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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <windows.h> | 5 #include <windows.h> |
| 6 | 6 |
| 7 #include "app/gfx/gl/gl_context.h" | 7 #include "app/gfx/gl/gl_context.h" |
| 8 #include "gpu/command_buffer/service/gpu_processor.h" | 8 #include "gpu/command_buffer/service/gpu_processor.h" |
| 9 | 9 |
| 10 using ::base::SharedMemory; | 10 using ::base::SharedMemory; |
| 11 | 11 |
| 12 namespace gpu { | 12 namespace gpu { |
| 13 | 13 |
| 14 bool GPUProcessor::Initialize(gfx::PluginWindowHandle window, | 14 bool GPUProcessor::Initialize( |
| 15 const gfx::Size& size, | 15 gfx::PluginWindowHandle window, |
| 16 const char* allowed_extensions, | 16 const gfx::Size& size, |
| 17 const std::vector<int32>& attribs, | 17 const gles2::DisallowedExtensions& disallowed_extensions, |
| 18 GPUProcessor* parent, | 18 const char* allowed_extensions, |
| 19 uint32 parent_texture_id) { | 19 const std::vector<int32>& attribs, |
| 20 GPUProcessor* parent, |
| 21 uint32 parent_texture_id) { |
| 20 // Get the parent decoder and the GLContext to share IDs with, if any. | 22 // Get the parent decoder and the GLContext to share IDs with, if any. |
| 21 gles2::GLES2Decoder* parent_decoder = NULL; | 23 gles2::GLES2Decoder* parent_decoder = NULL; |
| 22 gfx::GLContext* parent_context = NULL; | 24 gfx::GLContext* parent_context = NULL; |
| 23 if (parent) { | 25 if (parent) { |
| 24 parent_decoder = parent->decoder_.get(); | 26 parent_decoder = parent->decoder_.get(); |
| 25 DCHECK(parent_decoder); | 27 DCHECK(parent_decoder); |
| 26 | 28 |
| 27 parent_context = parent_decoder->GetGLContext(); | 29 parent_context = parent_decoder->GetGLContext(); |
| 28 DCHECK(parent_context); | 30 DCHECK(parent_context); |
| 29 } | 31 } |
| 30 | 32 |
| 31 // Create either a view or pbuffer based GLContext. | 33 // Create either a view or pbuffer based GLContext. |
| 32 scoped_ptr<gfx::GLContext> context; | 34 scoped_ptr<gfx::GLContext> context; |
| 33 if (window) { | 35 if (window) { |
| 34 DCHECK(!parent_context); | 36 DCHECK(!parent_context); |
| 35 | 37 |
| 36 // TODO(apatrick): support multisampling. | 38 // TODO(apatrick): support multisampling. |
| 37 context.reset(gfx::GLContext::CreateViewGLContext(window, false)); | 39 context.reset(gfx::GLContext::CreateViewGLContext(window, false)); |
| 38 } else { | 40 } else { |
| 39 context.reset(gfx::GLContext::CreateOffscreenGLContext(parent_context)); | 41 context.reset(gfx::GLContext::CreateOffscreenGLContext(parent_context)); |
| 40 } | 42 } |
| 41 | 43 |
| 42 if (!context.get()) | 44 if (!context.get()) |
| 43 return false; | 45 return false; |
| 44 | 46 |
| 45 return InitializeCommon(context.release(), | 47 return InitializeCommon(context.release(), |
| 46 size, | 48 size, |
| 49 disallowed_extensions, |
| 47 allowed_extensions, | 50 allowed_extensions, |
| 48 attribs, | 51 attribs, |
| 49 parent_decoder, | 52 parent_decoder, |
| 50 parent_texture_id); | 53 parent_texture_id); |
| 51 } | 54 } |
| 52 | 55 |
| 53 void GPUProcessor::Destroy() { | 56 void GPUProcessor::Destroy() { |
| 54 DestroyCommon(); | 57 DestroyCommon(); |
| 55 } | 58 } |
| 56 | 59 |
| 57 void GPUProcessor::WillSwapBuffers() { | 60 void GPUProcessor::WillSwapBuffers() { |
| 58 if (wrapped_swap_buffers_callback_.get()) { | 61 if (wrapped_swap_buffers_callback_.get()) { |
| 59 wrapped_swap_buffers_callback_->Run(); | 62 wrapped_swap_buffers_callback_->Run(); |
| 60 } | 63 } |
| 61 } | 64 } |
| 62 | 65 |
| 63 } // namespace gpu | 66 } // namespace gpu |
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