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Unified Diff: chrome/common/gpu_messages_internal.h

Issue 6646005: Creates the ipclist utility that chrome security team has wanted to dump... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 9 months ago
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Index: chrome/common/gpu_messages_internal.h
===================================================================
--- chrome/common/gpu_messages_internal.h (revision 77320)
+++ chrome/common/gpu_messages_internal.h (working copy)
@@ -1,381 +0,0 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <vector>
-#include <string>
-
-#include "base/shared_memory.h"
-#include "chrome/common/gpu_info.h"
-#include "chrome/common/gpu_video_common.h"
-#include "ipc/ipc_message_macros.h"
-
-#define IPC_MESSAGE_START GpuMsgStart
-
-namespace gfx {
-class Size;
-}
-
-namespace IPC {
-struct ChannelHandle;
-}
-
-struct GPUCreateCommandBufferConfig;
-struct GPUInfo;
-
-//------------------------------------------------------------------------------
-// GPU Messages
-// These are messages from the browser to the GPU process.
-
-// Tells the GPU process to initialize itself. The browser explicitly
-// requests this be done so that we are guaranteed that the channel is set
-// up between the browser and GPU process before doing any work that might
-// potentially crash the GPU process. Detection of the child process
-// exiting abruptly is predicated on having the IPC channel set up.
-IPC_MESSAGE_CONTROL0(GpuMsg_Initialize)
-
-// Tells the GPU process to create a new channel for communication with a
-// given renderer. The channel name is returned in a
-// GpuHostMsg_ChannelEstablished message. The renderer ID is passed so that
-// the GPU process reuses an existing channel to that process if it exists.
-// This ID is a unique opaque identifier generated by the browser process.
-IPC_MESSAGE_CONTROL1(GpuMsg_EstablishChannel,
- int /* renderer_id */)
-
-// Tells the GPU process to close the channel identified by IPC channel
-// handle. If no channel can be identified, do nothing.
-IPC_MESSAGE_CONTROL1(GpuMsg_CloseChannel,
- IPC::ChannelHandle /* channel_handle */)
-
-// Provides a synchronization point to guarantee that the processing of
-// previous asynchronous messages (i.e., GpuMsg_EstablishChannel) has
-// completed. (This message can't be synchronous because the
-// GpuProcessHost uses an IPC::ChannelProxy, which sends all messages
-// asynchronously.) Results in a GpuHostMsg_SynchronizeReply.
-IPC_MESSAGE_CONTROL0(GpuMsg_Synchronize)
-
-// Tells the GPU process to create a new command buffer that renders directly
-// to a native view. A corresponding GpuCommandBufferStub is created.
-IPC_MESSAGE_CONTROL4(GpuMsg_CreateViewCommandBuffer,
- gfx::PluginWindowHandle, /* view */
- int32, /* render_view_id */
- int32, /* renderer_id */
- GPUCreateCommandBufferConfig /* init_params */)
-
-// Tells the GPU process to create a context for collecting graphics card
-// information.
-IPC_MESSAGE_CONTROL1(GpuMsg_CollectGraphicsInfo,
- GPUInfo::Level /* level */)
-
-#if defined(OS_MACOSX)
-// Tells the GPU process that the browser process handled the swap
-// buffers request with the given number. Note that it is possible
-// for the browser process to coalesce frames; it is not guaranteed
-// that every GpuHostMsg_AcceleratedSurfaceBuffersSwapped message
-// will result in a buffer swap on the browser side.
-IPC_MESSAGE_CONTROL3(GpuMsg_AcceleratedSurfaceBuffersSwappedACK,
- int /* renderer_id */,
- int32 /* route_id */,
- uint64 /* swap_buffers_count */)
-
-// Tells the GPU process that the IOSurface of the buffer belonging to
-// |renderer_route_id| a given id was destroyed, either by the user closing the
-// tab hosting the surface, or by the renderer navigating to a new page.
-IPC_MESSAGE_CONTROL2(GpuMsg_DidDestroyAcceleratedSurface,
- int /* renderer_id */,
- int32 /* renderer_route_id */)
-#endif
-
-// Tells the GPU process to crash.
