Index: app/gfx/gl/generate_bindings.py |
=================================================================== |
--- app/gfx/gl/generate_bindings.py (revision 78688) |
+++ app/gfx/gl/generate_bindings.py (working copy) |
@@ -160,6 +160,7 @@ |
['GLboolean', ['glIsTexture'], 'GLuint texture'], |
['void', ['glLineWidth'], 'GLfloat width'], |
['void', ['glLinkProgram'], 'GLuint program'], |
+['void*', ['glMapBuffer'], 'GLenum target, GLenum access'], |
['void', ['glPixelStorei'], 'GLenum pname, GLint param'], |
['void', ['glPolygonOffset'], 'GLfloat factor, GLfloat units'], |
['void', ['glReadPixels'], |
@@ -227,6 +228,7 @@ |
'GLint location, GLsizei count, GLboolean transpose, const GLfloat* value'], |
['void', ['glUniformMatrix4fv'], |
'GLint location, GLsizei count, GLboolean transpose, const GLfloat* value'], |
+['GLboolean', ['glUnmapBuffer'], 'GLenum target'], |
['void', ['glUseProgram'], 'GLuint program'], |
['void', ['glValidateProgram'], 'GLuint program'], |
['void', ['glVertexAttrib1f'], 'GLuint indx, GLfloat x'], |
@@ -248,7 +250,7 @@ |
['GLboolean', ['glTestFenceNV'], 'GLuint fence'], |
['void', ['glFinishFenceNV'], 'GLuint fence'], |
['GLboolean', ['glIsFenceNV'], 'GLuint fence'], |
-['void', ['glGetFenceivNV'], 'GLuint fence, GLenum pname, GLint* params'], |
+['void', ['glGetFenceivNV'], 'GLuint fence, GLenum pname, GLint* params'] |
] |
OSMESA_FUNCTIONS = [ |