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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 /** | |
| 6 * @fileoverview Grabber implementation. | |
| 7 * Allows you to pick up objects (with a long-press) and drag them around the | |
| 8 * screen. | |
| 9 * | |
| 10 * Note: This should perhaps really use standard drag-and-drop events, but there | |
| 11 * is no standard for them on touch devices. We could define a model for | |
| 12 * activating touch-based dragging of elements (programatically and/or with | |
| 13 * CSS attributes) and use it here (even have a JS library to generate such | |
| 14 * events when the browser doesn't support them). | |
| 15 */ | |
| 16 | |
| 17 /** | |
| 18 * @constructor | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
Missing description
Rick Byers
2011/03/11 02:44:33
Done.
| |
| 19 * @param {!Element} element The element that can be grabbed and moved. | |
| 20 */ | |
| 21 function Grabber(element) { | |
| 22 /** | |
| 23 * @type {!Element} | |
| 24 * @private | |
| 25 */ | |
| 26 this.element_ = element; | |
| 27 | |
| 28 /** | |
| 29 * @type {!TouchHandler} | |
| 30 * @private | |
| 31 */ | |
| 32 this.touchHandler_ = new TouchHandler(this.element_); | |
| 33 | |
| 34 /** | |
| 35 * @type {boolean} | |
| 36 * @private | |
| 37 */ | |
| 38 this.grabbed_ = false; | |
| 39 | |
| 40 /** | |
| 41 * @type {boolean} | |
| 42 * @private | |
| 43 */ | |
| 44 this.dragging_ = false; | |
| 45 | |
| 46 /** | |
| 47 * @type {EventTracker} | |
| 48 * @private | |
| 49 */ | |
| 50 this.events_ = new EventTracker(); | |
| 51 | |
| 52 this.touchHandler_.enable(/* opt_capture */ false); | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
this.touchHandler_.enabled = false;
seems like a
Rick Byers
2011/03/11 02:44:33
enabled=false would suggest to me that the touchHa
arv (Not doing code reviews)
2011/03/11 20:08:46
OK, then it makes sense.
| |
| 53 | |
| 54 // Prevent any built-in drag-and-drop support from activating for the element. | |
| 55 // Note that we don't want details of how we're implementing dragging here to | |
| 56 // leak out of this file (eg. we may switch to using webkit drag-and-drop). | |
| 57 this.events_.add(this.element_, 'dragstart', function(e) { | |
| 58 e.preventDefault(); | |
| 59 }, true); | |
| 60 | |
| 61 // Add our TouchHandler event listeners | |
| 62 this.events_.add(this.element_, TouchHandler.EventType.TOUCH_START, | |
| 63 this.onTouchStart_.bind(this), false); | |
| 64 this.events_.add(this.element_, TouchHandler.EventType.LONG_PRESS, | |
| 65 this.onLongPress_.bind(this), false); | |
| 66 this.events_.add(this.element_, TouchHandler.EventType.DRAG_START, | |
| 67 this.onDragStart_.bind(this), false); | |
| 68 this.events_.add(this.element_, TouchHandler.EventType.DRAG_MOVE, | |
| 69 this.onDragMove_.bind(this), false); | |
| 70 this.events_.add(this.element_, TouchHandler.EventType.DRAG_END, | |
| 71 this.onDragEnd_.bind(this), false); | |
| 72 this.events_.add(this.element_, TouchHandler.EventType.TOUCH_END, | |
| 73 this.onTouchEnd_.bind(this), false); | |
| 74 } | |
| 75 | |
| 76 /** | |
| 77 * Events fired by the grabber. | |
| 78 * Events are fired at the element affected (not the element being dragged). | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
@enum {string}
Rick Byers
2011/03/11 02:44:33
Done.
