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Unified Diff: chrome/renderer/media/ipc_video_decoder.h

Issue 6673090: Move core renderer subdirectories to content. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 9 months ago
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Index: chrome/renderer/media/ipc_video_decoder.h
===================================================================
--- chrome/renderer/media/ipc_video_decoder.h (revision 78386)
+++ chrome/renderer/media/ipc_video_decoder.h (working copy)
@@ -1,92 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CHROME_RENDERER_MEDIA_IPC_VIDEO_DECODER_H_
-#define CHROME_RENDERER_MEDIA_IPC_VIDEO_DECODER_H_
-
-#include "base/time.h"
-#include "media/base/pts_heap.h"
-#include "media/base/video_frame.h"
-#include "media/filters/decoder_base.h"
-#include "media/video/video_decode_engine.h"
-#include "media/video/video_decode_context.h"
-
-struct AVRational;
-
-namespace ggl {
-class Context;
-} // namespace ggl
-
-class IpcVideoDecoder : public media::VideoDecoder,
- public media::VideoDecodeEngine::EventHandler {
- public:
- IpcVideoDecoder(MessageLoop* message_loop, ggl::Context* ggl_context);
- virtual ~IpcVideoDecoder();
-
- // media::Filter implementation.
- virtual void Stop(media::FilterCallback* callback);
- virtual void Seek(base::TimeDelta time, media::FilterCallback* callback);
- virtual void Pause(media::FilterCallback* callback);
- virtual void Flush(media::FilterCallback* callback);
-
- // media::VideoDecoder implementation.
- virtual void Initialize(media::DemuxerStream* demuxer_stream,
- media::FilterCallback* callback,
- media::StatisticsCallback* statsCallback);
- virtual const media::MediaFormat& media_format();
- virtual void ProduceVideoFrame(scoped_refptr<media::VideoFrame> video_frame);
-
- // TODO(hclam): Remove this method.
- virtual bool ProvidesBuffer();
-
- // media::VideoDecodeEngine::EventHandler implementation.
- virtual void OnInitializeComplete(const media::VideoCodecInfo& info);
- virtual void OnUninitializeComplete();
- virtual void OnFlushComplete();
- virtual void OnSeekComplete();
- virtual void OnError();
-
- // TODO(hclam): Remove this method.
- virtual void OnFormatChange(media::VideoStreamInfo stream_info) {}
- virtual void ProduceVideoSample(scoped_refptr<media::Buffer> buffer);
- virtual void ConsumeVideoFrame(scoped_refptr<media::VideoFrame> frame,
- const media::PipelineStatistics& statistics);
-
- private:
- void OnReadComplete(media::Buffer* buffer);
- void OnDestroyComplete();
-
- media::MediaFormat media_format_;
-
- scoped_ptr<media::FilterCallback> flush_callback_;
- scoped_ptr<media::FilterCallback> seek_callback_;
- scoped_ptr<media::FilterCallback> initialize_callback_;
- scoped_ptr<media::FilterCallback> stop_callback_;
- scoped_ptr<media::StatisticsCallback> statistics_callback_;
-
- // Pointer to the demuxer stream that will feed us compressed buffers.
- scoped_refptr<media::DemuxerStream> demuxer_stream_;
-
- // This is the message loop that we should assign to VideoDecodeContext.
- MessageLoop* decode_context_message_loop_;
-
- // A context for allocating textures and issuing GLES2 commands.
- // TODO(hclam): A ggl::Context lives on the Render Thread while this object
- // lives on the Video Decoder Thread, we need to take care of context lost
- // and destruction of the context.
- ggl::Context* ggl_context_;
-
- // This VideoDecodeEngine translate our requests to IPC commands to the
- // GPU process.
- // VideoDecodeEngine should run on IO Thread instead of Render Thread to
- // avoid dead lock during tear down of the media pipeline.
- scoped_ptr<media::VideoDecodeEngine> decode_engine_;
-
- // Decoding context to be used by VideoDecodeEngine.
- scoped_ptr<media::VideoDecodeContext> decode_context_;
-
- DISALLOW_COPY_AND_ASSIGN(IpcVideoDecoder);
-};
-
-#endif // CHROME_RENDERER_MEDIA_IPC_VIDEO_DECODER_H_
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