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Side by Side Diff: content/renderer/p2p/socket_dispatcher.h

Issue 6673090: Move core renderer subdirectories to content. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 9 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // P2PSocketDispatcher is a per-renderer object that dispatchers all 5 // P2PSocketDispatcher is a per-renderer object that dispatchers all
6 // P2P messages received from the browser and relays all P2P messages 6 // P2P messages received from the browser and relays all P2P messages
7 // sent to the browser. P2PSocketClient instances register themselves 7 // sent to the browser. P2PSocketClient instances register themselves
8 // with the dispatcher using RegisterClient() and UnregisterClient(). 8 // with the dispatcher using RegisterClient() and UnregisterClient().
9 // 9 //
10 // Relationship of classes. 10 // Relationship of classes.
11 // 11 //
12 // P2PSocketHost P2PSocketClient 12 // P2PSocketHost P2PSocketClient
13 // ^ ^ 13 // ^ ^
14 // | | 14 // | |
15 // v IPC v 15 // v IPC v
16 // P2PSocketsHost <---------> P2PSocketDispatcher 16 // P2PSocketsHost <---------> P2PSocketDispatcher
17 // 17 //
18 18
19 #ifndef CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_ 19 #ifndef CONTENT_RENDERER_P2P_SOCKET_DISPATCHER_H_
20 #define CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_ 20 #define CONTENT_RENDERER_P2P_SOCKET_DISPATCHER_H_
21 21
22 #include <vector> 22 #include <vector>
23 23
24 #include "base/id_map.h" 24 #include "base/id_map.h"
25 #include "chrome/renderer/p2p/socket_client.h" 25 #include "chrome/renderer/render_view_observer.h"
26 #include "content/common/p2p_sockets.h" 26 #include "content/common/p2p_sockets.h"
27 #include "chrome/renderer/render_view_observer.h" 27 #include "content/renderer/p2p/socket_client.h"
28 28
29 namespace base { 29 namespace base {
30 class MessageLoopProxy; 30 class MessageLoopProxy;
31 } // namespace base 31 } // namespace base
32 32
33 // P2PSocketDispatcher works on the renderer thread. It dispatches all 33 // P2PSocketDispatcher works on the renderer thread. It dispatches all
34 // messages on that thread, and all its methods must be called on the 34 // messages on that thread, and all its methods must be called on the
35 // same thread. 35 // same thread.
36 class P2PSocketDispatcher : public RenderViewObserver { 36 class P2PSocketDispatcher : public RenderViewObserver {
37 public: 37 public:
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61 const std::vector<char>& data); 61 const std::vector<char>& data);
62 62
63 P2PSocketClient* GetClient(int socket_id); 63 P2PSocketClient* GetClient(int socket_id);
64 64
65 scoped_refptr<base::MessageLoopProxy> message_loop_; 65 scoped_refptr<base::MessageLoopProxy> message_loop_;
66 IDMap<P2PSocketClient> clients_; 66 IDMap<P2PSocketClient> clients_;
67 67
68 DISALLOW_COPY_AND_ASSIGN(P2PSocketDispatcher); 68 DISALLOW_COPY_AND_ASSIGN(P2PSocketDispatcher);
69 }; 69 };
70 70
71 #endif // CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_ 71 #endif // CONTENT_RENDERER_P2P_SOCKET_DISPATCHER_H_
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