| |
| 79 */ | |
| 80 Grabber.EventType = { | |
| 81 // Fired at the grabber element when it is first grabbed | |
| 82 GRAB: 'grabber:grab', | |
| 83 // Fired at the grabber element when dragging begins (after GRAB) | |
| 84 DRAG_START: 'grabber:dragstart', | |
| 85 // Fired at an element when something is dragged over top of it. | |
| 86 DRAG_ENTER: 'grabber:dragenter', | |
| 87 // Fired at an element when something is no longer over top of it. | |
| 88 // Not fired at all in the case of a DROP | |
| 89 DRAG_LEAVE: 'grabber:drag', | |
| 90 // Fired at an element when something is dropped on top of it. | |
| 91 DROP: 'grabber:drop', | |
| 92 // Fired at the grabber element when dragging ends (successfully or not) - | |
| 93 // after any DROP or DRAG_LEAVE | |
| 94 DRAG_END: 'grabber:dragend', | |
| 95 // Fired at the grabber element when it is released (even if no drag | |
| 96 // occured) - after any DRAG_END event. | |
| 97 RELEASE: 'grabber:release' | |
| 98 }; | |
| 99 | |
| 100 /** | |
| 101 * The CSS class to apply when an element is touched but not yet | |
| 102 * grabbed. | |
| 103 * @type {string} | |
| 104 */ | |
| 105 Grabber.PRESSED_CLASS = 'grabber-pressed'; | |
| 106 | |
| 107 /** | |
| 108 * The class to apply when an element has been held (including when it is | |
| 109 * being dragged. | |
| 110 * @type {string} | |
| 111 */ | |
| 112 Grabber.GRAB_CLASS = 'grabber-grabbed'; | |
| 113 | |
| 114 /** | |
| 115 * The class to apply when a grabbed element is being dragged. | |
| 116 * @type {string} | |
| 117 */ | |
| 118 Grabber.DRAGGING_CLASS = 'grabber-dragging'; | |
| 119 | |
| 120 /** | |
| 121 * The webkitTransform applied to the element when it first started being | |
| 122 * dragged. | |
| 123 * @type {string|undefined} | |
| 124 */ | |
| 125 Grabber.prototype.baseTransform_; | |
| 126 | |
| 127 /** | |
| 128 * The element for which a DRAG_ENTER event was last fired | |
| 129 * @type {Element|undefined} | |
| 130 */ | |
| 131 Grabber.prototype.lastEnter_; | |
| 132 | |
| 133 /** | |
| 134 * Clean up all event handlers (eg. if the underlying element will be removed) | |
| 135 */ | |
| 136 Grabber.prototype.dispose = function() { | |
| 137 this.touchHandler_.disable(); | |
| 138 this.events_.removeAll(); | |
| 139 | |
| 140 // Clean-up any active touch/drag | |
| 141 if (this.dragging_) { | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
Chrome style is to not use curly braces for single
Rick Byers
2011/03/11 02:44:33
Done.
Does this apply to if/else blocks to? Eg. I
arv (Not doing code reviews)
2011/03/11 20:08:46
Yes.
If either the if or else part is more than o
Rick Byers
2011/03/15 21:47:54
Ok, thanks. I believe I've updated for this braci
| |
| 142 this.stopDragging_(); | |
| 143 } | |
| 144 this.onTouchEnd_(); | |
| 145 }; | |
| 146 | |
| 147 /** | |
| 148 * Invoked whenever this element is first touched | |
| 149 * @param {!CustomEvent} e The TouchHandler event. | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
CustomEvent is a useless DOM interface. Just use E
Rick Byers
2011/03/11 02:44:33
The only reason I used CustomEvent is that it adds
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| 150 * @private | |
| 151 */ | |
| 152 Grabber.prototype.onTouchStart_ = function(e) { | |
| 153 this.element_.classList.add(Grabber.PRESSED_CLASS); | |
| 154 | |
| 155 // Always permit the touch to perhaps trigger a drag | |
| 156 e.detail.enableDrag = true; | |
| 157 }; | |
| 158 | |
| 159 /** | |
| 160 * Invoked whenever the element stops being touched. | |
| 161 * Can be called explicitly to cleanup any active touch. | |
| 162 * @param {!CustomEvent=} opt_e The TouchHandler event. | |
| 163 * @private | |
| 164 */ | |
| 165 Grabber.prototype.onTouchEnd_ = function(opt_e) { | |
| 166 if (this.grabbed_) { | |
| 167 // Mark this element as no longer being grabbed | |
| 168 this.element_.classList.remove(Grabber.GRAB_CLASS); | |
| 169 this.grabbed_ = false; | |
| 170 | |
| 171 this.dispatchEvent_(Grabber.EventType.RELEASE); | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
cr.dispatchSimpleEvent(this, Grabber.EventType.REL
Rick Byers
2011/03/11 02:44:33
I should have looked more closely at the utilities
arv (Not doing code reviews)
2011/03/11 20:08:46
(I misunderstood this. See more in next comment)
Rick Byers
2011/03/15 21:47:54
See below.
