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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 /** |
| 6 * @fileoverview Card slider implementation. Allows you to create interactions |
| 7 * that have items that can slide left to right to reveal additional items. |
| 8 * Works by adding the necessary event handlers to a specific DOM structure |
| 9 * including a frame, container and cards. |
| 10 * - The frame defines the boundary of one item. Each card will be expanded to |
| 11 * fill the width of the frame. This element is also overflow hidden so that |
| 12 * the additional items left / right do not trigger horizontal scrolling. |
| 13 * - The container is what all the touch events are attached to. This element |
| 14 * will be expanded to be the width of all cards. |
| 15 * - The cards are the individual viewable items. There should be one card for |
| 16 * each item in the list. Only one card will be visible at a time. Two cards |
| 17 * will be visible while you are transitioning between cards. |
| 18 * |
| 19 * This class is designed to work well on any hardware-accelerated touch device. |
| 20 * It should still work on pre-hardware accelerated devices it just won't feel |
| 21 * very good. It should also work well with a mouse. |
| 22 */ |
| 23 |
| 24 /** |
| 25 * @constructor |
| 26 * @param {!Element} frame The bounding rectangle that cards are visible in. |
| 27 * @param {!Element} container The surrounding element that will have event |
| 28 * listeners attached to it. |
| 29 * @param {!Array.<!Element>} cards The individual viewable cards. |
| 30 * @param {number} currentCard The index of the card that is currently visible. |
| 31 * @param {number} cardWidth The width of each card should have. |
| 32 */ |
| 33 function Slider(frame, container, cards, currentCard, cardWidth) { |
| 34 /** |
| 35 * @type {!Element} |
| 36 * @private |
| 37 */ |
| 38 this.frame_ = frame; |
| 39 |
| 40 /** |
| 41 * @type {!Element} |
| 42 * @private |
| 43 */ |
| 44 this.container_ = container; |
| 45 |
| 46 /** |
| 47 * @type {!Array.<!Element>} |
| 48 * @private |
| 49 */ |
| 50 this.cards_ = cards; |
| 51 |
| 52 /** |
| 53 * @type {number} |
| 54 * @private |
| 55 */ |
| 56 this.currentCard_ = currentCard; |
| 57 |
| 58 /** |
| 59 * @type {number} |
| 60 * @private |
| 61 */ |
| 62 this.cardWidth_ = cardWidth; |
| 63 |
| 64 /** |
| 65 * @type {!TouchHandler} |
| 66 * @private |
| 67 */ |
| 68 this.touchHandler_ = new TouchHandler(this.container_); |
| 69 } |
| 70 |
| 71 |
| 72 /** |
| 73 * Events fired by the slider. |
| 74 * Events are fired at the container. |
| 75 */ |
| 76 Slider.EventType = { |
| 77 // Fired when the user slides to another card. |
| 78 CARD_CHANGED: 'slider:card_changed' |
| 79 }; |
| 80 |
| 81 |
| 82 /** |
| 83 * The current left offset of the container relative to the frame. |
| 84 * @type {number} |
| 85 * @private |
| 86 */ |
| 87 Slider.prototype.currentLeft_ = 0; |
| 88 |
| 89 |
| 90 /** |
| 91 * The time to transition between cards when animating. Measured in ms. |
| 92 * @type {number} |
| 93 * @private |
| 94 */ |
| 95 Slider.TRANSITION_TIME_ = 200; |
| 96 |
| 97 |
| 98 /** |
| 99 * The minimum velocity required to transition cards if they did not drag past |
| 100 * the halfway point between cards. Measured in pixels / ms. |
| 101 * @type {number} |
| 102 * @private |
| 103 */ |
| 104 Slider.TRANSITION_VELOCITY_THRESHOLD_ = 0.2; |
| 105 |
| 106 /** |
| 107 * Initialize all elements and event handlers. Must call after construction and |
| 108 * before usage. |
| 109 */ |
| 110 Slider.prototype.initialize = function() { |
| 111 var view = this.container_.ownerDocument.defaultView; |
| 112 assert(view.getComputedStyle(this.container_).display == '-webkit-box', |
| 113 'Container should be display -webkit-box.'); |
| 114 assert(view.getComputedStyle(this.frame_).overflow == 'hidden', |
| 115 'Frame should be overflow hidden.'); |
| 116 assert(view.getComputedStyle(this.container_).position == 'static', |
| 117 'Container should be position static.'); |
