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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "base/linked_ptr.h" | 11 #include "base/linked_ptr.h" |
| 12 #include "base/scoped_ptr.h" | 12 #include "base/scoped_ptr.h" |
| 13 #include "base/ref_counted.h" | 13 #include "base/ref_counted.h" |
| 14 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 14 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
| 15 #include "gpu/command_buffer/service/feature_info.h" | 15 #include "gpu/command_buffer/service/feature_info.h" |
| 16 | 16 |
| 17 namespace gpu { | 17 namespace gpu { |
| 18 | 18 |
| 19 class IdAllocator; | 19 class IdAllocator; |
| 20 | 20 |
| 21 namespace gles2 { | 21 namespace gles2 { |
| 22 | 22 |
| 23 class GLES2Decoder; | 23 class GLES2Decoder; |
| 24 class BufferManager; | 24 class BufferManager; |
| 25 class FramebufferManager; | 25 class FramebufferManager; |
| 26 class RenderbufferManager; | 26 class RenderbufferManager; |
| 27 class ProgramManager; | 27 class ProgramManager; |
| 28 class ShaderManager; | 28 class ShaderManager; |
| 29 class TextureManager; | 29 class TextureManager; |
| 30 typedef struct DisallowedExtensions DisallowedExtensions; | |
|
apatrick_chromium
2011/03/07 22:31:40
Can this just be
struct DisallowedExtensions;
| |
| 30 | 31 |
| 31 // A Context Group helps manage multiple GLES2Decoders that share | 32 // A Context Group helps manage multiple GLES2Decoders that share |
| 32 // resources. | 33 // resources. |
| 33 class ContextGroup : public base::RefCounted<ContextGroup> { | 34 class ContextGroup : public base::RefCounted<ContextGroup> { |
| 34 public: | 35 public: |
| 35 typedef scoped_refptr<ContextGroup> Ref; | 36 typedef scoped_refptr<ContextGroup> Ref; |
| 36 | 37 |
| 37 ContextGroup(); | 38 ContextGroup(); |
| 38 ~ContextGroup(); | 39 ~ContextGroup(); |
| 39 | 40 |
| 40 // This should only be called by GLES2Decoder. | 41 // This should only be called by GLES2Decoder. |
| 41 bool Initialize(const char* allowed_features); | 42 bool Initialize(const DisallowedExtensions& disallowed, |
| 43 const char* allowed_features); | |
| 42 | 44 |
|
zmo
2011/03/07 23:34:29
@gman: will there ever a conflict between disallow
| |
| 43 // Sets the ContextGroup has having a lost context. | 45 // Sets the ContextGroup has having a lost context. |
| 44 void set_have_context(bool have_context) { | 46 void set_have_context(bool have_context) { |
| 45 have_context_ = have_context; | 47 have_context_ = have_context; |
| 46 } | 48 } |
| 47 | 49 |
| 48 uint32 max_vertex_attribs() const { | 50 uint32 max_vertex_attribs() const { |
| 49 return max_vertex_attribs_; | 51 return max_vertex_attribs_; |
| 50 } | 52 } |
| 51 | 53 |
| 52 uint32 max_texture_units() const { | 54 uint32 max_texture_units() const { |
| (...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 138 | 140 |
| 139 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 141 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
| 140 }; | 142 }; |
| 141 | 143 |
| 142 } // namespace gles2 | 144 } // namespace gles2 |
| 143 } // namespace gpu | 145 } // namespace gpu |
| 144 | 146 |
| 145 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 147 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 146 | 148 |
| 147 | 149 |
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