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| 172 } | |
| 173 else | |
| 174 { | |
| 175 this.element_.classList.remove(Grabber.PRESSED_CLASS); | |
| 176 } | |
| 177 }; | |
| 178 | |
| 179 /** | |
| 180 * Handler for TouchHandler's LONG_PRESS event | |
| 181 * Invoked when the element is held (without being dragged) | |
| 182 * @param {!CustomEvent} e The TouchHandler event. | |
| 183 * @private | |
| 184 */ | |
| 185 Grabber.prototype.onLongPress_ = function(e) { | |
| 186 assert(!this.grabbed_, 'Got longPress while still being held'); | |
| 187 | |
| 188 this.element_.classList.remove(Grabber.PRESSED_CLASS); | |
| 189 this.element_.classList.add(Grabber.GRAB_CLASS); | |
| 190 this.grabbed_ = true; | |
| 191 | |
| 192 this.dispatchEvent_(Grabber.EventType.GRAB); | |
| 193 }; | |
| 194 | |
| 195 /** | |
| 196 * Invoked when the element is dragged. | |
| 197 * @param {!CustomEvent} e The TouchHandler event. | |
| 198 * @private | |
| 199 */ | |
| 200 Grabber.prototype.onDragStart_ = function(e) { | |
| 201 var that = this; | |
| 202 assert(!this.lastEnter_, 'only expect one drag to occur at a time'); | |
| 203 assert(!this.dragging_); | |
| 204 | |
| 205 // We only want to drag the element if its been grabbed | |
| 206 if (this.grabbed_) { | |
| 207 // Mark the item as being dragged | |
| 208 // Ensures our translate transform won't be animated and cancels any | |
| 209 // outstanding animations. | |
| 210 this.element_.classList.add(Grabber.DRAGGING_CLASS); | |
| 211 | |
| 212 // Determine the webkitTransform currently applied to the element. | |
| 213 // Note that it's important that we do this AFTER cancelling animation, | |
| 214 // otherwise we could see an intermediate value. | |
| 215 // We'll assume this value will be constant for the duration of the drag | |
| 216 // so that we can combine it with our translate3d transform. | |
| 217 this.baseTransform_ = window.getComputedStyle(this.element_, null). | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
is this the right window?
this.ownerDocument.defa
arv (Not doing code reviews)
2011/03/10 19:25:59
skip null here?
Rick Byers
2011/03/11 02:44:33
Interesting - thanks. I had to read up on this a
Rick Byers
2011/03/11 02:44:33
Done. I thought JSCompiler was complaining if I o
arv (Not doing code reviews)
2011/03/11 20:08:46
I assume most of the Chrome JS would fail in the p
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| 218 webkitTransform; | |
| 219 | |
| 220 this.dispatchEvent_(Grabber.EventType.DRAG_START); | |
| 221 e.detail.enableDrag = true; | |
| 222 this.dragging_ = true; | |
| 223 } else { | |
| 224 // Hasn't been grabbed - don't drag, just unpress | |
| 225 this.element_.classList.remove(Grabber.PRESSED_CLASS); | |
| 226 e.detail.enableDrag = false; | |
| 227 } | |
| 228 }; | |
| 229 | |
| 230 /** | |
| 231 * Invoked when a grabbed element is being dragged | |
| 232 * @param {!CustomEvent} e The TouchHandler event. | |
| 233 * @private | |
| 234 */ | |
| 235 Grabber.prototype.onDragMove_ = function(e) { | |
| 236 assert(this.grabbed_ && this.dragging_); | |
| 237 | |
| 238 this.translateTo_(e.detail.dragDeltaX, e.detail.dragDeltaY); | |
| 239 | |
| 240 var target = this.getCoveredElement_(e.detail); | |
| 241 if (target && target != this.lastEnter_) { | |
| 242 // Send the events | |
| 243 this.sendDragLeave_(e); | |
| 244 this.dispatchEventTo_(Grabber.EventType.DRAG_ENTER, target); | |
| 245 } | |
| 246 this.lastEnter_ = target; | |
| 247 }; | |
| 248 | |
| 249 /** | |
| 250 * Send DRAG_LEAVE to the element last sent a DRAG_ENTER if any. | |
| 251 * @param {!CustomEvent} e The event triggering this DRAG_LEAVE. | |
| 252 * @private | |
| 253 */ | |
| 254 Grabber.prototype.sendDragLeave_ = function(e) { | |
| 255 if (this.lastEnter_) { | |
| 256 this.dispatchEventTo_(Grabber.EventType.DRAG_LEAVE, this.lastEnter_); | |
| 257 this.lastEnter_ = undefined; | |
| 258 } | |
| 259 }; | |
| 260 | |
| 261 /** | |
| 262 * Moves the element to the specified position. | |
| 263 * @param {number} x Horizontal position to move to. | |
| 264 * @param {number} y Vertical position to move to. | |
| 265 * @private | |
| 266 */ | |
| 267 Grabber.prototype.translateTo_ = function(x, y) { | |
| 268 // Order is important here - we want to translate before doing the zoom | |
| 269 this.element_.style.webkitTransform = 'translate3d(' + x + 'px, ' + | |
| 270 y + 'px, 0) ' + this.baseTransform_; | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
+2 indentation
Rick Byers
2011/03/11 02:44:33
Done.