| 118 for (var i = 0, card; card = this.cards_[i]; i++) |
| 119 assert(view.getComputedStyle(card).position == 'static', |
| 120 'Cards should be position static.'); |
| 121 |
| 122 this.updateCardWidths_(); |
| 123 this.transformToCurrentCard_(); |
| 124 |
| 125 this.container_.addEventListener(TouchHandler.EventType.TOUCH_START, |
| 126 this.onTouchStart_.bind(this), false); |
| 127 this.container_.addEventListener(TouchHandler.EventType.DRAG_START, |
| 128 this.onDragStart_.bind(this), false); |
| 129 this.container_.addEventListener(TouchHandler.EventType.DRAG_MOVE, |
| 130 this.onDragMove_.bind(this), false); |
| 131 this.container_.addEventListener(TouchHandler.EventType.DRAG_END, |
| 132 this.onDragEnd_.bind(this), false); |
| 133 |
| 134 this.touchHandler_.enable(/* opt_capture */ false); |
| 135 }; |
| 136 |
| 137 |
| 138 /** |
| 139 * Use in cases where the width of the frame has changed in order to update the |
| 140 * width of cards. For example should be used when orientation changes in |
| 141 * full width sliders. |
| 142 * @param {number} newCardWidth Width all cards should have, in pixels. |
| 143 */ |
| 144 Slider.prototype.resize = function(newCardWidth) { |
| 145 if (newCardWidth != this.cardWidth_) { |
| 146 this.cardWidth_ = newCardWidth; |
| 147 |
| 148 this.updateCardWidths_(); |
| 149 |
| 150 // Must upate the transform on the container to show the correct card. |
| 151 this.transformToCurrentCard_(); |
| 152 } |
| 153 }; |
| 154 |
| 155 |
| 156 /** |
| 157 * Sets the cards used. Can be called more than once to switch card sets. |
| 158 * @param {!Array.<!Element>} cards The individual viewable cards. |
| 159 * @param {number} index Index of the card to in the new set of cards to |
| 160 * navigate to. |
| 161 */ |
| 162 Slider.prototype.setCards = function(cards, index) { |
| 163 assert(index >= 0 && index < cards.length, |
| 164 'Invalid index in Slider#setCards'); |
| 165 this.cards_ = cards; |
| 166 |
| 167 this.updateCardWidths_(); |
| 168 |
| 169 // Jump to the given card index. |
| 170 this.setCurrentCard(index); |
| 171 }; |
| 172 |
| 173 |
| 174 /** |
| 175 * Updates the width of each card. |
| 176 * @private |
| 177 */ |
| 178 Slider.prototype.updateCardWidths_ = function() { |
| 179 for (var i = 0, card; card = this.cards_[i]; i++) |
| 180 card.style.width = this.cardWidth_ + 'px'; |
| 181 }; |
| 182 |
| 183 |
| 184 /** |
| 185 * Returns the index of the current card. |
| 186 * @return {number} index of the current card. |
| 187 */ |
| 188 Slider.prototype.getCurrentCard = function() { |
| 189 return this.currentCard_; |
| 190 }; |
| 191 |
| 192 /** |
| 193 * Clear any transition that is in progress and enable dragging for the touch. |
| 194 * @param {!CustomEvent} e The TouchHandler event. |
| 195 * @private |
| 196 */ |
| 197 Slider.prototype.onTouchStart_ = function(e) { |
| 198 this.container_.style.WebkitTransition = ''; |
| 199 e.detail.enableDrag = true; |
| 200 }; |
| 201 |
| 202 |
| 203 /** |
| 204 * Tell the TouchHandler that dragging is acceptable when the user begins by |
| 205 * scrolling horizontally. |
| 206 * @param {!CustomEvent} e The TouchHandler event. |
| 207 * @private |
| 208 */ |
| 209 Slider.prototype.onDragStart_ = function(e) { |
| 210 e.detail.enableDrag = Math.abs(e.detail.dragDeltaX) > |
| 211 Math.abs(e.detail.dragDeltaY); |
| 212 }; |
| 213 |
| 214 |
| 215 /** |
| 216 * On each drag move event reposition the container appropriately so the cards |
| 217 * look like they are sliding. |
| 218 * @param {!CustomEvent} e The TouchHandler event. |
| 219 * @private |
| 220 */ |
| 221 Slider.prototype.onDragMove_ = function(e) { |
| 222 var deltaX = e.detail.dragDeltaX; |
| 223 // If dragging beyond the first or last card then apply a backoff so the |
| 224 // dragging feels stickier than usual. |
| 225 if (!this.currentCard_ && deltaX > 0 || |
| 226 this.currentCard_ == (this.cards_.length - 1) && deltaX < 0) { |
| 227 deltaX /= 2; |
| 228 } |
| 229 this.translateTo_(this.currentLeft_ + deltaX); |
