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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "app/gfx/gl/gl_context.h" | 5 #include "app/gfx/gl/gl_context.h" |
6 #include "gpu/command_buffer/service/gpu_processor.h" | 6 #include "gpu/command_buffer/service/gpu_processor.h" |
7 | 7 |
8 using ::base::SharedMemory; | 8 using ::base::SharedMemory; |
9 | 9 |
10 namespace gpu { | 10 namespace gpu { |
11 | 11 |
12 bool GPUProcessor::Initialize(gfx::PluginWindowHandle window, | 12 bool GPUProcessor::Initialize( |
13 const gfx::Size& size, | 13 gfx::PluginWindowHandle window, |
14 const char* allowed_extensions, | 14 const gfx::Size& size, |
15 const std::vector<int32>& attribs, | 15 const gles2::DisallowedExtensions& disallowed_extensions, |
16 GPUProcessor* parent, | 16 const char* allowed_extensions, |
17 uint32 parent_texture_id) { | 17 const std::vector<int32>& attribs, |
| 18 GPUProcessor* parent, |
| 19 uint32 parent_texture_id) { |
18 // Get the parent decoder and the GLContext to share IDs with, if any. | 20 // Get the parent decoder and the GLContext to share IDs with, if any. |
19 gles2::GLES2Decoder* parent_decoder = NULL; | 21 gles2::GLES2Decoder* parent_decoder = NULL; |
20 gfx::GLContext* parent_context = NULL; | 22 gfx::GLContext* parent_context = NULL; |
21 void* parent_handle = NULL; | 23 void* parent_handle = NULL; |
22 if (parent) { | 24 if (parent) { |
23 parent_decoder = parent->decoder_.get(); | 25 parent_decoder = parent->decoder_.get(); |
24 DCHECK(parent_decoder); | 26 DCHECK(parent_decoder); |
25 | 27 |
26 parent_context = parent_decoder->GetGLContext(); | 28 parent_context = parent_decoder->GetGLContext(); |
27 DCHECK(parent_context); | 29 DCHECK(parent_context); |
(...skipping 10 matching lines...) Expand all Loading... |
38 context.reset(gfx::GLContext::CreateOffscreenGLContext(parent_context)); | 40 context.reset(gfx::GLContext::CreateOffscreenGLContext(parent_context)); |
39 } | 41 } |
40 | 42 |
41 if (!context.get()) { | 43 if (!context.get()) { |
42 LOG(ERROR) << "GPUProcessor::Initialize failed"; | 44 LOG(ERROR) << "GPUProcessor::Initialize failed"; |
43 return false; | 45 return false; |
44 } | 46 } |
45 | 47 |
46 return InitializeCommon(context.release(), | 48 return InitializeCommon(context.release(), |
47 size, | 49 size, |
| 50 disallowed_extensions, |
48 allowed_extensions, | 51 allowed_extensions, |
49 attribs, | 52 attribs, |
50 parent_decoder, | 53 parent_decoder, |
51 parent_texture_id); | 54 parent_texture_id); |
52 } | 55 } |
53 | 56 |
54 void GPUProcessor::Destroy() { | 57 void GPUProcessor::Destroy() { |
55 DestroyCommon(); | 58 DestroyCommon(); |
56 } | 59 } |
57 | 60 |
58 void GPUProcessor::WillSwapBuffers() { | 61 void GPUProcessor::WillSwapBuffers() { |
59 if (wrapped_swap_buffers_callback_.get()) { | 62 if (wrapped_swap_buffers_callback_.get()) { |
60 wrapped_swap_buffers_callback_->Run(); | 63 wrapped_swap_buffers_callback_->Run(); |
61 } | 64 } |
62 } | 65 } |
63 | 66 |
64 } // namespace gpu | 67 } // namespace gpu |
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