| 8 // - Redistributions of source code must retain the above copyright notice, | 8 // - Redistributions of source code must retain the above copyright notice, |
| 9 // this list of conditions and the following disclaimer. | 9 // this list of conditions and the following disclaimer. |
| 10 // | 10 // |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 | 30 |
| 31 // The original source code covered by the above license above has been | 31 // The original source code covered by the above license above has been |
| 32 // modified significantly by Google Inc. | 32 // modified significantly by Google Inc. |
| 33 // Copyright 2006-2009 the V8 project authors. All rights reserved. | 33 // Copyright 2006-2009 the V8 project authors. All rights reserved. |
| 34 | 34 |
| 35 #ifndef V8_ASSEMBLER_H_ | 35 #ifndef V8_ASSEMBLER_H_ |
| 36 #define V8_ASSEMBLER_H_ | 36 #define V8_ASSEMBLER_H_ |
| 37 | 37 |
| 38 #include "runtime.h" | 38 #include "runtime.h" |
| 39 #include "top.h" | 39 #include "top.h" |
| 40 #include "zone-inl.h" | |
| 41 #include "token.h" | 40 #include "token.h" |
| 42 | 41 |
| 43 namespace v8 { | 42 namespace v8 { |
| 44 namespace internal { | 43 namespace internal { |
| 45 | 44 |
| 46 | 45 |
| 47 // ----------------------------------------------------------------------------- | 46 // ----------------------------------------------------------------------------- |
| 48 // Labels represent pc locations; they are typically jump or call targets. | 47 // Labels represent pc locations; they are typically jump or call targets. |
| 49 // After declaration, a label can be freely used to denote known or (yet) | 48 // After declaration, a label can be freely used to denote known or (yet) |
| 50 // unknown pc location. Assembler::bind() is used to bind a label to the | 49 // unknown pc location. Assembler::bind() is used to bind a label to the |
| (...skipping 484 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 535 unsigned int num_bits_set; | 534 unsigned int num_bits_set; |
| 536 for (num_bits_set = 0; x; x >>= 1) { | 535 for (num_bits_set = 0; x; x >>= 1) { |
| 537 num_bits_set += x & 1; | 536 num_bits_set += x & 1; |
| 538 } | 537 } |
| 539 return num_bits_set; | 538 return num_bits_set; |
| 540 } | 539 } |
| 541 | 540 |
| 542 } } // namespace v8::internal | 541 } } // namespace v8::internal |
| 543 | 542 |
| 544 #endif // V8_ASSEMBLER_H_ | 543 #endif // V8_ASSEMBLER_H_ |
| OLD | NEW |