-IPC_MESSAGE_CONTROL0(GpuMsg_Crash)
-
-// Tells the GPU process to hang.
-IPC_MESSAGE_CONTROL0(GpuMsg_Hang)
-
-//------------------------------------------------------------------------------
-// GPU Host Messages
-// These are messages to the browser.
-
-// A renderer sends this when it wants to create a connection to the GPU
-// process. The browser will create the GPU process if necessary, and will
-// return a handle to the channel via a GpuChannelEstablished message.
-IPC_MESSAGE_CONTROL0(GpuHostMsg_EstablishGpuChannel)
-
-// A renderer sends this to the browser process to provide a synchronization
-// point for GPU operations, in particular to make sure the GPU channel has
-// been established.
-IPC_SYNC_MESSAGE_CONTROL0_0(GpuHostMsg_SynchronizeGpu)
-
-// A renderer sends this to the browser process when it wants to
-// create a GL context associated with the given view_id.
-IPC_SYNC_MESSAGE_CONTROL2_1(GpuHostMsg_CreateViewCommandBuffer,
- int32, /* render_view_id */
- GPUCreateCommandBufferConfig, /* init_params */
- int32 /* route_id */)
-
-// Response from GPU to a GpuHostMsg_EstablishChannel message.
-IPC_MESSAGE_CONTROL2(GpuHostMsg_ChannelEstablished,
- IPC::ChannelHandle, /* channel_handle */
- GPUInfo /* GPU logging stats */)
-
-// Respond from GPU to a GpuMsg_CreateViewCommandBuffer message.
-IPC_MESSAGE_CONTROL1(GpuHostMsg_CommandBufferCreated,
- int32 /* route_id */)
-
-// Request from GPU to free the browser resources associated with the
-// command buffer.
-IPC_MESSAGE_CONTROL3(GpuHostMsg_DestroyCommandBuffer,
- gfx::PluginWindowHandle, /* view */
- int32, /* render_view_id */
- int32 /* renderer_id */)
-
-// Response from GPU to a GpuMsg_CollectGraphicsInfo.
-IPC_MESSAGE_CONTROL1(GpuHostMsg_GraphicsInfoCollected,
- GPUInfo /* GPU logging stats */)
-
-// Message from GPU to add a GPU log message to the about:gpu page.
-IPC_MESSAGE_CONTROL3(GpuHostMsg_OnLogMessage,
- int /*severity*/,
- std::string /* header */,
- std::string /* message */)
-
-// Response from GPU to a GpuMsg_Synchronize message.
-IPC_MESSAGE_CONTROL0(GpuHostMsg_SynchronizeReply)
-
-#if defined(OS_LINUX) && !defined(TOUCH_UI)
-// Resize the window that is being drawn into. It's important that this
-// resize be synchronized with the swapping of the front and back buffers.
-IPC_SYNC_MESSAGE_CONTROL2_1(GpuHostMsg_ResizeXID,
- unsigned long, /* xid */
- gfx::Size, /* size */
- bool /* success */)
-#elif defined(OS_MACOSX)
-// This message, used on Mac OS X 10.6 and later (where IOSurface is
-// supported), is sent from the GPU process to the browser to indicate that a
-// new backing store was allocated for the given "window" (fake
-// PluginWindowHandle). The renderer ID and render view ID are needed in
-// order to uniquely identify the RenderWidgetHostView on the browser side.
-IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceSetIOSurface,
- GpuHostMsg_AcceleratedSurfaceSetIOSurface_Params)
-
-// This message notifies the browser process that the renderer
-// swapped the buffers associated with the given "window", which
-// should cause the browser to redraw the compositor's contents.
-IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceBuffersSwapped,
- GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params)
-#elif defined(OS_WIN)
-IPC_MESSAGE_CONTROL2(GpuHostMsg_ScheduleComposite,
- int32, /* renderer_id */
- int32 /* render_view_id */)
-#endif
-
-//------------------------------------------------------------------------------
-// GPU Channel Messages
-// These are messages from a renderer process to the GPU process.
-
-// Initialize a channel between a renderer process and a GPU process. The
-// renderer passes its process handle to the GPU process, which gives gives the
-// GPU process the ability to map handles from the renderer process. This must
-// be the first message sent on a newly connected channel.