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| 271 }; | |
| 272 | |
| 273 /** | |
| 274 * Get the element being covered by a given touch. | |
| 275 * @param {TouchHandler.EventDetail} touch The details of the touch event | |
| 276 * indicating the position to check. | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
indent 4 spaces
Rick Byers
2011/03/11 02:44:33
Done.
| |
| 277 * @return {Element} The element under the touch or null. | |
| 278 * @private | |
| 279 */ | |
| 280 Grabber.prototype.getCoveredElement_ = function(touch) { | |
| 281 // Ensure the element being dragged doesn't get in the way | |
| 282 // It's unfortunate that there's not a better way to do this. | |
| 283 // This will probably cause a re-layout, but shouldn't cause flicker as | |
| 284 // repaint shouldn't happen in the middle of this function. | |
| 285 // We could also use zIndex, but that's more complicated and harder to | |
| 286 // reliably get the element out of the way. | |
| 287 var origDisplay = this.element_.style.display || ''; | |
| 288 this.element_.style.display = 'none'; | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
I would prefer pointerEvents = 'none' since that d
Rick Byers
2011/03/11 02:44:33
elementFromPoint does appear to be aware of pointe
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| 289 var target = document.elementFromPoint(touch.clientX, touch.clientY); | |
| 290 this.element_.style.display = origDisplay; | |
| 291 | |
| 292 return target; | |
| 293 }; | |
| 294 | |
| 295 /** | |
| 296 * @private | |
| 297 * @param {CustomEvent} e The TouchHandler event. | |
| 298 */ | |
| 299 Grabber.prototype.onDragEnd_ = function(e) { | |
| 300 // We should get this before the onTouchEnd. Don't change | |
| 301 // this.grabbed_ - it's onTouchEnd's responsibility to clear it. | |
| 302 assert(this.grabbed_ && this.dragging_); | |
| 303 var event; | |
| 304 | |
| 305 // Try to determine what element is underneath us | |
| 306 var target = this.getCoveredElement_(e.detail); | |
| 307 if (target) { | |
| 308 this.dispatchEventTo_(Grabber.EventType.DROP, target); | |
| 309 } | |
| 310 | |
| 311 // Cleanup and send DRAG_END | |
| 312 // Note that like HTML5 DND, we don't send DRAG_LEAVE on drop | |
| 313 this.stopDragging_(); | |
| 314 }; | |
| 315 | |
| 316 /** | |
| 317 * Clean-up the active drag and send DRAG_LEAVE | |
| 318 * @private | |
| 319 */ | |
| 320 Grabber.prototype.stopDragging_ = function() { | |
| 321 assert(this.dragging_); | |
| 322 this.lastEnter_ = undefined; | |
| 323 | |
| 324 // Mark the element as no longer being dragged | |
| 325 this.element_.classList.remove(Grabber.DRAGGING_CLASS); | |
| 326 this.element_.style.webkitTransform = ''; | |
| 327 | |
| 328 this.dragging_ = false; | |
| 329 this.dispatchEvent_(Grabber.EventType.DRAG_END); | |
| 330 }; | |
| 331 | |
| 332 /** | |
| 333 * @return {!Element} The element the grabber is attached to. | |
| 334 */ | |
| 335 Grabber.prototype.getElement = function() { | |
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arv (Not doing code reviews)
2011/03/10 19:25:59
Use getters and setters for getters and setters
G
Rick Byers
2011/03/11 02:44:33
Thanks, but JSCompiler doesn't yet support this ES
arv (Not doing code reviews)
2011/03/11 20:08:46
It is a such a relief to not have to be hamstrung
Rick Byers
2011/03/15 21:47:54
Ok. I agree we shouldn't be sacrificing good styl
| |
| 336 return this.element_; | |
| 337 }; | |
| 338 | |
| 339 /** | |
| 340 * Send a Grabber event to a specific element | |
| 341 * @param {string} eventType The type of event to send. | |
| 342 * @param {!Element} target The element to send the event to. | |
| 343 * @private | |
| 344 */ | |
| 345 Grabber.prototype.dispatchEventTo_ = function(eventType, target) { | |
| 346 var event = document.createEvent('Event'); | |
|
arv (Not doing code reviews)
2011/03/10 19:25:59
cr.dispatchSimpleEvent
Rick Byers
2011/03/11 02:44:33
See above.
arv (Not doing code reviews)
2011/03/11 20:08:46
Ah, I was confused by the overloaded term, sender.
Rick Byers
2011/03/15 21:47:54
Darn - I forgot that I added a 'sender' property m
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| 347 event.initEvent(eventType, true, true); | |
| 348 event.sender = this; | |
| 349 target.dispatchEvent(event); | |
| 350 }; | |
| 351 | |
| 352 /** | |
| 353 * Send a Grabber event to the grabbed element | |
| 354 * @param {string} eventType The type of event to send. | |
| 355 * @private | |
| 356 */ | |
| 357 Grabber.prototype.dispatchEvent_ = function(eventType) { | |
| 358 this.dispatchEventTo_(eventType, this.element_); | |
| 359 }; | |
| 360 | |
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