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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gpu_processor.h" | 5 #include "gpu/command_buffer/service/gpu_processor.h" |
6 | 6 |
7 #include "app/gfx/gl/gl_bindings.h" | 7 #include "app/gfx/gl/gl_bindings.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
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45 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 45 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
46 DCHECK(command_buffer); | 46 DCHECK(command_buffer); |
47 decoder_.reset(decoder); | 47 decoder_.reset(decoder); |
48 parser_.reset(parser); | 48 parser_.reset(parser); |
49 } | 49 } |
50 | 50 |
51 GPUProcessor::~GPUProcessor() { | 51 GPUProcessor::~GPUProcessor() { |
52 Destroy(); | 52 Destroy(); |
53 } | 53 } |
54 | 54 |
55 bool GPUProcessor::InitializeCommon(gfx::GLContext* context, | 55 bool GPUProcessor::InitializeCommon( |
56 const gfx::Size& size, | 56 gfx::GLContext* context, |
57 const char* allowed_extensions, | 57 const gfx::Size& size, |
58 const std::vector<int32>& attribs, | 58 const gles2::DisallowedExtensions& disallowed_extensions, |
59 gles2::GLES2Decoder* parent_decoder, | 59 const char* allowed_extensions, |
60 uint32 parent_texture_id) { | 60 const std::vector<int32>& attribs, |
| 61 gles2::GLES2Decoder* parent_decoder, |
| 62 uint32 parent_texture_id) { |
61 DCHECK(context); | 63 DCHECK(context); |
62 | 64 |
63 if (!context->MakeCurrent()) | 65 if (!context->MakeCurrent()) |
64 return false; | 66 return false; |
65 | 67 |
66 // If the NV_fence extension is present, use fences to defer the issue of | 68 // If the NV_fence extension is present, use fences to defer the issue of |
67 // commands once a certain fixed number of frames have been rendered. | 69 // commands once a certain fixed number of frames have been rendered. |
68 num_throttle_fences_ = | 70 num_throttle_fences_ = |
69 context->HasExtension("GL_NV_fence") ? kNumThrottleFences : 0; | 71 context->HasExtension("GL_NV_fence") ? kNumThrottleFences : 0; |
70 | 72 |
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83 0, | 85 0, |
84 decoder_.get())); | 86 decoder_.get())); |
85 } else { | 87 } else { |
86 parser_.reset(new CommandParser(NULL, 0, 0, 0, 0, | 88 parser_.reset(new CommandParser(NULL, 0, 0, 0, 0, |
87 decoder_.get())); | 89 decoder_.get())); |
88 } | 90 } |
89 | 91 |
90 // Initialize the decoder with either the view or pbuffer GLContext. | 92 // Initialize the decoder with either the view or pbuffer GLContext. |
91 if (!decoder_->Initialize(context, | 93 if (!decoder_->Initialize(context, |
92 size, | 94 size, |
| 95 disallowed_extensions, |
93 allowed_extensions, | 96 allowed_extensions, |
94 attribs, | 97 attribs, |
95 parent_decoder, | 98 parent_decoder, |
96 parent_texture_id)) { | 99 parent_texture_id)) { |
97 LOG(ERROR) << "GPUProcessor::InitializeCommon failed because decoder " | 100 LOG(ERROR) << "GPUProcessor::InitializeCommon failed because decoder " |
98 << "failed to initialize."; | 101 << "failed to initialize."; |
99 Destroy(); | 102 Destroy(); |
100 return false; | 103 return false; |
101 } | 104 } |
102 | 105 |
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231 | 234 |
232 void GPUProcessor::SetSwapBuffersCallback( | 235 void GPUProcessor::SetSwapBuffersCallback( |
233 Callback0::Type* callback) { | 236 Callback0::Type* callback) { |
234 wrapped_swap_buffers_callback_.reset(callback); | 237 wrapped_swap_buffers_callback_.reset(callback); |
235 decoder_->SetSwapBuffersCallback( | 238 decoder_->SetSwapBuffersCallback( |
236 NewCallback(this, | 239 NewCallback(this, |
237 &GPUProcessor::WillSwapBuffers)); | 240 &GPUProcessor::WillSwapBuffers)); |
238 } | 241 } |
239 | 242 |
240 } // namespace gpu | 243 } // namespace gpu |
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