| 230 }; |
| 231 |
| 232 /** |
| 233 * Moves the view to the specified position. |
| 234 * @param {number} x Horizontal position to move to. |
| 235 * @private |
| 236 */ |
| 237 Slider.prototype.translateTo_ = function(x) { |
| 238 // We use a webkitTransform to slide because this is GPU accelerated on Chrome |
| 239 // and iOS. Once Chrome does GPU acceleration on the position fixed-layout |
| 240 // elements we could simply set the element's position to fixed and modify |
| 241 // 'left' instead. |
| 242 this.container_.style.WebkitTransform = 'translate3d(' + x + 'px, 0, 0)'; |
| 243 }; |
| 244 |
| 245 /** |
| 246 * On drag end events we may want to transition to another card, depending on |
| 247 * the ending position of the drag and the velocity of the drag. |
| 248 * @param {!CustomEvent} e The TouchHandler event. |
| 249 * @private |
| 250 */ |
| 251 Slider.prototype.onDragEnd_ = function(e) { |
| 252 var deltaX = e.detail.dragDeltaX; |
| 253 var velocity = this.touchHandler_.getEndVelocity().x; |
| 254 var newX = this.currentLeft_ + deltaX; |
| 255 var newCardIndex = Math.round(-newX / this.cardWidth_); |
| 256 |
| 257 if (newCardIndex == this.currentCard_ && Math.abs(velocity) > |
| 258 Slider.TRANSITION_VELOCITY_THRESHOLD_) { |
| 259 // If the drag wasn't far enough to change cards but the velocity was high |
| 260 // enough to transition anyways. |
| 261 // If the velocity is to the left (negative) then the user wishes to go |
| 262 // right (card +1). |
| 263 newCardIndex += velocity > 0 ? -1 : 1; |
| 264 } |
| 265 |
| 266 this.setCurrentCard(newCardIndex, /* animate */ true); |
| 267 }; |
| 268 |
| 269 /** |
| 270 * Cancel any current touch/slide as if we saw a touch end |
| 271 */ |
| 272 Slider.prototype.cancelTouch = function() { |
| 273 // Stop listening to any current touch |
| 274 this.touchHandler_.cancelTouch(); |
| 275 |
| 276 // Ensure we're at a card bounary |
| 277 this.transformToCurrentCard_(true); |
| 278 }; |
| 279 |
| 280 /** |
| 281 * Selects a new card, ensuring that it is a valid index, transforming the |
| 282 * view and possibly calling the change card callback. |
| 283 * @param {number} newCardIndex Index of card to show. |
| 284 * @param {boolean=} opt_animate If true will animate transition from current |
| 285 * position to new position. |
| 286 */ |
| 287 Slider.prototype.setCurrentCard = |
| 288 function(newCardIndex, opt_animate) { |
| 289 var isChangingCard = newCardIndex >= 0 && newCardIndex < this.cards_.length && |
| 290 newCardIndex != this.currentCard_; |
| 291 if (isChangingCard) |
| 292 // If we have a new card index and it is valid then update the left position |
| 293 // and current card index. |
| 294 this.currentCard_ = newCardIndex; |
| 295 |
| 296 this.transformToCurrentCard_(opt_animate); |
| 297 |
| 298 if (isChangingCard) { |
| 299 var event = document.createEvent('HTMLEvents'); |
| 300 event.initEvent(Slider.EventType.CARD_CHANGED, true, true); |
| 301 event.sender = this; |
| 302 this.container_.dispatchEvent(event); |
| 303 } |
| 304 }; |
| 305 |
| 306 /** |
| 307 * Centers the view on the card denoted by this.currentCard_. Can either animate |
| 308 * to that card or snap to it. |
| 309 * @param {boolean=} opt_animate If true will animate transition from current |
| 310 * position to new position. |
| 311 * @private |
| 312 */ |
| 313 Slider.prototype.transformToCurrentCard_ = function(opt_animate) { |
| 314 this.currentLeft_ = -this.currentCard_ * this.cardWidth_; |
| 315 |
| 316 // Animate to the current card, which will either transition if the current |
| 317 // card is new, or reset the existing card if we didn't drag enough to change |
| 318 // cards. |
| 319 var transition = ''; |
| 320 if (opt_animate) { |
| 321 transition = '-webkit-transform ' + Slider.TRANSITION_TIME_ + |
| 322 'ms ease-in-out'; |
| 323 } |
| 324 this.container_.style.WebkitTransition = transition; |
| 325 this.translateTo_(this.currentLeft_); |
| 326 }; |
| 327 |
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