-IPC_MESSAGE_CONTROL1(GpuChannelMsg_Initialize,
- base::ProcessHandle /* renderer_process_for_gpu */)
-
-// Tells the GPU process to create a new command buffer that renders to an
-// offscreen frame buffer. If parent_route_id is not zero, the texture backing
-// the frame buffer is mapped into the corresponding parent command buffer's
-// namespace, with the name of parent_texture_id. This ID is in the parent's
-// namespace.
-IPC_SYNC_MESSAGE_CONTROL4_1(GpuChannelMsg_CreateOffscreenCommandBuffer,
- int32, /* parent_route_id */
- gfx::Size, /* size */
- GPUCreateCommandBufferConfig, /* init_params */
- uint32, /* parent_texture_id */
- int32 /* route_id */)
-
-// The CommandBufferProxy sends this to the GpuCommandBufferStub in its
-// destructor, so that the stub deletes the actual CommandBufferService
-// object that it's hosting.
-// TODO(apatrick): Implement this.
-IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer,
- int32 /* instance_id */)
-
-// Create hardware video decoder && associate it with the output |decoder_id|;
-// We need this to be control message because we had to map the GpuChannel and
-// |decoder_id|.
-IPC_MESSAGE_CONTROL2(GpuChannelMsg_CreateVideoDecoder,
- int32, /* context_route_id */
- int32) /* decoder_id */
-
-// Release all resource of the hardware video decoder which was assocaited
-// with the input |decoder_id|.
-// TODO(hclam): This message needs to be asynchronous.
-IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyVideoDecoder,
- int32 /* decoder_id */)
-
-//------------------------------------------------------------------------------
-// GPU Command Buffer Messages
-// These are messages between a renderer process to the GPU process relating to
-// a single OpenGL context.
-// Initialize a command buffer with the given number of command entries.
-// Returns the shared memory handle for the command buffer mapped to the
-// calling process.
-IPC_SYNC_MESSAGE_ROUTED2_1(GpuCommandBufferMsg_Initialize,
- base::SharedMemoryHandle /* ring_buffer */,
- int32 /* size */,
- bool /* result */)
-
-// Get the current state of the command buffer.
-IPC_SYNC_MESSAGE_ROUTED0_1(GpuCommandBufferMsg_GetState,
- gpu::CommandBuffer::State /* state */)
-
-// Get the current state of the command buffer asynchronously. State is
-// returned via UpdateState message.
-IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_AsyncGetState)
-
-// Synchronize the put and get offsets of both processes. Caller passes its
-// current put offset. Current state (including get offset) is returned.
-IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_Flush,
- int32 /* put_offset */,
- gpu::CommandBuffer::State /* state */)
-
-// Asynchronously synchronize the put and get offsets of both processes.
-// Caller passes its current put offset. Current state (including get offset)
-// is returned via an UpdateState message.
-IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_AsyncFlush,
- int32 /* put_offset */)
-
-// Return the current state of the command buffer following a request via
-// an AsyncGetState or AsyncFlush message. (This message is sent from the
-// GPU process to the renderer process.)
-IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_UpdateState,
- gpu::CommandBuffer::State /* state */)
-
-// Indicates that a SwapBuffers call has been issued.
-IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_SwapBuffers)
-
-// Create a shared memory transfer buffer. Returns an id that can be used to
-// identify the transfer buffer from a comment.
-IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_CreateTransferBuffer,
- int32 /* size */,
- int32 /* id */)
-
-// Register an existing shared memory transfer buffer. Returns an id that can be
-// used to identify the transfer buffer from a command buffer.
-IPC_SYNC_MESSAGE_ROUTED2_1(GpuCommandBufferMsg_RegisterTransferBuffer,
- base::SharedMemoryHandle /* transfer_buffer */,
- size_t /* size */,
- int32 /* id */)
-
-// Destroy a previously created transfer buffer.
-IPC_SYNC_MESSAGE_ROUTED1_0(GpuCommandBufferMsg_DestroyTransferBuffer,
- int32 /* id */)
-
-// Get the shared memory handle for a transfer buffer mapped to the callers
-// process.
