Index: chrome/renderer/p2p/socket_dispatcher.h |
=================================================================== |
--- chrome/renderer/p2p/socket_dispatcher.h (revision 78386) |
+++ chrome/renderer/p2p/socket_dispatcher.h (working copy) |
@@ -1,71 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// P2PSocketDispatcher is a per-renderer object that dispatchers all |
-// P2P messages received from the browser and relays all P2P messages |
-// sent to the browser. P2PSocketClient instances register themselves |
-// with the dispatcher using RegisterClient() and UnregisterClient(). |
-// |
-// Relationship of classes. |
-// |
-// P2PSocketHost P2PSocketClient |
-// ^ ^ |
-// | | |
-// v IPC v |
-// P2PSocketsHost <---------> P2PSocketDispatcher |
-// |
- |
-#ifndef CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_ |
-#define CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_ |
- |
-#include <vector> |
- |
-#include "base/id_map.h" |
-#include "chrome/renderer/p2p/socket_client.h" |
-#include "content/common/p2p_sockets.h" |
-#include "chrome/renderer/render_view_observer.h" |
- |
-namespace base { |
-class MessageLoopProxy; |
-} // namespace base |
- |
-// P2PSocketDispatcher works on the renderer thread. It dispatches all |
-// messages on that thread, and all its methods must be called on the |
-// same thread. |
-class P2PSocketDispatcher : public RenderViewObserver { |
- public: |
- explicit P2PSocketDispatcher(RenderView* render_view); |
- virtual ~P2PSocketDispatcher(); |
- |
- P2PSocketClient* CreateSocket(P2PSocketType type, |
- const net::IPEndPoint& address, |
- P2PSocketClient::Delegate* delegate); |
- |
- // RenderViewObserver overrides. |
- virtual bool OnMessageReceived(const IPC::Message& message); |
- |
- private: |
- friend class P2PSocketClient; |
- |
- // Called by P2PSocketClient. |
- int RegisterClient(P2PSocketClient* client); |
- void UnregisterClient(int id); |
- void SendP2PMessage(IPC::Message* msg); |
- base::MessageLoopProxy* message_loop(); |
- |
- // Incoming message handlers. |
- void OnSocketCreated(int socket_id, const net::IPEndPoint& address); |
- void OnError(int socket_id); |
- void OnDataReceived(int socket_id, const net::IPEndPoint& address, |
- const std::vector<char>& data); |
- |
- P2PSocketClient* GetClient(int socket_id); |
- |
- scoped_refptr<base::MessageLoopProxy> message_loop_; |
- IDMap<P2PSocketClient> clients_; |
- |
- DISALLOW_COPY_AND_ASSIGN(P2PSocketDispatcher); |
-}; |
- |
-#endif // CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_ |