Index: chrome/renderer/media/audio_renderer_impl.cc |
=================================================================== |
--- chrome/renderer/media/audio_renderer_impl.cc (revision 78386) |
+++ chrome/renderer/media/audio_renderer_impl.cc (working copy) |
@@ -1,362 +0,0 @@ |
-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "chrome/renderer/media/audio_renderer_impl.h" |
- |
-#include <math.h> |
- |
-#include "chrome/common/render_messages.h" |
-#include "chrome/common/render_messages_params.h" |
-#include "chrome/renderer/audio_message_filter.h" |
-#include "chrome/renderer/render_view.h" |
-#include "chrome/renderer/render_thread.h" |
-#include "media/base/filter_host.h" |
- |
-namespace { |
- |
-// We will try to fill 200 ms worth of audio samples in each packet. A round |
-// trip latency for IPC messages are typically 10 ms, this should give us |
-// plenty of time to avoid clicks. |
-const int kMillisecondsPerPacket = 200; |
- |
-// We have at most 3 packets in browser, i.e. 600 ms. This is a reasonable |
-// amount to avoid clicks. |
-const int kPacketsInBuffer = 3; |
- |
-} // namespace |
- |
-AudioRendererImpl::AudioRendererImpl(AudioMessageFilter* filter) |
- : AudioRendererBase(), |
- bytes_per_second_(0), |
- filter_(filter), |
- stream_id_(0), |
- shared_memory_(NULL), |
- shared_memory_size_(0), |
- io_loop_(filter->message_loop()), |
- stopped_(false), |
- pending_request_(false), |
- prerolling_(false), |
- preroll_bytes_(0) { |
- DCHECK(io_loop_); |
-} |
- |
-AudioRendererImpl::~AudioRendererImpl() { |
-} |
- |
-base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { |
- if (bytes_per_second_) { |
- return base::TimeDelta::FromMicroseconds( |
- base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); |
- } |
- return base::TimeDelta(); |
-} |
- |
-bool AudioRendererImpl::OnInitialize(const media::MediaFormat& media_format) { |
- // Parse integer values in MediaFormat. |
- if (!ParseMediaFormat(media_format, |
- ¶ms_.channels, |
- ¶ms_.sample_rate, |
- ¶ms_.bits_per_sample)) { |
- return false; |
- } |
- params_.format = AudioParameters::AUDIO_PCM_LINEAR; |
- |
- // Calculate the number of bytes per second using information of the stream. |
- bytes_per_second_ = params_.sample_rate * params_.channels * |
- params_.bits_per_sample / 8; |
- |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params_)); |
- return true; |
-} |
- |
-void AudioRendererImpl::OnStop() { |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- stopped_ = true; |
- |
- // We should never touch |io_loop_| after being stopped, so post our final |
- // task to clean up. |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::DestroyTask)); |
-} |
- |
-void AudioRendererImpl::ConsumeAudioSamples( |
- scoped_refptr<media::Buffer> buffer_in) { |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- // TODO(hclam): handle end of stream here. |
- |
- // Use the base class to queue the buffer. |
- AudioRendererBase::ConsumeAudioSamples(buffer_in); |
- |
- // Post a task to render thread to notify a packet reception. |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); |
-} |
- |
-void AudioRendererImpl::SetPlaybackRate(float rate) { |
- DCHECK(rate >= 0.0f); |
- |
- base::AutoLock auto_lock(lock_); |
- // Handle the case where we stopped due to |io_loop_| dying. |
- if (stopped_) { |
- AudioRendererBase::SetPlaybackRate(rate); |
- return; |
- } |
- |
- // We have two cases here: |
- // Play: GetPlaybackRate() == 0.0 && rate != 0.0 |
- // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 |
- if (GetPlaybackRate() == 0.0f && rate != 0.0f) { |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
- } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { |
- // Pause is easy, we can always pause. |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
- } |
- AudioRendererBase::SetPlaybackRate(rate); |
- |
- // If we are playing, give a kick to try fulfilling the packet request as |
- // the previous packet request may be stalled by a pause. |
- if (rate > 0.0f) { |
- io_loop_->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); |
- } |
-} |
- |
-void AudioRendererImpl::Pause(media::FilterCallback* callback) { |
- AudioRendererBase::Pause(callback); |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
-} |
- |
-void AudioRendererImpl::Seek(base::TimeDelta time, |
- media::FilterCallback* callback) { |
- AudioRendererBase::Seek(time, callback); |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); |
-} |
- |
- |
-void AudioRendererImpl::Play(media::FilterCallback* callback) { |
- AudioRendererBase::Play(callback); |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- if (GetPlaybackRate() != 0.0f) { |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
- } else { |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
- } |
-} |
- |
-void AudioRendererImpl::SetVolume(float volume) { |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- io_loop_->PostTask(FROM_HERE, |
- NewRunnableMethod( |
- this, &AudioRendererImpl::SetVolumeTask, volume)); |
-} |
- |
-void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle, |