-IPC_SYNC_MESSAGE_ROUTED1_2(GpuCommandBufferMsg_GetTransferBuffer,
- int32 /* id */,
- base::SharedMemoryHandle /* transfer_buffer */,
- uint32 /* size */)
-
-// Send from command buffer stub to proxy when window is invalid and must be
-// repainted.
-IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_NotifyRepaint)
-
-// Tells the GPU process to resize an offscreen frame buffer.
-IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_ResizeOffscreenFrameBuffer,
- gfx::Size /* size */)
-
-#if defined(OS_MACOSX)
-// On Mac OS X the GPU plugin must be offscreen, because there is no
-// true cross-process window hierarchy. For this reason we must send
-// resize events explicitly to the command buffer stub so it can
-// reallocate its backing store and send the new one back to the
-// browser. This message is currently used only on 10.6 and later.
-IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_SetWindowSize,
- gfx::Size /* size */)
-#endif
-
-//------------------------------------------------------------------------------
-// GPU Video Decoder Messages
-// These messages are sent from Renderer process to GPU process.
-// Initialize and configure GpuVideoDecoder asynchronously.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_Initialize,
- GpuVideoDecoderInitParam)
-
-// Destroy and release GpuVideoDecoder asynchronously.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Destroy)
-
-// Start decoder flushing operation.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Flush)
-
-// Tell the decoder to start prerolling.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Preroll)
-
-// Send input buffer to GpuVideoDecoder.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_EmptyThisBuffer,
- GpuVideoDecoderInputBufferParam)
-
-// Ask the GPU process to produce a video frame with the ID.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_ProduceVideoFrame,
- int32) /* Video Frame ID */
-
-// Sent from Renderer process to the GPU process to notify that textures are
-// generated for a video frame.
-IPC_MESSAGE_ROUTED2(GpuVideoDecoderMsg_VideoFrameAllocated,
- int32, /* Video Frame ID */
- std::vector<uint32>) /* Textures for video frame */
-
-//------------------------------------------------------------------------------
-// GPU Video Decoder Host Messages
-// These messages are sent from GPU process to Renderer process.
-// Inform GpuVideoDecoderHost that a GpuVideoDecoder is created.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_CreateVideoDecoderDone,
- int32) /* decoder_id */
-
-// Confirm GpuVideoDecoder had been initialized or failed to initialize.
-// TODO(hclam): Change this to Done instead of ACK.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_InitializeACK,
- GpuVideoDecoderInitDoneParam)
-
-// Confrim GpuVideoDecoder had been destroyed properly.
-// TODO(hclam): Change this to Done instead of ACK.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_DestroyACK)
-
-// Confirm decoder had been flushed.
-// TODO(hclam): Change this to Done instead of ACK.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_FlushACK)
-
-// Confirm preroll operation is done.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_PrerollDone)
-
-// GpuVideoDecoder has consumed input buffer from transfer buffer.
-// TODO(hclam): Change this to Done instead of ACK.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_EmptyThisBufferACK)
-
-// GpuVideoDecoder require new input buffer.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_EmptyThisBufferDone)
-
-// GpuVideoDecoder reports that a video frame is ready to be consumed.
-IPC_MESSAGE_ROUTED4(GpuVideoDecoderHostMsg_ConsumeVideoFrame,
- int32, /* Video Frame ID */
- int64, /* Timestamp in microseconds */
- int64, /* Duration in microseconds */
- int32) /* Flags */
-
-// Allocate video frames for output of the hardware video decoder.
-IPC_MESSAGE_ROUTED4(GpuVideoDecoderHostMsg_AllocateVideoFrames,
- int32, /* Number of video frames to generate */
- uint32, /* Width of the video frame */
- uint32, /* Height of the video frame */
- int32 /* Format of the video frame */)
-
-// Release all video frames allocated for a hardware video decoder.
-IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_ReleaseAllVideoFrames)
-
-// GpuVideoDecoder report output format change.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_MediaFormatChange,
- GpuVideoDecoderFormatChangeParam)
-
-// GpuVideoDecoder report error.
-IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_ErrorNotification,
- GpuVideoDecoderErrorInfoParam)

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