- uint32 length) { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- shared_memory_.reset(new base::SharedMemory(handle, false)); |
- shared_memory_->Map(length); |
- shared_memory_size_ = length; |
-} |
- |
-void AudioRendererImpl::OnLowLatencyCreated(base::SharedMemoryHandle, |
- base::SyncSocket::Handle, uint32) { |
- // AudioRenderer should not have a low-latency audio channel. |
- NOTREACHED(); |
-} |
- |
-void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- { |
- base::AutoLock auto_lock(lock_); |
- DCHECK(!pending_request_); |
- pending_request_ = true; |
- request_buffers_state_ = buffers_state; |
- } |
- |
- // Try to fill in the fulfill the packet request. |
- NotifyPacketReadyTask(); |
-} |
- |
-void AudioRendererImpl::OnStateChanged( |
- const ViewMsg_AudioStreamState_Params& state) { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- switch (state.state) { |
- case ViewMsg_AudioStreamState_Params::kError: |
- // We receive this error if we counter an hardware error on the browser |
- // side. We can proceed with ignoring the audio stream. |
- // TODO(hclam): We need more handling of these kind of error. For example |
- // re-try creating the audio output stream on the browser side or fail |
- // nicely and report to demuxer that the whole audio stream is discarded. |
- host()->DisableAudioRenderer(); |
- break; |
- // TODO(hclam): handle these events. |
- case ViewMsg_AudioStreamState_Params::kPlaying: |
- case ViewMsg_AudioStreamState_Params::kPaused: |
- break; |
- default: |
- NOTREACHED(); |
- break; |
- } |
-} |
- |
-void AudioRendererImpl::OnVolume(double volume) { |
- // TODO(hclam): decide whether we need to report the current volume to |
- // pipeline. |
-} |
- |
-void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- // Make sure we don't call create more than once. |
- DCHECK_EQ(0, stream_id_); |
- stream_id_ = filter_->AddDelegate(this); |
- io_loop_->AddDestructionObserver(this); |
- |
- ViewHostMsg_Audio_CreateStream_Params params; |
- params.params = audio_params; |
- |
- // Let the browser choose packet size. |
- params.params.samples_per_packet = 0; |
- |
- filter_->Send(new ViewHostMsg_CreateAudioStream(0, stream_id_, params, |
- false)); |
-} |
- |
-void AudioRendererImpl::PlayTask() { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- filter_->Send(new ViewHostMsg_PlayAudioStream(0, stream_id_)); |
-} |
- |
-void AudioRendererImpl::PauseTask() { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- filter_->Send(new ViewHostMsg_PauseAudioStream(0, stream_id_)); |
-} |
- |
-void AudioRendererImpl::SeekTask() { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- // We have to pause the audio stream before we can flush. |
- filter_->Send(new ViewHostMsg_PauseAudioStream(0, stream_id_)); |
- filter_->Send(new ViewHostMsg_FlushAudioStream(0, stream_id_)); |
-} |
- |
-void AudioRendererImpl::DestroyTask() { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- // Make sure we don't call destroy more than once. |
- DCHECK_NE(0, stream_id_); |
- filter_->RemoveDelegate(stream_id_); |
- filter_->Send(new ViewHostMsg_CloseAudioStream(0, stream_id_)); |
- io_loop_->RemoveDestructionObserver(this); |
- stream_id_ = 0; |
-} |
- |
-void AudioRendererImpl::SetVolumeTask(double volume) { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- filter_->Send(new ViewHostMsg_SetAudioVolume(0, stream_id_, volume)); |
-} |
- |
-void AudioRendererImpl::NotifyPacketReadyTask() { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- if (pending_request_ && GetPlaybackRate() > 0.0f) { |
- DCHECK(shared_memory_.get()); |
- |
- // Adjust the playback delay. |
- base::Time current_time = base::Time::Now(); |
- |
- base::TimeDelta request_delay = |
- ConvertToDuration(request_buffers_state_.total_bytes()); |
- |
- // Add message delivery delay. |
- if (current_time > request_buffers_state_.timestamp) { |
- base::TimeDelta receive_latency = |
- current_time - request_buffers_state_.timestamp; |
- |
- // If the receive latency is too much it may offset all the delay. |
- if (receive_latency >= request_delay) { |
- request_delay = base::TimeDelta(); |
- } else { |
- request_delay -= receive_latency; |
- } |
- } |
- |
- // Finally we need to adjust the delay according to playback rate. |
- if (GetPlaybackRate() != 1.0f) { |
- request_delay = base::TimeDelta::FromMicroseconds( |
- static_cast<int64>(ceil(request_delay.InMicroseconds() * |
- GetPlaybackRate()))); |
- } |
- |
- uint32 filled = FillBuffer(static_cast<uint8*>(shared_memory_->memory()), |
- shared_memory_size_, request_delay, |
- request_buffers_state_.pending_bytes == 0); |
- pending_request_ = false; |
- // Then tell browser process we are done filling into the buffer. |
- filter_->Send( |
- new ViewHostMsg_NotifyAudioPacketReady(0, stream_id_, filled)); |
- } |
-} |
- |
-void AudioRendererImpl::WillDestroyCurrentMessageLoop() { |
- DCHECK(MessageLoop::current() == io_loop_); |
- |
- // We treat the IO loop going away the same as stopping. |
- base::AutoLock auto_lock(lock_); |
- if (stopped_) |
- return; |
- |
- stopped_ = true; |
- DestroyTask(); |
-} |